1 // Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
22 // SMESH SMESHGUI : GUI for SMESH component
23 // File : SMESHGUI_ExtrusionAlongPathDlg.cxx
24 // Author : Vadim SANDLER, Open CASCADE S.A.S.
27 #include "SMESHGUI_ExtrusionAlongPathDlg.h"
30 #include "SMESHGUI_Utils.h"
31 #include "SMESHGUI_VTKUtils.h"
32 #include "SMESHGUI_MeshUtils.h"
33 #include "SMESHGUI_SpinBox.h"
34 #include "SMESHGUI_IdValidator.h"
35 #include "SMESHGUI_FilterDlg.h"
37 #include <SMESH_Actor.h>
38 #include <SMESH_TypeFilter.hxx>
39 #include <SMESH_NumberFilter.hxx>
40 #include <SMESH_LogicalFilter.hxx>
42 #include <SMDS_Mesh.hxx>
44 // SALOME GEOM includes
47 // SALOME GUI includes
48 #include <SUIT_ResourceMgr.h>
49 #include <SUIT_OverrideCursor.h>
50 #include <SUIT_Desktop.h>
51 #include <SUIT_MessageBox.h>
52 #include <SUIT_Session.h>
54 #include <LightApp_Application.h>
55 #include <LightApp_SelectionMgr.h>
57 #include <SVTK_ViewWindow.h>
60 #include <BRep_Tool.hxx>
61 #include <TopoDS_Vertex.hxx>
63 #include <TColStd_MapOfInteger.hxx>
66 #include <QButtonGroup>
70 #include <QPushButton>
71 #include <QToolButton>
72 #include <QRadioButton>
74 #include <QListWidget>
75 #include <QVBoxLayout>
76 #include <QHBoxLayout>
77 #include <QGridLayout>
81 #include <SALOMEconfig.h>
82 #include CORBA_SERVER_HEADER(SMESH_Group)
83 #include CORBA_SERVER_HEADER(SMESH_MeshEditor)
88 class SMESHGUI_ExtrusionAlongPathDlg::SetBusy
91 SetBusy( SMESHGUI_ExtrusionAlongPathDlg* _dlg )
99 myDlg->myBusy = false;
103 SMESHGUI_ExtrusionAlongPathDlg* myDlg;
106 //=================================================================================
107 // function : SMESHGUI_ExtrusionAlongPathDlg()
108 // purpose : constructor
109 //=================================================================================
110 SMESHGUI_ExtrusionAlongPathDlg::SMESHGUI_ExtrusionAlongPathDlg( SMESHGUI* theModule )
111 : QDialog( SMESH::GetDesktop( theModule ) ),
112 mySMESHGUI( theModule ),
113 mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
116 SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI );
117 QPixmap edgeImage ( mgr->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
118 QPixmap faceImage ( mgr->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
119 QPixmap selectImage ( mgr->loadPixmap("SMESH", tr("ICON_SELECT")));
120 QPixmap addImage ( mgr->loadPixmap("SMESH", tr("ICON_APPEND")));
121 QPixmap removeImage ( mgr->loadPixmap("SMESH", tr("ICON_REMOVE")));
126 setAttribute( Qt::WA_DeleteOnClose, true );
127 setWindowTitle(tr("EXTRUSION_ALONG_PATH"));
128 setSizeGripEnabled(true);
130 QVBoxLayout* topLayout = new QVBoxLayout(this);
131 topLayout->setSpacing(SPACING);
132 topLayout->setMargin(MARGIN);
134 /***************************************************************/
135 // Elements type group box (1d / 2d elements)
136 ConstructorsBox = new QGroupBox(tr("SMESH_EXTRUSION"), this);
137 GroupConstructors = new QButtonGroup(this);
138 QHBoxLayout* ConstructorsBoxLayout = new QHBoxLayout(ConstructorsBox);
139 ConstructorsBoxLayout->setSpacing(SPACING); ConstructorsBoxLayout->setMargin(MARGIN);
141 Elements1dRB = new QRadioButton(ConstructorsBox);
142 Elements1dRB->setIcon(edgeImage);
143 Elements2dRB = new QRadioButton(ConstructorsBox);
144 Elements2dRB->setIcon(faceImage);
145 Elements1dRB->setChecked(true);
148 ConstructorsBoxLayout->addWidget(Elements1dRB);
149 ConstructorsBoxLayout->addWidget(Elements2dRB);
150 GroupConstructors->addButton(Elements1dRB, 0);
151 GroupConstructors->addButton(Elements2dRB, 1);
153 /***************************************************************/
154 // Arguments group box
155 GroupArguments = new QGroupBox(tr("EXTRUSION_1D"), this);
156 QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments);
157 GroupArgumentsLayout->setSpacing(SPACING); GroupArgumentsLayout->setMargin(MARGIN);
159 myIdValidator = new SMESHGUI_IdValidator(this);
161 // Controls for elements selection
162 ElementsLab = new QLabel(tr("SMESH_ID_ELEMENTS"), GroupArguments);
164 SelectElementsButton = new QToolButton(GroupArguments);
165 SelectElementsButton->setIcon(selectImage);
167 ElementsLineEdit = new QLineEdit(GroupArguments);
168 ElementsLineEdit->setValidator(myIdValidator);
169 myFilterBtn = new QPushButton( tr( "SMESH_BUT_FILTER" ), GroupArguments );
170 connect(myFilterBtn, SIGNAL(clicked()), this, SLOT(setFilters()));
172 // Controls for the whole mesh selection
173 MeshCheck = new QCheckBox(tr("SMESH_SELECT_WHOLE_MESH"), GroupArguments);
175 // Controls for path selection
176 PathGrp = new QGroupBox(tr("SMESH_PATH"), GroupArguments);
177 QGridLayout* PathGrpLayout = new QGridLayout(PathGrp);
178 PathGrpLayout->setSpacing(SPACING); PathGrpLayout->setMargin(MARGIN);
180 // Controls for path mesh selection
181 QLabel* PathMeshLab = new QLabel(tr("SMESH_PATH_MESH"), PathGrp);
183 SelectPathMeshButton = new QToolButton(PathGrp);
184 SelectPathMeshButton->setIcon(selectImage);
186 PathMeshLineEdit = new QLineEdit(PathGrp);
187 PathMeshLineEdit->setReadOnly(true);
189 // Controls for path starting point selection
190 QLabel* StartPointLab = new QLabel(tr("SMESH_PATH_START"), PathGrp);
192 SelectStartPointButton = new QToolButton(PathGrp);
193 SelectStartPointButton->setIcon(selectImage);
195 StartPointLineEdit = new QLineEdit(PathGrp);
196 StartPointLineEdit->setValidator(new QIntValidator(this));
199 PathGrpLayout->addWidget(PathMeshLab, 0, 0);
200 PathGrpLayout->addWidget(SelectPathMeshButton, 0, 1);
201 PathGrpLayout->addWidget(PathMeshLineEdit, 0, 2);
202 PathGrpLayout->addWidget(StartPointLab, 1, 0);
203 PathGrpLayout->addWidget(SelectStartPointButton, 1, 1);
204 PathGrpLayout->addWidget(StartPointLineEdit, 1, 2);
206 BasePointGrp = new QGroupBox(tr("SMESH_BASE_POINT"), GroupArguments);
207 BasePointGrp->setCheckable(true);
208 BasePointGrp->setChecked(false);
209 QHBoxLayout* BasePointGrpLayout = new QHBoxLayout(BasePointGrp);
210 BasePointGrpLayout->setSpacing(SPACING); BasePointGrpLayout->setMargin(MARGIN);
212 SelectBasePointButton = new QToolButton(BasePointGrp);
213 SelectBasePointButton->setIcon(selectImage);
215 QLabel* XLab = new QLabel(tr("SMESH_X"), BasePointGrp);
216 XSpin = new SMESHGUI_SpinBox(BasePointGrp);
217 QLabel* YLab = new QLabel(tr("SMESH_Y"), BasePointGrp);
218 YSpin = new SMESHGUI_SpinBox(BasePointGrp);
219 QLabel* ZLab = new QLabel(tr("SMESH_Z"), BasePointGrp);
220 ZSpin = new SMESHGUI_SpinBox(BasePointGrp);
223 BasePointGrpLayout->addWidget(SelectBasePointButton);
224 BasePointGrpLayout->addWidget(XLab);
225 BasePointGrpLayout->addWidget(XSpin);
226 BasePointGrpLayout->addWidget(YLab);
227 BasePointGrpLayout->addWidget(YSpin);
228 BasePointGrpLayout->addWidget(ZLab);
229 BasePointGrpLayout->addWidget(ZSpin);
231 AnglesGrp = new QGroupBox(tr("SMESH_ANGLES"), GroupArguments);
232 AnglesGrp->setCheckable(true);
233 AnglesGrp->setChecked(false);
234 QGridLayout* AnglesGrpLayout = new QGridLayout(AnglesGrp);
235 AnglesGrpLayout->setSpacing(SPACING); AnglesGrpLayout->setMargin(MARGIN);
237 AnglesList = new QListWidget(AnglesGrp);
238 AnglesList->setSelectionMode(QListWidget::ExtendedSelection);
240 AddAngleButton = new QToolButton(AnglesGrp);
241 AddAngleButton->setIcon(addImage);
243 RemoveAngleButton = new QToolButton(AnglesGrp);
244 RemoveAngleButton->setIcon(removeImage);
246 AngleSpin = new SMESHGUI_SpinBox(AnglesGrp);
248 LinearAnglesCheck = new QCheckBox(tr("LINEAR_ANGLES"), AnglesGrp);
251 AnglesGrpLayout->addWidget(AnglesList, 0, 0, 4, 1);
252 AnglesGrpLayout->addWidget(AddAngleButton, 0, 1);
253 AnglesGrpLayout->addWidget(RemoveAngleButton, 2, 1);
254 AnglesGrpLayout->addWidget(AngleSpin, 0, 2);
255 AnglesGrpLayout->addWidget(LinearAnglesCheck, 4, 0);
256 AnglesGrpLayout->setRowMinimumHeight(1, 10);
257 AnglesGrpLayout->setRowStretch(3, 10);
259 // CheckBox for groups generation
260 MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments);
261 MakeGroupsCheck->setChecked(true);
264 GroupArgumentsLayout->addWidget(ElementsLab, 0, 0);
265 GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
266 GroupArgumentsLayout->addWidget(ElementsLineEdit, 0, 2);
267 GroupArgumentsLayout->addWidget(myFilterBtn, 0, 3);
268 GroupArgumentsLayout->addWidget(MeshCheck, 1, 0, 1, 4);
269 GroupArgumentsLayout->addWidget(PathGrp, 2, 0, 1, 4);
270 GroupArgumentsLayout->addWidget(BasePointGrp, 3, 0, 1, 4);
271 GroupArgumentsLayout->addWidget(AnglesGrp, 4, 0, 1, 4);
272 GroupArgumentsLayout->addWidget(MakeGroupsCheck, 5, 0, 1, 4);
274 /***************************************************************/
275 // common buttons group box
276 GroupButtons = new QGroupBox(this);
277 QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
278 GroupButtonsLayout->setSpacing(SPACING); GroupButtonsLayout->setMargin(MARGIN);
280 OkButton = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
281 OkButton->setAutoDefault(true);
282 OkButton->setDefault(true);
284 ApplyButton = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
285 ApplyButton->setAutoDefault(true);
287 CloseButton = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
288 CloseButton->setAutoDefault(true);
290 HelpButton = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
291 HelpButton->setAutoDefault(true);
294 GroupButtonsLayout->addWidget(OkButton);
295 GroupButtonsLayout->addSpacing(10);
296 GroupButtonsLayout->addWidget(ApplyButton);
297 GroupButtonsLayout->addSpacing(10);
298 GroupButtonsLayout->addStretch();
299 GroupButtonsLayout->addWidget(CloseButton);
300 GroupButtonsLayout->addWidget(HelpButton);
302 /***************************************************************/
304 topLayout->addWidget(ConstructorsBox);
305 topLayout->addWidget(GroupArguments);
306 topLayout->addWidget(GroupButtons);
308 /***************************************************************/
310 XSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
311 YSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
312 ZSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
313 AngleSpin->RangeStepAndValidator(-180.0, 180.0, 5.0, "angle_precision");
315 mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
317 mySMESHGUI->SetActiveDialogBox(this);
319 // Costruction of the logical filter for the elements: mesh/sub-mesh/group
320 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH);
321 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP);
323 QList<SUIT_SelectionFilter*> aListOfFilters;
324 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
325 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
327 myElementsFilter = new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
328 //myPathMeshFilter = new SMESH_TypeFilter (MESH);
329 myPathMeshFilter = new SMESH_TypeFilter(MESHorSUBMESH);
331 myHelpFileName = "extrusion_along_path_page.html";
335 /***************************************************************/
336 // signals-slots connections
337 connect(OkButton, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
338 connect(CloseButton, SIGNAL(clicked()), this, SLOT(reject()));
339 connect(ApplyButton, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
340 connect(HelpButton, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
342 connect(AddAngleButton, SIGNAL(clicked()), this, SLOT(OnAngleAdded()));
343 connect(RemoveAngleButton, SIGNAL(clicked()), this, SLOT(OnAngleRemoved()));
345 connect(GroupConstructors, SIGNAL(buttonClicked(int)), SLOT(ConstructorsClicked(int)));
347 connect(SelectElementsButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
348 connect(SelectPathMeshButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
349 connect(SelectStartPointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
350 connect(SelectBasePointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
352 connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
353 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
354 connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(reject()));
356 connect(ElementsLineEdit, SIGNAL(textChanged(const QString&)),
357 SLOT(onTextChange(const QString&)));
358 connect(StartPointLineEdit, SIGNAL(textChanged(const QString&)),
359 SLOT(onTextChange(const QString&)));
361 connect(MeshCheck, SIGNAL(toggled(bool)), SLOT(onSelectMesh()));
363 AnglesList->installEventFilter(this);
364 ElementsLineEdit->installEventFilter(this);
365 StartPointLineEdit->installEventFilter(this);
366 XSpin->editor()->installEventFilter(this);
367 YSpin->editor()->installEventFilter(this);
368 ZSpin->editor()->installEventFilter(this);
371 //=================================================================================
372 // function : ~SMESHGUI_ExtrusionAlongPathDlg()
373 // purpose : destructor
374 //=================================================================================
375 SMESHGUI_ExtrusionAlongPathDlg::~SMESHGUI_ExtrusionAlongPathDlg()
377 // no need to delete child widgets, Qt does it all for us
378 if ( myFilterDlg != 0 ) {
379 myFilterDlg->setParent( 0 );
384 //=================================================================================
386 // purpose : initialization
387 //=================================================================================
388 void SMESHGUI_ExtrusionAlongPathDlg::Init (bool ResetControls)
391 myEditCurrentArgument = 0;
393 myMesh = SMESH::SMESH_Mesh::_nil();
394 myIDSource = SMESH::SMESH_IDSource::_nil();
396 myPath = SMESH::SMESH_IDSource::_nil();
398 ElementsLineEdit->clear();
399 PathMeshLineEdit->clear();
400 StartPointLineEdit->clear();
403 XSpin->SetValue(0.0);
404 YSpin->SetValue(0.0);
405 ZSpin->SetValue(0.0);
407 AngleSpin->SetValue(45);
408 MeshCheck->setChecked(false);
409 ConstructorsClicked(0);
412 SetEditCurrentArgument(0);
415 //=================================================================================
416 // function : ConstructorsClicked()
417 // purpose : Called when user changes type of elements (1d / 2d)
418 //=================================================================================
419 void SMESHGUI_ExtrusionAlongPathDlg::ConstructorsClicked (int type)
421 if (myType == type) return;
423 disconnect(mySelectionMgr, 0, this, 0);
426 GroupArguments->setTitle(tr("EXTRUSION_1D"));
428 GroupArguments->setTitle(tr("EXTRUSION_2D"));
430 // clear elements ID list
431 if (!MeshCheck->isChecked()) {
432 ElementsLineEdit->clear();
434 // set selection mode if necessary
435 if (myEditCurrentArgument == ElementsLineEdit) {
436 mySelectionMgr->clearSelected();
437 mySelectionMgr->clearFilters();
438 SMESH::SetPickable();
440 SMESH::SetPointRepresentation(false);
441 if (MeshCheck->isChecked()) {
442 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
443 aViewWindow->SetSelectionMode(ActorSelection);
444 mySelectionMgr->installFilter(myElementsFilter);
448 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
449 aViewWindow->SetSelectionMode(EdgeSelection);
453 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
454 aViewWindow->SetSelectionMode(FaceSelection);
458 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
463 //=================================================================================
464 // function : ClickOnApply()
465 // purpose : Called when user presses <Apply> button
466 //=================================================================================
467 bool SMESHGUI_ExtrusionAlongPathDlg::ClickOnApply()
469 if (mySMESHGUI->isActiveStudyLocked())
472 //if (myMesh->_is_nil() || MeshCheck->isChecked() && myIDSource->_is_nil() ||
473 // !myMeshActor || myPathMesh->_is_nil() || myPathShape->_is_nil())
474 if ( myMesh->_is_nil() || MeshCheck->isChecked() && myIDSource->_is_nil() ||
475 /*!myMeshActor ||*/ myPath->_is_nil() )
481 SMESH::long_array_var anElementsId = new SMESH::long_array;
483 if (!MeshCheck->isChecked()) {
484 // If "Select whole mesh, submesh or group" check box is off ->
485 // use only elements of given type selected by user
489 aMesh = myMeshActor->GetObject()->GetMesh();
492 QStringList aListElementsId = ElementsLineEdit->text().split(" ", QString::SkipEmptyParts);
493 anElementsId = new SMESH::long_array;
494 anElementsId->length(aListElementsId.count());
497 for (int i = 0; i < aListElementsId.count(); i++) {
498 long ind = aListElementsId[ i ].toLong(&bOk);
500 const SMDS_MeshElement* e = aMesh->FindElement(ind);
502 bool typeMatch = Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge ||
503 Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face;
505 anElementsId[ j++ ] = ind;
509 anElementsId->length(j);
512 if (anElementsId->length() <= 0) {
517 if (StartPointLineEdit->text().trimmed().isEmpty()) {
522 long aNodeStart = StartPointLineEdit->text().toLong(&bOk);
527 QStringList aParameters;
530 SMESH::double_array_var anAngles = new SMESH::double_array;
531 if (AnglesGrp->isChecked()) {
532 anAngles->length(myAnglesList.count());
534 for (int i = 0; i < myAnglesList.count(); i++) {
535 double angle = myAnglesList[i];
536 anAngles[ j++ ] = angle*PI/180;
537 aParameters << AnglesList->item(i)->text();
543 SMESH::PointStruct aBasePoint;
544 if (BasePointGrp->isChecked()) {
545 aBasePoint.x = XSpin->GetValue();
546 aBasePoint.y = YSpin->GetValue();
547 aBasePoint.z = ZSpin->GetValue();
550 aParameters << XSpin->text();
551 aParameters << YSpin->text();
552 aParameters << ZSpin->text();
555 SUIT_OverrideCursor wc;
556 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
557 //if ( LinearAnglesCheck->isChecked() ) {
558 // anAngles = aMeshEditor->LinearAnglesVariation( myPathMesh, myPathShape, anAngles );
561 SMESH::SMESH_MeshEditor::Extrusion_Error retVal;
563 if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ) {
564 if( MeshCheck->isChecked() ) {
565 if( GetConstructorId() == 0 )
566 SMESH::ListOfGroups_var groups =
567 aMeshEditor->ExtrusionAlongPathObject1DMakeGroups(myIDSource, myPathMesh,
568 myPathShape, aNodeStart,
569 AnglesGrp->isChecked(), anAngles,
570 BasePointGrp->isChecked(), aBasePoint, retVal);
572 SMESH::ListOfGroups_var groups =
573 aMeshEditor->ExtrusionAlongPathObject2DMakeGroups(myIDSource, myPathMesh,
574 myPathShape, aNodeStart,
575 AnglesGrp->isChecked(), anAngles,
576 BasePointGrp->isChecked(), aBasePoint, retVal);
579 SMESH::ListOfGroups_var groups =
580 aMeshEditor->ExtrusionAlongPathMakeGroups(anElementsId, myPathMesh,
581 myPathShape, aNodeStart,
582 AnglesGrp->isChecked(), anAngles,
583 BasePointGrp->isChecked(), aBasePoint, retVal);
586 if( MeshCheck->isChecked() ) {
587 if( GetConstructorId() == 0 )
588 retVal = aMeshEditor->ExtrusionAlongPathObject1D(myIDSource, myPathMesh,
589 myPathShape, aNodeStart,
590 AnglesGrp->isChecked(), anAngles,
591 BasePointGrp->isChecked(), aBasePoint);
593 retVal = aMeshEditor->ExtrusionAlongPathObject2D(myIDSource, myPathMesh,
594 myPathShape, aNodeStart,
595 AnglesGrp->isChecked(), anAngles,
596 BasePointGrp->isChecked(), aBasePoint);
599 retVal = aMeshEditor->ExtrusionAlongPath(anElementsId, myPathMesh,
600 myPathShape, aNodeStart,
601 AnglesGrp->isChecked(), anAngles,
602 BasePointGrp->isChecked(), aBasePoint);
606 bool NeedGroups = ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() );
607 SMESH::ElementType ElemType = SMESH::FACE;
608 if( GetConstructorId() == 0 )
609 ElemType = SMESH::EDGE;
610 if( !MeshCheck->isChecked() ) {
611 SMESH::ListOfGroups_var groups =
612 aMeshEditor->ExtrusionAlongPathX(anElementsId, myPath, aNodeStart, AnglesGrp->isChecked(),
613 anAngles, LinearAnglesCheck->isChecked(),
614 BasePointGrp->isChecked(), aBasePoint,
615 NeedGroups, ElemType, retVal);
618 SMESH::ListOfGroups_var groups =
619 aMeshEditor->ExtrusionAlongPathObjX(myIDSource, myPath, aNodeStart, AnglesGrp->isChecked(),
620 anAngles, LinearAnglesCheck->isChecked(),
621 BasePointGrp->isChecked(), aBasePoint,
622 NeedGroups, ElemType, retVal);
626 if( retVal == SMESH::SMESH_MeshEditor::EXTR_OK )
627 myMesh->SetParameters( aParameters.join(":").toLatin1().constData() );
632 case SMESH::SMESH_MeshEditor::EXTR_NO_ELEMENTS:
633 SUIT_MessageBox::warning(this,
635 tr("NO_ELEMENTS_SELECTED"));
637 case SMESH::SMESH_MeshEditor::EXTR_PATH_NOT_EDGE:
638 SUIT_MessageBox::warning(this,
640 tr("SELECTED_PATH_IS_NOT_EDGE"));
642 case SMESH::SMESH_MeshEditor::EXTR_BAD_PATH_SHAPE:
643 SUIT_MessageBox::warning(this,
645 tr("BAD_SHAPE_TYPE"));
647 case SMESH::SMESH_MeshEditor::EXTR_BAD_STARTING_NODE:
648 SUIT_MessageBox::warning(this,
650 tr("EXTR_BAD_STARTING_NODE"));
652 case SMESH::SMESH_MeshEditor::EXTR_BAD_ANGLES_NUMBER:
653 SUIT_MessageBox::warning(this,
655 tr("WRONG_ANGLES_NUMBER"));
657 case SMESH::SMESH_MeshEditor::EXTR_CANT_GET_TANGENT:
658 SUIT_MessageBox::warning(this,
660 tr("CANT_GET_TANGENT"));
662 case SMESH::SMESH_MeshEditor::EXTR_OK:
669 //mySelectionMgr->clearSelected();
671 SMESH::Update( myMeshActor->getIO(), myMeshActor->GetVisibility() );
673 if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() )
674 mySMESHGUI->updateObjBrowser(true); // new groups may appear
675 //SMESH::UpdateView();
677 ConstructorsClicked(GetConstructorId());
681 //=================================================================================
682 // function : ClickOnOk()
683 // purpose : Called when user presses <OK> button
684 //=================================================================================
685 void SMESHGUI_ExtrusionAlongPathDlg::ClickOnOk()
691 //=================================================================================
692 // function : ClickOnHelp()
694 //=================================================================================
695 void SMESHGUI_ExtrusionAlongPathDlg::ClickOnHelp()
697 LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
699 app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
703 platform = "winapplication";
705 platform = "application";
707 SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
708 tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
709 arg(app->resourceMgr()->stringValue("ExternalBrowser",
711 arg(myHelpFileName));
715 //=================================================================================
716 // function : reject()
717 // purpose : Called when dialog box is closed
718 //=================================================================================
719 void SMESHGUI_ExtrusionAlongPathDlg::reject()
721 disconnect(mySelectionMgr, 0, this, 0);
722 mySelectionMgr->clearFilters();
723 //mySelectionMgr->clearSelected();
724 if (SMESH::GetCurrentVtkView()) {
725 SMESH::RemoveFilters(); // PAL6938 -- clean all mesh entity filters
726 SMESH::SetPointRepresentation(false);
727 SMESH::SetPickable();
729 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
730 aViewWindow->SetSelectionMode(ActorSelection);
731 mySMESHGUI->ResetState();
735 //=======================================================================
736 // function : onTextChange()
738 //=======================================================================
739 void SMESHGUI_ExtrusionAlongPathDlg::onTextChange (const QString& theNewText)
741 QLineEdit* send = (QLineEdit*)sender();
749 if (send != StartPointLineEdit && send != ElementsLineEdit)
750 send = ElementsLineEdit;
752 if (send == ElementsLineEdit && myEditCurrentArgument == ElementsLineEdit) {
753 // hilight entered elements
754 SMDS_Mesh* aMesh = 0;
756 aMesh = myMeshActor->GetObject()->GetMesh();
759 //mySelectionMgr->clearSelected();
760 //mySelectionMgr->AddIObject(myMeshActor->getIO());
762 aList.Append(myMeshActor->getIO());
763 mySelectionMgr->setSelectedObjects(aList, false);
765 QStringList aListId = theNewText.split(" ", QString::SkipEmptyParts);
767 const Handle(SALOME_InteractiveObject)& anIO = myMeshActor->getIO();
768 TColStd_MapOfInteger newIndices;
769 for (int i = 0; i < aListId.count(); i++) {
770 long ind = aListId[ i ].toLong(&bOk);
772 const SMDS_MeshElement* e = aMesh->FindElement(ind);
774 // check also type of element
775 bool typeMatch = Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge ||
776 Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face;
778 newIndices.Add(e->GetID());
782 mySelector->AddOrRemoveIndex(anIO, newIndices, false);
783 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
784 aViewWindow->highlight( anIO, true, true );
787 else if (send == StartPointLineEdit &&
788 myEditCurrentArgument == StartPointLineEdit) {
789 if (!myPath->_is_nil()) {
790 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPath);
791 SMDS_Mesh* aMesh = 0;
793 aMesh = aPathActor->GetObject()->GetMesh();
795 //mySelectionMgr->clearSelected();
796 //mySelectionMgr->AddIObject(aPathActor->getIO());
798 aList.Append(aPathActor->getIO());
799 mySelectionMgr->setSelectedObjects(aList, false);
802 long ind = theNewText.toLong(&bOk);
804 const SMDS_MeshNode* n = aMesh->FindNode(ind);
806 //if (!mySelectionMgr->IsIndexSelected(aPathActor->getIO(), n->GetID())) {
807 TColStd_MapOfInteger newIndices;
808 newIndices.Add(n->GetID());
809 mySelector->AddOrRemoveIndex( aPathActor->getIO(), newIndices, false );
810 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
811 aViewWindow->highlight( aPathActor->getIO(), true, true );
819 //=================================================================================
820 // function : SelectionIntoArgument()
821 // purpose : Called when selection as changed or other case
822 //=================================================================================
823 void SMESHGUI_ExtrusionAlongPathDlg::SelectionIntoArgument()
827 // return if dialog box is inactive
828 if (!GroupButtons->isEnabled())
831 // selected objects count
832 const SALOME_ListIO& aList = mySelector->StoredIObjects();
833 int nbSel = aList.Extent();
840 if (myEditCurrentArgument == ElementsLineEdit) {
841 // we are now selecting mesh elements (or whole mesh/submesh/group)
843 ElementsLineEdit->clear();
844 myMesh = SMESH::SMESH_Mesh::_nil();
845 myIDSource = SMESH::SMESH_IDSource::_nil();
848 // try to get mesh from selection
849 Handle(SALOME_InteractiveObject) IO = aList.First();
850 myMesh = SMESH::GetMeshByIO(IO);
851 if (myMesh->_is_nil())
854 // MakeGroups is available if there are groups
855 if ( myMesh->NbGroups() == 0 ) {
856 MakeGroupsCheck->setChecked(false);
857 MakeGroupsCheck->setEnabled(false);
859 MakeGroupsCheck->setEnabled(true);
862 myMeshActor = SMESH::FindActorByObject(myMesh);
863 if (!myMeshActor && !MeshCheck->isChecked())
866 if (MeshCheck->isChecked()) {
867 // If "Select whole mesh, submesh or group" check box is on ->
868 // get ID source and put it's name to the edit box
870 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
872 myIDSource = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
873 ElementsLineEdit->setText(aString);
875 // If "Select whole mesh, submesh or group" check box is off ->
876 // try to get selected elements IDs
878 //int aNbUnits = SMESH::GetNameOfSelectedElements(mySelectionMgr, aString);
879 SMESH::GetNameOfSelectedElements(mySelector, IO, aString);
880 ElementsLineEdit->setText(aString);
883 else if (myEditCurrentArgument == PathMeshLineEdit) {
884 // we are now selecting path mesh
886 PathMeshLineEdit->clear();
887 myPath = SMESH::SMESH_IDSource::_nil();
888 StartPointLineEdit->clear();
890 // try to get mesh from selection
891 Handle(SALOME_InteractiveObject) IO = aList.First();
892 myPath = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
893 if( myPath->_is_nil() )
897 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
898 PathMeshLineEdit->setText(aString);
900 else if (myEditCurrentArgument == StartPointLineEdit) {
901 // we are now selecting start point of path
903 StartPointLineEdit->clear();
905 // return if path mesh or path shape is not yet selected
906 if( myPath->_is_nil() )
909 // try to get shape from selection
910 Handle(SALOME_InteractiveObject) IO = aList.First();
912 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPath);
917 int aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, aPathActor->getIO(), aString);
919 StartPointLineEdit->setText(aString.trimmed());
921 } else if (myEditCurrentArgument == XSpin) {
922 // we are now selecting base point
923 // reset is not performed here!
925 // return if is not enabled
926 if (!BasePointGrp->isChecked())
929 // try to get shape from selection
930 Handle(SALOME_InteractiveObject) IO = aList.First();
932 // check if geom vertex is selected
933 GEOM::GEOM_Object_var aGeomObj = SMESH::IObjectToInterface<GEOM::GEOM_Object>(IO);
934 TopoDS_Vertex aVertex;
935 if (!aGeomObj->_is_nil()) {
936 if (aGeomObj->IsShape() && GEOMBase::GetShape(aGeomObj, aVertex) && !aVertex.IsNull()) {
937 gp_Pnt aPnt = BRep_Tool::Pnt(aVertex);
938 XSpin->SetValue(aPnt.X());
939 YSpin->SetValue(aPnt.Y());
940 ZSpin->SetValue(aPnt.Z());
945 // check if smesh node is selected
946 SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO(IO);
947 if (aMesh->_is_nil())
951 int aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, myMeshActor->getIO(), aString);
952 // return if more than one node is selected
956 SMESH_Actor* aMeshActor = SMESH::FindActorByObject(aMesh);
960 SMDS_Mesh* mesh = aMeshActor->GetObject()->GetMesh();
964 const SMDS_MeshNode* n = mesh->FindNode(aString.toLong());
968 XSpin->SetValue(n->X());
969 YSpin->SetValue(n->Y());
970 ZSpin->SetValue(n->Z());
974 //=================================================================================
975 // function : SetEditCurrentArgument()
977 //=================================================================================
978 void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument()
980 QToolButton* send = (QToolButton*)sender();
981 if (send != SelectElementsButton &&
982 send != SelectPathMeshButton &&
983 send != SelectStartPointButton &&
984 send != SelectBasePointButton)
986 SetEditCurrentArgument(send);
989 //=================================================================================
990 // function : SetEditCurrentArgument()
992 //=================================================================================
993 void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument (QToolButton* button)
995 disconnect(mySelectionMgr, 0, this, 0);
996 // mySelectionMgr->clearSelected();
997 mySelectionMgr->clearFilters();
998 SMESH::SetPickable();
1000 if (button == SelectElementsButton) {
1001 myEditCurrentArgument = ElementsLineEdit;
1002 SMESH::SetPointRepresentation(false);
1003 if (MeshCheck->isChecked()) {
1004 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1005 aViewWindow->SetSelectionMode(ActorSelection);
1006 mySelectionMgr->installFilter(myElementsFilter);
1008 if (Elements1dRB->isChecked())
1010 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1011 aViewWindow->SetSelectionMode(EdgeSelection);
1013 else if (Elements2dRB->isChecked())
1015 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1016 aViewWindow->SetSelectionMode(FaceSelection);
1019 } else if (button == SelectPathMeshButton) {
1020 myEditCurrentArgument = PathMeshLineEdit;
1021 SMESH::SetPointRepresentation(false);
1022 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1023 aViewWindow->SetSelectionMode(ActorSelection);
1024 mySelectionMgr->installFilter(myPathMeshFilter);
1026 else if (button == SelectStartPointButton) {
1027 myEditCurrentArgument = StartPointLineEdit;
1028 //if (!myPathMesh->_is_nil()) {
1029 if (!myPath->_is_nil()) {
1030 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPath);
1032 SMESH::SetPointRepresentation(true);
1033 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1034 aViewWindow->SetSelectionMode(NodeSelection);
1035 SMESH::SetPickable(aPathActor);
1039 else if (button == SelectBasePointButton) {
1040 myEditCurrentArgument = XSpin;
1041 SMESH::SetPointRepresentation(true);
1042 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1043 aViewWindow->SetSelectionMode(NodeSelection);
1045 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter(MESHorSUBMESH);
1046 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter(GROUP);
1047 SMESH_NumberFilter* aVertexFilter = new SMESH_NumberFilter ("GEOM", TopAbs_SHAPE,
1049 QList<SUIT_SelectionFilter*> aListOfFilters;
1050 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
1051 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
1052 if (aVertexFilter) aListOfFilters.append(aVertexFilter);
1054 mySelectionMgr->installFilter(new SMESH_LogicalFilter
1055 (aListOfFilters, SMESH_LogicalFilter::LO_OR));
1058 if (myEditCurrentArgument && !myEditCurrentArgument->hasFocus())
1059 myEditCurrentArgument->setFocus();
1061 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
1062 SelectionIntoArgument();
1065 //=================================================================================
1066 // function : DeactivateActiveDialog()
1067 // purpose : Deactivates this dialog
1068 //=================================================================================
1069 void SMESHGUI_ExtrusionAlongPathDlg::DeactivateActiveDialog()
1071 if (ConstructorsBox->isEnabled()) {
1072 ConstructorsBox->setEnabled(false);
1073 GroupArguments->setEnabled(false);
1074 GroupButtons->setEnabled(false);
1075 mySMESHGUI->ResetState();
1076 mySMESHGUI->SetActiveDialogBox(0);
1080 //=================================================================================
1081 // function : ActivateThisDialog()
1082 // purpose : Activates this dialog
1083 //=================================================================================
1084 void SMESHGUI_ExtrusionAlongPathDlg::ActivateThisDialog()
1086 // Emit a signal to deactivate the active dialog
1087 mySMESHGUI->EmitSignalDeactivateDialog();
1088 ConstructorsBox->setEnabled(true);
1089 GroupArguments->setEnabled(true);
1090 GroupButtons->setEnabled(true);
1092 mySMESHGUI->SetActiveDialogBox(this);
1094 ConstructorsClicked(GetConstructorId());
1095 SelectionIntoArgument();
1098 //=================================================================================
1099 // function : enterEvent()
1100 // purpose : Mouse enter event
1101 //=================================================================================
1102 void SMESHGUI_ExtrusionAlongPathDlg::enterEvent (QEvent*)
1104 if (!ConstructorsBox->isEnabled())
1105 ActivateThisDialog();
1108 //=======================================================================
1109 // function : onSelectMesh()
1111 //=======================================================================
1112 void SMESHGUI_ExtrusionAlongPathDlg::onSelectMesh()
1114 bool toSelectMesh = MeshCheck->isChecked();
1116 ElementsLineEdit->setReadOnly(toSelectMesh);
1117 ElementsLineEdit->setValidator(toSelectMesh ? 0 : myIdValidator);
1118 ElementsLab->setText(toSelectMesh ? tr("SMESH_NAME") : tr("SMESH_ID_ELEMENTS"));
1119 ElementsLineEdit->clear();
1120 myFilterBtn->setEnabled(!toSelectMesh);
1122 SetEditCurrentArgument(SelectElementsButton);
1125 //=================================================================================
1126 // function : GetConstructorId()
1128 //=================================================================================
1129 int SMESHGUI_ExtrusionAlongPathDlg::GetConstructorId()
1131 return GroupConstructors->checkedId();
1134 //=======================================================================
1135 // function : OnAngleAdded()
1136 // purpose : Called when user adds angle to the list
1137 //=======================================================================
1138 void SMESHGUI_ExtrusionAlongPathDlg::OnAngleAdded()
1141 if( !AngleSpin->isValid( msg, true ) ) {
1142 QString str( tr( "SMESH_INCORRECT_INPUT" ) );
1143 if ( !msg.isEmpty() )
1145 SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str );
1148 AnglesList->addItem(AngleSpin->text());
1149 myAnglesList.append(AngleSpin->GetValue());
1151 updateLinearAngles();
1154 //=======================================================================
1155 // function : OnAngleRemoved()
1156 // purpose : Called when user removes angle(s) from the list
1157 //=======================================================================
1158 void SMESHGUI_ExtrusionAlongPathDlg::OnAngleRemoved()
1160 QList<QListWidgetItem*> aList = AnglesList->selectedItems();
1161 QListWidgetItem* anItem;
1162 foreach(anItem, aList) {
1163 myAnglesList.removeAt(AnglesList->row(anItem));
1167 updateLinearAngles();
1170 //=================================================================================
1171 // function : eventFilter()
1172 // purpose : event filter ???
1173 //=================================================================================
1174 bool SMESHGUI_ExtrusionAlongPathDlg::eventFilter (QObject* object, QEvent* event)
1176 if (event->type() == QEvent::KeyPress) {
1177 QKeyEvent* ke = (QKeyEvent*)event;
1178 if (object == AnglesList) {
1179 if (ke->key() == Qt::Key_Delete)
1183 else if (event->type() == QEvent::FocusIn) {
1184 if (object == ElementsLineEdit) {
1185 if (myEditCurrentArgument != ElementsLineEdit)
1186 SetEditCurrentArgument(SelectElementsButton);
1188 else if (object == StartPointLineEdit) {
1189 if (myEditCurrentArgument != StartPointLineEdit)
1190 SetEditCurrentArgument(SelectStartPointButton);
1192 else if (object == XSpin->editor() || object == YSpin->editor() || object == ZSpin->editor()) {
1193 if (myEditCurrentArgument != XSpin)
1194 SetEditCurrentArgument(SelectBasePointButton);
1197 return QDialog::eventFilter(object, event);
1200 //=================================================================================
1201 // function : keyPressEvent()
1203 //=================================================================================
1204 void SMESHGUI_ExtrusionAlongPathDlg::keyPressEvent( QKeyEvent* e )
1206 QDialog::keyPressEvent( e );
1207 if ( e->isAccepted() )
1210 if ( e->key() == Qt::Key_F1 ) {
1216 //=================================================================================
1217 // function : setFilters()
1218 // purpose : SLOT. Called when "Filter" button pressed.
1219 //=================================================================================
1220 void SMESHGUI_ExtrusionAlongPathDlg::setFilters()
1222 if(myMesh->_is_nil()) {
1223 SUIT_MessageBox::critical(this,
1225 tr("NO_MESH_SELECTED"));
1231 types.append( SMESH::EDGE );
1232 types.append( SMESH::FACE );
1233 myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, types );
1235 myFilterDlg->Init( Elements1dRB->isChecked() ? SMESH::EDGE : SMESH::FACE );
1237 myFilterDlg->SetSelection();
1238 myFilterDlg->SetMesh( myMesh );
1239 myFilterDlg->SetSourceWg( ElementsLineEdit );
1241 myFilterDlg->show();
1244 //=================================================================================
1245 // function : isValid
1247 //=================================================================================
1248 bool SMESHGUI_ExtrusionAlongPathDlg::isValid()
1252 ok = XSpin->isValid( msg, true ) && ok;
1253 ok = YSpin->isValid( msg, true ) && ok;
1254 ok = ZSpin->isValid( msg, true ) && ok;
1257 QString str( tr( "SMESH_INCORRECT_INPUT" ) );
1258 if ( !msg.isEmpty() )
1260 SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str );
1266 //=================================================================================
1267 // function : updateLinearAngles
1269 //=================================================================================
1270 void SMESHGUI_ExtrusionAlongPathDlg::updateLinearAngles()
1272 bool enableLinear = true;
1273 for( int row = 0, nbRows = AnglesList->count(); row < nbRows; row++ ) {
1274 if( QListWidgetItem* anItem = AnglesList->item( row ) ) {
1275 enableLinear = false;
1276 anItem->text().toDouble(&enableLinear);
1282 LinearAnglesCheck->setChecked( false );
1283 LinearAnglesCheck->setEnabled( enableLinear );