1 // SMESH SMESHGUI : GUI for SMESH component
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
24 // File : SMESHGUI_RevolutionDlg.cxx
25 // Author : Michael ZORIN
29 #include "SMESHGUI_RevolutionDlg.h"
32 #include "SMESHGUI_SpinBox.h"
33 #include "SMESHGUI_Utils.h"
34 #include "SMESHGUI_VTKUtils.h"
35 #include "SMESHGUI_MeshUtils.h"
36 #include "SMESHGUI_IdValidator.h"
38 #include "SMESH_Actor.h"
39 #include "SMESH_TypeFilter.hxx"
40 #include "SMESH_LogicalFilter.hxx"
41 #include "SMDS_Mesh.hxx"
43 #include "SUIT_ResourceMgr.h"
45 #include "SVTK_ViewModel.h"
46 #include "SVTK_ViewWindow.h"
47 #include "SVTK_Selector.h"
48 #include "SVTK_Selection.h"
49 #include "SALOME_ListIO.hxx"
51 #include "utilities.h"
54 #include <TColStd_MapOfInteger.hxx>
55 #include <TColStd_IndexedMapOfInteger.hxx>
58 #include <qapplication.h>
59 #include <qbuttongroup.h>
60 #include <qgroupbox.h>
62 #include <qlineedit.h>
63 #include <qpushbutton.h>
64 #include <qradiobutton.h>
65 #include <qcheckbox.h>
68 #include <qvalidator.h>
72 #include "SALOMEconfig.h"
73 #include CORBA_SERVER_HEADER(SMESH_Group)
77 //=================================================================================
78 // class : SMESHGUI_RevolutionDlg()
80 //=================================================================================
81 SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule, const char* name,
82 bool modal, WFlags fl)
83 : QDialog( SMESH::GetDesktop( theModule ), name, modal, WStyle_Customize | WStyle_NormalBorder |
84 WStyle_Title | WStyle_SysMenu | Qt::WDestructiveClose),
85 mySMESHGUI( theModule ),
86 mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
88 SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI );
89 QPixmap image0 ( mgr->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
90 QPixmap image1 ( mgr->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
91 QPixmap image2 ( mgr->loadPixmap("SMESH", tr("ICON_SELECT")));
94 setName("SMESHGUI_RevolutionDlg");
96 setCaption(tr("REVOLUTION_AROUND_AXIS"));
97 setSizeGripEnabled(TRUE);
98 SMESHGUI_RevolutionDlgLayout = new QGridLayout(this);
99 SMESHGUI_RevolutionDlgLayout->setSpacing(6);
100 SMESHGUI_RevolutionDlgLayout->setMargin(11);
102 /***************************************************************/
103 GroupConstructors = new QButtonGroup(this, "GroupConstructors");
104 GroupConstructors->setTitle(tr("SMESH_REVOLUTION" ));
105 GroupConstructors->setExclusive(TRUE);
106 GroupConstructors->setColumnLayout(0, Qt::Vertical);
107 GroupConstructors->layout()->setSpacing(0);
108 GroupConstructors->layout()->setMargin(0);
109 GroupConstructorsLayout = new QGridLayout(GroupConstructors->layout());
110 GroupConstructorsLayout->setAlignment(Qt::AlignTop);
111 GroupConstructorsLayout->setSpacing(6);
112 GroupConstructorsLayout->setMargin(11);
113 RadioButton1= new QRadioButton(GroupConstructors, "RadioButton1");
114 RadioButton1->setText(tr("" ));
115 RadioButton1->setPixmap(image0);
116 GroupConstructorsLayout->addWidget(RadioButton1, 0, 0);
117 RadioButton2= new QRadioButton(GroupConstructors, "RadioButton2");
118 RadioButton2->setText(tr("" ));
119 RadioButton2->setPixmap(image1);
120 GroupConstructorsLayout->addWidget(RadioButton2, 0, 2);
121 SMESHGUI_RevolutionDlgLayout->addWidget(GroupConstructors, 0, 0);
123 /***************************************************************/
124 GroupButtons = new QGroupBox(this, "GroupButtons");
125 GroupButtons->setGeometry(QRect(10, 10, 281, 48));
126 GroupButtons->setTitle(tr("" ));
127 GroupButtons->setColumnLayout(0, Qt::Vertical);
128 GroupButtons->layout()->setSpacing(0);
129 GroupButtons->layout()->setMargin(0);
130 GroupButtonsLayout = new QGridLayout(GroupButtons->layout());
131 GroupButtonsLayout->setAlignment(Qt::AlignTop);
132 GroupButtonsLayout->setSpacing(6);
133 GroupButtonsLayout->setMargin(11);
134 buttonCancel = new QPushButton(GroupButtons, "buttonCancel");
135 buttonCancel->setText(tr("SMESH_BUT_CLOSE" ));
136 buttonCancel->setAutoDefault(TRUE);
137 GroupButtonsLayout->addWidget(buttonCancel, 0, 3);
138 buttonApply = new QPushButton(GroupButtons, "buttonApply");
139 buttonApply->setText(tr("SMESH_BUT_APPLY" ));
140 buttonApply->setAutoDefault(TRUE);
141 GroupButtonsLayout->addWidget(buttonApply, 0, 1);
142 QSpacerItem* spacer_9 = new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);
143 GroupButtonsLayout->addItem(spacer_9, 0, 2);
144 buttonOk = new QPushButton(GroupButtons, "buttonOk");
145 buttonOk->setText(tr("SMESH_BUT_OK" ));
146 buttonOk->setAutoDefault(TRUE);
147 buttonOk->setDefault(TRUE);
148 GroupButtonsLayout->addWidget(buttonOk, 0, 0);
149 SMESHGUI_RevolutionDlgLayout->addWidget(GroupButtons, 2, 0);
151 /***************************************************************/
152 GroupArguments = new QGroupBox(this, "GroupArguments");
153 GroupArguments->setTitle(tr("REVOLUTION_1D"));
154 GroupArguments->setColumnLayout(0, Qt::Vertical);
155 GroupArguments->layout()->setSpacing(0);
156 GroupArguments->layout()->setMargin(0);
157 GroupArgumentsLayout = new QGridLayout(GroupArguments->layout());
158 GroupArgumentsLayout->setAlignment(Qt::AlignTop);
159 GroupArgumentsLayout->setSpacing(6);
160 GroupArgumentsLayout->setMargin(11);
162 // Controls for elements selection
163 TextLabelElements = new QLabel(GroupArguments, "TextLabelElements");
164 TextLabelElements->setText(tr("SMESH_ID_ELEMENTS" ));
165 TextLabelElements->setFixedWidth(74);
166 GroupArgumentsLayout->addWidget(TextLabelElements, 0, 0);
168 SelectElementsButton = new QPushButton(GroupArguments, "SelectElementsButton");
169 SelectElementsButton->setText(tr("" ));
170 SelectElementsButton->setPixmap(image2);
171 SelectElementsButton->setToggleButton(FALSE);
172 GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
174 LineEditElements = new QLineEdit(GroupArguments, "LineEditElements");
175 LineEditElements->setValidator(new SMESHGUI_IdValidator(this, "validator"));
176 GroupArgumentsLayout->addWidget(LineEditElements, 0, 2);
178 // Control for the whole mesh selection
179 CheckBoxMesh = new QCheckBox(GroupArguments, "CheckBoxMesh");
180 CheckBoxMesh->setText(tr("SMESH_SELECT_WHOLE_MESH" ));
181 GroupArgumentsLayout->addMultiCellWidget(CheckBoxMesh, 1, 1, 0, 3);
183 // Controls for axis defining
184 GroupAxis = new QGroupBox(GroupArguments, "GroupAxis");
185 GroupAxis->setTitle(tr("SMESH_AXIS"));
186 GroupAxis->setColumnLayout(0, Qt::Vertical);
187 GroupAxis->layout()->setSpacing(0);
188 GroupAxis->layout()->setMargin(0);
189 QGridLayout* GroupAxisLayout = new QGridLayout(GroupAxis->layout());
190 GroupAxisLayout->setAlignment(Qt::AlignTop);
191 GroupAxisLayout->setSpacing(6);
192 GroupAxisLayout->setMargin(11);
194 TextLabelPoint = new QLabel(GroupAxis, "TextLabelPoint");
195 TextLabelPoint->setText(tr("SMESH_POINT"));
196 GroupAxisLayout->addWidget(TextLabelPoint, 0, 0);
198 SelectPointButton = new QPushButton(GroupAxis, "SelectPointButton");
199 SelectPointButton->setPixmap(image2);
200 GroupAxisLayout->addWidget(SelectPointButton, 0, 1);
202 TextLabelX = new QLabel(GroupAxis, "TextLabelX");
203 TextLabelX->setText(tr("SMESH_X"));
204 GroupAxisLayout->addWidget(TextLabelX, 0, 2);
206 SpinBox_X = new SMESHGUI_SpinBox(GroupAxis, "SpinBox_X");
207 GroupAxisLayout->addWidget(SpinBox_X, 0, 3);
209 TextLabelY = new QLabel(GroupAxis, "TextLabelY");
210 TextLabelY->setText(tr("SMESH_Y"));
211 GroupAxisLayout->addWidget(TextLabelY, 0, 4);
213 SpinBox_Y = new SMESHGUI_SpinBox(GroupAxis, "SpinBox_Y");
214 GroupAxisLayout->addWidget(SpinBox_Y, 0, 5);
216 TextLabelZ = new QLabel(GroupAxis, "TextLabelZ");
217 TextLabelZ->setText(tr("SMESH_Z"));
218 GroupAxisLayout->addWidget(TextLabelZ, 0, 6);
220 SpinBox_Z = new SMESHGUI_SpinBox(GroupAxis, "SpinBox_Z");
221 GroupAxisLayout->addWidget(SpinBox_Z, 0, 7);
223 TextLabelVector = new QLabel(GroupAxis, "TextLabelVector");
224 TextLabelVector->setText(tr("SMESH_VECTOR"));
225 GroupAxisLayout->addWidget(TextLabelVector, 1, 0);
227 SelectVectorButton = new QPushButton(GroupAxis, "SelectVectorButton");
228 SelectVectorButton->setPixmap(image2);
229 GroupAxisLayout->addWidget(SelectVectorButton, 1, 1);
231 TextLabelDX = new QLabel(GroupAxis, "TextLabelDX");
232 TextLabelDX->setText(tr("SMESH_DX"));
233 GroupAxisLayout->addWidget(TextLabelDX, 1, 2);
235 SpinBox_DX = new SMESHGUI_SpinBox(GroupAxis, "SpinBox_DX");
236 GroupAxisLayout->addWidget(SpinBox_DX, 1, 3);
238 TextLabelDY = new QLabel(GroupAxis, "TextLabelDY");
239 TextLabelDY->setText(tr("SMESH_DY"));
240 GroupAxisLayout->addWidget(TextLabelDY, 1, 4);
242 SpinBox_DY = new SMESHGUI_SpinBox(GroupAxis, "SpinBox_DY");
243 GroupAxisLayout->addWidget(SpinBox_DY, 1, 5);
245 TextLabelDZ = new QLabel(GroupAxis, "TextLabelDZ");
246 TextLabelDZ->setText(tr("SMESH_DZ"));
247 GroupAxisLayout->addWidget(TextLabelDZ, 1, 6);
249 SpinBox_DZ = new SMESHGUI_SpinBox(GroupAxis, "SpinBox_DZ");
250 GroupAxisLayout->addWidget(SpinBox_DZ, 1, 7);
252 GroupArgumentsLayout->addMultiCellWidget(GroupAxis, 2, 2, 0, 3);
254 // Controls for angle defining
255 TextLabelAngle = new QLabel(GroupArguments, "TextLabelAngle");
256 TextLabelAngle->setText(tr("SMESH_ANGLE" ));
257 GroupArgumentsLayout->addMultiCellWidget(TextLabelAngle, 3, 3, 0, 1);
259 SpinBox_Angle = new SMESHGUI_SpinBox(GroupArguments, "SpinBox_Angle");
260 GroupArgumentsLayout->addWidget(SpinBox_Angle, 3, 2);
262 // Controls for nb. steps defining
263 TextLabelNbSteps = new QLabel(GroupArguments, "TextLabelNbSteps");
264 TextLabelNbSteps->setText(tr("SMESH_NUMBEROFSTEPS" ));
265 GroupArgumentsLayout->addMultiCellWidget(TextLabelNbSteps, 4, 4, 0, 1);
267 SpinBox_NbSteps = new QSpinBox(GroupArguments, "SpinBox_NbSteps");
268 GroupArgumentsLayout->addWidget(SpinBox_NbSteps, 4, 2);
270 // Controls for tolerance defining
271 TextLabelTolerance = new QLabel(GroupArguments, "TextLabelTolerance");
272 TextLabelTolerance->setText(tr("SMESH_TOLERANCE"));
273 GroupArgumentsLayout->addMultiCellWidget(TextLabelTolerance, 5, 5, 0, 1);
275 SpinBox_Tolerance = new SMESHGUI_SpinBox(GroupArguments, "SpinBox_Tolerance");
276 GroupArgumentsLayout->addWidget(SpinBox_Tolerance, 5, 2);
278 SMESHGUI_RevolutionDlgLayout->addWidget(GroupArguments, 1, 0);
280 /* Initialisations */
281 SpinBox_X->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
282 SpinBox_Y->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
283 SpinBox_Z->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
284 SpinBox_DX->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
285 SpinBox_DY->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
286 SpinBox_DZ->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
288 SpinBox_Angle->RangeStepAndValidator(-999999.999, +999999.999, 5.0, 3);
290 QIntValidator* anIntValidator = new QIntValidator(SpinBox_NbSteps);
291 SpinBox_NbSteps->setValidator(anIntValidator);
292 SpinBox_NbSteps->setRange(1, 999999);
294 SpinBox_Tolerance->RangeStepAndValidator(0.0, +999999.999, 0.1, 6);
296 GroupArguments->show();
297 RadioButton1->setChecked(TRUE);
299 mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
301 mySMESHGUI->SetActiveDialogBox((QDialog*)this);
303 // Costruction of the logical filter
304 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH);
305 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP);
307 QPtrList<SUIT_SelectionFilter> aListOfFilters;
308 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
309 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
311 myMeshOrSubMeshOrGroupFilter =
312 new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
316 /* signals and slots connections */
317 connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
318 connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
319 connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
320 connect(GroupConstructors, SIGNAL(clicked(int)), SLOT(ConstructorsClicked(int)));
322 connect(SelectElementsButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
323 connect(SelectPointButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
324 connect(SelectVectorButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
326 connect(SpinBox_DX, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
327 connect(SpinBox_DY, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
328 connect(SpinBox_DZ, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
330 connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
331 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
332 /* to close dialog if study change */
333 connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
334 connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
335 connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
337 this->show(); /* displays Dialog */
339 ConstructorsClicked(0);
340 SelectionIntoArgument();
344 //=================================================================================
345 // function : ~SMESHGUI_RevolutionDlg()
346 // purpose : Destroys the object and frees any allocated resources
347 //=================================================================================
348 SMESHGUI_RevolutionDlg::~SMESHGUI_RevolutionDlg()
350 // no need to delete child widgets, Qt does it all for us
353 //=================================================================================
356 //=================================================================================
357 void SMESHGUI_RevolutionDlg::Init (bool ResetControls)
361 myEditCurrentArgument = 0;
362 LineEditElements->clear();
367 myMesh = SMESH::SMESH_Mesh::_nil();
370 SpinBox_X->SetValue(0.0);
371 SpinBox_Y->SetValue(0.0);
372 SpinBox_Z->SetValue(0.0);
373 SpinBox_DX->SetValue(0.0);
374 SpinBox_DY->SetValue(0.0);
375 SpinBox_DZ->SetValue(0.0);
377 SpinBox_Angle->SetValue(45);
378 SpinBox_NbSteps->setValue(1);
379 SpinBox_Tolerance->SetValue(1e-05);
381 CheckBoxMesh->setChecked(false);
386 //=================================================================================
387 // function : ConstructorsClicked()
388 // purpose : Radio button management
389 //=================================================================================
390 void SMESHGUI_RevolutionDlg::ConstructorsClicked (int constructorId)
392 disconnect(mySelectionMgr, 0, this, 0);
394 Selection_Mode aSelMode = ActorSelection;
396 switch (constructorId) {
399 GroupArguments->setTitle(tr("REVOLUTION_1D"));
400 aSelMode = EdgeSelection;
405 GroupArguments->setTitle(tr("REVOLUTION_2D"));
406 aSelMode = FaceSelection;
411 if (myEditCurrentArgument != (QWidget*)LineEditElements) {
412 SMESH::SetPointRepresentation(false);
415 if (!CheckBoxMesh->isChecked())
417 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
418 aViewWindow->SetSelectionMode(aSelMode);
421 myEditCurrentArgument = (QWidget*)LineEditElements;
422 LineEditElements->setFocus();
424 if (CheckBoxMesh->isChecked())
427 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
430 //=================================================================================
431 // function : ClickOnApply()
433 //=================================================================================
434 void SMESHGUI_RevolutionDlg::ClickOnApply()
436 if (mySMESHGUI->isActiveStudyLocked())
439 if (myNbOkElements && IsAxisOk()) {
440 QStringList aListElementsId = QStringList::split(" ", myElementsId, false);
442 SMESH::long_array_var anElementsId = new SMESH::long_array;
444 anElementsId->length(aListElementsId.count());
445 for (int i = 0; i < aListElementsId.count(); i++)
446 anElementsId[i] = aListElementsId[i].toInt();
448 SMESH::AxisStruct anAxis;
450 anAxis.x = SpinBox_X->GetValue();
451 anAxis.y = SpinBox_Y->GetValue();
452 anAxis.z = SpinBox_Z->GetValue();;
453 anAxis.vx = SpinBox_DX->GetValue();
454 anAxis.vy = SpinBox_DY->GetValue();
455 anAxis.vz = SpinBox_DZ->GetValue();
457 double anAngle = (SpinBox_Angle->GetValue())*PI/180;
458 long aNbSteps = (long)SpinBox_NbSteps->value();
459 double aTolerance = SpinBox_Tolerance->GetValue();
462 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
463 QApplication::setOverrideCursor(Qt::waitCursor);
464 aMeshEditor->RotationSweep(anElementsId.inout(), anAxis, anAngle, aNbSteps, aTolerance);
465 QApplication::restoreOverrideCursor();
471 ConstructorsClicked(GetConstructorId());
472 SelectionIntoArgument();
476 //=================================================================================
477 // function : ClickOnOk()
479 //=================================================================================
480 void SMESHGUI_RevolutionDlg::ClickOnOk()
486 //=================================================================================
487 // function : ClickOnCancel()
489 //=================================================================================
490 void SMESHGUI_RevolutionDlg::ClickOnCancel()
492 disconnect(mySelectionMgr, 0, this, 0);
493 mySelectionMgr->clearFilters();
494 //mySelectionMgr->clearSelected();
495 SMESH::SetPointRepresentation(false);
496 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
497 aViewWindow->SetSelectionMode(ActorSelection);
498 mySMESHGUI->ResetState();
502 //=======================================================================
503 // function : onTextChange()
505 //=======================================================================
506 void SMESHGUI_RevolutionDlg::onTextChange (const QString& theNewText)
508 QLineEdit* send = (QLineEdit*)sender();
513 if (send == LineEditElements)
516 buttonOk->setEnabled(false);
517 buttonApply->setEnabled(false);
519 // hilight entered elements
520 SMDS_Mesh* aMesh = 0;
522 aMesh = myActor->GetObject()->GetMesh();
525 if (send == LineEditElements) {
526 Handle(SALOME_InteractiveObject) anIO = myActor->getIO();
528 TColStd_MapOfInteger newIndices;
530 QStringList aListId = QStringList::split(" ", theNewText, false);
532 for (int i = 0; i < aListId.count(); i++) {
533 const SMDS_MeshElement * e = aMesh->FindElement(aListId[ i ].toInt());
535 newIndices.Add(e->GetID());
539 mySelector->AddOrRemoveIndex(myActor->getIO(), newIndices, false);
540 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
541 aViewWindow->highlight( myActor->getIO(), true, true );
543 myElementsId = theNewText;
547 if (myNbOkElements && IsAxisOk()) {
548 buttonOk->setEnabled(true);
549 buttonApply->setEnabled(true);
555 //=================================================================================
556 // function : SelectionIntoArgument()
557 // purpose : Called when selection as changed or other case
558 //=================================================================================
559 void SMESHGUI_RevolutionDlg::SelectionIntoArgument()
565 QString aString = "";
568 if (myEditCurrentArgument == (QWidget*)LineEditElements) {
569 LineEditElements->setText(aString);
571 buttonOk->setEnabled(false);
572 buttonApply->setEnabled(false);
576 if (!GroupButtons->isEnabled()) // inactive
580 const SALOME_ListIO& aList = mySelector->StoredIObjects();
582 int nbSel = aList.Extent();
586 Handle(SALOME_InteractiveObject) IO = aList.First();
587 myMesh = SMESH::GetMeshByIO(IO);
588 if (myMesh->_is_nil())
591 myActor = SMESH::FindActorByObject(myMesh);
593 myActor = SMESH::FindActorByEntry(IO->getEntry());
599 if (myEditCurrentArgument == (QWidget*)LineEditElements) {
602 if (CheckBoxMesh->isChecked()) {
603 int aConstructorId = GetConstructorId();
605 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
607 if (!SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO)->_is_nil()) { //MESH
609 SMDS_Mesh* aSMDSMesh = myActor->GetObject()->GetMesh();
613 if (aConstructorId == 0) {
614 SMDS_EdgeIteratorPtr anIter = aSMDSMesh->edgesIterator();
616 while (anIter->more()) {
617 const SMDS_MeshEdge * edge = anIter->next();
619 myElementsId += QString(" %1").arg(edge->GetID());
623 } else if (aConstructorId == 1) {
624 SMDS_FaceIteratorPtr anIter = aSMDSMesh->facesIterator();
625 while (anIter->more()) {
626 const SMDS_MeshFace * face = anIter->next();
628 myElementsId += QString(" %1").arg(face->GetID());
633 } else if (!SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO)->_is_nil()) { //SUBMESH
635 SMESH::SMESH_subMesh_var aSubMesh = SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO);
637 // get IDs from submesh
638 SMESH::long_array_var anElementsIds = new SMESH::long_array;
639 if (aConstructorId == 0)
640 anElementsIds = aSubMesh->GetElementsByType(SMESH::EDGE);
641 else if (aConstructorId == 1)
642 anElementsIds = aSubMesh->GetElementsByType(SMESH::FACE);
644 for (int i = 0; i < anElementsIds->length(); i++)
645 myElementsId += QString(" %1").arg(anElementsIds[i]);
646 aNbUnits = anElementsIds->length();
649 SMESH::SMESH_GroupBase_var aGroup =
650 SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IO);
651 if (aGroup->_is_nil())
654 if ((aConstructorId == 0 && aGroup->GetType()!= SMESH::EDGE) ||
655 (aConstructorId == 1 && aGroup->GetType()!= SMESH::FACE))
658 // get IDs from smesh group
659 SMESH::long_array_var anElementsIds = new SMESH::long_array;
660 anElementsIds = aGroup->GetListOfID();
661 for (int i = 0; i < anElementsIds->length(); i++) {
662 myElementsId += QString(" %1").arg(anElementsIds[i]);
664 aNbUnits = anElementsIds->length();
667 aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, myActor->getIO(), aString);
668 myElementsId = aString;
674 myNbOkElements = true;
676 aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, myActor->getIO(), aString);
680 SMDS_Mesh* aMesh = myActor->GetObject()->GetMesh();
684 const SMDS_MeshNode * n = aMesh->FindNode(aString.toInt());
692 if (myEditCurrentArgument == (QWidget*)SpinBox_X) {
693 SpinBox_X->SetValue(x);
694 SpinBox_Y->SetValue(y);
695 SpinBox_Z->SetValue(z);
696 } else if (myEditCurrentArgument == (QWidget*)SpinBox_DX) {
697 SpinBox_DX->SetValue(x - SpinBox_X->GetValue());
698 SpinBox_DY->SetValue(y - SpinBox_Y->GetValue());
699 SpinBox_DZ->SetValue(z - SpinBox_Z->GetValue());
704 if (myEditCurrentArgument == (QWidget*)LineEditElements)
705 LineEditElements->setText(aString);
709 if (myNbOkElements && IsAxisOk()) {
710 buttonOk->setEnabled(true);
711 buttonApply->setEnabled(true);
715 //=================================================================================
716 // function : SetEditCurrentArgument()
718 //=================================================================================
719 void SMESHGUI_RevolutionDlg::SetEditCurrentArgument()
721 QPushButton* send = (QPushButton*)sender();
723 disconnect(mySelectionMgr, 0, this, 0);
724 mySelectionMgr->clearSelected();
725 mySelectionMgr->clearFilters();
727 if (send == SelectElementsButton) {
728 myEditCurrentArgument = (QWidget*)LineEditElements;
729 SMESH::SetPointRepresentation(false);
730 if (CheckBoxMesh->isChecked()) {
731 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
732 aViewWindow->SetSelectionMode(ActorSelection);
733 mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
735 int aConstructorId = GetConstructorId();
736 if (aConstructorId == 0)
738 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
739 aViewWindow->SetSelectionMode(EdgeSelection);
741 else if (aConstructorId == 1)
743 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
744 aViewWindow->SetSelectionMode(FaceSelection);
747 } else if (send == SelectPointButton) {
748 myEditCurrentArgument = (QWidget*)SpinBox_X;
749 SMESH::SetPointRepresentation(true);
750 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
751 aViewWindow->SetSelectionMode(NodeSelection);
752 } else if (send == SelectVectorButton) {
753 myEditCurrentArgument = (QWidget*)SpinBox_DX;
754 SMESH::SetPointRepresentation(true);
755 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
756 aViewWindow->SetSelectionMode(NodeSelection);
760 myEditCurrentArgument->setFocus();
761 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
762 SelectionIntoArgument();
765 //=================================================================================
766 // function : DeactivateActiveDialog()
768 //=================================================================================
769 void SMESHGUI_RevolutionDlg::DeactivateActiveDialog()
771 if (GroupConstructors->isEnabled()) {
772 GroupConstructors->setEnabled(false);
773 GroupArguments->setEnabled(false);
774 GroupButtons->setEnabled(false);
775 mySMESHGUI->ResetState();
776 mySMESHGUI->SetActiveDialogBox(0);
780 //=================================================================================
781 // function : ActivateThisDialog()
783 //=================================================================================
784 void SMESHGUI_RevolutionDlg::ActivateThisDialog()
786 /* Emit a signal to deactivate the active dialog */
787 mySMESHGUI->EmitSignalDeactivateDialog();
788 GroupConstructors->setEnabled(true);
789 GroupArguments->setEnabled(true);
790 GroupButtons->setEnabled(true);
792 mySMESHGUI->SetActiveDialogBox((QDialog*)this);
794 ConstructorsClicked(GetConstructorId());
795 SelectionIntoArgument();
798 //=================================================================================
799 // function : enterEvent()
801 //=================================================================================
802 void SMESHGUI_RevolutionDlg::enterEvent (QEvent*)
804 if (!GroupConstructors->isEnabled())
805 ActivateThisDialog();
808 //=================================================================================
809 // function : closeEvent()
811 //=================================================================================
812 void SMESHGUI_RevolutionDlg::closeEvent (QCloseEvent*)
814 /* same than click on cancel button */
815 this->ClickOnCancel();
818 //=======================================================================
819 // function : hideEvent()
820 // purpose : caused by ESC key
821 //=======================================================================
822 void SMESHGUI_RevolutionDlg::hideEvent (QHideEvent*)
828 //=======================================================================
829 //function : onSelectMesh
831 //=======================================================================
832 void SMESHGUI_RevolutionDlg::onSelectMesh (bool toSelectMesh)
835 TextLabelElements->setText(tr("SMESH_NAME"));
837 TextLabelElements->setText(tr("SMESH_ID_ELEMENTS"));
839 if (myEditCurrentArgument != LineEditElements) {
840 LineEditElements->clear();
844 mySelectionMgr->clearFilters();
845 SMESH::SetPointRepresentation(false);
848 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
849 aViewWindow->SetSelectionMode(ActorSelection);
850 mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
851 LineEditElements->setReadOnly(true);
853 int aConstructorId = GetConstructorId();
854 if (aConstructorId == 0)
856 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
857 aViewWindow->SetSelectionMode(EdgeSelection);
859 else if (aConstructorId == 0)
861 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
862 aViewWindow->SetSelectionMode(FaceSelection);
865 LineEditElements->setReadOnly(false);
866 onTextChange(LineEditElements->text());
869 SelectionIntoArgument();
872 //=================================================================================
873 // function : GetConstructorId()
875 //=================================================================================
876 int SMESHGUI_RevolutionDlg::GetConstructorId()
878 if (GroupConstructors != NULL && GroupConstructors->selected() != NULL)
879 return GroupConstructors->id(GroupConstructors->selected());
883 //=================================================================================
884 // function : IsAxisOk()
886 //=================================================================================
887 bool SMESHGUI_RevolutionDlg::IsAxisOk()
889 return (SpinBox_DX->GetValue() != 0 ||
890 SpinBox_DY->GetValue() != 0 ||
891 SpinBox_DZ->GetValue() != 0);
894 //=================================================================================
895 // function : onVectorChanged()
897 //=================================================================================
898 void SMESHGUI_RevolutionDlg::onVectorChanged()
901 buttonOk->setEnabled(true);
902 buttonApply->setEnabled(true);
904 buttonOk->setEnabled(false);
905 buttonApply->setEnabled(false);