ActionControl.Bind( SMESHOp::OpOverConstrainedVolume, SMESH_Actor::eOverConstrainedVolume );
ActionControl.Bind( SMESHOp::OpEqualVolume, SMESH_Actor::eCoincidentElems3D );
ActionControl.Bind( SMESHOp::OpOverConstrainedVolume, SMESH_Actor::eOverConstrainedVolume );
ActionControl.Bind( SMESHOp::OpEqualVolume, SMESH_Actor::eCoincidentElems3D );