#define SPACING 8
#define MARGIN 11
-//To disable automatic genericobj management, the following line should be commented.
-//Otherwise, it should be uncommented. Refer to KERNEL_SRC/src/SALOMEDSImpl/SALOMEDSImpl_AttributeIOR.cxx
-#define WITHGENERICOBJ
//=================================================================================
// class : SMESHGUI_RotationDlg()
if (!mesh->_is_nil()) {
if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ) )
anEntryList.append( aSObject->GetID().c_str() );
-#ifdef WITHGENERICOBJ
- // obj has been published in study. Its refcount has been incremented.
- // It is safe to decrement its refcount
- // so that it will be destroyed when the entry in study will be removed
- mesh->UnRegister();
-#endif
}
}
}
if (!mesh->_is_nil()) {
if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ) )
anEntryList.append( aSObject->GetID().c_str() );
-#ifdef WITHGENERICOBJ
- // obj has been published in study. Its refcount has been incremented.
- // It is safe to decrement its refcount
- // so that it will be destroyed when the entry in study will be removed
- mesh->UnRegister();
-#endif
}
}
break;
} catch (...) {
}
- for ( int i = 0; i < myMeshes.count(); i++ )
- SMESH::Update( (SMESH::FindActorByObject( myMeshes[i] ))->getIO(), true );
+ for ( int i = 0; i < myObjects.count(); i++ ) {
+ SMESH_Actor* actor = SMESH::FindActorByObject( myObjects[i] );
+ if ( actor ) SMESH::Update( actor->getIO(), true );
+ }
if ( ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ) ||
actionButton == MAKE_MESH_BUTTON ) {