ActionControl.Bind( SMESHOp::OpOverConstrainedVolume, SMESH_Actor::eOverConstrainedVolume );
ActionControl.Bind( SMESHOp::OpEqualVolume, SMESH_Actor::eCoincidentElems3D );
- return theReversed ? ActionControl.Find2( theID ) : ActionControl.Find1( theID );
+ if ( theReversed )
+ return ActionControl.IsBound2( theID ) ? ActionControl.Find2( theID ) : 0;
+ return ActionControl.IsBound1( theID ) ? ActionControl.Find1( theID ) : 0;
}
void Control( int theCommandID )