1 // Copyright (C) 2007-2024 CEA, EDF, OPEN CASCADE
3 // This library is free software; you can redistribute it and/or
4 // modify it under the terms of the GNU Lesser General Public
5 // License as published by the Free Software Foundation; either
6 // version 2.1 of the License, or (at your option) any later version.
8 // This library is distributed in the hope that it will be useful,
9 // but WITHOUT ANY WARRANTY; without even the implied warranty of
10 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11 // Lesser General Public License for more details.
13 // You should have received a copy of the GNU Lesser General Public
14 // License along with this library; if not, write to the Free Software
15 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
19 // File : SMESHGUI_Make2DFrom3D.cxx
20 // Author : Vadim SANDLER, Open CASCADE S.A.S. (vadim.sandler@opencascade.com)
22 #include "SMESHGUI_Make2DFrom3DOp.h"
25 #include "SMESHGUI_Utils.h"
26 #include "SMESHGUI_MeshUtils.h"
27 #include "SMESH_TypeFilter.hxx"
28 #include "SMESH_LogicalFilter.hxx"
29 #include "SMESHGUI_VTKUtils.h"
30 #include "SMESH_Actor.h"
32 // SALOME GUI includes
33 #include <LightApp_Application.h>
34 #include <LightApp_SelectionMgr.h>
35 #include <LightApp_UpdateFlags.h>
36 #include <SALOME_ListIO.hxx>
37 #include <SUIT_Desktop.h>
38 #include <SUIT_MessageBox.h>
39 #include <SUIT_OverrideCursor.h>
40 #include <SUIT_Session.h>
41 #include <SVTK_ViewModel.h>
42 //#include <SVTK_ViewWindow.h>
43 #include <SalomeApp_Study.h>
44 #include <SalomeApp_Tools.h>
47 #include <SALOMEconfig.h>
48 #include CORBA_SERVER_HEADER(SMESH_Group)
52 #include <QRadioButton>
55 #include <QHBoxLayout>
56 #include <QGridLayout>
57 #include <QToolButton>
59 #include <Standard_ErrorHandler.hxx>
65 \class SMESHGUI_Make2DFrom3DDlg
66 \brief Copy Mesh dialog box
69 SMESHGUI_Make2DFrom3DDlg::SMESHGUI_Make2DFrom3DDlg( QWidget* parent )
70 : SMESHGUI_Dialog( parent, false, true, OK | Apply | Close | Help )
73 setWindowTitle( tr("CAPTION") );
76 myModeGrp = new QGroupBox( tr( "MODE" ), mainFrame() );
77 QHBoxLayout* aModeGrpLayout = new QHBoxLayout( myModeGrp );
78 aModeGrpLayout->setMargin( MARGIN );
79 aModeGrpLayout->setSpacing( SPACING );
80 my2dFrom3dRB = new QRadioButton( tr( "2D_FROM_3D" ), myModeGrp );
81 my1dFrom2dRB = new QRadioButton( tr( "1D_FROM_2D" ), myModeGrp );
82 //my1dFrom3dRB = new QRadioButton( tr( "1D_FROM_3D" ), aModeGrp );
83 aModeGrpLayout->addWidget( my2dFrom3dRB );
84 aModeGrpLayout->addWidget( my1dFrom2dRB );
85 //aModeGrpLayout->addWidget( my1dFrom3dRB );
86 // // Groups of mesh faces
87 // setObjectPixmap( "SMESH", tr( "ICON_SELECT" ) );
88 // createObject( tr( "Groups" ), mainFrame(), Groups );
89 // setNameIndication( Groups, ListOfNames );
90 // objectWg( Groups, Btn )->hide();
93 //setObjectPixmap( "SMESH", tr( "ICON_SELECT" ) );
94 createObject( tr( "Groups" ), mainFrame(), MeshOrGroups );
95 setNameIndication( MeshOrGroups, ListOfNames );
96 objectWg( MeshOrGroups, Btn )->hide();
99 QGroupBox* aTargetGrp = new QGroupBox( tr( "TARGET" ), mainFrame() );
100 QGridLayout* aTargetGrpLayout = new QGridLayout( aTargetGrp );
101 aTargetGrpLayout->setMargin( MARGIN );
102 aTargetGrpLayout->setSpacing( SPACING );
103 myThisMeshRB = new QRadioButton( tr( "THIS_MESH" ), aTargetGrp );
104 myNewMeshRB = new QRadioButton( tr( "NEW_MESH" ), aTargetGrp );
105 myMeshName = new QLineEdit( aTargetGrp );
106 myCopyCheck = new QCheckBox( tr( "COPY_SRC" ), aTargetGrp );
107 aTargetGrpLayout->addWidget( myThisMeshRB, 0, 0 );
108 aTargetGrpLayout->addWidget( myNewMeshRB, 1, 0 );
109 aTargetGrpLayout->addWidget( myMeshName, 1, 1 );
110 aTargetGrpLayout->addWidget( myCopyCheck, 2, 0 );
111 myGroupCheck = new QCheckBox( tr( "CREATE_GROUP" ), mainFrame() );
112 myGroupName = new QLineEdit( mainFrame() );
115 QGridLayout* aDlgLay = new QGridLayout( mainFrame() );
116 aDlgLay->setMargin( 0 );
117 aDlgLay->setSpacing( SPACING );
118 aDlgLay->addWidget( myModeGrp, 0, 0, 1, 3 );
119 aDlgLay->addWidget( objectWg( MeshOrGroups, Label ), 1, 0 );
120 aDlgLay->addWidget( objectWg( MeshOrGroups, Control ), 1, 1 );
121 aDlgLay->addWidget( aTargetGrp, 2, 0, 1, 3 );
122 aDlgLay->addWidget( myGroupCheck, 3, 0 );
123 aDlgLay->addWidget( myGroupName, 3, 1, 1, 2 );
126 connect( myThisMeshRB, SIGNAL( clicked() ), this, SLOT( onTargetChanged() ) );
127 connect( myNewMeshRB, SIGNAL( clicked() ), this, SLOT( onTargetChanged() ) );
128 connect( myGroupCheck, SIGNAL( clicked() ), this, SLOT( onGroupChecked() ) );
131 my2dFrom3dRB->setChecked( true );
132 myThisMeshRB->setChecked( true );
137 SMESHGUI_Make2DFrom3DDlg::~SMESHGUI_Make2DFrom3DDlg()
141 SMESH::Bnd_Dimension SMESHGUI_Make2DFrom3DDlg::mode() const
143 if ( my2dFrom3dRB->isChecked() )
144 return SMESH::BND_2DFROM3D;
145 else if ( my1dFrom2dRB->isChecked() )
146 return SMESH::BND_1DFROM2D;
148 return SMESH::BND_1DFROM3D;
151 bool SMESHGUI_Make2DFrom3DDlg::needNewMesh() const
153 return myNewMeshRB->isChecked();
156 QString SMESHGUI_Make2DFrom3DDlg::getNewMeshName() const
158 return myMeshName->text().trimmed();
161 void SMESHGUI_Make2DFrom3DDlg::setNewMeshName( const QString& name )
163 myMeshName->setText( name );
166 void SMESHGUI_Make2DFrom3DDlg::setNewMeshEnabled( bool enable )
169 myThisMeshRB->setChecked( true );
171 myNewMeshRB->setEnabled( enable );
176 bool SMESHGUI_Make2DFrom3DDlg::getNewMeshEnabled() const
178 return myNewMeshRB->isEnabled();
181 bool SMESHGUI_Make2DFrom3DDlg::needGroup() const
183 return myGroupCheck->isChecked();
186 QString SMESHGUI_Make2DFrom3DDlg::getGroupName() const
188 return myGroupName->text().trimmed();
191 void SMESHGUI_Make2DFrom3DDlg::setGroupName( const QString& name )
193 myGroupName->setText( name );
196 bool SMESHGUI_Make2DFrom3DDlg::copySource() const
198 return myCopyCheck->isChecked();
201 void SMESHGUI_Make2DFrom3DDlg::onTargetChanged()
203 myMeshName->setEnabled( myNewMeshRB->isChecked() );
204 myCopyCheck->setEnabled( myNewMeshRB->isChecked() );
207 void SMESHGUI_Make2DFrom3DDlg::onGroupChecked()
209 myGroupName->setEnabled( myGroupCheck->isChecked() );
213 \class SMESHGUI_Make2DFrom3DOp
214 \brief Copy Mesh operation class
217 SMESHGUI_Make2DFrom3DOp::SMESHGUI_Make2DFrom3DOp()
218 : SMESHGUI_SelectionOp(),
219 myMeshFilter(SMESH::MESH),
220 myGroupFilter(SMESH::GROUP)
224 SMESHGUI_Make2DFrom3DOp::~SMESHGUI_Make2DFrom3DOp()
230 LightApp_Dialog* SMESHGUI_Make2DFrom3DOp::dlg() const
235 void SMESHGUI_Make2DFrom3DOp::startOperation()
238 myDlg = new SMESHGUI_Make2DFrom3DDlg( desktop() );
240 myHelpFileName = "make_2dmesh_from_3d.html";
242 SMESHGUI_SelectionOp::startOperation();
244 myDlg->setNewMeshName( SMESH::UniqueName( "Mesh_1" ) );
245 myDlg->setGroupName( SMESH::UniqueName( "Group" ) );
248 connect( myDlg->my2dFrom3dRB, SIGNAL( toggled(bool) ), this, SLOT( onModeChanged() ) );
249 connect( myDlg->my1dFrom2dRB, SIGNAL( toggled(bool) ), this, SLOT( onModeChanged() ) );
250 //connect( myDlg->my1dFrom3dRB, SIGNAL( toggled(bool) ), this, SLOT( onModeChanged() ) );
254 myDlg->activateObject( SMESHGUI_Make2DFrom3DDlg::MeshOrGroups );
258 //================================================================================
260 * \brief Set filter corresponding to dimension
262 //================================================================================
264 void SMESHGUI_Make2DFrom3DOp::onModeChanged()
266 // QRadioButton* b = dynamic_cast<QRadioButton*>( sender());
267 // if ( b && !b->isChecked() )
270 // // enable "2D groups" field
271 // bool enableGroups = ( myDlg->mode() == SMESH::BND_1DFROM3D );
272 // myDlg->setObjectEnabled( SMESHGUI_Make2DFrom3DDlg::Groups, enableGroups );
273 // ((QToolButton*) myDlg->objectWg( SMESHGUI_Make2DFrom3DDlg::Groups,
274 // SMESHGUI_Make2DFrom3DDlg::Btn ))->setChecked( enableGroups );
277 // int id = enableGroups ? SMESHGUI_Make2DFrom3DDlg::Groups : SMESHGUI_Make2DFrom3DDlg::Mesh;
278 // onDeactivateObject( SMESHGUI_Make2DFrom3DDlg::MeshOrGroups );
279 // onActivateObject ( SMESHGUI_Make2DFrom3DDlg::MeshOrGroups );
283 void SMESHGUI_Make2DFrom3DOp::selectionDone()
285 myDlg->clearSelection( SMESHGUI_Make2DFrom3DDlg::MeshOrGroups );
286 mySrcMesh = SMESH::SMESH_Mesh::_nil();
288 if ( !dlg() ) return;
291 if ( dlg()->isVisible() ) {
293 QStringList names, ids;
294 LightApp_Dialog::TypesList types;
295 selected( names, types, ids );
296 for ( int i = 0; i < names.count(); ++i )
297 names[i] = names[i].trimmed();
298 myDlg->selectObject( names, types, ids );
300 // enable/desable "new mesh" button
302 for ( int i = 0; i < ids.count() && isMesh; ++i )
304 _PTR(SObject) sobj = SMESH::getStudy()->FindObjectID( ids[i].toUtf8().constData() );
305 mySrcMesh = SMESH::SObjectToInterface<SMESH::SMESH_Mesh>( sobj );
306 //isMesh = !mySrcMesh->_is_nil(); // EAP - it's sometimes necessary to copy to a new mesh
308 myDlg->setNewMeshEnabled( isMesh );
310 catch ( const SALOME::SALOME_Exception& S_ex ) {
311 SalomeApp_Tools::QtCatchCorbaException( S_ex );
318 SUIT_SelectionFilter* SMESHGUI_Make2DFrom3DOp::createFilter( const int /*theId*/ ) const
320 SMESHGUI_Make2DFrom3DOp* me = (SMESHGUI_Make2DFrom3DOp*) this;
322 QList<SUIT_SelectionFilter*> subFilters;
323 subFilters.append( & me->myMeshFilter );
324 subFilters.append( & me->myGroupFilter );
326 SUIT_SelectionFilter* f = new SMESH_LogicalFilter( subFilters, SMESH_LogicalFilter::LO_OR );
330 bool SMESHGUI_Make2DFrom3DOp::isValid( QString& msg ) const
332 if ( !dlg() ) return false;
334 // check if a mesh is selected
335 if ( !myDlg->hasSelection( SMESHGUI_Make2DFrom3DDlg::MeshOrGroups ))
337 msg = tr( "SMESH_ERR_NO_INPUT_MESH" );
341 dlg()->selectedObject( SMESHGUI_Make2DFrom3DDlg::MeshOrGroups, entries );
342 const bool isMeshSelected = ( !mySrcMesh->_is_nil() );
343 if ( isMeshSelected )
345 // only one mesh is allowed
346 if ( entries.size() > 1 ) {
347 msg = tr( "SMESH_TOO_MANY_MESHES" );
353 // check if only groups are selected
354 for ( int i = 0; i < entries.count(); ++i )
356 SMESH::SMESH_GroupBase_var grp;
357 if ( _PTR(SObject) sobj = SMESH::getStudy()->FindObjectID( entries[i].toUtf8().constData() ))
358 grp = SMESH::SObjectToInterface<SMESH::SMESH_GroupBase>( sobj );
359 if ( grp->_is_nil() ) {
360 msg = tr( "SMESH_NOT_ONLY_GROUPS" );
365 // check if the selected objects contains elements of required type
366 bool hasFaces = false, hasVolumes = false;
367 SMESH::Bnd_Dimension mode = myDlg->mode();
368 for ( int i = 0; i < entries.count(); ++i )
370 SMESH::SMESH_IDSource_var idSource;
371 if ( _PTR(SObject) sobj = SMESH::getStudy()->FindObjectID( entries[i].toUtf8().constData() ))
372 idSource = SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( sobj );
373 if ( !idSource->_is_nil() ) {
374 SMESH::array_of_ElementType_var types = idSource->GetTypes();
375 for ( int j = 0; j < (int) types->length(); ++j )
376 if ( types[j] == SMESH::VOLUME )
378 else if ( types[j] == SMESH::FACE )
382 if ( mode == SMESH::BND_2DFROM3D && !hasVolumes ) {
383 msg = tr( "SMESH_ERR_NO_3D_ELEMENTS" );
386 else if ( mode == SMESH::BND_1DFROM2D && !hasFaces ) {
387 msg = tr( "SMESH_ERR_NO_2D_ELEMENTS" );
391 // check if new mesh name is specified
392 if ( myDlg->needNewMesh() && myDlg->getNewMeshName().isEmpty() ) {
393 msg = tr( "SMESH_ERR_MESH_NAME_NOT_SPECIFIED" );
397 // check if group name is specified
398 if ( myDlg->needGroup() && myDlg->getGroupName().isEmpty() ) {
399 msg = tr( "SMESH_ERR_GRP_NAME_NOT_SPECIFIED" );
406 bool SMESHGUI_Make2DFrom3DOp::compute2DMesh( QStringList& theEntryList )
408 SUIT_OverrideCursor wc;
411 bool toCreateAllElements = false;
413 SMESH::Bnd_Dimension mode = myDlg->mode();
414 QString meshName = myDlg->needNewMesh() ? myDlg->getNewMeshName() : QString();
415 QString groupName = myDlg->needGroup() ? myDlg->getGroupName() : QString();
416 bool copyAll = myDlg->copySource();
419 dlg()->selectedObject( SMESHGUI_Make2DFrom3DDlg::MeshOrGroups, entries );
420 SMESH::ListOfIDSources_var groups = new SMESH::ListOfIDSources;
421 QString wrongGroups = "";
423 if ( mySrcMesh->_is_nil() ) // get selected groups, find groups of wrong type
426 int goodType = ( mode == SMESH::BND_2DFROM3D ? SMESH::VOLUME : SMESH::FACE );
427 groups->length( entries.count() );
428 for ( int i = 0; i < entries.count(); ++i )
430 _PTR(SObject) sobj = SMESH::getStudy()->FindObjectID( entries[i].toUtf8().constData() );
431 SMESH::SMESH_IDSource_var grp = SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( sobj );
432 SMESH::array_of_ElementType_var types = grp->GetTypes();
433 if ( types->length() < 1 || types[0] != goodType )
435 if ( !wrongGroups.isEmpty() )
437 wrongGroups += sobj->GetName().c_str();
441 groups[ nbGroups++ ] = grp;
444 groups->length( nbGroups );
445 mySrcMesh = groups[0]->GetMesh();
448 if ( !CORBA::is_nil( mySrcMesh ) ) {
449 SMESH::SMESH_MeshEditor_var aMeshEditor = mySrcMesh->GetMeshEditor();
450 SMESH::SMESH_Group_var newGrp;
451 SMESH::SMESH_Mesh_var newMesh;
452 CORBA::Long nbAdded = aMeshEditor->MakeBoundaryElements( mode,
453 groupName.toUtf8().constData(),
454 meshName.toUtf8().constData(),
460 QString msg = tr("NB_ADDED").arg( nbAdded );
461 if ( !wrongGroups.isEmpty() )
462 msg += ".\n" + tr("WRONG_GROUPS").arg( wrongGroups );
463 SUIT_MessageBox::information( myDlg, tr("SMESH_INFORMATION"), msg);
465 if ( !newMesh->_is_nil() ) {
466 if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( newMesh ) )
467 theEntryList.append( aSObject->GetID().c_str() );
471 for ( int i = 0; i < entries.count(); ++i )
472 if ( SMESH_Actor* actor = SMESH::FindActorByEntry( entries[i].toUtf8().constData() ))
474 actor->SetEntityMode( actor->GetEntityMode() | SMESH_Actor::eFaces );
475 SMESH::Update( actor->getIO(), actor->GetVisibility() );
477 SMESH::RepaintCurrentView();
485 bool SMESHGUI_Make2DFrom3DOp::onApply()
487 if ( SMESHGUI::isStudyLocked() )
491 if ( !isValid( msg ) ) {
494 SUIT_MessageBox::warning( myDlg, tr( "SMESH_ERROR" ), msg );
498 QStringList anEntryList;
501 res = compute2DMesh( anEntryList );
503 catch ( const SALOME::SALOME_Exception& S_ex ) {
504 SalomeApp_Tools::QtCatchCorbaException( S_ex );
510 SMESHGUI::Modified();
511 update( UF_ObjBrowser | UF_Model );
512 if( LightApp_Application* anApp =
513 dynamic_cast<LightApp_Application*>( SUIT_Session::session()->activeApplication() ) )
514 anApp->browseObjects( anEntryList, isApplyAndClose() );
515 myDlg->setNewMeshName( SMESH::UniqueName( "Mesh_1" ) );
516 myDlg->setGroupName( SMESH::UniqueName( "Group" ) );
519 SUIT_MessageBox::warning( myDlg, tr( "SMESH_ERROR" ), tr( "SMESH_OPERATION_FAILED" ) );