-// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
#include <map>
#include <iostream>
#include <fstream>
+#include <iterator>
using namespace std;
#ifndef WIN32
SMDS_ElemIteratorPtr SMDS_Mesh::elementEntityIterator(SMDSAbs_EntityType type) const
{
+ if ( type == SMDSEntity_Node )
+ {
+ typedef ElemVecIterator<const SMDS_MeshElement*, SMDS_MeshNode*> TIterator;
+ return SMDS_ElemIteratorPtr( new TIterator(myNodes));
+ }
// naturally always sorted by ID
typedef ElemVecIterator
< const SMDS_MeshElement*, SMDS_MeshCell*, SMDS_MeshElement::EntityFilter > TIterator;