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[modules/smesh.git] / src / SMESHGUI / SMESHGUI_VTKUtils.cxx
1 //  Copyright (C) 2003  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
2 //  CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
3 //
4 //  This library is free software; you can redistribute it and/or
5 //  modify it under the terms of the GNU Lesser General Public
6 //  License as published by the Free Software Foundation; either
7 //  version 2.1 of the License.
8 //
9 //  This library is distributed in the hope that it will be useful,
10 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
11 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12 //  Lesser General Public License for more details.
13 //
14 //  You should have received a copy of the GNU Lesser General Public
15 //  License along with this library; if not, write to the Free Software
16 //  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
17 //
18 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
19
20
21 #include "SMESHGUI_VTKUtils.h"
22 #include "SMESHGUI_Utils.h"
23 #include "SMESHGUI_Filter.h"
24
25 #include <vtkRenderer.h>
26 #include <vtkActorCollection.h>
27
28 #include <TColStd_IndexedMapOfInteger.hxx>
29
30 #include <SUIT_Desktop.h>
31 #include <SUIT_Session.h>
32 #include <SUIT_Study.h>
33
34 #include "LightApp_SelectionMgr.h"
35
36 #include "SVTK_Selector.h"
37 #include "SVTK_ViewModel.h"
38 #include "SVTK_ViewWindow.h"
39
40 #include "utilities.h"
41
42 #include "SALOMEconfig.h"
43 #include CORBA_CLIENT_HEADER(SMESH_Gen)
44 #include CORBA_CLIENT_HEADER(SMESH_Mesh)
45 #include CORBA_CLIENT_HEADER(SMESH_Group)
46 #include CORBA_CLIENT_HEADER(SMESH_Hypothesis)
47
48 #include "SMESHGUI.h"
49 #include "SMESH_Actor.h"
50 #include "SMESH_ObjectDef.h"
51
52 #include <SalomeApp_Application.h>
53 #include <LightApp_SelectionMgr.h>
54 #include <SalomeApp_Study.h>
55
56 #include <SALOMEDSClient_Study.hxx>
57 #include <SALOMEDSClient_SObject.hxx>
58
59 #include <SALOME_ListIO.hxx>
60 #include <SALOME_ListIteratorOfListIO.hxx>
61
62 #include <set>
63 using namespace std;
64
65 namespace SMESH{
66
67   typedef map<TKeyOfVisualObj,TVisualObjPtr> TVisualObjCont;
68   static TVisualObjCont VISUAL_OBJ_CONT;
69
70   TVisualObjPtr GetVisualObj(int theStudyId, const char* theEntry){
71     TVisualObjPtr aVisualObj;
72     try{
73       TVisualObjCont::key_type aKey(theStudyId,theEntry);
74       TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.find(aKey);
75       if(anIter != VISUAL_OBJ_CONT.end()){
76         aVisualObj = anIter->second;
77       }else{
78         SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>( SMESHGUI::activeStudy()->application() );
79         _PTR(Study) aStudy = SMESHGUI::activeStudy()->studyDS();
80         _PTR(SObject) aSObj = aStudy->FindObjectID(theEntry);
81         if(aSObj){
82           _PTR(GenericAttribute) anAttr;
83           if(aSObj->FindAttribute(anAttr,"AttributeIOR")){
84             _PTR(AttributeIOR) anIOR = anAttr;
85             CORBA::String_var aVal = anIOR->Value().c_str();
86             CORBA::Object_var anObj = app->orb()->string_to_object( aVal.in() );
87             if(!CORBA::is_nil(anObj)){
88               //Try narrow to SMESH_Mesh interafce
89               SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow(anObj);
90               if(!aMesh->_is_nil()){
91                 aVisualObj.reset(new SMESH_MeshObj(aMesh));
92                 aVisualObj->Update();
93                 TVisualObjCont::value_type aValue(aKey,aVisualObj);
94                 VISUAL_OBJ_CONT.insert(aValue);
95                 return aVisualObj;
96               }
97               //Try narrow to SMESH_Group interafce
98               SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow(anObj);
99               if(!aGroup->_is_nil()){
100                 _PTR(SObject) aFatherSObj = aSObj->GetFather();
101                 if(!aFatherSObj) return aVisualObj;
102                 aFatherSObj = aFatherSObj->GetFather();
103                 if(!aFatherSObj) return aVisualObj;
104                 CORBA::String_var anEntry = aFatherSObj->GetID().c_str();
105                 TVisualObjPtr aVisObj = GetVisualObj(theStudyId,anEntry.in());
106                 if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
107                   aVisualObj.reset(new SMESH_GroupObj(aGroup,aMeshObj));
108                   aVisualObj->Update();
109                   TVisualObjCont::value_type aValue(aKey,aVisualObj);
110                   VISUAL_OBJ_CONT.insert(aValue);
111                   return aVisualObj;
112                 }
113               }
114               //Try narrow to SMESH_subMesh interafce
115               SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow(anObj);
116               if(!aSubMesh->_is_nil()){
117                 _PTR(SObject) aFatherSObj = aSObj->GetFather();
118                 if(!aFatherSObj) return aVisualObj;
119                 aFatherSObj = aFatherSObj->GetFather();
120                 if(!aFatherSObj) return aVisualObj;
121                 CORBA::String_var anEntry = aFatherSObj->GetID().c_str();
122                 TVisualObjPtr aVisObj = GetVisualObj(theStudyId,anEntry.in());
123                 if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
124                   aVisualObj.reset(new SMESH_subMeshObj(aSubMesh,aMeshObj));
125                   aVisualObj->Update();
126                   TVisualObjCont::value_type aValue(aKey,aVisualObj);
127                   VISUAL_OBJ_CONT.insert(aValue);
128                   return aVisualObj;
129                 }
130               }
131             }
132           }
133         }
134       }
135     }catch(...){
136       INFOS("GetMeshObj - There is no SMESH_Mesh object for the SALOMEDS::Strudy and Entry!!!");
137     }
138     return aVisualObj;
139   }
140
141
142   SVTK_ViewWindow*
143   GetViewWindow(const SalomeApp_Module* theModule)
144   {
145     if (SalomeApp_Application* anApp = theModule->getApp())
146       return dynamic_cast<SVTK_ViewWindow*>(anApp->desktop()->activeWindow());
147     return NULL;
148   }
149
150   SVTK_ViewWindow* FindVtkViewWindow( SUIT_ViewManager* theMgr,
151                                            SUIT_ViewWindow* theWindow )
152   {
153     if( !theMgr )
154       return NULL;
155
156     QPtrVector<SUIT_ViewWindow> views = theMgr->getViews();
157     if( views.containsRef( theWindow ) )
158       return GetVtkViewWindow( theWindow );
159     else
160       return NULL;
161   }
162
163
164   SVTK_ViewWindow* GetVtkViewWindow(SUIT_ViewWindow* theWindow){
165     return dynamic_cast<SVTK_ViewWindow*>(theWindow);
166   }
167
168
169 /*  SUIT_ViewWindow* GetActiveWindow()
170   {
171     SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>( SUIT_Session::session()->activeApplication() );
172     if( !app )
173       return NULL;
174     SUIT_ViewManager* mgr = app->activeViewManager();
175     if( mgr )
176       return mgr->getActiveView();
177     else
178       return NULL;
179   }*/
180
181   SVTK_ViewWindow* GetCurrentVtkView(){
182     return GetVtkViewWindow( GetActiveWindow() );
183   }
184
185   void RepaintViewWindow(SVTK_ViewWindow* theWindow)
186   {
187     theWindow->Repaint();
188   }
189
190   void RenderViewWindow(SVTK_ViewWindow* theWindow)
191   {
192     theWindow->getRenderer()->Render();
193     theWindow->Repaint();
194   }
195
196   SMESH_Actor* FindActorByEntry(SUIT_ViewWindow *theWindow,
197                                 const char* theEntry)
198   {
199     if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWindow)){
200       vtkRenderer *aRenderer = aViewWindow->getRenderer();
201       vtkActorCollection *aCollection = aRenderer->GetActors();
202       aCollection->InitTraversal();
203       while(vtkActor *anAct = aCollection->GetNextActor()){
204         if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
205           if(anActor->hasIO()){
206             Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
207             if(anIO->hasEntry() && strcmp(anIO->getEntry(),theEntry) == 0){
208               return anActor;
209             }
210           }
211         }
212       }
213     }
214     return NULL;
215   }
216
217
218   SMESH_Actor* FindActorByEntry(const char* theEntry){
219     return FindActorByEntry(GetActiveWindow(),theEntry);
220   }
221
222
223   SMESH_Actor* FindActorByObject(CORBA::Object_ptr theObject){
224     SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>( SUIT_Session::session()->activeApplication() );
225     if( !app )
226       return NULL;
227
228     if(!CORBA::is_nil(theObject)){
229       _PTR(Study) aStudy = GetActiveStudyDocument();
230       CORBA::String_var anIOR = app->orb()->object_to_string( theObject );
231       _PTR(SObject) aSObject = aStudy->FindObjectIOR(anIOR.in());
232       if(aSObject){
233         CORBA::String_var anEntry = aSObject->GetID().c_str();
234         return FindActorByEntry(anEntry.in());
235       }
236     }
237     return NULL;
238   }
239
240
241   SMESH_Actor* CreateActor(_PTR(Study) theStudy,
242                            const char* theEntry,
243                            int theIsClear)
244   {
245     SMESH_Actor *anActor = NULL;
246     CORBA::Long anId = theStudy->StudyId();
247     if(TVisualObjPtr aVisualObj = GetVisualObj(anId,theEntry)){
248       _PTR(SObject) aSObj = theStudy->FindObjectID(theEntry);
249       if(aSObj){
250         _PTR(GenericAttribute) anAttr;
251         if(aSObj->FindAttribute(anAttr,"AttributeName")){
252           _PTR(AttributeName) aName = anAttr;
253           std::string aNameVal = aName->Value();
254           anActor = SMESH_Actor::New(aVisualObj,theEntry,aNameVal.c_str(),theIsClear);
255         }
256       }
257     }
258     return anActor;
259   }
260
261
262   void DisplayActor( SUIT_ViewWindow *theWnd, SMESH_Actor* theActor){
263     if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd)){
264       vtkWnd->AddActor(theActor);
265       vtkWnd->Repaint();
266     }
267   }
268
269
270   void RemoveActor( SUIT_ViewWindow *theWnd, SMESH_Actor* theActor){
271     if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd)){
272       vtkWnd->RemoveActor(theActor);
273       if(theActor->hasIO()){
274         Handle(SALOME_InteractiveObject) anIO = theActor->getIO();
275         if(anIO->hasEntry()){
276           std::string anEntry = anIO->getEntry();
277           SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>( vtkWnd->getViewManager()->study() );
278           int aStudyId = aStudy->id();
279           TVisualObjCont::key_type aKey(aStudyId,anEntry);
280           VISUAL_OBJ_CONT.erase(aKey);
281         }
282       }
283       theActor->Delete();
284       vtkWnd->Repaint();
285     }
286   }
287
288
289   void FitAll(){
290     if(SVTK_ViewWindow* wnd = GetCurrentVtkView() ){
291       wnd->onFitAll();
292       wnd->Repaint();
293     }
294   }
295
296   vtkRenderer* GetCurrentRenderer(){
297     if(SVTK_ViewWindow* wnd = GetCurrentVtkView() )
298       return wnd->getRenderer();
299     return NULL;
300   }
301
302   void RepaintCurrentView(){
303     if(SVTK_ViewWindow* wnd = GetCurrentVtkView() )
304       {
305         wnd->getRenderer()->Render();
306         wnd->Repaint(false);
307       }
308   }
309
310   void UpdateView(SUIT_ViewWindow *theWnd, EDisplaing theAction, const char* theEntry)
311   {
312     if(SVTK_ViewWindow* aViewWnd = GetVtkViewWindow(theWnd)){
313       vtkRenderer *aRenderer = aViewWnd->getRenderer();
314       vtkActorCollection *aCollection = aRenderer->GetActors();
315       aCollection->InitTraversal();
316       switch(theAction){
317       case eDisplayAll: {
318         while(vtkActor *anAct = aCollection->GetNextActor()){
319           if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
320             anActor->SetVisibility(true);
321           }
322         }
323         break;
324       }
325       case eDisplayOnly:
326       case eEraseAll: {
327         while(vtkActor *anAct = aCollection->GetNextActor()){
328           if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
329             anActor->SetVisibility(false);
330           }
331         }
332       }
333       default: {
334         if(SMESH_Actor *anActor = FindActorByEntry(theWnd,theEntry)){
335           switch(theAction) {
336             case eDisplay:
337             case eDisplayOnly:
338               anActor->SetVisibility(true);
339               if (theAction == eDisplayOnly) aRenderer->ResetCameraClippingRange();
340               break;
341             case eErase:
342               anActor->SetVisibility(false);
343               break;
344           }
345         } else {
346           switch(theAction){
347           case eDisplay:
348           case eDisplayOnly:{
349             SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>( theWnd->getViewManager()->study() );
350             _PTR(Study) aDocument = aStudy->studyDS();
351             if((anActor = CreateActor(aDocument,theEntry,true))) {
352               DisplayActor(theWnd,anActor);
353               FitAll();
354             }
355             break;
356           }
357           }
358         }
359       }
360       }
361     }
362   }
363
364
365   void UpdateView(EDisplaing theAction, const char* theEntry){
366     SalomeApp_Study* aStudy = dynamic_cast< SalomeApp_Study* >( GetActiveStudy() );
367     SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( aStudy->application() );
368     SUIT_ViewWindow *aWnd = app->activeViewManager()->getActiveView();
369     UpdateView(aWnd,theAction,theEntry);
370   }
371
372   void UpdateView(){
373     if(SVTK_ViewWindow* aWnd = SMESH::GetCurrentVtkView()){
374       LightApp_SelectionMgr* mgr = SMESHGUI::selectionMgr();
375       SALOME_ListIO selected; mgr->selectedObjects( selected );
376
377       if( selected.Extent() == 0){
378         vtkRenderer* aRenderer = aWnd->getRenderer();
379         vtkActorCollection *aCollection = aRenderer->GetActors();
380         aCollection->InitTraversal();
381         while(vtkActor *anAct = aCollection->GetNextActor()){
382           if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
383             if(anActor->hasIO())
384               Update(anActor->getIO(),anActor->GetVisibility());
385           }
386         }
387       }else{
388         SALOME_ListIteratorOfListIO anIter( selected );
389         for(; anIter.More(); anIter.Next()){
390           Handle(SALOME_InteractiveObject) anIO = anIter.Value();
391           Update(anIO,true);
392         }
393       }
394       RepaintCurrentView();
395     }
396   }
397
398
399   void Update(const Handle(SALOME_InteractiveObject)& theIO,
400               bool theDisplay)
401   {
402     _PTR(Study) aStudy = GetActiveStudyDocument();
403     CORBA::Long anId = aStudy->StudyId();
404     TVisualObjPtr aVisualObj = SMESH::GetVisualObj(anId,theIO->getEntry());
405     if( aVisualObj )
406       aVisualObj->Update();
407     if ( theDisplay )
408       UpdateView(SMESH::eDisplay,theIO->getEntry());
409   }
410
411
412   void UpdateSelectionProp( SMESHGUI* theModule ) {
413     if( !theModule )
414       return;
415
416     SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( theModule->application() );
417     if( !app )
418     {
419       MESSAGE( "UpdateSelectionProp: Application is null" );
420       return;
421     }
422
423     SUIT_ViewManager* vm = app->activeViewManager();
424     if( !vm )
425     {
426       MESSAGE( "UpdateSelectionProp: View manager is null" );
427       return;
428     }
429
430     QPtrVector<SUIT_ViewWindow> views = vm->getViews();
431
432     SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( theModule );
433     if( !mgr )
434     {
435       MESSAGE( "UpdateSelectionProp: Resource manager is null" );
436       return;
437     }
438
439     QColor aHiColor = mgr->colorValue( "SMESH", "selection_object_color", Qt::white ),
440            aSelColor = mgr->colorValue( "SMESH", "selection_element_color", Qt::yellow ),
441            aPreColor = mgr->colorValue( "SMESH", "highlight_color", Qt::cyan );
442
443     int SW = mgr->integerValue( "SMESH", "selection_width", 5 ),
444         PW = mgr->integerValue( "SMESH", "highlight_width", 5 );
445
446     double SP1 = mgr->doubleValue( "SMESH", "selection_precision_node", 0.025 ),
447            SP2 = mgr->doubleValue( "SMESH", "selection_precision_element", 0.001 );
448
449     for ( int i=0, n=views.count(); i<n; i++ ){
450       // update VTK viewer properties
451       if(SVTK_ViewWindow* aVtkView = GetVtkViewWindow( views[i] )){
452         // mesh element selection
453         aVtkView->SetSelectionProp(aSelColor.red()/255., 
454                                    aSelColor.green()/255.,
455                                    aSelColor.blue()/255., 
456                                    SW );
457         // tolerances
458         aVtkView->SetSelectionTolerance(SP1, SP2);
459
460         // pre-selection
461         aVtkView->SetPreselectionProp(aPreColor.red()/255., 
462                                       aPreColor.green()/255.,
463                                       aPreColor.blue()/255., 
464                                       PW);
465         // update actors
466         vtkRenderer* aRenderer = aVtkView->getRenderer();
467         vtkActorCollection *aCollection = aRenderer->GetActors();
468         aCollection->InitTraversal();
469         while(vtkActor *anAct = aCollection->GetNextActor()){
470           if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
471             anActor->SetHighlightColor(aHiColor.red()/255., 
472                                        aHiColor.green()/255.,
473                                        aHiColor.blue()/255.);
474             anActor->SetPreHighlightColor(aPreColor.red()/255., 
475                                           aPreColor.green()/255.,
476                                           aPreColor.blue()/255.);
477           }
478         }
479       }
480     }
481   }
482
483
484   //----------------------------------------------------------------------------
485   SVTK_Selector* 
486   GetSelector(SUIT_ViewWindow *theWindow)
487   {
488     if(SVTK_ViewWindow* aWnd = GetVtkViewWindow(theWindow))
489       return aWnd->GetSelector();
490
491     return NULL;
492   }
493
494   void SetFilter(const Handle(VTKViewer_Filter)& theFilter,
495                  SVTK_Selector* theSelector)
496   {
497     if (theSelector)
498       theSelector->SetFilter(theFilter);
499   }
500
501   Handle(VTKViewer_Filter) GetFilter(int theId, SVTK_Selector* theSelector)
502   {
503     return theSelector->GetFilter(theId);
504   }
505
506   bool IsFilterPresent(int theId, SVTK_Selector* theSelector)
507   {
508     return theSelector->IsFilterPresent(theId);
509   }
510
511   void RemoveFilter(int theId, SVTK_Selector* theSelector)
512   {
513     theSelector->RemoveFilter(theId);
514   }
515
516   void RemoveFilters(SVTK_Selector* theSelector)
517   {
518     for ( int id = SMESHGUI_NodeFilter; theSelector && id < SMESHGUI_LastFilter; id++ )
519       theSelector->RemoveFilter( id );
520   }
521
522   bool IsValid(SALOME_Actor* theActor, int theCellId,
523                SVTK_Selector* theSelector)
524   {
525     return theSelector->IsValid(theActor,theCellId);
526   }
527
528
529   //----------------------------------------------------------------------------
530   void SetPointRepresentation(bool theIsVisible){
531     if(SVTK_ViewWindow* aViewWindow = GetCurrentVtkView()){
532       vtkRenderer *aRenderer = aViewWindow->getRenderer();
533       vtkActorCollection *aCollection = aRenderer->GetActors();
534       aCollection->InitTraversal();
535       while(vtkActor *anAct = aCollection->GetNextActor()){
536         if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
537           if(anActor->GetVisibility()){
538             anActor->SetPointRepresentation(theIsVisible);
539           }
540         }
541       }
542       RepaintCurrentView();
543     }
544   }
545
546
547   void SetPickable(SMESH_Actor* theActor){
548     if(SVTK_ViewWindow* aWnd = GetCurrentVtkView()){
549       int anIsAllPickable = (theActor == NULL);
550       vtkRenderer *aRenderer = aWnd->getRenderer();
551       vtkActorCollection *aCollection = aRenderer->GetActors();
552       aCollection->InitTraversal();
553       while(vtkActor *anAct = aCollection->GetNextActor()){
554         if(SALOME_Actor *anActor = dynamic_cast<SALOME_Actor*>(anAct)){
555           if(anActor->GetVisibility()){
556             anActor->SetPickable(anIsAllPickable);
557           }
558         }
559       }
560       if(theActor)
561         theActor->SetPickable(!anIsAllPickable);
562       RepaintCurrentView();
563     }
564   }
565
566
567   //----------------------------------------------------------------------------
568   int GetNameOfSelectedNodes(SVTK_Selector* theSelector,
569                              const Handle(SALOME_InteractiveObject)& theIO,
570                              QString& theName)
571   {
572     theName = "";
573     TColStd_IndexedMapOfInteger aMapIndex;
574     theSelector->GetIndex(theIO,aMapIndex);
575
576     for(int i = 1; i <= aMapIndex.Extent(); i++)
577       theName += QString(" %1").arg(aMapIndex(i));
578
579     return aMapIndex.Extent();
580   }
581
582   int GetNameOfSelectedElements(SVTK_Selector* theSelector,
583                                 const Handle(SALOME_InteractiveObject)& theIO,
584                                 QString& theName)
585   {
586     theName = "";
587     TColStd_IndexedMapOfInteger aMapIndex;
588     theSelector->GetIndex(theIO,aMapIndex);
589
590     typedef std::set<int> TIdContainer;
591     TIdContainer anIdContainer;
592     for( int i = 1; i <= aMapIndex.Extent(); i++)
593       anIdContainer.insert(aMapIndex(i));
594
595     TIdContainer::const_iterator anIter = anIdContainer.begin();
596     for(; anIter != anIdContainer.end(); anIter++)
597       theName += QString(" %1").arg(*anIter);
598
599     return aMapIndex.Extent();
600   }
601
602
603   int GetEdgeNodes(SVTK_Selector* theSelector,
604                    const TVisualObjPtr& theVisualObject,
605                    int& theId1,
606                    int& theId2)
607   {
608     const SALOME_ListIO& selected = theSelector->StoredIObjects();
609
610     if ( selected.Extent() != 1 )
611       return -1;
612
613     Handle(SALOME_InteractiveObject) anIO = selected.First();
614     if ( anIO.IsNull() || !anIO->hasEntry() )
615       return -1;
616
617     TColStd_IndexedMapOfInteger aMapIndex;
618     theSelector->GetIndex( anIO, aMapIndex );
619     if ( aMapIndex.Extent() != 2 )
620       return -1;
621
622     int anObjId = -1, anEdgeNum = -1;
623     for ( int i = 1; i <= aMapIndex.Extent(); i++ ) {
624       int aVal = aMapIndex( i );
625       if ( aVal > 0 )
626         anObjId = aVal;
627       else
628         anEdgeNum = abs( aVal ) - 1;
629     }
630
631     if ( anObjId == -1 || anEdgeNum == -1 )
632       return -1;
633
634     return theVisualObject->GetEdgeNodes( anObjId, anEdgeNum, theId1, theId2 ) ? 1 : -1;
635   }
636
637   //----------------------------------------------------------------------------
638   int GetNameOfSelectedNodes(LightApp_SelectionMgr *theMgr,
639                              const Handle(SALOME_InteractiveObject)& theIO,
640                              QString& theName)
641   {
642     theName = "";
643     if(theIO->hasEntry()){
644       if(FindActorByEntry(theIO->getEntry())){
645         TColStd_IndexedMapOfInteger aMapIndex;
646         theMgr->GetIndexes(theIO,aMapIndex);
647         for(int i = 1; i <= aMapIndex.Extent(); i++){
648           theName += QString(" %1").arg(aMapIndex(i));
649         }
650         return aMapIndex.Extent();
651       }
652     }
653     return -1;
654   }
655
656   int GetNameOfSelectedNodes(LightApp_SelectionMgr *theMgr, QString& theName){
657     theName = "";
658     SALOME_ListIO selected; theMgr->selectedObjects( selected );
659     if(selected.Extent() == 1){
660       Handle(SALOME_InteractiveObject) anIO = selected.First();
661       return GetNameOfSelectedNodes(theMgr,anIO,theName);
662     }
663     return -1;
664   }
665
666
667   int GetNameOfSelectedElements(LightApp_SelectionMgr *theMgr,
668                                 const Handle(SALOME_InteractiveObject)& theIO,
669                                 QString& theName)
670   {
671     theName = "";
672     if(theIO->hasEntry()){
673       if(FindActorByEntry(theIO->getEntry())){
674         TColStd_IndexedMapOfInteger aMapIndex;
675         theMgr->GetIndexes(theIO,aMapIndex);
676         typedef set<int> TIdContainer;
677         TIdContainer anIdContainer;
678         for( int i = 1; i <= aMapIndex.Extent(); i++)
679           anIdContainer.insert(aMapIndex(i));
680         TIdContainer::const_iterator anIter = anIdContainer.begin();
681         for(; anIter != anIdContainer.end(); anIter++){
682           theName += QString(" %1").arg(*anIter);
683         }
684         return aMapIndex.Extent();
685       }
686     }
687     return -1;
688   }
689
690
691   int GetNameOfSelectedElements(LightApp_SelectionMgr *theMgr, QString& theName)
692   {
693     theName = "";
694     SALOME_ListIO selected; theMgr->selectedObjects( selected );
695
696     if( selected.Extent() == 1){
697       Handle(SALOME_InteractiveObject) anIO = selected.First();
698       return GetNameOfSelectedElements(theMgr,anIO,theName);
699     }
700     return -1;
701   }
702
703   int GetSelected(LightApp_SelectionMgr*       theMgr,
704                   TColStd_IndexedMapOfInteger& theMap,
705                   const bool                   theIsElement)
706   {
707     theMap.Clear();
708     SALOME_ListIO selected; theMgr->selectedObjects( selected );
709
710     if ( selected.Extent() == 1 )
711     {
712       Handle(SALOME_InteractiveObject) anIO = selected.First();
713       if ( anIO->hasEntry() ) {
714         theMgr->GetIndexes( anIO, theMap );
715       }
716     }
717     return theMap.Extent();
718   }
719
720
721   int GetEdgeNodes( LightApp_SelectionMgr* theMgr, int& theId1, int& theId2 )
722   {
723     SALOME_ListIO selected; theMgr->selectedObjects( selected );
724
725     if ( selected.Extent() != 1 )
726       return -1;
727
728     Handle(SALOME_InteractiveObject) anIO = selected.First();
729     if ( anIO.IsNull() || !anIO->hasEntry() )
730       return -1;
731
732     SMESH_Actor *anActor = SMESH::FindActorByEntry( anIO->getEntry() );
733     if ( anActor == 0 )
734       return -1;
735
736     TColStd_IndexedMapOfInteger aMapIndex;
737     theMgr->GetIndexes( anIO, aMapIndex );
738     if ( aMapIndex.Extent() != 2 )
739       return -1;
740
741     int anObjId = -1, anEdgeNum = -1;
742     for ( int i = 1; i <= aMapIndex.Extent(); i++ ) {
743       int aVal = aMapIndex( i );
744       if ( aVal > 0 )
745         anObjId = aVal;
746       else
747         anEdgeNum = abs( aVal );
748     }
749
750     if ( anObjId == -1 || anEdgeNum == -1 )
751       return -1;
752
753     return anActor->GetObject()->GetEdgeNodes( anObjId, anEdgeNum, theId1, theId2 ) ? 1 : -1;
754   }
755
756   void SetControlsPrecision( const long theVal )
757   {
758     if( SVTK_ViewWindow* aWnd = SMESH::GetCurrentVtkView() )
759     {
760       vtkRenderer *aRenderer = aWnd->getRenderer();
761       vtkActorCollection *aCollection = aRenderer->GetActors();
762       aCollection->InitTraversal();
763
764       while ( vtkActor *anAct = aCollection->GetNextActor())
765       {
766         if ( SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>( anAct ) )
767         {
768           anActor->SetControlsPrecision( theVal );
769           anActor->SetControlMode( anActor->GetControlMode() );
770         }
771       }
772
773     }
774   }
775 }