1 // SMESH SMESHGUI : GUI for SMESH component
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
22 // File : SMESHGUI_RevolutionDlg.cxx
23 // Author : Michael ZORIN, Open CASCADE S.A.S.
27 #include "SMESHGUI_RevolutionDlg.h"
30 #include "SMESHGUI_SpinBox.h"
31 #include "SMESHGUI_Utils.h"
32 #include "SMESHGUI_VTKUtils.h"
33 #include "SMESHGUI_MeshUtils.h"
34 #include "SMESHGUI_IdValidator.h"
36 #include <SMESH_Actor.h>
37 #include <SMESH_TypeFilter.hxx>
38 #include <SMESH_LogicalFilter.hxx>
39 #include <SMDS_Mesh.hxx>
41 // SALOME GUI includes
42 #include <SUIT_ResourceMgr.h>
43 #include <SUIT_Session.h>
44 #include <SUIT_MessageBox.h>
45 #include <SUIT_Desktop.h>
46 #include <SUIT_OverrideCursor.h>
48 #include <LightApp_Application.h>
49 #include <LightApp_SelectionMgr.h>
51 #include <SVTK_ViewWindow.h>
52 #include <SVTK_Selector.h>
53 #include <SALOME_ListIO.hxx>
56 #include <TColStd_MapOfInteger.hxx>
59 #include <QApplication>
60 #include <QButtonGroup>
64 #include <QPushButton>
65 #include <QRadioButton>
67 #include <QHBoxLayout>
68 #include <QVBoxLayout>
69 #include <QGridLayout>
74 #include <SALOMEconfig.h>
75 #include CORBA_SERVER_HEADER(SMESH_Group)
76 #include CORBA_SERVER_HEADER(SMESH_MeshEditor)
81 //=================================================================================
82 // class : SMESHGUI_RevolutionDlg()
84 //=================================================================================
85 SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule )
86 : QDialog( SMESH::GetDesktop( theModule ) ),
87 mySMESHGUI( theModule ),
88 mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
90 SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI );
91 QPixmap image0 ( mgr->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
92 QPixmap image1 ( mgr->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
93 QPixmap image2 ( mgr->loadPixmap("SMESH", tr("ICON_SELECT")));
96 setAttribute(Qt::WA_DeleteOnClose, true);
97 setWindowTitle(tr("REVOLUTION_AROUND_AXIS"));
98 setSizeGripEnabled(true);
100 QVBoxLayout* SMESHGUI_RevolutionDlgLayout = new QVBoxLayout(this);
101 SMESHGUI_RevolutionDlgLayout->setSpacing(SPACING);
102 SMESHGUI_RevolutionDlgLayout->setMargin(MARGIN);
104 /***************************************************************/
105 ConstructorsBox = new QGroupBox(tr("SMESH_REVOLUTION"), this);
106 GroupConstructors = new QButtonGroup(this);
107 QHBoxLayout* ConstructorsBoxLayout = new QHBoxLayout(ConstructorsBox);
108 ConstructorsBoxLayout->setSpacing(SPACING);
109 ConstructorsBoxLayout->setMargin(MARGIN);
111 RadioButton1 = new QRadioButton(ConstructorsBox);
112 RadioButton1->setIcon(image0);
113 RadioButton2 = new QRadioButton(ConstructorsBox);
114 RadioButton2->setIcon(image1);
116 ConstructorsBoxLayout->addWidget(RadioButton1);
117 ConstructorsBoxLayout->addWidget(RadioButton2);
118 GroupConstructors->addButton(RadioButton1, 0);
119 GroupConstructors->addButton(RadioButton2, 1);
121 /***************************************************************/
122 GroupArguments = new QGroupBox(tr("REVOLUTION_1D"), this);
123 QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments);
124 GroupArgumentsLayout->setSpacing(SPACING);
125 GroupArgumentsLayout->setMargin(MARGIN);
127 myIdValidator = new SMESHGUI_IdValidator(this);
129 // Controls for elements selection
130 TextLabelElements = new QLabel(tr("SMESH_ID_ELEMENTS"), GroupArguments);
132 SelectElementsButton = new QPushButton(GroupArguments);
133 SelectElementsButton->setIcon(image2);
135 LineEditElements = new QLineEdit(GroupArguments);
136 LineEditElements->setValidator(myIdValidator);
138 // Control for the whole mesh selection
139 CheckBoxMesh = new QCheckBox(tr("SMESH_SELECT_WHOLE_MESH"), GroupArguments);
141 // Controls for axis defining
142 GroupAxis = new QGroupBox(tr("SMESH_AXIS"), GroupArguments);
143 QGridLayout* GroupAxisLayout = new QGridLayout(GroupAxis);
144 GroupAxisLayout->setSpacing(SPACING);
145 GroupAxisLayout->setMargin(MARGIN);
147 TextLabelPoint = new QLabel(tr("SMESH_POINT"), GroupAxis);
148 SelectPointButton = new QPushButton(GroupAxis);
149 SelectPointButton->setIcon(image2);
151 TextLabelX = new QLabel(tr("SMESH_X"), GroupAxis);
152 SpinBox_X = new SMESHGUI_SpinBox(GroupAxis);
154 TextLabelY = new QLabel(tr("SMESH_Y"), GroupAxis);
155 SpinBox_Y = new SMESHGUI_SpinBox(GroupAxis);
157 TextLabelZ = new QLabel(tr("SMESH_Z"), GroupAxis);
158 SpinBox_Z = new SMESHGUI_SpinBox(GroupAxis);
160 TextLabelVector = new QLabel(tr("SMESH_VECTOR"), GroupAxis);
161 SelectVectorButton = new QPushButton(GroupAxis);
162 SelectVectorButton->setIcon(image2);
164 TextLabelDX = new QLabel(tr("SMESH_DX"), GroupAxis);
165 SpinBox_DX = new SMESHGUI_SpinBox(GroupAxis);
167 TextLabelDY = new QLabel(tr("SMESH_DY"), GroupAxis);
168 SpinBox_DY = new SMESHGUI_SpinBox(GroupAxis);
170 TextLabelDZ = new QLabel(tr("SMESH_DZ"), GroupAxis);
171 SpinBox_DZ = new SMESHGUI_SpinBox(GroupAxis);
173 GroupAxisLayout->addWidget(TextLabelPoint, 0, 0);
174 GroupAxisLayout->addWidget(SelectPointButton, 0, 1);
175 GroupAxisLayout->addWidget(TextLabelX, 0, 2);
176 GroupAxisLayout->addWidget(SpinBox_X, 0, 3);
177 GroupAxisLayout->addWidget(TextLabelY, 0, 4);
178 GroupAxisLayout->addWidget(SpinBox_Y, 0, 5);
179 GroupAxisLayout->addWidget(TextLabelZ, 0, 6);
180 GroupAxisLayout->addWidget(SpinBox_Z, 0, 7);
181 GroupAxisLayout->addWidget(TextLabelVector, 1, 0);
182 GroupAxisLayout->addWidget(SelectVectorButton, 1, 1);
183 GroupAxisLayout->addWidget(TextLabelDX, 1, 2);
184 GroupAxisLayout->addWidget(SpinBox_DX, 1, 3);
185 GroupAxisLayout->addWidget(TextLabelDY, 1, 4);
186 GroupAxisLayout->addWidget(SpinBox_DY, 1, 5);
187 GroupAxisLayout->addWidget(TextLabelDZ, 1, 6);
188 GroupAxisLayout->addWidget(SpinBox_DZ, 1, 7);
190 // Controls for angle defining
191 TextLabelAngle = new QLabel(tr("SMESH_ANGLE"), GroupArguments);
192 SpinBox_Angle = new SMESHGUI_SpinBox(GroupArguments);
194 // Controls for nb. steps defining
195 TextLabelNbSteps = new QLabel(tr("SMESH_NUMBEROFSTEPS"), GroupArguments);
196 SpinBox_NbSteps = new QSpinBox(GroupArguments);
198 // Controls for tolerance defining
199 TextLabelTolerance = new QLabel(tr("SMESH_TOLERANCE"), GroupArguments);
200 SpinBox_Tolerance = new SMESHGUI_SpinBox(GroupArguments);
202 // CheckBox for groups generation
203 MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments);
204 MakeGroupsCheck->setChecked(true);
206 GroupArgumentsLayout->addWidget(TextLabelElements, 0, 0);
207 GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
208 GroupArgumentsLayout->addWidget(LineEditElements, 0, 2);
209 GroupArgumentsLayout->addWidget(CheckBoxMesh, 1, 0, 1, 3);
210 GroupArgumentsLayout->addWidget(GroupAxis, 2, 0, 1, 3);
211 GroupArgumentsLayout->addWidget(TextLabelAngle, 3, 0, 1, 2);
212 GroupArgumentsLayout->addWidget(SpinBox_Angle, 3, 2);
213 GroupArgumentsLayout->addWidget(TextLabelNbSteps, 4, 0, 1, 2);
214 GroupArgumentsLayout->addWidget(SpinBox_NbSteps, 4, 2);
215 GroupArgumentsLayout->addWidget(TextLabelTolerance, 5, 0, 1, 2);
216 GroupArgumentsLayout->addWidget(SpinBox_Tolerance, 5, 2);
217 GroupArgumentsLayout->addWidget(MakeGroupsCheck, 6, 0, 1, 3);
219 /***************************************************************/
220 GroupButtons = new QGroupBox(this);
221 QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
222 GroupButtonsLayout->setSpacing(SPACING);
223 GroupButtonsLayout->setMargin(MARGIN);
225 buttonOk = new QPushButton(tr("SMESH_BUT_OK"), GroupButtons);
226 buttonOk->setAutoDefault(true);
227 buttonOk->setDefault(true);
228 buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
229 buttonApply->setAutoDefault(true);
230 buttonCancel = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
231 buttonCancel->setAutoDefault(true);
232 buttonHelp = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
233 buttonHelp->setAutoDefault(true);
235 GroupButtonsLayout->addWidget(buttonOk);
236 GroupButtonsLayout->addSpacing(10);
237 GroupButtonsLayout->addWidget(buttonApply);
238 GroupButtonsLayout->addSpacing(10);
239 GroupButtonsLayout->addStretch();
240 GroupButtonsLayout->addWidget(buttonCancel);
241 GroupButtonsLayout->addWidget(buttonHelp);
243 /***************************************************************/
244 SMESHGUI_RevolutionDlgLayout->addWidget(ConstructorsBox);
245 SMESHGUI_RevolutionDlgLayout->addWidget(GroupArguments);
246 SMESHGUI_RevolutionDlgLayout->addWidget(GroupButtons);
248 /* Initialisations */
249 SpinBox_X->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
250 SpinBox_Y->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
251 SpinBox_Z->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
252 SpinBox_DX->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
253 SpinBox_DY->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
254 SpinBox_DZ->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
256 SpinBox_Angle->RangeStepAndValidator(COORD_MIN, COORD_MAX, 5.0, 3);
258 SpinBox_NbSteps->setRange(1, 999999);
260 SpinBox_Tolerance->RangeStepAndValidator(0.0, COORD_MAX, 0.00001, 6);
262 RadioButton1->setChecked(true);
264 mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
266 mySMESHGUI->SetActiveDialogBox((QDialog*)this);
268 // Costruction of the logical filter
269 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH);
270 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP);
272 QList<SUIT_SelectionFilter*> aListOfFilters;
273 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
274 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
276 myMeshOrSubMeshOrGroupFilter =
277 new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
279 myHelpFileName = "revolution_page.html";
283 /* signals and slots connections */
284 connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
285 connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
286 connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
287 connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
288 connect(GroupConstructors, SIGNAL(buttonClicked(int)), SLOT(ConstructorsClicked(int)));
290 connect(SelectElementsButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
291 connect(SelectPointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
292 connect(SelectVectorButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
294 connect(SpinBox_DX, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
295 connect(SpinBox_DY, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
296 connect(SpinBox_DZ, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
298 connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
299 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
300 /* to close dialog if study change */
301 connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
302 connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
303 connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
305 ConstructorsClicked(0);
306 SelectionIntoArgument();
309 //=================================================================================
310 // function : ~SMESHGUI_RevolutionDlg()
311 // purpose : Destroys the object and frees any allocated resources
312 //=================================================================================
313 SMESHGUI_RevolutionDlg::~SMESHGUI_RevolutionDlg()
315 // no need to delete child widgets, Qt does it all for us
318 //=================================================================================
321 //=================================================================================
322 void SMESHGUI_RevolutionDlg::Init (bool ResetControls)
326 myEditCurrentArgument = 0;
327 LineEditElements->clear();
332 myMesh = SMESH::SMESH_Mesh::_nil();
335 SpinBox_X->SetValue(0.0);
336 SpinBox_Y->SetValue(0.0);
337 SpinBox_Z->SetValue(0.0);
338 SpinBox_DX->SetValue(0.0);
339 SpinBox_DY->SetValue(0.0);
340 SpinBox_DZ->SetValue(0.0);
342 SpinBox_Angle->SetValue(45);
343 SpinBox_NbSteps->setValue(1);
344 SpinBox_Tolerance->SetValue(1e-05);
346 CheckBoxMesh->setChecked(false);
351 //=================================================================================
352 // function : ConstructorsClicked()
353 // purpose : Radio button management
354 //=================================================================================
355 void SMESHGUI_RevolutionDlg::ConstructorsClicked (int constructorId)
357 disconnect(mySelectionMgr, 0, this, 0);
359 Selection_Mode aSelMode = ActorSelection;
361 switch (constructorId) {
364 GroupArguments->setTitle(tr("REVOLUTION_1D"));
365 aSelMode = EdgeSelection;
370 GroupArguments->setTitle(tr("REVOLUTION_2D"));
371 aSelMode = FaceSelection;
376 if (myEditCurrentArgument != (QWidget*)LineEditElements) {
377 SMESH::SetPointRepresentation(false);
380 if (!CheckBoxMesh->isChecked())
382 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
383 aViewWindow->SetSelectionMode(aSelMode);
386 myEditCurrentArgument = (QWidget*)LineEditElements;
387 LineEditElements->setFocus();
389 if (CheckBoxMesh->isChecked())
392 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
395 //=================================================================================
396 // function : ClickOnApply()
398 //=================================================================================
399 void SMESHGUI_RevolutionDlg::ClickOnApply()
401 if (mySMESHGUI->isActiveStudyLocked())
404 if (myNbOkElements && IsAxisOk()) {
405 QStringList aListElementsId = myElementsId.split(" ", QString::SkipEmptyParts);
407 SMESH::long_array_var anElementsId = new SMESH::long_array;
409 anElementsId->length(aListElementsId.count());
410 for (int i = 0; i < aListElementsId.count(); i++)
411 anElementsId[i] = aListElementsId[i].toInt();
413 SMESH::AxisStruct anAxis;
415 anAxis.x = SpinBox_X->GetValue();
416 anAxis.y = SpinBox_Y->GetValue();
417 anAxis.z = SpinBox_Z->GetValue();;
418 anAxis.vx = SpinBox_DX->GetValue();
419 anAxis.vy = SpinBox_DY->GetValue();
420 anAxis.vz = SpinBox_DZ->GetValue();
422 double anAngle = (SpinBox_Angle->GetValue())*PI/180;
423 long aNbSteps = (long)SpinBox_NbSteps->value();
424 double aTolerance = SpinBox_Tolerance->GetValue();
427 SUIT_OverrideCursor aWaitCursor;
428 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
430 if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() )
431 SMESH::ListOfGroups_var groups =
432 aMeshEditor->RotationSweepMakeGroups(anElementsId.inout(), anAxis,
433 anAngle, aNbSteps, aTolerance);
435 aMeshEditor->RotationSweep(anElementsId.inout(), anAxis, anAngle, aNbSteps, aTolerance);
440 if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() )
441 mySMESHGUI->updateObjBrowser(true); // new groups may appear
443 ConstructorsClicked(GetConstructorId());
444 SelectionIntoArgument();
448 //=================================================================================
449 // function : ClickOnOk()
451 //=================================================================================
452 void SMESHGUI_RevolutionDlg::ClickOnOk()
458 //=================================================================================
459 // function : ClickOnCancel()
461 //=================================================================================
462 void SMESHGUI_RevolutionDlg::ClickOnCancel()
464 disconnect(mySelectionMgr, 0, this, 0);
465 mySelectionMgr->clearFilters();
466 //mySelectionMgr->clearSelected();
467 SMESH::SetPointRepresentation(false);
468 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
469 aViewWindow->SetSelectionMode(ActorSelection);
470 mySMESHGUI->ResetState();
474 //=================================================================================
475 // function : ClickOnHelp()
477 //=================================================================================
478 void SMESHGUI_RevolutionDlg::ClickOnHelp()
480 LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
482 app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
486 platform = "winapplication";
488 platform = "application";
490 SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
491 tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
492 arg(app->resourceMgr()->stringValue("ExternalBrowser",
494 arg(myHelpFileName));
498 //=======================================================================
499 // function : onTextChange()
501 //=======================================================================
502 void SMESHGUI_RevolutionDlg::onTextChange (const QString& theNewText)
504 QLineEdit* send = (QLineEdit*)sender();
509 if (send == LineEditElements)
512 buttonOk->setEnabled(false);
513 buttonApply->setEnabled(false);
515 // hilight entered elements
516 SMDS_Mesh* aMesh = 0;
518 aMesh = myActor->GetObject()->GetMesh();
521 if (send == LineEditElements) {
522 Handle(SALOME_InteractiveObject) anIO = myActor->getIO();
524 TColStd_MapOfInteger newIndices;
526 QStringList aListId = theNewText.split(" ", QString::SkipEmptyParts);
528 for (int i = 0; i < aListId.count(); i++) {
529 const SMDS_MeshElement * e = aMesh->FindElement(aListId[ i ].toInt());
531 newIndices.Add(e->GetID());
535 mySelector->AddOrRemoveIndex(myActor->getIO(), newIndices, false);
536 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
537 aViewWindow->highlight( myActor->getIO(), true, true );
539 myElementsId = theNewText;
543 if (myNbOkElements && IsAxisOk()) {
544 buttonOk->setEnabled(true);
545 buttonApply->setEnabled(true);
551 //=================================================================================
552 // function : SelectionIntoArgument()
553 // purpose : Called when selection as changed or other case
554 //=================================================================================
555 void SMESHGUI_RevolutionDlg::SelectionIntoArgument()
561 QString aString = "";
564 if (myEditCurrentArgument == (QWidget*)LineEditElements) {
565 LineEditElements->setText(aString);
567 buttonOk->setEnabled(false);
568 buttonApply->setEnabled(false);
572 if (!GroupButtons->isEnabled()) // inactive
576 const SALOME_ListIO& aList = mySelector->StoredIObjects();
578 int nbSel = aList.Extent();
582 Handle(SALOME_InteractiveObject) IO = aList.First();
583 myMesh = SMESH::GetMeshByIO(IO);
584 if (myMesh->_is_nil())
587 myActor = SMESH::FindActorByObject(myMesh);
589 myActor = SMESH::FindActorByEntry(IO->getEntry());
595 if (myEditCurrentArgument == (QWidget*)LineEditElements) {
598 // MakeGroups is available if there are groups
599 if ( myMesh->NbGroups() == 0 ) {
600 MakeGroupsCheck->setChecked(false);
601 MakeGroupsCheck->setEnabled(false);
603 MakeGroupsCheck->setEnabled(true);
606 if (CheckBoxMesh->isChecked()) {
607 int aConstructorId = GetConstructorId();
609 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
611 if (!SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO)->_is_nil()) { //MESH
613 SMDS_Mesh* aSMDSMesh = myActor->GetObject()->GetMesh();
617 if (aConstructorId == 0) {
618 SMDS_EdgeIteratorPtr anIter = aSMDSMesh->edgesIterator();
620 while (anIter->more()) {
621 const SMDS_MeshEdge * edge = anIter->next();
623 myElementsId += QString(" %1").arg(edge->GetID());
627 } else if (aConstructorId == 1) {
628 SMDS_FaceIteratorPtr anIter = aSMDSMesh->facesIterator();
629 while (anIter->more()) {
630 const SMDS_MeshFace * face = anIter->next();
632 myElementsId += QString(" %1").arg(face->GetID());
637 } else if (!SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO)->_is_nil()) { //SUBMESH
639 SMESH::SMESH_subMesh_var aSubMesh = SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO);
641 // get IDs from submesh
642 SMESH::long_array_var anElementsIds = new SMESH::long_array;
643 if (aConstructorId == 0)
644 anElementsIds = aSubMesh->GetElementsByType(SMESH::EDGE);
645 else if (aConstructorId == 1)
646 anElementsIds = aSubMesh->GetElementsByType(SMESH::FACE);
648 for (int i = 0; i < anElementsIds->length(); i++)
649 myElementsId += QString(" %1").arg(anElementsIds[i]);
650 aNbUnits = anElementsIds->length();
653 SMESH::SMESH_GroupBase_var aGroup =
654 SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IO);
655 if (aGroup->_is_nil())
658 if ((aConstructorId == 0 && aGroup->GetType()!= SMESH::EDGE) ||
659 (aConstructorId == 1 && aGroup->GetType()!= SMESH::FACE))
662 // get IDs from smesh group
663 SMESH::long_array_var anElementsIds = new SMESH::long_array;
664 anElementsIds = aGroup->GetListOfID();
665 for (int i = 0; i < anElementsIds->length(); i++) {
666 myElementsId += QString(" %1").arg(anElementsIds[i]);
668 aNbUnits = anElementsIds->length();
671 aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, IO, aString);
672 myElementsId = aString;
678 myNbOkElements = true;
680 aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, IO, aString);
684 SMDS_Mesh* aMesh = myActor->GetObject()->GetMesh();
688 const SMDS_MeshNode * n = aMesh->FindNode(aString.toInt());
696 if (myEditCurrentArgument == (QWidget*)SpinBox_X) {
697 SpinBox_X->SetValue(x);
698 SpinBox_Y->SetValue(y);
699 SpinBox_Z->SetValue(z);
700 } else if (myEditCurrentArgument == (QWidget*)SpinBox_DX) {
701 SpinBox_DX->SetValue(x - SpinBox_X->GetValue());
702 SpinBox_DY->SetValue(y - SpinBox_Y->GetValue());
703 SpinBox_DZ->SetValue(z - SpinBox_Z->GetValue());
708 if (myEditCurrentArgument == (QWidget*)LineEditElements)
709 LineEditElements->setText(aString);
713 if (myNbOkElements && IsAxisOk()) {
714 buttonOk->setEnabled(true);
715 buttonApply->setEnabled(true);
719 //=================================================================================
720 // function : SetEditCurrentArgument()
722 //=================================================================================
723 void SMESHGUI_RevolutionDlg::SetEditCurrentArgument()
725 QPushButton* send = (QPushButton*)sender();
727 disconnect(mySelectionMgr, 0, this, 0);
728 mySelectionMgr->clearSelected();
729 mySelectionMgr->clearFilters();
731 if (send == SelectElementsButton) {
732 myEditCurrentArgument = (QWidget*)LineEditElements;
733 SMESH::SetPointRepresentation(false);
734 if (CheckBoxMesh->isChecked()) {
735 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
736 aViewWindow->SetSelectionMode(ActorSelection);
737 mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
739 int aConstructorId = GetConstructorId();
740 if (aConstructorId == 0)
742 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
743 aViewWindow->SetSelectionMode(EdgeSelection);
745 else if (aConstructorId == 1)
747 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
748 aViewWindow->SetSelectionMode(FaceSelection);
751 } else if (send == SelectPointButton) {
752 myEditCurrentArgument = (QWidget*)SpinBox_X;
753 SMESH::SetPointRepresentation(true);
754 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
755 aViewWindow->SetSelectionMode(NodeSelection);
756 } else if (send == SelectVectorButton) {
757 myEditCurrentArgument = (QWidget*)SpinBox_DX;
758 SMESH::SetPointRepresentation(true);
759 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
760 aViewWindow->SetSelectionMode(NodeSelection);
764 myEditCurrentArgument->setFocus();
765 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
766 SelectionIntoArgument();
769 //=================================================================================
770 // function : DeactivateActiveDialog()
772 //=================================================================================
773 void SMESHGUI_RevolutionDlg::DeactivateActiveDialog()
775 if (ConstructorsBox->isEnabled()) {
776 ConstructorsBox->setEnabled(false);
777 GroupArguments->setEnabled(false);
778 GroupButtons->setEnabled(false);
779 mySMESHGUI->ResetState();
780 mySMESHGUI->SetActiveDialogBox(0);
784 //=================================================================================
785 // function : ActivateThisDialog()
787 //=================================================================================
788 void SMESHGUI_RevolutionDlg::ActivateThisDialog()
790 /* Emit a signal to deactivate the active dialog */
791 mySMESHGUI->EmitSignalDeactivateDialog();
792 ConstructorsBox->setEnabled(true);
793 GroupArguments->setEnabled(true);
794 GroupButtons->setEnabled(true);
796 mySMESHGUI->SetActiveDialogBox((QDialog*)this);
798 ConstructorsClicked(GetConstructorId());
799 SelectionIntoArgument();
802 //=================================================================================
803 // function : enterEvent()
805 //=================================================================================
806 void SMESHGUI_RevolutionDlg::enterEvent (QEvent*)
808 if (!ConstructorsBox->isEnabled())
809 ActivateThisDialog();
812 //=================================================================================
813 // function : closeEvent()
815 //=================================================================================
816 void SMESHGUI_RevolutionDlg::closeEvent (QCloseEvent*)
818 /* same than click on cancel button */
822 //=======================================================================
823 // function : hideEvent()
824 // purpose : caused by ESC key
825 //=======================================================================
826 void SMESHGUI_RevolutionDlg::hideEvent (QHideEvent*)
832 //=======================================================================
833 //function : onSelectMesh
835 //=======================================================================
836 void SMESHGUI_RevolutionDlg::onSelectMesh (bool toSelectMesh)
839 TextLabelElements->setText(tr("SMESH_NAME"));
841 TextLabelElements->setText(tr("SMESH_ID_ELEMENTS"));
843 if (myEditCurrentArgument != LineEditElements) {
844 LineEditElements->clear();
848 mySelectionMgr->clearFilters();
849 SMESH::SetPointRepresentation(false);
852 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
853 aViewWindow->SetSelectionMode(ActorSelection);
854 mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
855 LineEditElements->setReadOnly(true);
856 LineEditElements->setValidator(0);
858 int aConstructorId = GetConstructorId();
859 if (aConstructorId == 0)
861 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
862 aViewWindow->SetSelectionMode(EdgeSelection);
864 else if (aConstructorId == 0)
866 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
867 aViewWindow->SetSelectionMode(FaceSelection);
870 LineEditElements->setReadOnly(false);
871 LineEditElements->setValidator(myIdValidator);
872 onTextChange(LineEditElements->text());
875 SelectionIntoArgument();
878 //=================================================================================
879 // function : GetConstructorId()
881 //=================================================================================
882 int SMESHGUI_RevolutionDlg::GetConstructorId()
884 return GroupConstructors->checkedId();
887 //=================================================================================
888 // function : IsAxisOk()
890 //=================================================================================
891 bool SMESHGUI_RevolutionDlg::IsAxisOk()
893 return (SpinBox_DX->GetValue() != 0 ||
894 SpinBox_DY->GetValue() != 0 ||
895 SpinBox_DZ->GetValue() != 0);
898 //=================================================================================
899 // function : onVectorChanged()
901 //=================================================================================
902 void SMESHGUI_RevolutionDlg::onVectorChanged()
905 buttonOk->setEnabled(true);
906 buttonApply->setEnabled(true);
908 buttonOk->setEnabled(false);
909 buttonApply->setEnabled(false);
913 //=================================================================================
914 // function : keyPressEvent()
916 //=================================================================================
917 void SMESHGUI_RevolutionDlg::keyPressEvent( QKeyEvent* e )
919 QDialog::keyPressEvent( e );
920 if ( e->isAccepted() )
923 if ( e->key() == Qt::Key_F1 ) {