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[modules/smesh.git] / src / SMESHGUI / SMESHGUI_RevolutionDlg.h
1 // SMESH SMESHGUI : GUI for SMESH component
2 //
3 // Copyright (C) 2003  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS 
5 //
6 // This library is free software; you can redistribute it and/or 
7 // modify it under the terms of the GNU Lesser General Public 
8 // License as published by the Free Software Foundation; either 
9 // version 2.1 of the License. 
10 //
11 // This library is distributed in the hope that it will be useful, 
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of 
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU 
14 // Lesser General Public License for more details. 
15 //
16 // You should have received a copy of the GNU Lesser General Public 
17 // License along with this library; if not, write to the Free Software 
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA 
19 //
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21 //
22 // File   : SMESHGUI_RevolutionDlg.h
23 // Author : Michael ZORIN, Open CASCADE S.A.S.
24 //
25
26 #ifndef SMESHGUI_REVOLUTIONDLG_H
27 #define SMESHGUI_REVOLUTIONDLG_H
28
29 // SMESH includes
30 #include "SMESH_SMESHGUI.hxx"
31
32 // Qt includes
33 #include <QDialog>
34
35 // IDL includes
36 #include <SALOMEconfig.h>
37 #include CORBA_SERVER_HEADER(SMESH_Mesh)
38
39 class QButtonGroup;
40 class QGroupBox;
41 class QLabel;
42 class QLineEdit;
43 class QPushButton;
44 class QRadioButton;
45 class QCheckBox;
46 class SalomeApp_IntSpinBox;
47 class SMESHGUI_IdValidator;
48 class SMESHGUI_SpinBox;
49 class SMESHGUI;
50 class SMESH_Actor;
51 class SVTK_Selector;
52 class LightApp_SelectionMgr;
53 class SMESH_LogicalFilter;
54 class SALOME_Actor;
55 class SMESHGUI_MeshEditPreview;
56
57 //=================================================================================
58 // class    : SMESHGUI_RevolutionDlg
59 // purpose  :
60 //=================================================================================
61 class SMESHGUI_EXPORT SMESHGUI_RevolutionDlg : public QDialog
62
63   Q_OBJECT
64
65 public:
66   SMESHGUI_RevolutionDlg( SMESHGUI* );
67   ~SMESHGUI_RevolutionDlg();
68
69 private:
70   void                      Init( bool = true);
71   void                      closeEvent( QCloseEvent* );
72   void                      enterEvent( QEvent* );           /* mouse enter the QWidget */
73   void                      hideEvent( QHideEvent* );        /* ESC key */
74   void                      keyPressEvent( QKeyEvent* );
75   int                       GetConstructorId();
76   bool                      IsAxisOk();
77   
78   bool                      isValid();
79   
80   SMESHGUI*                 mySMESHGUI;              /* Current SMESHGUI object */
81   SMESHGUI_IdValidator*     myIdValidator;
82   LightApp_SelectionMgr*    mySelectionMgr;          /* User shape selection */
83   int                       myNbOkElements;          /* to check when elements are defined */
84   QString                   myElementsId;
85   QWidget*                  myEditCurrentArgument;   /* Current  argument */
86   SVTK_Selector*            mySelector;
87   
88   bool                      myBusy;
89   SMESH::SMESH_Mesh_var     myMesh;
90   SMESH_Actor*              myActor;
91   SMESH_LogicalFilter*      myMeshOrSubMeshOrGroupFilter;
92   SMESHGUI_MeshEditPreview* mySimulation;
93   SALOME_Actor*             myPreviewActor;
94
95   QGroupBox*                ConstructorsBox;
96   QButtonGroup*             GroupConstructors;
97   QRadioButton*             RadioButton1;
98   QRadioButton*             RadioButton2;
99   QGroupBox*                GroupButtons;
100   QPushButton*              buttonOk;
101   QPushButton*              buttonCancel;
102   QPushButton*              buttonApply;
103   QPushButton*              buttonHelp;
104   QGroupBox*                GroupArguments;
105   QGroupBox*                GroupAxis;
106   QLabel*                   TextLabelElements;
107   QPushButton*              SelectElementsButton;
108   QLineEdit*                LineEditElements;
109   QCheckBox*                CheckBoxMesh;
110   QCheckBox*                MakeGroupsCheck;
111   QGroupBox*                GroupAngleBox;
112   QButtonGroup*             GroupAngle;
113   QRadioButton*             RadioButton3;
114   QRadioButton*             RadioButton4;
115   QCheckBox*                CheckBoxPreview;
116   
117   QLabel*                   TextLabelPoint;
118   QPushButton*              SelectPointButton;
119   QLabel*                   TextLabelX;
120   SMESHGUI_SpinBox*         SpinBox_X;
121   QLabel*                   TextLabelY;
122   SMESHGUI_SpinBox*         SpinBox_Y;
123   QLabel*                   TextLabelZ;
124   SMESHGUI_SpinBox*         SpinBox_Z;
125   QLabel*                   TextLabelVector;
126   QPushButton*              SelectVectorButton;
127   QLabel*                   TextLabelDX;
128   SMESHGUI_SpinBox*         SpinBox_DX;
129   QLabel*                   TextLabelDY;
130   SMESHGUI_SpinBox*         SpinBox_DY;
131   QLabel*                   TextLabelDZ;
132   SMESHGUI_SpinBox*         SpinBox_DZ;
133   
134   QLabel*                   TextLabelAngle;
135   SMESHGUI_SpinBox*         SpinBox_Angle;
136   QLabel*                   TextLabelNbSteps;
137   SalomeApp_IntSpinBox*     SpinBox_NbSteps;
138   QLabel*                   TextLabelTolerance;
139   SMESHGUI_SpinBox*         SpinBox_Tolerance;
140   
141   QString                   myHelpFileName;
142   
143 private slots:
144   void                      ConstructorsClicked( int );
145   void                      ClickOnOk();
146   void                      ClickOnCancel();
147   bool                      ClickOnApply();
148   void                      ClickOnHelp();
149   void                      SetEditCurrentArgument();
150   void                      SelectionIntoArgument();
151   void                      DeactivateActiveDialog();
152   void                      ActivateThisDialog();
153   void                      onTextChange( const QString& );
154   void                      onAngleTextChange( const QString& );
155   void                      onSelectMesh( bool );
156   void                      onVectorChanged();
157   void                      toDisplaySimulation();
158   void                      onDisplaySimulation( bool );
159 };
160
161 #endif // SMESHGUI_REVOLUTIONDLG_H