1 // Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
22 // SMESH SMDS : implementaion of Salome mesh data structure
25 #pragma warning(disable:4786)
28 #include "utilities.h"
29 #include "SMDS_Mesh.hxx"
30 #include "SMDS_VolumeOfNodes.hxx"
31 #include "SMDS_VolumeOfFaces.hxx"
32 #include "SMDS_FaceOfNodes.hxx"
33 #include "SMDS_FaceOfEdges.hxx"
34 #include "SMDS_PolyhedralVolumeOfNodes.hxx"
35 #include "SMDS_PolygonalFaceOfNodes.hxx"
36 #include "SMDS_QuadraticEdge.hxx"
37 #include "SMDS_QuadraticFaceOfNodes.hxx"
38 #include "SMDS_QuadraticVolumeOfNodes.hxx"
45 #include <sys/sysinfo.h>
48 // number of added entitis to check memory after
49 #define CHECKMEMORY_INTERVAL 1000
51 //================================================================================
53 * \brief Raise an exception if free memory (ram+swap) too low
54 * \param doNotRaise - if true, suppres exception, just return free memory size
55 * \retval int - amount of available memory in MB or negative number in failure case
57 //================================================================================
59 int SMDS_Mesh::CheckMemory(const bool doNotRaise) throw (std::bad_alloc)
63 int err = sysinfo( &si );
67 static int limit = -1;
69 int status = system("SMDS_MemoryLimit"); // it returns lower limit of free RAM
71 limit = WEXITSTATUS(status);
76 limit = int( limit * 1.5 );
78 MESSAGE ( "SMDS_Mesh::CheckMemory() memory limit = " << limit << " MB" );
82 const unsigned long Mbyte = 1024 * 1024;
83 // compute separately to avoid overflow
85 ( si.freeram * si.mem_unit ) / Mbyte +
86 ( si.freeswap * si.mem_unit ) / Mbyte;
89 return freeMb - limit;
94 MESSAGE ("SMDS_Mesh::CheckMemory() throws as free memory too low: " << freeMb <<" MB" );
96 throw std::bad_alloc();
102 ///////////////////////////////////////////////////////////////////////////////
103 /// Create a new mesh object
104 ///////////////////////////////////////////////////////////////////////////////
105 SMDS_Mesh::SMDS_Mesh()
107 myNodeIDFactory(new SMDS_MeshElementIDFactory()),
108 myElementIDFactory(new SMDS_MeshElementIDFactory()),
109 myHasConstructionEdges(false), myHasConstructionFaces(false),
110 myHasInverseElements(true)
114 ///////////////////////////////////////////////////////////////////////////////
115 /// Create a new child mesh
116 /// Note that the tree structure of SMDS_Mesh seems to be unused in this version
117 /// (2003-09-08) of SMESH
118 ///////////////////////////////////////////////////////////////////////////////
119 SMDS_Mesh::SMDS_Mesh(SMDS_Mesh * parent)
120 :myParent(parent), myNodeIDFactory(parent->myNodeIDFactory),
121 myElementIDFactory(parent->myElementIDFactory),
122 myHasConstructionEdges(false), myHasConstructionFaces(false),
123 myHasInverseElements(true)
127 ///////////////////////////////////////////////////////////////////////////////
128 ///Create a submesh and add it to the current mesh
129 ///////////////////////////////////////////////////////////////////////////////
131 SMDS_Mesh *SMDS_Mesh::AddSubMesh()
133 SMDS_Mesh *submesh = new SMDS_Mesh(this);
134 myChildren.insert(myChildren.end(), submesh);
138 ///////////////////////////////////////////////////////////////////////////////
139 ///create a MeshNode and add it to the current Mesh
140 ///An ID is automatically assigned to the node.
141 ///@return : The created node
142 ///////////////////////////////////////////////////////////////////////////////
144 SMDS_MeshNode * SMDS_Mesh::AddNode(double x, double y, double z)
146 return SMDS_Mesh::AddNodeWithID(x,y,z,myNodeIDFactory->GetFreeID());
149 ///////////////////////////////////////////////////////////////////////////////
150 ///create a MeshNode and add it to the current Mesh
151 ///@param ID : The ID of the MeshNode to create
152 ///@return : The created node or NULL if a node with this ID already exists
153 ///////////////////////////////////////////////////////////////////////////////
154 SMDS_MeshNode * SMDS_Mesh::AddNodeWithID(double x, double y, double z, int ID)
156 // find the MeshNode corresponding to ID
157 const SMDS_MeshElement *node = myNodeIDFactory->MeshElement(ID);
159 if ( myNodes.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
160 SMDS_MeshNode * node=new SMDS_MeshNode(x, y, z);
162 myNodeIDFactory->BindID(ID,node);
169 ///////////////////////////////////////////////////////////////////////////////
170 /// create a Mesh0DElement and add it to the current Mesh
171 /// @return : The created Mesh0DElement
172 ///////////////////////////////////////////////////////////////////////////////
173 SMDS_Mesh0DElement* SMDS_Mesh::Add0DElementWithID(int idnode, int ID)
175 SMDS_MeshNode * node = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode);
176 if (!node) return NULL;
177 return SMDS_Mesh::Add0DElementWithID(node, ID);
180 ///////////////////////////////////////////////////////////////////////////////
181 /// create a Mesh0DElement and add it to the current Mesh
182 /// @return : The created Mesh0DElement
183 ///////////////////////////////////////////////////////////////////////////////
184 SMDS_Mesh0DElement* SMDS_Mesh::Add0DElement(const SMDS_MeshNode * node)
186 return SMDS_Mesh::Add0DElementWithID(node, myElementIDFactory->GetFreeID());
189 ///////////////////////////////////////////////////////////////////////////////
190 /// Create a new Mesh0DElement and at it to the mesh
191 /// @param idnode ID of the node
192 /// @param ID ID of the 0D element to create
193 /// @return The created 0D element or NULL if an element with this
194 /// ID already exists or if input node is not found.
195 ///////////////////////////////////////////////////////////////////////////////
196 SMDS_Mesh0DElement* SMDS_Mesh::Add0DElementWithID(const SMDS_MeshNode * n, int ID)
200 if (my0DElements.Extent() % CHECKMEMORY_INTERVAL == 0) CheckMemory();
202 SMDS_Mesh0DElement * el0d = new SMDS_Mesh0DElement(n);
203 if (myElementIDFactory->BindID(ID, el0d)) {
204 SMDS_MeshNode *node = const_cast<SMDS_MeshNode*>(n);
205 node->AddInverseElement(el0d);
206 my0DElements.Add(el0d);
207 myInfo.myNb0DElements++;
215 ///////////////////////////////////////////////////////////////////////////////
216 /// create a MeshEdge and add it to the current Mesh
217 /// @return : The created MeshEdge
218 ///////////////////////////////////////////////////////////////////////////////
220 SMDS_MeshEdge* SMDS_Mesh::AddEdgeWithID(int idnode1, int idnode2, int ID)
222 SMDS_MeshNode * node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
223 SMDS_MeshNode * node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
224 if(!node1 || !node2) return NULL;
225 return SMDS_Mesh::AddEdgeWithID(node1, node2, ID);
228 ///////////////////////////////////////////////////////////////////////////////
229 /// create a MeshEdge and add it to the current Mesh
230 /// @return : The created MeshEdge
231 ///////////////////////////////////////////////////////////////////////////////
233 SMDS_MeshEdge* SMDS_Mesh::AddEdge(const SMDS_MeshNode * node1,
234 const SMDS_MeshNode * node2)
236 return SMDS_Mesh::AddEdgeWithID(node1, node2, myElementIDFactory->GetFreeID());
239 ///////////////////////////////////////////////////////////////////////////////
240 /// Create a new edge and at it to the mesh
241 /// @param idnode1 ID of the first node
242 /// @param idnode2 ID of the second node
243 /// @param ID ID of the edge to create
244 /// @return The created edge or NULL if an element with this ID already exists or
245 /// if input nodes are not found.
246 ///////////////////////////////////////////////////////////////////////////////
248 SMDS_MeshEdge* SMDS_Mesh::AddEdgeWithID(const SMDS_MeshNode * n1,
249 const SMDS_MeshNode * n2,
252 if ( !n1 || !n2 ) return 0;
254 if ( myEdges.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
256 SMDS_MeshEdge * edge=new SMDS_MeshEdge(n1,n2);
257 if(myElementIDFactory->BindID(ID, edge)) {
258 SMDS_MeshNode *node1,*node2;
259 node1=const_cast<SMDS_MeshNode*>(n1);
260 node2=const_cast<SMDS_MeshNode*>(n2);
261 node1->AddInverseElement(edge);
262 node2->AddInverseElement(edge);
273 ///////////////////////////////////////////////////////////////////////////////
274 /// Add a triangle defined by its nodes. An ID is automatically affected to the
276 ///////////////////////////////////////////////////////////////////////////////
278 SMDS_MeshFace* SMDS_Mesh::AddFace(const SMDS_MeshNode * n1,
279 const SMDS_MeshNode * n2,
280 const SMDS_MeshNode * n3)
282 return SMDS_Mesh::AddFaceWithID(n1,n2,n3, myElementIDFactory->GetFreeID());
285 ///////////////////////////////////////////////////////////////////////////////
286 /// Add a triangle defined by its nodes IDs
287 ///////////////////////////////////////////////////////////////////////////////
289 SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(int idnode1, int idnode2, int idnode3, int ID)
291 SMDS_MeshNode * node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
292 SMDS_MeshNode * node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
293 SMDS_MeshNode * node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
294 if(!node1 || !node2 || !node3) return NULL;
295 return SMDS_Mesh::AddFaceWithID(node1, node2, node3, ID);
298 ///////////////////////////////////////////////////////////////////////////////
299 /// Add a triangle defined by its nodes
300 ///////////////////////////////////////////////////////////////////////////////
302 SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1,
303 const SMDS_MeshNode * n2,
304 const SMDS_MeshNode * n3,
307 SMDS_MeshFace * face=createTriangle(n1, n2, n3);
309 if (face && !registerElement(ID, face)) {
310 RemoveElement(face, false);
316 ///////////////////////////////////////////////////////////////////////////////
317 /// Add a quadrangle defined by its nodes. An ID is automatically affected to the
319 ///////////////////////////////////////////////////////////////////////////////
321 SMDS_MeshFace* SMDS_Mesh::AddFace(const SMDS_MeshNode * n1,
322 const SMDS_MeshNode * n2,
323 const SMDS_MeshNode * n3,
324 const SMDS_MeshNode * n4)
326 return SMDS_Mesh::AddFaceWithID(n1,n2,n3, n4, myElementIDFactory->GetFreeID());
329 ///////////////////////////////////////////////////////////////////////////////
330 /// Add a quadrangle defined by its nodes IDs
331 ///////////////////////////////////////////////////////////////////////////////
333 SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(int idnode1,
339 SMDS_MeshNode *node1, *node2, *node3, *node4;
340 node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
341 node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
342 node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
343 node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
344 if(!node1 || !node2 || !node3 || !node4) return NULL;
345 return SMDS_Mesh::AddFaceWithID(node1, node2, node3, node4, ID);
348 ///////////////////////////////////////////////////////////////////////////////
349 /// Add a quadrangle defined by its nodes
350 ///////////////////////////////////////////////////////////////////////////////
352 SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1,
353 const SMDS_MeshNode * n2,
354 const SMDS_MeshNode * n3,
355 const SMDS_MeshNode * n4,
358 SMDS_MeshFace * face=createQuadrangle(n1, n2, n3, n4);
360 if (face && !registerElement(ID, face)) {
361 RemoveElement(face, false);
367 ///////////////////////////////////////////////////////////////////////////////
368 /// Add a triangle defined by its edges. An ID is automatically assigned to the
370 ///////////////////////////////////////////////////////////////////////////////
372 SMDS_MeshFace* SMDS_Mesh::AddFace(const SMDS_MeshEdge * e1,
373 const SMDS_MeshEdge * e2,
374 const SMDS_MeshEdge * e3)
376 if (!hasConstructionEdges())
378 return AddFaceWithID(e1,e2,e3, myElementIDFactory->GetFreeID());
381 ///////////////////////////////////////////////////////////////////////////////
382 /// Add a triangle defined by its edges
383 ///////////////////////////////////////////////////////////////////////////////
385 SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(const SMDS_MeshEdge * e1,
386 const SMDS_MeshEdge * e2,
387 const SMDS_MeshEdge * e3,
390 if (!hasConstructionEdges())
392 if ( !e1 || !e2 || !e3 ) return 0;
394 if ( myFaces.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
396 SMDS_MeshFace * face = new SMDS_FaceOfEdges(e1,e2,e3);
398 myInfo.myNbTriangles++;
400 if (!registerElement(ID, face)) {
401 RemoveElement(face, false);
407 ///////////////////////////////////////////////////////////////////////////////
408 /// Add a quadrangle defined by its edges. An ID is automatically assigned to the
410 ///////////////////////////////////////////////////////////////////////////////
412 SMDS_MeshFace* SMDS_Mesh::AddFace(const SMDS_MeshEdge * e1,
413 const SMDS_MeshEdge * e2,
414 const SMDS_MeshEdge * e3,
415 const SMDS_MeshEdge * e4)
417 if (!hasConstructionEdges())
419 return AddFaceWithID(e1,e2,e3,e4, myElementIDFactory->GetFreeID());
422 ///////////////////////////////////////////////////////////////////////////////
423 /// Add a quadrangle defined by its edges
424 ///////////////////////////////////////////////////////////////////////////////
426 SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(const SMDS_MeshEdge * e1,
427 const SMDS_MeshEdge * e2,
428 const SMDS_MeshEdge * e3,
429 const SMDS_MeshEdge * e4,
432 if (!hasConstructionEdges())
434 if ( !e1 || !e2 || !e3 || !e4 ) return 0;
435 if ( myFaces.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
436 SMDS_MeshFace * face = new SMDS_FaceOfEdges(e1,e2,e3,e4);
438 myInfo.myNbQuadrangles++;
440 if (!registerElement(ID, face))
442 RemoveElement(face, false);
448 ///////////////////////////////////////////////////////////////////////////////
449 ///Create a new tetrahedron and add it to the mesh.
450 ///@return The created tetrahedron
451 ///////////////////////////////////////////////////////////////////////////////
453 SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
454 const SMDS_MeshNode * n2,
455 const SMDS_MeshNode * n3,
456 const SMDS_MeshNode * n4)
458 int ID = myElementIDFactory->GetFreeID();
459 SMDS_MeshVolume * v = SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, ID);
460 if(v==NULL) myElementIDFactory->ReleaseID(ID);
464 ///////////////////////////////////////////////////////////////////////////////
465 ///Create a new tetrahedron and add it to the mesh.
466 ///@param ID The ID of the new volume
467 ///@return The created tetrahedron or NULL if an element with this ID already exists
468 ///or if input nodes are not found.
469 ///////////////////////////////////////////////////////////////////////////////
471 SMDS_MeshVolume * SMDS_Mesh::AddVolumeWithID(int idnode1,
477 SMDS_MeshNode *node1, *node2, *node3, *node4;
478 node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
479 node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
480 node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
481 node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
482 if(!node1 || !node2 || !node3 || !node4) return NULL;
483 return SMDS_Mesh::AddVolumeWithID(node1, node2, node3, node4, ID);
486 ///////////////////////////////////////////////////////////////////////////////
487 ///Create a new tetrahedron and add it to the mesh.
488 ///@param ID The ID of the new volume
489 ///@return The created tetrahedron
490 ///////////////////////////////////////////////////////////////////////////////
492 SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
493 const SMDS_MeshNode * n2,
494 const SMDS_MeshNode * n3,
495 const SMDS_MeshNode * n4,
498 SMDS_MeshVolume* volume = 0;
499 if ( !n1 || !n2 || !n3 || !n4) return volume;
500 if ( myVolumes.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
501 if(hasConstructionFaces()) {
502 SMDS_MeshFace * f1=FindFaceOrCreate(n1,n2,n3);
503 SMDS_MeshFace * f2=FindFaceOrCreate(n1,n2,n4);
504 SMDS_MeshFace * f3=FindFaceOrCreate(n1,n3,n4);
505 SMDS_MeshFace * f4=FindFaceOrCreate(n2,n3,n4);
506 volume=new SMDS_VolumeOfFaces(f1,f2,f3,f4);
507 myVolumes.Add(volume);
510 else if(hasConstructionEdges()) {
511 MESSAGE("Error : Not implemented");
515 volume=new SMDS_VolumeOfNodes(n1,n2,n3,n4);
516 myVolumes.Add(volume);
520 if (!registerElement(ID, volume)) {
521 RemoveElement(volume, false);
527 ///////////////////////////////////////////////////////////////////////////////
528 ///Create a new pyramid and add it to the mesh.
529 ///Nodes 1,2,3 and 4 define the base of the pyramid
530 ///@return The created pyramid
531 ///////////////////////////////////////////////////////////////////////////////
533 SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
534 const SMDS_MeshNode * n2,
535 const SMDS_MeshNode * n3,
536 const SMDS_MeshNode * n4,
537 const SMDS_MeshNode * n5)
539 int ID = myElementIDFactory->GetFreeID();
540 SMDS_MeshVolume * v = SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, ID);
541 if(v==NULL) myElementIDFactory->ReleaseID(ID);
545 ///////////////////////////////////////////////////////////////////////////////
546 ///Create a new pyramid and add it to the mesh.
547 ///Nodes 1,2,3 and 4 define the base of the pyramid
548 ///@param ID The ID of the new volume
549 ///@return The created pyramid or NULL if an element with this ID already exists
550 ///or if input nodes are not found.
551 ///////////////////////////////////////////////////////////////////////////////
553 SMDS_MeshVolume * SMDS_Mesh::AddVolumeWithID(int idnode1,
560 SMDS_MeshNode *node1, *node2, *node3, *node4, *node5;
561 node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
562 node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
563 node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
564 node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
565 node5 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode5);
566 if(!node1 || !node2 || !node3 || !node4 || !node5) return NULL;
567 return SMDS_Mesh::AddVolumeWithID(node1, node2, node3, node4, node5, ID);
570 ///////////////////////////////////////////////////////////////////////////////
571 ///Create a new pyramid and add it to the mesh.
572 ///Nodes 1,2,3 and 4 define the base of the pyramid
573 ///@param ID The ID of the new volume
574 ///@return The created pyramid
575 ///////////////////////////////////////////////////////////////////////////////
577 SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
578 const SMDS_MeshNode * n2,
579 const SMDS_MeshNode * n3,
580 const SMDS_MeshNode * n4,
581 const SMDS_MeshNode * n5,
584 SMDS_MeshVolume* volume = 0;
585 if ( !n1 || !n2 || !n3 || !n4 || !n5) return volume;
586 if ( myVolumes.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
587 if(hasConstructionFaces()) {
588 SMDS_MeshFace * f1=FindFaceOrCreate(n1,n2,n3,n4);
589 SMDS_MeshFace * f2=FindFaceOrCreate(n1,n2,n5);
590 SMDS_MeshFace * f3=FindFaceOrCreate(n2,n3,n5);
591 SMDS_MeshFace * f4=FindFaceOrCreate(n3,n4,n5);
592 volume=new SMDS_VolumeOfFaces(f1,f2,f3,f4);
593 myVolumes.Add(volume);
594 myInfo.myNbPyramids++;
596 else if(hasConstructionEdges()) {
597 MESSAGE("Error : Not implemented");
601 volume=new SMDS_VolumeOfNodes(n1,n2,n3,n4,n5);
602 myVolumes.Add(volume);
603 myInfo.myNbPyramids++;
606 if (!registerElement(ID, volume)) {
607 RemoveElement(volume, false);
613 ///////////////////////////////////////////////////////////////////////////////
614 ///Create a new prism and add it to the mesh.
615 ///Nodes 1,2,3 is a triangle and 1,2,5,4 a quadrangle.
616 ///@return The created prism
617 ///////////////////////////////////////////////////////////////////////////////
619 SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
620 const SMDS_MeshNode * n2,
621 const SMDS_MeshNode * n3,
622 const SMDS_MeshNode * n4,
623 const SMDS_MeshNode * n5,
624 const SMDS_MeshNode * n6)
626 int ID = myElementIDFactory->GetFreeID();
627 SMDS_MeshVolume * v = SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n6, ID);
628 if(v==NULL) myElementIDFactory->ReleaseID(ID);
632 ///////////////////////////////////////////////////////////////////////////////
633 ///Create a new prism and add it to the mesh.
634 ///Nodes 1,2,3 is a triangle and 1,2,5,4 a quadrangle.
635 ///@param ID The ID of the new volume
636 ///@return The created prism or NULL if an element with this ID already exists
637 ///or if input nodes are not found.
638 ///////////////////////////////////////////////////////////////////////////////
640 SMDS_MeshVolume * SMDS_Mesh::AddVolumeWithID(int idnode1,
648 SMDS_MeshNode *node1, *node2, *node3, *node4, *node5, *node6;
649 node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
650 node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
651 node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
652 node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
653 node5 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode5);
654 node6 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode6);
655 if(!node1 || !node2 || !node3 || !node4 || !node5 || !node6) return NULL;
656 return SMDS_Mesh::AddVolumeWithID(node1, node2, node3, node4, node5, node6, ID);
659 ///////////////////////////////////////////////////////////////////////////////
660 ///Create a new prism and add it to the mesh.
661 ///Nodes 1,2,3 is a triangle and 1,2,5,4 a quadrangle.
662 ///@param ID The ID of the new volume
663 ///@return The created prism
664 ///////////////////////////////////////////////////////////////////////////////
666 SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
667 const SMDS_MeshNode * n2,
668 const SMDS_MeshNode * n3,
669 const SMDS_MeshNode * n4,
670 const SMDS_MeshNode * n5,
671 const SMDS_MeshNode * n6,
674 SMDS_MeshVolume* volume = 0;
675 if ( !n1 || !n2 || !n3 || !n4 || !n5 || !n6) return volume;
676 if ( myVolumes.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
677 if(hasConstructionFaces()) {
678 SMDS_MeshFace * f1=FindFaceOrCreate(n1,n2,n3);
679 SMDS_MeshFace * f2=FindFaceOrCreate(n4,n5,n6);
680 SMDS_MeshFace * f3=FindFaceOrCreate(n1,n4,n5,n2);
681 SMDS_MeshFace * f4=FindFaceOrCreate(n2,n5,n6,n3);
682 SMDS_MeshFace * f5=FindFaceOrCreate(n3,n6,n4,n1);
683 volume=new SMDS_VolumeOfFaces(f1,f2,f3,f4,f5);
684 myVolumes.Add(volume);
687 else if(hasConstructionEdges()) {
688 MESSAGE("Error : Not implemented");
692 volume=new SMDS_VolumeOfNodes(n1,n2,n3,n4,n5,n6);
693 myVolumes.Add(volume);
697 if (!registerElement(ID, volume)) {
698 RemoveElement(volume, false);
704 ///////////////////////////////////////////////////////////////////////////////
705 ///Create a new hexahedron and add it to the mesh.
706 ///Nodes 1,2,3,4 and 5,6,7,8 are quadrangle and 5,1 and 7,3 are an edges.
707 ///@return The created hexahedron
708 ///////////////////////////////////////////////////////////////////////////////
710 SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
711 const SMDS_MeshNode * n2,
712 const SMDS_MeshNode * n3,
713 const SMDS_MeshNode * n4,
714 const SMDS_MeshNode * n5,
715 const SMDS_MeshNode * n6,
716 const SMDS_MeshNode * n7,
717 const SMDS_MeshNode * n8)
719 int ID = myElementIDFactory->GetFreeID();
720 SMDS_MeshVolume * v = SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n6, n7, n8, ID);
721 if(v==NULL) myElementIDFactory->ReleaseID(ID);
725 ///////////////////////////////////////////////////////////////////////////////
726 ///Create a new hexahedron and add it to the mesh.
727 ///Nodes 1,2,3,4 and 5,6,7,8 are quadrangle and 5,1 and 7,3 are an edges.
728 ///@param ID The ID of the new volume
729 ///@return The created hexahedron or NULL if an element with this ID already
730 ///exists or if input nodes are not found.
731 ///////////////////////////////////////////////////////////////////////////////
733 SMDS_MeshVolume * SMDS_Mesh::AddVolumeWithID(int idnode1,
743 SMDS_MeshNode *node1, *node2, *node3, *node4, *node5, *node6, *node7, *node8;
744 node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
745 node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
746 node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
747 node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
748 node5 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode5);
749 node6 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode6);
750 node7 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode7);
751 node8 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode8);
752 if(!node1 || !node2 || !node3 || !node4 || !node5 || !node6 || !node7 || !node8)
754 return SMDS_Mesh::AddVolumeWithID(node1, node2, node3, node4, node5, node6,
758 ///////////////////////////////////////////////////////////////////////////////
759 ///Create a new hexahedron and add it to the mesh.
760 ///Nodes 1,2,3,4 and 5,6,7,8 are quadrangle and 5,1 and 7,3 are an edges.
761 ///@param ID The ID of the new volume
762 ///@return The created prism or NULL if an element with this ID already exists
763 ///or if input nodes are not found.
764 ///////////////////////////////////////////////////////////////////////////////
766 SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
767 const SMDS_MeshNode * n2,
768 const SMDS_MeshNode * n3,
769 const SMDS_MeshNode * n4,
770 const SMDS_MeshNode * n5,
771 const SMDS_MeshNode * n6,
772 const SMDS_MeshNode * n7,
773 const SMDS_MeshNode * n8,
776 SMDS_MeshVolume* volume = 0;
777 if ( !n1 || !n2 || !n3 || !n4 || !n5 || !n6 || !n7 || !n8) return volume;
778 if ( myVolumes.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
779 if(hasConstructionFaces()) {
780 SMDS_MeshFace * f1=FindFaceOrCreate(n1,n2,n3,n4);
781 SMDS_MeshFace * f2=FindFaceOrCreate(n5,n6,n7,n8);
782 SMDS_MeshFace * f3=FindFaceOrCreate(n1,n4,n8,n5);
783 SMDS_MeshFace * f4=FindFaceOrCreate(n1,n2,n6,n5);
784 SMDS_MeshFace * f5=FindFaceOrCreate(n2,n3,n7,n6);
785 SMDS_MeshFace * f6=FindFaceOrCreate(n3,n4,n8,n7);
786 volume=new SMDS_VolumeOfFaces(f1,f2,f3,f4,f5,f6);
787 myVolumes.Add(volume);
790 else if(hasConstructionEdges()) {
791 MESSAGE("Error : Not implemented");
795 // volume=new SMDS_HexahedronOfNodes(n1,n2,n3,n4,n5,n6,n7,n8);
796 volume=new SMDS_VolumeOfNodes(n1,n2,n3,n4,n5,n6,n7,n8);
797 myVolumes.Add(volume);
801 if (!registerElement(ID, volume)) {
802 RemoveElement(volume, false);
808 ///////////////////////////////////////////////////////////////////////////////
809 ///Create a new tetrahedron defined by its faces and add it to the mesh.
810 ///@return The created tetrahedron
811 ///////////////////////////////////////////////////////////////////////////////
813 SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshFace * f1,
814 const SMDS_MeshFace * f2,
815 const SMDS_MeshFace * f3,
816 const SMDS_MeshFace * f4)
818 if (!hasConstructionFaces())
820 return AddVolumeWithID(f1,f2,f3,f4, myElementIDFactory->GetFreeID());
823 ///////////////////////////////////////////////////////////////////////////////
824 ///Create a new tetrahedron defined by its faces and add it to the mesh.
825 ///@param ID The ID of the new volume
826 ///@return The created tetrahedron
827 ///////////////////////////////////////////////////////////////////////////////
829 SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshFace * f1,
830 const SMDS_MeshFace * f2,
831 const SMDS_MeshFace * f3,
832 const SMDS_MeshFace * f4,
835 if (!hasConstructionFaces())
837 if ( !f1 || !f2 || !f3 || !f4) return 0;
838 if ( myVolumes.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
839 SMDS_MeshVolume * volume = new SMDS_VolumeOfFaces(f1,f2,f3,f4);
840 myVolumes.Add(volume);
843 if (!registerElement(ID, volume)) {
844 RemoveElement(volume, false);
850 ///////////////////////////////////////////////////////////////////////////////
851 ///Create a new pyramid defined by its faces and add it to the mesh.
852 ///@return The created pyramid
853 ///////////////////////////////////////////////////////////////////////////////
855 SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshFace * f1,
856 const SMDS_MeshFace * f2,
857 const SMDS_MeshFace * f3,
858 const SMDS_MeshFace * f4,
859 const SMDS_MeshFace * f5)
861 if (!hasConstructionFaces())
863 return AddVolumeWithID(f1,f2,f3,f4,f5, myElementIDFactory->GetFreeID());
866 ///////////////////////////////////////////////////////////////////////////////
867 ///Create a new pyramid defined by its faces and add it to the mesh.
868 ///@param ID The ID of the new volume
869 ///@return The created pyramid
870 ///////////////////////////////////////////////////////////////////////////////
872 SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshFace * f1,
873 const SMDS_MeshFace * f2,
874 const SMDS_MeshFace * f3,
875 const SMDS_MeshFace * f4,
876 const SMDS_MeshFace * f5,
879 if (!hasConstructionFaces())
881 if ( !f1 || !f2 || !f3 || !f4 || !f5) return 0;
882 if ( myVolumes.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
883 SMDS_MeshVolume * volume = new SMDS_VolumeOfFaces(f1,f2,f3,f4,f5);
884 myVolumes.Add(volume);
885 myInfo.myNbPyramids++;
887 if (!registerElement(ID, volume)) {
888 RemoveElement(volume, false);
894 ///////////////////////////////////////////////////////////////////////////////
895 ///Create a new prism defined by its faces and add it to the mesh.
896 ///@return The created prism
897 ///////////////////////////////////////////////////////////////////////////////
899 SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshFace * f1,
900 const SMDS_MeshFace * f2,
901 const SMDS_MeshFace * f3,
902 const SMDS_MeshFace * f4,
903 const SMDS_MeshFace * f5,
904 const SMDS_MeshFace * f6)
906 if (!hasConstructionFaces())
908 return AddVolumeWithID(f1,f2,f3,f4,f5,f6, myElementIDFactory->GetFreeID());
911 ///////////////////////////////////////////////////////////////////////////////
912 ///Create a new prism defined by its faces and add it to the mesh.
913 ///@param ID The ID of the new volume
914 ///@return The created prism
915 ///////////////////////////////////////////////////////////////////////////////
917 SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshFace * f1,
918 const SMDS_MeshFace * f2,
919 const SMDS_MeshFace * f3,
920 const SMDS_MeshFace * f4,
921 const SMDS_MeshFace * f5,
922 const SMDS_MeshFace * f6,
925 if (!hasConstructionFaces())
927 if ( !f1 || !f2 || !f3 || !f4 || !f5 || !f6) return 0;
928 if ( myVolumes.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
929 SMDS_MeshVolume * volume = new SMDS_VolumeOfFaces(f1,f2,f3,f4,f5,f6);
930 myVolumes.Add(volume);
933 if (!registerElement(ID, volume)) {
934 RemoveElement(volume, false);
940 ///////////////////////////////////////////////////////////////////////////////
941 /// Add a polygon defined by its nodes IDs
942 ///////////////////////////////////////////////////////////////////////////////
944 SMDS_MeshFace* SMDS_Mesh::AddPolygonalFaceWithID (std::vector<int> nodes_ids,
947 int nbNodes = nodes_ids.size();
948 std::vector<const SMDS_MeshNode*> nodes (nbNodes);
949 for (int i = 0; i < nbNodes; i++) {
950 nodes[i] = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(nodes_ids[i]);
951 if (!nodes[i]) return NULL;
953 return SMDS_Mesh::AddPolygonalFaceWithID(nodes, ID);
956 ///////////////////////////////////////////////////////////////////////////////
957 /// Add a polygon defined by its nodes
958 ///////////////////////////////////////////////////////////////////////////////
960 SMDS_MeshFace* SMDS_Mesh::AddPolygonalFaceWithID
961 (std::vector<const SMDS_MeshNode*> nodes,
964 SMDS_MeshFace * face;
966 if ( myFaces.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
967 if (hasConstructionEdges())
969 MESSAGE("Error : Not implemented");
974 for ( int i = 0; i < nodes.size(); ++i )
975 if ( !nodes[ i ] ) return 0;
976 face = new SMDS_PolygonalFaceOfNodes(nodes);
978 myInfo.myNbPolygons++;
981 if (!registerElement(ID, face)) {
982 RemoveElement(face, false);
988 ///////////////////////////////////////////////////////////////////////////////
989 /// Add a polygon defined by its nodes.
990 /// An ID is automatically affected to the created face.
991 ///////////////////////////////////////////////////////////////////////////////
993 SMDS_MeshFace* SMDS_Mesh::AddPolygonalFace (std::vector<const SMDS_MeshNode*> nodes)
995 return SMDS_Mesh::AddPolygonalFaceWithID(nodes, myElementIDFactory->GetFreeID());
998 ///////////////////////////////////////////////////////////////////////////////
999 /// Create a new polyhedral volume and add it to the mesh.
1000 /// @param ID The ID of the new volume
1001 /// @return The created volume or NULL if an element with this ID already exists
1002 /// or if input nodes are not found.
1003 ///////////////////////////////////////////////////////////////////////////////
1005 SMDS_MeshVolume * SMDS_Mesh::AddPolyhedralVolumeWithID
1006 (std::vector<int> nodes_ids,
1007 std::vector<int> quantities,
1010 int nbNodes = nodes_ids.size();
1011 std::vector<const SMDS_MeshNode*> nodes (nbNodes);
1012 for (int i = 0; i < nbNodes; i++) {
1013 nodes[i] = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(nodes_ids[i]);
1014 if (!nodes[i]) return NULL;
1016 return SMDS_Mesh::AddPolyhedralVolumeWithID(nodes, quantities, ID);
1019 ///////////////////////////////////////////////////////////////////////////////
1020 /// Create a new polyhedral volume and add it to the mesh.
1021 /// @param ID The ID of the new volume
1022 /// @return The created volume
1023 ///////////////////////////////////////////////////////////////////////////////
1025 SMDS_MeshVolume* SMDS_Mesh::AddPolyhedralVolumeWithID
1026 (std::vector<const SMDS_MeshNode*> nodes,
1027 std::vector<int> quantities,
1030 SMDS_MeshVolume* volume;
1031 if ( myVolumes.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
1032 if (hasConstructionFaces()) {
1033 MESSAGE("Error : Not implemented");
1035 } else if (hasConstructionEdges()) {
1036 MESSAGE("Error : Not implemented");
1039 for ( int i = 0; i < nodes.size(); ++i )
1040 if ( !nodes[ i ] ) return 0;
1041 volume = new SMDS_PolyhedralVolumeOfNodes(nodes, quantities);
1042 myVolumes.Add(volume);
1043 myInfo.myNbPolyhedrons++;
1046 if (!registerElement(ID, volume)) {
1047 RemoveElement(volume, false);
1053 ///////////////////////////////////////////////////////////////////////////////
1054 /// Create a new polyhedral volume and add it to the mesh.
1055 /// @return The created volume
1056 ///////////////////////////////////////////////////////////////////////////////
1058 SMDS_MeshVolume* SMDS_Mesh::AddPolyhedralVolume
1059 (std::vector<const SMDS_MeshNode*> nodes,
1060 std::vector<int> quantities)
1062 int ID = myElementIDFactory->GetFreeID();
1063 SMDS_MeshVolume * v = SMDS_Mesh::AddPolyhedralVolumeWithID(nodes, quantities, ID);
1064 if (v == NULL) myElementIDFactory->ReleaseID(ID);
1068 ///////////////////////////////////////////////////////////////////////////////
1069 /// Registers element with the given ID, maintains inverse connections
1070 ///////////////////////////////////////////////////////////////////////////////
1071 bool SMDS_Mesh::registerElement(int ID, SMDS_MeshElement * element)
1073 if (myElementIDFactory->BindID(ID, element)) {
1074 SMDS_ElemIteratorPtr it = element->nodesIterator();
1075 while (it->more()) {
1076 SMDS_MeshNode *node = static_cast<SMDS_MeshNode*>
1077 (const_cast<SMDS_MeshElement*>(it->next()));
1078 node->AddInverseElement(element);
1085 ///////////////////////////////////////////////////////////////////////////////
1086 /// Return the node whose ID is 'ID'.
1087 ///////////////////////////////////////////////////////////////////////////////
1088 const SMDS_MeshNode * SMDS_Mesh::FindNode(int ID) const
1090 return (const SMDS_MeshNode *)myNodeIDFactory->MeshElement(ID);
1093 ///////////////////////////////////////////////////////////////////////////////
1094 ///Create a triangle and add it to the current mesh. This methode do not bind a
1095 ///ID to the create triangle.
1096 ///////////////////////////////////////////////////////////////////////////////
1097 SMDS_MeshFace * SMDS_Mesh::createTriangle(const SMDS_MeshNode * node1,
1098 const SMDS_MeshNode * node2,
1099 const SMDS_MeshNode * node3)
1101 if ( !node1 || !node2 || !node3) return 0;
1102 if ( myFaces.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
1103 if(hasConstructionEdges())
1105 SMDS_MeshEdge *edge1, *edge2, *edge3;
1106 edge1=FindEdgeOrCreate(node1,node2);
1107 edge2=FindEdgeOrCreate(node2,node3);
1108 edge3=FindEdgeOrCreate(node3,node1);
1110 SMDS_MeshFace * face = new SMDS_FaceOfEdges(edge1,edge2,edge3);
1112 myInfo.myNbTriangles++;
1117 SMDS_MeshFace * face = new SMDS_FaceOfNodes(node1,node2,node3);
1119 myInfo.myNbTriangles++;
1124 ///////////////////////////////////////////////////////////////////////////////
1125 ///Create a quadrangle and add it to the current mesh. This methode do not bind
1126 ///a ID to the create triangle.
1127 ///////////////////////////////////////////////////////////////////////////////
1128 SMDS_MeshFace * SMDS_Mesh::createQuadrangle(const SMDS_MeshNode * node1,
1129 const SMDS_MeshNode * node2,
1130 const SMDS_MeshNode * node3,
1131 const SMDS_MeshNode * node4)
1133 if ( !node1 || !node2 || !node3 || !node4 ) return 0;
1134 if ( myFaces.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
1135 if(hasConstructionEdges())
1137 SMDS_MeshEdge *edge1, *edge2, *edge3, *edge4;
1138 edge1=FindEdgeOrCreate(node1,node2);
1139 edge2=FindEdgeOrCreate(node2,node3);
1140 edge3=FindEdgeOrCreate(node3,node4);
1141 edge4=FindEdgeOrCreate(node4,node1);
1143 SMDS_MeshFace * face = new SMDS_FaceOfEdges(edge1,edge2,edge3,edge4);
1145 myInfo.myNbQuadrangles++;
1150 SMDS_MeshFace * face = new SMDS_FaceOfNodes(node1,node2,node3,node4);
1152 myInfo.myNbQuadrangles++;
1157 ///////////////////////////////////////////////////////////////////////////////
1158 /// Remove a node and all the elements which own this node
1159 ///////////////////////////////////////////////////////////////////////////////
1161 void SMDS_Mesh::RemoveNode(const SMDS_MeshNode * node)
1163 RemoveElement(node, true);
1166 ///////////////////////////////////////////////////////////////////////////////
1167 /// Remove an edge and all the elements which own this edge
1168 ///////////////////////////////////////////////////////////////////////////////
1170 void SMDS_Mesh::Remove0DElement(const SMDS_Mesh0DElement * elem0d)
1172 RemoveElement(elem0d,true);
1175 ///////////////////////////////////////////////////////////////////////////////
1176 /// Remove an edge and all the elements which own this edge
1177 ///////////////////////////////////////////////////////////////////////////////
1179 void SMDS_Mesh::RemoveEdge(const SMDS_MeshEdge * edge)
1181 RemoveElement(edge,true);
1184 ///////////////////////////////////////////////////////////////////////////////
1185 /// Remove an face and all the elements which own this face
1186 ///////////////////////////////////////////////////////////////////////////////
1188 void SMDS_Mesh::RemoveFace(const SMDS_MeshFace * face)
1190 RemoveElement(face, true);
1193 ///////////////////////////////////////////////////////////////////////////////
1195 ///////////////////////////////////////////////////////////////////////////////
1197 void SMDS_Mesh::RemoveVolume(const SMDS_MeshVolume * volume)
1199 RemoveElement(volume, true);
1202 //=======================================================================
1203 //function : RemoveFromParent
1205 //=======================================================================
1207 bool SMDS_Mesh::RemoveFromParent()
1209 if (myParent==NULL) return false;
1210 else return (myParent->RemoveSubMesh(this));
1213 //=======================================================================
1214 //function : RemoveSubMesh
1216 //=======================================================================
1218 bool SMDS_Mesh::RemoveSubMesh(const SMDS_Mesh * aMesh)
1222 list<SMDS_Mesh *>::iterator itmsh=myChildren.begin();
1223 for (; itmsh!=myChildren.end() && !found; itmsh++)
1225 SMDS_Mesh * submesh = *itmsh;
1226 if (submesh == aMesh)
1229 myChildren.erase(itmsh);
1236 //=======================================================================
1237 //function : ChangeElementNodes
1239 //=======================================================================
1241 bool SMDS_Mesh::ChangeElementNodes(const SMDS_MeshElement * element,
1242 const SMDS_MeshNode * nodes[],
1245 // keep current nodes of elem
1246 set<const SMDS_MeshElement*> oldNodes;
1247 SMDS_ElemIteratorPtr itn = element->nodesIterator();
1249 oldNodes.insert( itn->next() );
1251 if ( !element->IsPoly() )
1252 myInfo.remove( element ); // element may change type
1256 SMDS_MeshElement* elem = const_cast<SMDS_MeshElement*>(element);
1257 switch ( elem->GetType() )
1259 case SMDSAbs_0DElement: {
1260 if ( SMDS_Mesh0DElement* elem0d = dynamic_cast<SMDS_Mesh0DElement*>( elem ))
1261 Ok = elem0d->ChangeNode( nodes[0] );
1264 case SMDSAbs_Edge: {
1265 if ( nbnodes == 2 ) {
1266 if ( SMDS_MeshEdge* edge = dynamic_cast<SMDS_MeshEdge*>( elem ))
1267 Ok = edge->ChangeNodes( nodes[0], nodes[1] );
1269 else if ( nbnodes == 3 ) {
1270 if ( SMDS_QuadraticEdge* edge = dynamic_cast<SMDS_QuadraticEdge*>( elem ))
1271 Ok = edge->ChangeNodes( nodes[0], nodes[1], nodes[2] );
1275 case SMDSAbs_Face: {
1276 if ( SMDS_FaceOfNodes* face = dynamic_cast<SMDS_FaceOfNodes*>( elem ))
1277 Ok = face->ChangeNodes( nodes, nbnodes );
1279 if ( SMDS_QuadraticFaceOfNodes* QF = dynamic_cast<SMDS_QuadraticFaceOfNodes*>( elem ))
1280 Ok = QF->ChangeNodes( nodes, nbnodes );
1282 if (SMDS_PolygonalFaceOfNodes* face = dynamic_cast<SMDS_PolygonalFaceOfNodes*>(elem))
1283 Ok = face->ChangeNodes(nodes, nbnodes);
1286 case SMDSAbs_Volume: {
1287 if ( SMDS_VolumeOfNodes* vol = dynamic_cast<SMDS_VolumeOfNodes*>( elem ))
1288 Ok = vol->ChangeNodes( nodes, nbnodes );
1290 if ( SMDS_QuadraticVolumeOfNodes* QV = dynamic_cast<SMDS_QuadraticVolumeOfNodes*>( elem ))
1291 Ok = QV->ChangeNodes( nodes, nbnodes );
1295 MESSAGE ( "WRONG ELEM TYPE");
1298 if ( Ok ) { // update InverseElements
1300 set<const SMDS_MeshElement*>::iterator it;
1302 // AddInverseElement to new nodes
1303 for ( int i = 0; i < nbnodes; i++ ) {
1304 it = oldNodes.find( nodes[i] );
1305 if ( it == oldNodes.end() )
1307 const_cast<SMDS_MeshNode*>( nodes[i] )->AddInverseElement( elem );
1309 // remove from oldNodes a node that remains in elem
1310 oldNodes.erase( it );
1312 // RemoveInverseElement from the nodes removed from elem
1313 for ( it = oldNodes.begin(); it != oldNodes.end(); it++ )
1315 SMDS_MeshNode * n = static_cast<SMDS_MeshNode *>
1316 (const_cast<SMDS_MeshElement *>( *it ));
1317 n->RemoveInverseElement( elem );
1321 if ( !element->IsPoly() )
1322 myInfo.add( element ); // element may change type
1327 //=======================================================================
1328 //function : ChangePolyhedronNodes
1329 //purpose : to change nodes of polyhedral volume
1330 //=======================================================================
1331 bool SMDS_Mesh::ChangePolyhedronNodes (const SMDS_MeshElement * elem,
1332 const vector<const SMDS_MeshNode*>& nodes,
1333 const vector<int> & quantities)
1335 if (elem->GetType() != SMDSAbs_Volume) {
1336 MESSAGE("WRONG ELEM TYPE");
1340 const SMDS_PolyhedralVolumeOfNodes* vol = dynamic_cast<const SMDS_PolyhedralVolumeOfNodes*>(elem);
1345 // keep current nodes of elem
1346 set<const SMDS_MeshElement*> oldNodes;
1347 SMDS_ElemIteratorPtr itn = elem->nodesIterator();
1348 while (itn->more()) {
1349 oldNodes.insert(itn->next());
1353 bool Ok = const_cast<SMDS_PolyhedralVolumeOfNodes*>(vol)->ChangeNodes(nodes, quantities);
1358 // update InverseElements
1360 // AddInverseElement to new nodes
1361 int nbnodes = nodes.size();
1362 set<const SMDS_MeshElement*>::iterator it;
1363 for (int i = 0; i < nbnodes; i++) {
1364 it = oldNodes.find(nodes[i]);
1365 if (it == oldNodes.end()) {
1367 const_cast<SMDS_MeshNode*>(nodes[i])->AddInverseElement(elem);
1369 // remove from oldNodes a node that remains in elem
1374 // RemoveInverseElement from the nodes removed from elem
1375 for (it = oldNodes.begin(); it != oldNodes.end(); it++) {
1376 SMDS_MeshNode * n = static_cast<SMDS_MeshNode *>
1377 (const_cast<SMDS_MeshElement *>( *it ));
1378 n->RemoveInverseElement(elem);
1385 //=======================================================================
1386 //function : Find0DElement
1388 //=======================================================================
1389 const SMDS_Mesh0DElement* SMDS_Mesh::Find0DElement(int idnode) const
1391 const SMDS_MeshNode * node = FindNode(idnode);
1392 if(node == NULL) return NULL;
1393 return Find0DElement(node);
1396 const SMDS_Mesh0DElement* SMDS_Mesh::Find0DElement(const SMDS_MeshNode * node)
1398 if (!node) return 0;
1399 const SMDS_Mesh0DElement* toReturn = NULL;
1400 SMDS_ElemIteratorPtr it1 = node->GetInverseElementIterator(SMDSAbs_0DElement);
1401 while (it1->more() && (toReturn == NULL)) {
1402 const SMDS_MeshElement* e = it1->next();
1403 if (e->NbNodes() == 1) {
1404 toReturn = static_cast<const SMDS_Mesh0DElement*>(e);
1410 //=======================================================================
1411 //function : Find0DElementOrCreate
1413 //=======================================================================
1414 SMDS_Mesh0DElement* SMDS_Mesh::Find0DElementOrCreate(const SMDS_MeshNode * node)
1416 if (!node) return 0;
1417 SMDS_Mesh0DElement * toReturn = NULL;
1418 toReturn = const_cast<SMDS_Mesh0DElement*>(Find0DElement(node));
1419 if (toReturn == NULL) {
1420 if (my0DElements.Extent() % CHECKMEMORY_INTERVAL == 0) CheckMemory();
1421 toReturn = new SMDS_Mesh0DElement(node);
1422 my0DElements.Add(toReturn);
1423 myInfo.myNb0DElements++;
1429 //=======================================================================
1430 //function : FindEdge
1432 //=======================================================================
1434 const SMDS_MeshEdge* SMDS_Mesh::FindEdge(int idnode1, int idnode2) const
1436 const SMDS_MeshNode * node1=FindNode(idnode1);
1437 const SMDS_MeshNode * node2=FindNode(idnode2);
1438 if((node1==NULL)||(node2==NULL)) return NULL;
1439 return FindEdge(node1,node2);
1442 //#include "Profiler.h"
1443 const SMDS_MeshEdge* SMDS_Mesh::FindEdge(const SMDS_MeshNode * node1,
1444 const SMDS_MeshNode * node2)
1446 if ( !node1 ) return 0;
1447 const SMDS_MeshEdge * toReturn=NULL;
1450 SMDS_ElemIteratorPtr it1=node1->GetInverseElementIterator(SMDSAbs_Edge);
1453 while(it1->more()) {
1454 const SMDS_MeshElement * e = it1->next();
1455 if ( e->NbNodes() == 2 && e->GetNodeIndex( node2 ) >= 0 ) {
1456 toReturn = static_cast<const SMDS_MeshEdge*>( e );
1465 //=======================================================================
1466 //function : FindEdgeOrCreate
1468 //=======================================================================
1470 SMDS_MeshEdge* SMDS_Mesh::FindEdgeOrCreate(const SMDS_MeshNode * node1,
1471 const SMDS_MeshNode * node2)
1473 if ( !node1 || !node2) return 0;
1474 SMDS_MeshEdge * toReturn=NULL;
1475 toReturn=const_cast<SMDS_MeshEdge*>(FindEdge(node1,node2));
1476 if(toReturn==NULL) {
1477 if ( myEdges.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
1478 toReturn=new SMDS_MeshEdge(node1,node2);
1479 myEdges.Add(toReturn);
1486 //=======================================================================
1487 //function : FindEdge
1489 //=======================================================================
1491 const SMDS_MeshEdge* SMDS_Mesh::FindEdge(int idnode1, int idnode2,
1494 const SMDS_MeshNode * node1=FindNode(idnode1);
1495 const SMDS_MeshNode * node2=FindNode(idnode2);
1496 const SMDS_MeshNode * node3=FindNode(idnode3);
1497 return FindEdge(node1,node2,node3);
1500 const SMDS_MeshEdge* SMDS_Mesh::FindEdge(const SMDS_MeshNode * node1,
1501 const SMDS_MeshNode * node2,
1502 const SMDS_MeshNode * node3)
1504 if ( !node1 ) return 0;
1505 SMDS_ElemIteratorPtr it1 = node1->GetInverseElementIterator(SMDSAbs_Edge);
1506 while(it1->more()) {
1507 const SMDS_MeshElement * e = it1->next();
1508 if ( e->NbNodes() == 3 ) {
1509 SMDS_ElemIteratorPtr it2 = e->nodesIterator();
1510 while(it2->more()) {
1511 const SMDS_MeshElement* n = it2->next();
1521 return static_cast<const SMDS_MeshEdge *> (e);
1528 //=======================================================================
1529 //function : FindFace
1531 //=======================================================================
1533 const SMDS_MeshFace* SMDS_Mesh::FindFace(int idnode1, int idnode2,
1536 const SMDS_MeshNode * node1=FindNode(idnode1);
1537 const SMDS_MeshNode * node2=FindNode(idnode2);
1538 const SMDS_MeshNode * node3=FindNode(idnode3);
1539 return FindFace(node1, node2, node3);
1542 const SMDS_MeshFace* SMDS_Mesh::FindFace(const SMDS_MeshNode *node1,
1543 const SMDS_MeshNode *node2,
1544 const SMDS_MeshNode *node3)
1546 if ( !node1 ) return 0;
1547 SMDS_ElemIteratorPtr it1 = node1->GetInverseElementIterator(SMDSAbs_Face);
1548 while(it1->more()) {
1549 const SMDS_MeshElement * e = it1->next();
1550 if ( e->NbNodes() == 3 ) {
1551 SMDS_ElemIteratorPtr it2 = e->nodesIterator();
1552 while(it2->more()) {
1553 const SMDS_MeshElement* n = it2->next();
1563 return static_cast<const SMDS_MeshFace *> (e);
1569 SMDS_MeshFace* SMDS_Mesh::FindFaceOrCreate(const SMDS_MeshNode *node1,
1570 const SMDS_MeshNode *node2,
1571 const SMDS_MeshNode *node3)
1573 SMDS_MeshFace * toReturn=NULL;
1574 toReturn = const_cast<SMDS_MeshFace*>(FindFace(node1,node2,node3));
1575 if(toReturn==NULL) {
1576 toReturn = createTriangle(node1,node2,node3);
1582 //=======================================================================
1583 //function : FindFace
1585 //=======================================================================
1587 const SMDS_MeshFace* SMDS_Mesh::FindFace(int idnode1, int idnode2,
1588 int idnode3, int idnode4) const
1590 const SMDS_MeshNode * node1=FindNode(idnode1);
1591 const SMDS_MeshNode * node2=FindNode(idnode2);
1592 const SMDS_MeshNode * node3=FindNode(idnode3);
1593 const SMDS_MeshNode * node4=FindNode(idnode4);
1594 return FindFace(node1, node2, node3, node4);
1597 const SMDS_MeshFace* SMDS_Mesh::FindFace(const SMDS_MeshNode *node1,
1598 const SMDS_MeshNode *node2,
1599 const SMDS_MeshNode *node3,
1600 const SMDS_MeshNode *node4)
1602 if ( !node1 ) return 0;
1603 SMDS_ElemIteratorPtr it1 = node1->GetInverseElementIterator(SMDSAbs_Face);
1604 while(it1->more()) {
1605 const SMDS_MeshElement * e = it1->next();
1606 if ( e->NbNodes() == 4 ) {
1607 SMDS_ElemIteratorPtr it2 = e->nodesIterator();
1608 while(it2->more()) {
1609 const SMDS_MeshElement* n = it2->next();
1620 return static_cast<const SMDS_MeshFace *> (e);
1626 SMDS_MeshFace* SMDS_Mesh::FindFaceOrCreate(const SMDS_MeshNode *node1,
1627 const SMDS_MeshNode *node2,
1628 const SMDS_MeshNode *node3,
1629 const SMDS_MeshNode *node4)
1631 SMDS_MeshFace * toReturn=NULL;
1632 toReturn=const_cast<SMDS_MeshFace*>(FindFace(node1,node2,node3,node4));
1633 if(toReturn==NULL) {
1634 toReturn=createQuadrangle(node1,node2,node3,node4);
1640 //=======================================================================
1641 //function : FindFace
1642 //purpose :quadratic triangle
1643 //=======================================================================
1645 const SMDS_MeshFace* SMDS_Mesh::FindFace(int idnode1, int idnode2,
1646 int idnode3, int idnode4,
1647 int idnode5, int idnode6) const
1649 const SMDS_MeshNode * node1 = FindNode(idnode1);
1650 const SMDS_MeshNode * node2 = FindNode(idnode2);
1651 const SMDS_MeshNode * node3 = FindNode(idnode3);
1652 const SMDS_MeshNode * node4 = FindNode(idnode4);
1653 const SMDS_MeshNode * node5 = FindNode(idnode5);
1654 const SMDS_MeshNode * node6 = FindNode(idnode6);
1655 return FindFace(node1, node2, node3, node4, node5, node6);
1658 const SMDS_MeshFace* SMDS_Mesh::FindFace(const SMDS_MeshNode *node1,
1659 const SMDS_MeshNode *node2,
1660 const SMDS_MeshNode *node3,
1661 const SMDS_MeshNode *node4,
1662 const SMDS_MeshNode *node5,
1663 const SMDS_MeshNode *node6)
1665 if ( !node1 ) return 0;
1666 SMDS_ElemIteratorPtr it1 = node1->GetInverseElementIterator(SMDSAbs_Face);
1667 while(it1->more()) {
1668 const SMDS_MeshElement * e = it1->next();
1669 if ( e->NbNodes() == 6 ) {
1670 SMDS_ElemIteratorPtr it2 = e->nodesIterator();
1671 while(it2->more()) {
1672 const SMDS_MeshElement* n = it2->next();
1685 return static_cast<const SMDS_MeshFace *> (e);
1692 //=======================================================================
1693 //function : FindFace
1694 //purpose : quadratic quadrangle
1695 //=======================================================================
1697 const SMDS_MeshFace* SMDS_Mesh::FindFace(int idnode1, int idnode2,
1698 int idnode3, int idnode4,
1699 int idnode5, int idnode6,
1700 int idnode7, int idnode8) const
1702 const SMDS_MeshNode * node1 = FindNode(idnode1);
1703 const SMDS_MeshNode * node2 = FindNode(idnode2);
1704 const SMDS_MeshNode * node3 = FindNode(idnode3);
1705 const SMDS_MeshNode * node4 = FindNode(idnode4);
1706 const SMDS_MeshNode * node5 = FindNode(idnode5);
1707 const SMDS_MeshNode * node6 = FindNode(idnode6);
1708 const SMDS_MeshNode * node7 = FindNode(idnode7);
1709 const SMDS_MeshNode * node8 = FindNode(idnode8);
1710 return FindFace(node1, node2, node3, node4, node5, node6, node7, node8);
1713 const SMDS_MeshFace* SMDS_Mesh::FindFace(const SMDS_MeshNode *node1,
1714 const SMDS_MeshNode *node2,
1715 const SMDS_MeshNode *node3,
1716 const SMDS_MeshNode *node4,
1717 const SMDS_MeshNode *node5,
1718 const SMDS_MeshNode *node6,
1719 const SMDS_MeshNode *node7,
1720 const SMDS_MeshNode *node8)
1722 if ( !node1 ) return 0;
1723 SMDS_ElemIteratorPtr it1 = node1->GetInverseElementIterator(SMDSAbs_Face);
1724 while(it1->more()) {
1725 const SMDS_MeshElement * e = it1->next();
1726 if ( e->NbNodes() == 8 ) {
1727 SMDS_ElemIteratorPtr it2 = e->nodesIterator();
1728 while(it2->more()) {
1729 const SMDS_MeshElement* n = it2->next();
1744 return static_cast<const SMDS_MeshFace *> (e);
1751 //=======================================================================
1752 //function : FindElement
1754 //=======================================================================
1756 const SMDS_MeshElement* SMDS_Mesh::FindElement(int IDelem) const
1758 return myElementIDFactory->MeshElement(IDelem);
1761 //=======================================================================
1762 //function : FindFace
1763 //purpose : find polygon
1764 //=======================================================================
1766 const SMDS_MeshFace* SMDS_Mesh::FindFace (std::vector<int> nodes_ids) const
1768 int nbnodes = nodes_ids.size();
1769 std::vector<const SMDS_MeshNode *> poly_nodes (nbnodes);
1770 for (int inode = 0; inode < nbnodes; inode++) {
1771 const SMDS_MeshNode * node = FindNode(nodes_ids[inode]);
1772 if (node == NULL) return NULL;
1773 poly_nodes[inode] = node;
1775 return FindFace(poly_nodes);
1778 const SMDS_MeshFace* SMDS_Mesh::FindFace (std::vector<const SMDS_MeshNode *> nodes)
1780 if ( nodes.size() > 2 && nodes[0] ) {
1781 SMDS_ElemIteratorPtr itF = nodes[0]->GetInverseElementIterator(SMDSAbs_Face);
1782 while (itF->more()) {
1783 const SMDS_MeshElement* f = itF->next();
1784 if ( f->NbNodes() == nodes.size() ) {
1785 SMDS_ElemIteratorPtr it2 = f->nodesIterator();
1786 while(it2->more()) {
1787 if ( find( nodes.begin(), nodes.end(), it2->next() ) == nodes.end() ) {
1793 return static_cast<const SMDS_MeshFace *> (f);
1800 //=======================================================================
1801 //function : DumpNodes
1803 //=======================================================================
1805 void SMDS_Mesh::DumpNodes() const
1807 MESSAGE("dump nodes of mesh : ");
1808 SMDS_NodeIteratorPtr itnode=nodesIterator();
1809 while(itnode->more()) MESSAGE(itnode->next());
1812 //=======================================================================
1813 //function : Dump0DElements
1815 //=======================================================================
1816 void SMDS_Mesh::Dump0DElements() const
1818 MESSAGE("dump 0D elements of mesh : ");
1819 SMDS_0DElementIteratorPtr it0d = elements0dIterator();
1820 while(it0d->more()) MESSAGE(it0d->next());
1823 //=======================================================================
1824 //function : DumpEdges
1826 //=======================================================================
1828 void SMDS_Mesh::DumpEdges() const
1830 MESSAGE("dump edges of mesh : ");
1831 SMDS_EdgeIteratorPtr itedge=edgesIterator();
1832 while(itedge->more()) MESSAGE(itedge->next());
1835 //=======================================================================
1836 //function : DumpFaces
1838 //=======================================================================
1840 void SMDS_Mesh::DumpFaces() const
1842 MESSAGE("dump faces of mesh : ");
1843 SMDS_FaceIteratorPtr itface=facesIterator();
1844 while(itface->more()) MESSAGE(itface->next());
1847 //=======================================================================
1848 //function : DumpVolumes
1850 //=======================================================================
1852 void SMDS_Mesh::DumpVolumes() const
1854 MESSAGE("dump volumes of mesh : ");
1855 SMDS_VolumeIteratorPtr itvol=volumesIterator();
1856 while(itvol->more()) MESSAGE(itvol->next());
1859 //=======================================================================
1860 //function : DebugStats
1862 //=======================================================================
1864 void SMDS_Mesh::DebugStats() const
1866 MESSAGE("Debug stats of mesh : ");
1868 MESSAGE("===== NODES ====="<<NbNodes());
1869 MESSAGE("===== 0DELEMS ====="<<Nb0DElements());
1870 MESSAGE("===== EDGES ====="<<NbEdges());
1871 MESSAGE("===== FACES ====="<<NbFaces());
1872 MESSAGE("===== VOLUMES ====="<<NbVolumes());
1874 MESSAGE("End Debug stats of mesh ");
1878 SMDS_NodeIteratorPtr itnode=nodesIterator();
1879 int sizeofnodes = 0;
1880 int sizeoffaces = 0;
1882 while(itnode->more())
1884 const SMDS_MeshNode *node = itnode->next();
1886 sizeofnodes += sizeof(*node);
1888 SMDS_ElemIteratorPtr it = node->GetInverseElementIterator();
1891 const SMDS_MeshElement *me = it->next();
1892 sizeofnodes += sizeof(me);
1897 SMDS_FaceIteratorPtr itface=facesIterator();
1898 while(itface->more())
1900 const SMDS_MeshElement *face = itface->next();
1901 sizeoffaces += sizeof(*face);
1904 MESSAGE("total size of node elements = " << sizeofnodes);;
1905 MESSAGE("total size of face elements = " << sizeoffaces);;
1910 ///////////////////////////////////////////////////////////////////////////////
1911 /// Return the number of nodes
1912 ///////////////////////////////////////////////////////////////////////////////
1913 int SMDS_Mesh::NbNodes() const
1915 return myNodes.Size();
1918 ///////////////////////////////////////////////////////////////////////////////
1919 /// Return the number of 0D elements
1920 ///////////////////////////////////////////////////////////////////////////////
1921 int SMDS_Mesh::Nb0DElements() const
1923 return my0DElements.Size();
1926 ///////////////////////////////////////////////////////////////////////////////
1927 /// Return the number of edges (including construction edges)
1928 ///////////////////////////////////////////////////////////////////////////////
1929 int SMDS_Mesh::NbEdges() const
1931 return myEdges.Size();
1934 ///////////////////////////////////////////////////////////////////////////////
1935 /// Return the number of faces (including construction faces)
1936 ///////////////////////////////////////////////////////////////////////////////
1937 int SMDS_Mesh::NbFaces() const
1939 return myFaces.Size();
1942 ///////////////////////////////////////////////////////////////////////////////
1943 /// Return the number of volumes
1944 ///////////////////////////////////////////////////////////////////////////////
1945 int SMDS_Mesh::NbVolumes() const
1947 return myVolumes.Size();
1950 ///////////////////////////////////////////////////////////////////////////////
1951 /// Return the number of child mesh of this mesh.
1952 /// Note that the tree structure of SMDS_Mesh seems to be unused in this version
1953 /// (2003-09-08) of SMESH
1954 ///////////////////////////////////////////////////////////////////////////////
1955 int SMDS_Mesh::NbSubMesh() const
1957 return myChildren.size();
1960 ///////////////////////////////////////////////////////////////////////////////
1961 /// Destroy the mesh and all its elements
1962 /// All pointer on elements owned by this mesh become illegals.
1963 ///////////////////////////////////////////////////////////////////////////////
1964 SMDS_Mesh::~SMDS_Mesh()
1966 list<SMDS_Mesh*>::iterator itc=myChildren.begin();
1967 while(itc!=myChildren.end())
1975 delete myNodeIDFactory;
1976 delete myElementIDFactory;
1980 SMDS_ElemIteratorPtr eIt = elementsIterator();
1981 while ( eIt->more() )
1982 myElementIDFactory->ReleaseID(eIt->next()->GetID());
1983 SMDS_NodeIteratorPtr itn = nodesIterator();
1985 myNodeIDFactory->ReleaseID(itn->next()->GetID());
1988 SetOfNodes::Iterator itn(myNodes);
1989 for (; itn.More(); itn.Next())
1992 SetOf0DElements::Iterator it0d (my0DElements);
1993 for (; it0d.More(); it0d.Next())
1995 SMDS_MeshElement* elem = it0d.Value();
1999 SetOfEdges::Iterator ite(myEdges);
2000 for (; ite.More(); ite.Next())
2002 SMDS_MeshElement* elem = ite.Value();
2006 SetOfFaces::Iterator itf(myFaces);
2007 for (; itf.More(); itf.Next())
2009 SMDS_MeshElement* elem = itf.Value();
2013 SetOfVolumes::Iterator itv(myVolumes);
2014 for (; itv.More(); itv.Next())
2016 SMDS_MeshElement* elem = itv.Value();
2021 //================================================================================
2023 * \brief Clear all data
2025 //================================================================================
2027 void SMDS_Mesh::Clear()
2029 if (myParent!=NULL) {
2030 SMDS_ElemIteratorPtr eIt = elementsIterator();
2031 while ( eIt->more() )
2032 myElementIDFactory->ReleaseID(eIt->next()->GetID());
2033 SMDS_NodeIteratorPtr itn = nodesIterator();
2035 myNodeIDFactory->ReleaseID(itn->next()->GetID());
2038 myNodeIDFactory->Clear();
2039 myElementIDFactory->Clear();
2041 SMDS_VolumeIteratorPtr itv = volumesIterator();
2046 SMDS_FaceIteratorPtr itf = facesIterator();
2051 SMDS_EdgeIteratorPtr ite = edgesIterator();
2056 SMDS_0DElementIteratorPtr it0d = elements0dIterator();
2057 while (it0d->more())
2058 delete it0d->next();
2059 my0DElements.Clear();
2061 SMDS_NodeIteratorPtr itn = nodesIterator();
2066 list<SMDS_Mesh*>::iterator itc=myChildren.begin();
2067 while(itc!=myChildren.end())
2073 ///////////////////////////////////////////////////////////////////////////////
2074 /// Return true if this mesh create faces with edges.
2075 /// A false returned value mean that faces are created with nodes. A concequence
2076 /// is, iteration on edges (SMDS_Element::edgesIterator) will be unavailable.
2077 ///////////////////////////////////////////////////////////////////////////////
2078 bool SMDS_Mesh::hasConstructionEdges()
2080 return myHasConstructionEdges;
2083 ///////////////////////////////////////////////////////////////////////////////
2084 /// Return true if this mesh create volumes with faces
2085 /// A false returned value mean that volumes are created with nodes or edges.
2086 /// (see hasConstructionEdges)
2087 /// A concequence is, iteration on faces (SMDS_Element::facesIterator) will be
2089 ///////////////////////////////////////////////////////////////////////////////
2090 bool SMDS_Mesh::hasConstructionFaces()
2092 return myHasConstructionFaces;
2095 ///////////////////////////////////////////////////////////////////////////////
2096 /// Return true if nodes are linked to the finit elements, they are belonging to.
2097 /// Currently, It always return true.
2098 ///////////////////////////////////////////////////////////////////////////////
2099 bool SMDS_Mesh::hasInverseElements()
2101 return myHasInverseElements;
2104 ///////////////////////////////////////////////////////////////////////////////
2105 /// Make this mesh creating construction edges (see hasConstructionEdges)
2106 /// @param b true to have construction edges, else false.
2107 ///////////////////////////////////////////////////////////////////////////////
2108 void SMDS_Mesh::setConstructionEdges(bool b)
2110 myHasConstructionEdges=b;
2113 ///////////////////////////////////////////////////////////////////////////////
2114 /// Make this mesh creating construction faces (see hasConstructionFaces)
2115 /// @param b true to have construction faces, else false.
2116 ///////////////////////////////////////////////////////////////////////////////
2117 void SMDS_Mesh::setConstructionFaces(bool b)
2119 myHasConstructionFaces=b;
2122 ///////////////////////////////////////////////////////////////////////////////
2123 /// Make this mesh creating link from nodes to elements (see hasInverseElements)
2124 /// @param b true to link nodes to elements, else false.
2125 ///////////////////////////////////////////////////////////////////////////////
2126 void SMDS_Mesh::setInverseElements(bool b)
2128 if(!b) MESSAGE("Error : inverseElement=false not implemented");
2129 myHasInverseElements=b;
2132 ///////////////////////////////////////////////////////////////////////////////
2133 /// Return an iterator on nodes of the current mesh factory
2134 ///////////////////////////////////////////////////////////////////////////////
2135 class SMDS_Mesh_MyNodeIterator:public SMDS_NodeIterator
2137 SMDS_ElemIteratorPtr myIterator;
2139 SMDS_Mesh_MyNodeIterator(const SMDS_ElemIteratorPtr& it):myIterator(it)
2144 return myIterator->more();
2147 const SMDS_MeshNode* next()
2149 return static_cast<const SMDS_MeshNode*>(myIterator->next());
2153 SMDS_NodeIteratorPtr SMDS_Mesh::nodesIterator() const
2155 return SMDS_NodeIteratorPtr
2156 (new SMDS_Mesh_MyNodeIterator(myNodeIDFactory->elementsIterator()));
2159 ///////////////////////////////////////////////////////////////////////////////
2160 ///Iterator on NCollection_Map
2161 ///////////////////////////////////////////////////////////////////////////////
2162 template <class MAP, typename ELEM=const SMDS_MeshElement*, class FATHER=SMDS_ElemIterator>
2163 struct MYNCollection_Map_Iterator: public FATHER
2165 typename MAP::Iterator myIterator;
2167 MYNCollection_Map_Iterator(const MAP& map):myIterator(map){}
2171 while(myIterator.More())
2173 if(myIterator.Value()->GetID()!=-1)
2182 ELEM current = (ELEM) myIterator.Value();
2188 ///////////////////////////////////////////////////////////////////////////////
2189 ///Return an iterator on 0D elements of the current mesh.
2190 ///////////////////////////////////////////////////////////////////////////////
2192 SMDS_0DElementIteratorPtr SMDS_Mesh::elements0dIterator() const
2194 typedef MYNCollection_Map_Iterator
2195 < SetOf0DElements, const SMDS_Mesh0DElement*, SMDS_0DElementIterator > TIterator;
2196 return SMDS_0DElementIteratorPtr(new TIterator(my0DElements));
2199 ///////////////////////////////////////////////////////////////////////////////
2200 ///Return an iterator on edges of the current mesh.
2201 ///////////////////////////////////////////////////////////////////////////////
2203 SMDS_EdgeIteratorPtr SMDS_Mesh::edgesIterator() const
2205 typedef MYNCollection_Map_Iterator
2206 < SetOfEdges, const SMDS_MeshEdge*, SMDS_EdgeIterator > TIterator;
2207 return SMDS_EdgeIteratorPtr(new TIterator(myEdges));
2210 ///////////////////////////////////////////////////////////////////////////////
2211 ///Return an iterator on faces of the current mesh.
2212 ///////////////////////////////////////////////////////////////////////////////
2214 SMDS_FaceIteratorPtr SMDS_Mesh::facesIterator() const
2216 typedef MYNCollection_Map_Iterator
2217 < SetOfFaces, const SMDS_MeshFace*, SMDS_FaceIterator > TIterator;
2218 return SMDS_FaceIteratorPtr(new TIterator(myFaces));
2221 ///////////////////////////////////////////////////////////////////////////////
2222 ///Return an iterator on volumes of the current mesh.
2223 ///////////////////////////////////////////////////////////////////////////////
2225 SMDS_VolumeIteratorPtr SMDS_Mesh::volumesIterator() const
2227 typedef MYNCollection_Map_Iterator
2228 < SetOfVolumes, const SMDS_MeshVolume*, SMDS_VolumeIterator > TIterator;
2229 return SMDS_VolumeIteratorPtr(new TIterator(myVolumes));
2232 ///////////////////////////////////////////////////////////////////////////////
2233 /// Return an iterator on elements of the current mesh factory
2234 ///////////////////////////////////////////////////////////////////////////////
2235 SMDS_ElemIteratorPtr SMDS_Mesh::elementsIterator(SMDSAbs_ElementType type) const
2240 case SMDSAbs_Volume:
2241 return SMDS_ElemIteratorPtr (new MYNCollection_Map_Iterator< SetOfVolumes >(myVolumes));
2243 return SMDS_ElemIteratorPtr (new MYNCollection_Map_Iterator< SetOfFaces >(myFaces));
2245 return SMDS_ElemIteratorPtr (new MYNCollection_Map_Iterator< SetOfEdges >(myEdges));
2246 case SMDSAbs_0DElement:
2247 return SMDS_ElemIteratorPtr (new MYNCollection_Map_Iterator< SetOf0DElements >(my0DElements));
2249 return myNodeIDFactory->elementsIterator();
2252 return myElementIDFactory->elementsIterator();
2255 ///////////////////////////////////////////////////////////////////////////////
2256 /// Do intersection of sets (more than 2)
2257 ///////////////////////////////////////////////////////////////////////////////
2258 static set<const SMDS_MeshElement*> * intersectionOfSets(
2259 set<const SMDS_MeshElement*> vs[], int numberOfSets)
2261 set<const SMDS_MeshElement*>* rsetA=new set<const SMDS_MeshElement*>(vs[0]);
2262 set<const SMDS_MeshElement*>* rsetB;
2264 for(int i=0; i<numberOfSets-1; i++)
2266 rsetB=new set<const SMDS_MeshElement*>();
2268 rsetA->begin(), rsetA->end(),
2269 vs[i+1].begin(), vs[i+1].end(),
2270 inserter(*rsetB, rsetB->begin()));
2277 ///////////////////////////////////////////////////////////////////////////////
2278 /// Return the list of finit elements owning the given element
2279 ///////////////////////////////////////////////////////////////////////////////
2280 static set<const SMDS_MeshElement*> * getFinitElements(const SMDS_MeshElement * element)
2282 int numberOfSets=element->NbNodes();
2283 set<const SMDS_MeshElement*> *initSet = new set<const SMDS_MeshElement*>[numberOfSets];
2285 SMDS_ElemIteratorPtr itNodes=element->nodesIterator();
2288 while(itNodes->more())
2290 const SMDS_MeshNode * n=static_cast<const SMDS_MeshNode*>(itNodes->next());
2291 SMDS_ElemIteratorPtr itFe = n->GetInverseElementIterator();
2293 //initSet[i]=set<const SMDS_MeshElement*>();
2295 initSet[i].insert(itFe->next());
2299 set<const SMDS_MeshElement*> *retSet=intersectionOfSets(initSet, numberOfSets);
2304 ///////////////////////////////////////////////////////////////////////////////
2305 /// Return the list of nodes used only by the given elements
2306 ///////////////////////////////////////////////////////////////////////////////
2307 static set<const SMDS_MeshElement*> * getExclusiveNodes(
2308 set<const SMDS_MeshElement*>& elements)
2310 set<const SMDS_MeshElement*> * toReturn=new set<const SMDS_MeshElement*>();
2311 set<const SMDS_MeshElement*>::iterator itElements=elements.begin();
2313 while(itElements!=elements.end())
2315 SMDS_ElemIteratorPtr itNodes = (*itElements)->nodesIterator();
2318 while(itNodes->more())
2320 const SMDS_MeshNode * n=static_cast<const SMDS_MeshNode*>(itNodes->next());
2321 SMDS_ElemIteratorPtr itFe = n->GetInverseElementIterator();
2322 set<const SMDS_MeshElement*> s;
2324 s.insert(itFe->next());
2325 if(s==elements) toReturn->insert(n);
2331 ///////////////////////////////////////////////////////////////////////////////
2332 ///Find the children of an element that are made of given nodes
2333 ///@param setOfChildren The set in which matching children will be inserted
2334 ///@param element The element were to search matching children
2335 ///@param nodes The nodes that the children must have to be selected
2336 ///////////////////////////////////////////////////////////////////////////////
2337 void SMDS_Mesh::addChildrenWithNodes(set<const SMDS_MeshElement*>& setOfChildren,
2338 const SMDS_MeshElement * element,
2339 set<const SMDS_MeshElement*>& nodes)
2341 switch(element->GetType())
2344 MESSAGE("Internal Error: This should not happend");
2346 case SMDSAbs_0DElement:
2352 SMDS_ElemIteratorPtr itn=element->nodesIterator();
2355 const SMDS_MeshElement * e=itn->next();
2356 if(nodes.find(e)!=nodes.end())
2358 setOfChildren.insert(element);
2365 SMDS_ElemIteratorPtr itn=element->nodesIterator();
2368 const SMDS_MeshElement * e=itn->next();
2369 if(nodes.find(e)!=nodes.end())
2371 setOfChildren.insert(element);
2375 if(hasConstructionEdges())
2377 SMDS_ElemIteratorPtr ite=element->edgesIterator();
2379 addChildrenWithNodes(setOfChildren, ite->next(), nodes);
2382 case SMDSAbs_Volume:
2384 if(hasConstructionFaces())
2386 SMDS_ElemIteratorPtr ite=element->facesIterator();
2388 addChildrenWithNodes(setOfChildren, ite->next(), nodes);
2390 else if(hasConstructionEdges())
2392 SMDS_ElemIteratorPtr ite=element->edgesIterator();
2394 addChildrenWithNodes(setOfChildren, ite->next(), nodes);
2400 ///////////////////////////////////////////////////////////////////////////////
2401 ///@param elem The element to delete
2402 ///@param removenodes if true remaining nodes will be removed
2403 ///////////////////////////////////////////////////////////////////////////////
2404 void SMDS_Mesh::RemoveElement(const SMDS_MeshElement * elem,
2405 const bool removenodes)
2407 list<const SMDS_MeshElement *> removedElems;
2408 list<const SMDS_MeshElement *> removedNodes;
2409 RemoveElement( elem, removedElems, removedNodes, removenodes );
2412 ///////////////////////////////////////////////////////////////////////////////
2413 ///@param elem The element to delete
2414 ///@param removedElems contains all removed elements
2415 ///@param removedNodes contains all removed nodes
2416 ///@param removenodes if true remaining nodes will be removed
2417 ///////////////////////////////////////////////////////////////////////////////
2418 void SMDS_Mesh::RemoveElement(const SMDS_MeshElement * elem,
2419 list<const SMDS_MeshElement *>& removedElems,
2420 list<const SMDS_MeshElement *>& removedNodes,
2423 // get finite elements built on elem
2424 set<const SMDS_MeshElement*> * s1;
2425 if (elem->GetType() == SMDSAbs_0DElement ||
2426 elem->GetType() == SMDSAbs_Edge && !hasConstructionEdges() ||
2427 elem->GetType() == SMDSAbs_Face && !hasConstructionFaces() ||
2428 elem->GetType() == SMDSAbs_Volume)
2430 s1 = new set<const SMDS_MeshElement*>();
2434 s1 = getFinitElements(elem);
2436 // get exclusive nodes (which would become free afterwards)
2437 set<const SMDS_MeshElement*> * s2;
2438 if (elem->GetType() == SMDSAbs_Node) // a node is removed
2440 // do not remove nodes except elem
2441 s2 = new set<const SMDS_MeshElement*>();
2446 s2 = getExclusiveNodes(*s1);
2448 // form the set of finite and construction elements to remove
2449 set<const SMDS_MeshElement*> s3;
2450 set<const SMDS_MeshElement*>::iterator it=s1->begin();
2451 while(it!=s1->end())
2453 addChildrenWithNodes(s3, *it ,*s2);
2457 if(elem->GetType()!=SMDSAbs_Node) s3.insert(elem);
2459 // remove finite and construction elements
2463 // Remove element from <InverseElements> of its nodes
2464 SMDS_ElemIteratorPtr itn=(*it)->nodesIterator();
2467 SMDS_MeshNode * n = static_cast<SMDS_MeshNode *>
2468 (const_cast<SMDS_MeshElement *>(itn->next()));
2469 n->RemoveInverseElement( (*it) );
2472 switch((*it)->GetType())
2475 MESSAGE("Internal Error: This should not happen");
2477 case SMDSAbs_0DElement:
2478 my0DElements.Remove(static_cast<SMDS_Mesh0DElement*>
2479 (const_cast<SMDS_MeshElement*>(*it)));
2480 //myInfo.Remove0DElement(*it);
2484 myEdges.Remove(static_cast<SMDS_MeshEdge*>
2485 (const_cast<SMDS_MeshElement*>(*it)));
2486 myInfo.RemoveEdge(*it);
2489 myFaces.Remove(static_cast<SMDS_MeshFace*>
2490 (const_cast<SMDS_MeshElement*>(*it)));
2491 myInfo.RemoveFace(*it);
2493 case SMDSAbs_Volume:
2494 myVolumes.Remove(static_cast<SMDS_MeshVolume*>
2495 (const_cast<SMDS_MeshElement*>(*it)));
2496 myInfo.RemoveVolume(*it);
2499 //MESSAGE( "SMDS: RM elem " << (*it)->GetID() );
2500 removedElems.push_back( (*it) );
2501 myElementIDFactory->ReleaseID((*it)->GetID());
2506 // remove exclusive (free) nodes
2510 while(it!=s2->end())
2512 //MESSAGE( "SMDS: RM node " << (*it)->GetID() );
2513 myNodes.Remove(static_cast<SMDS_MeshNode*>
2514 (const_cast<SMDS_MeshElement*>(*it)));
2516 myNodeIDFactory->ReleaseID((*it)->GetID());
2517 removedNodes.push_back( (*it) );
2528 ///////////////////////////////////////////////////////////////////////////////
2529 ///@param elem The element to delete
2530 ///////////////////////////////////////////////////////////////////////////////
2531 void SMDS_Mesh::RemoveFreeElement(const SMDS_MeshElement * elem)
2533 SMDSAbs_ElementType aType = elem->GetType();
2534 if (aType == SMDSAbs_Node) {
2535 // only free node can be removed by this method
2536 const SMDS_MeshNode* n = static_cast<const SMDS_MeshNode*>(elem);
2537 SMDS_ElemIteratorPtr itFe = n->GetInverseElementIterator();
2538 if (!itFe->more()) { // free node
2539 myNodes.Remove(const_cast<SMDS_MeshNode*>(n));
2541 myNodeIDFactory->ReleaseID(elem->GetID());
2545 if (hasConstructionEdges() || hasConstructionFaces())
2546 // this methods is only for meshes without descendants
2549 // Remove element from <InverseElements> of its nodes
2550 SMDS_ElemIteratorPtr itn = elem->nodesIterator();
2551 while (itn->more()) {
2552 SMDS_MeshNode * n = static_cast<SMDS_MeshNode *>
2553 (const_cast<SMDS_MeshElement *>(itn->next()));
2554 n->RemoveInverseElement(elem);
2557 // in meshes without descendants elements are always free
2559 case SMDSAbs_0DElement:
2560 my0DElements.Remove(static_cast<SMDS_Mesh0DElement*>
2561 (const_cast<SMDS_MeshElement*>(elem)));
2562 //myInfo.Remove0DElement(elem);
2563 myInfo.remove(elem);
2566 myEdges.Remove(static_cast<SMDS_MeshEdge*>
2567 (const_cast<SMDS_MeshElement*>(elem)));
2568 myInfo.RemoveEdge(elem);
2571 myFaces.Remove(static_cast<SMDS_MeshFace*>
2572 (const_cast<SMDS_MeshElement*>(elem)));
2573 myInfo.RemoveFace(elem);
2575 case SMDSAbs_Volume:
2576 myVolumes.Remove(static_cast<SMDS_MeshVolume*>
2577 (const_cast<SMDS_MeshElement*>(elem)));
2578 myInfo.RemoveVolume(elem);
2583 myElementIDFactory->ReleaseID(elem->GetID());
2589 * Checks if the element is present in mesh.
2590 * Useful to determine dead pointers.
2592 bool SMDS_Mesh::Contains (const SMDS_MeshElement* elem) const
2594 // we should not imply on validity of *elem, so iterate on containers
2595 // of all types in the hope of finding <elem> somewhere there
2596 SMDS_NodeIteratorPtr itn = nodesIterator();
2598 if (elem == itn->next())
2600 SMDS_0DElementIteratorPtr it0d = elements0dIterator();
2601 while (it0d->more())
2602 if (elem == it0d->next())
2604 SMDS_EdgeIteratorPtr ite = edgesIterator();
2606 if (elem == ite->next())
2608 SMDS_FaceIteratorPtr itf = facesIterator();
2610 if (elem == itf->next())
2612 SMDS_VolumeIteratorPtr itv = volumesIterator();
2614 if (elem == itv->next())
2619 //=======================================================================
2620 //function : MaxNodeID
2622 //=======================================================================
2624 int SMDS_Mesh::MaxNodeID() const
2626 return myNodeIDFactory->GetMaxID();
2629 //=======================================================================
2630 //function : MinNodeID
2632 //=======================================================================
2634 int SMDS_Mesh::MinNodeID() const
2636 return myNodeIDFactory->GetMinID();
2639 //=======================================================================
2640 //function : MaxElementID
2642 //=======================================================================
2644 int SMDS_Mesh::MaxElementID() const
2646 return myElementIDFactory->GetMaxID();
2649 //=======================================================================
2650 //function : MinElementID
2652 //=======================================================================
2654 int SMDS_Mesh::MinElementID() const
2656 return myElementIDFactory->GetMinID();
2659 //=======================================================================
2660 //function : Renumber
2661 //purpose : Renumber all nodes or elements.
2662 //=======================================================================
2664 void SMDS_Mesh::Renumber (const bool isNodes, const int startID, const int deltaID)
2669 SMDS_MeshElementIDFactory * idFactory =
2670 isNodes ? myNodeIDFactory : myElementIDFactory;
2672 // get existing elements in the order of ID increasing
2673 map<int,SMDS_MeshElement*> elemMap;
2674 SMDS_ElemIteratorPtr idElemIt = idFactory->elementsIterator();
2675 while ( idElemIt->more() ) {
2676 SMDS_MeshElement* elem = const_cast<SMDS_MeshElement*>(idElemIt->next());
2677 int id = elem->GetID();
2678 elemMap.insert(map<int,SMDS_MeshElement*>::value_type(id, elem));
2680 // release their ids
2681 map<int,SMDS_MeshElement*>::iterator elemIt = elemMap.begin();
2683 // for ( ; elemIt != elemMap.end(); elemIt++ )
2685 // int id = (*elemIt).first;
2686 // idFactory->ReleaseID( id );
2690 elemIt = elemMap.begin();
2691 for ( ; elemIt != elemMap.end(); elemIt++ )
2693 idFactory->BindID( ID, (*elemIt).second );
2698 //=======================================================================
2699 //function : GetElementType
2700 //purpose : Return type of element or node with id
2701 //=======================================================================
2703 SMDSAbs_ElementType SMDS_Mesh::GetElementType( const int id, const bool iselem ) const
2705 SMDS_MeshElement* elem = 0;
2707 elem = myElementIDFactory->MeshElement( id );
2709 elem = myNodeIDFactory->MeshElement( id );
2713 //throw SALOME_Exception(LOCALIZED ("this element isn't exist"));
2717 return elem->GetType();
2722 //********************************************************************
2723 //********************************************************************
2724 //******** *********
2725 //***** Methods for addition of quadratic elements ******
2726 //******** *********
2727 //********************************************************************
2728 //********************************************************************
2730 //=======================================================================
2731 //function : AddEdgeWithID
2733 //=======================================================================
2734 SMDS_MeshEdge* SMDS_Mesh::AddEdgeWithID(int n1, int n2, int n12, int ID)
2736 return SMDS_Mesh::AddEdgeWithID
2737 ((SMDS_MeshNode*) myNodeIDFactory->MeshElement(n1),
2738 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n2),
2739 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n12),
2743 //=======================================================================
2744 //function : AddEdge
2746 //=======================================================================
2747 SMDS_MeshEdge* SMDS_Mesh::AddEdge(const SMDS_MeshNode* n1,
2748 const SMDS_MeshNode* n2,
2749 const SMDS_MeshNode* n12)
2751 return SMDS_Mesh::AddEdgeWithID(n1, n2, n12, myElementIDFactory->GetFreeID());
2754 //=======================================================================
2755 //function : AddEdgeWithID
2757 //=======================================================================
2758 SMDS_MeshEdge* SMDS_Mesh::AddEdgeWithID(const SMDS_MeshNode * n1,
2759 const SMDS_MeshNode * n2,
2760 const SMDS_MeshNode * n12,
2763 if ( !n1 || !n2 || !n12 ) return 0;
2764 SMDS_QuadraticEdge* edge = new SMDS_QuadraticEdge(n1,n2,n12);
2765 if(myElementIDFactory->BindID(ID, edge)) {
2766 SMDS_MeshNode *node1,*node2, *node12;
2767 node1 = const_cast<SMDS_MeshNode*>(n1);
2768 node2 = const_cast<SMDS_MeshNode*>(n2);
2769 node12 = const_cast<SMDS_MeshNode*>(n12);
2770 node1->AddInverseElement(edge);
2771 node2->AddInverseElement(edge);
2772 node12->AddInverseElement(edge);
2774 myInfo.myNbQuadEdges++;
2784 //=======================================================================
2785 //function : AddFace
2787 //=======================================================================
2788 SMDS_MeshFace* SMDS_Mesh::AddFace(const SMDS_MeshNode * n1,
2789 const SMDS_MeshNode * n2,
2790 const SMDS_MeshNode * n3,
2791 const SMDS_MeshNode * n12,
2792 const SMDS_MeshNode * n23,
2793 const SMDS_MeshNode * n31)
2795 return SMDS_Mesh::AddFaceWithID(n1,n2,n3,n12,n23,n31,
2796 myElementIDFactory->GetFreeID());
2799 //=======================================================================
2800 //function : AddFaceWithID
2802 //=======================================================================
2803 SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(int n1, int n2, int n3,
2804 int n12,int n23,int n31, int ID)
2806 return SMDS_Mesh::AddFaceWithID
2807 ((SMDS_MeshNode *)myNodeIDFactory->MeshElement(n1) ,
2808 (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n2) ,
2809 (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n3) ,
2810 (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n12),
2811 (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n23),
2812 (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n31),
2816 //=======================================================================
2817 //function : AddFaceWithID
2819 //=======================================================================
2820 SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1,
2821 const SMDS_MeshNode * n2,
2822 const SMDS_MeshNode * n3,
2823 const SMDS_MeshNode * n12,
2824 const SMDS_MeshNode * n23,
2825 const SMDS_MeshNode * n31,
2828 if ( !n1 || !n2 || !n3 || !n12 || !n23 || !n31) return 0;
2829 if(hasConstructionEdges()) {
2830 // creation quadratic edges - not implemented
2833 SMDS_QuadraticFaceOfNodes* face =
2834 new SMDS_QuadraticFaceOfNodes(n1,n2,n3,n12,n23,n31);
2836 myInfo.myNbQuadTriangles++;
2838 if (!registerElement(ID, face)) {
2839 RemoveElement(face, false);
2846 //=======================================================================
2847 //function : AddFace
2849 //=======================================================================
2850 SMDS_MeshFace* SMDS_Mesh::AddFace(const SMDS_MeshNode * n1,
2851 const SMDS_MeshNode * n2,
2852 const SMDS_MeshNode * n3,
2853 const SMDS_MeshNode * n4,
2854 const SMDS_MeshNode * n12,
2855 const SMDS_MeshNode * n23,
2856 const SMDS_MeshNode * n34,
2857 const SMDS_MeshNode * n41)
2859 return SMDS_Mesh::AddFaceWithID(n1,n2,n3,n4,n12,n23,n34,n41,
2860 myElementIDFactory->GetFreeID());
2863 //=======================================================================
2864 //function : AddFaceWithID
2866 //=======================================================================
2867 SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(int n1, int n2, int n3, int n4,
2868 int n12,int n23,int n34,int n41, int ID)
2870 return SMDS_Mesh::AddFaceWithID
2871 ((SMDS_MeshNode *)myNodeIDFactory->MeshElement(n1) ,
2872 (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n2) ,
2873 (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n3) ,
2874 (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n4) ,
2875 (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n12),
2876 (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n23),
2877 (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n34),
2878 (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n41),
2882 //=======================================================================
2883 //function : AddFaceWithID
2885 //=======================================================================
2886 SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1,
2887 const SMDS_MeshNode * n2,
2888 const SMDS_MeshNode * n3,
2889 const SMDS_MeshNode * n4,
2890 const SMDS_MeshNode * n12,
2891 const SMDS_MeshNode * n23,
2892 const SMDS_MeshNode * n34,
2893 const SMDS_MeshNode * n41,
2896 if ( !n1 || !n2 || !n3 || !n4 || !n12 || !n23 || !n34 || !n41) return 0;
2897 if(hasConstructionEdges()) {
2898 // creation quadratic edges - not implemented
2900 SMDS_QuadraticFaceOfNodes* face =
2901 new SMDS_QuadraticFaceOfNodes(n1,n2,n3,n4,n12,n23,n34,n41);
2903 myInfo.myNbQuadQuadrangles++;
2905 if (!registerElement(ID, face)) {
2906 RemoveElement(face, false);
2913 //=======================================================================
2914 //function : AddVolume
2916 //=======================================================================
2917 SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
2918 const SMDS_MeshNode * n2,
2919 const SMDS_MeshNode * n3,
2920 const SMDS_MeshNode * n4,
2921 const SMDS_MeshNode * n12,
2922 const SMDS_MeshNode * n23,
2923 const SMDS_MeshNode * n31,
2924 const SMDS_MeshNode * n14,
2925 const SMDS_MeshNode * n24,
2926 const SMDS_MeshNode * n34)
2928 int ID = myElementIDFactory->GetFreeID();
2929 SMDS_MeshVolume * v = SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n12, n23,
2930 n31, n14, n24, n34, ID);
2931 if(v==NULL) myElementIDFactory->ReleaseID(ID);
2935 //=======================================================================
2936 //function : AddVolumeWithID
2938 //=======================================================================
2939 SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4,
2940 int n12,int n23,int n31,
2941 int n14,int n24,int n34, int ID)
2943 return SMDS_Mesh::AddVolumeWithID
2944 ((SMDS_MeshNode*) myNodeIDFactory->MeshElement(n1) ,
2945 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n2) ,
2946 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n3) ,
2947 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n4) ,
2948 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n12),
2949 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n23),
2950 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n31),
2951 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n14),
2952 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n24),
2953 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n34),
2957 //=======================================================================
2958 //function : AddVolumeWithID
2959 //purpose : 2d order tetrahedron of 10 nodes
2960 //=======================================================================
2961 SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
2962 const SMDS_MeshNode * n2,
2963 const SMDS_MeshNode * n3,
2964 const SMDS_MeshNode * n4,
2965 const SMDS_MeshNode * n12,
2966 const SMDS_MeshNode * n23,
2967 const SMDS_MeshNode * n31,
2968 const SMDS_MeshNode * n14,
2969 const SMDS_MeshNode * n24,
2970 const SMDS_MeshNode * n34,
2973 if ( !n1 || !n2 || !n3 || !n4 || !n12 || !n23 || !n31 || !n14 || !n24 || !n34)
2975 if(hasConstructionFaces()) {
2976 // creation quadratic faces - not implemented
2979 SMDS_QuadraticVolumeOfNodes * volume =
2980 new SMDS_QuadraticVolumeOfNodes(n1,n2,n3,n4,n12,n23,n31,n14,n24,n34);
2981 myVolumes.Add(volume);
2982 myInfo.myNbQuadTetras++;
2984 if (!registerElement(ID, volume)) {
2985 RemoveElement(volume, false);
2992 //=======================================================================
2993 //function : AddVolume
2995 //=======================================================================
2996 SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
2997 const SMDS_MeshNode * n2,
2998 const SMDS_MeshNode * n3,
2999 const SMDS_MeshNode * n4,
3000 const SMDS_MeshNode * n5,
3001 const SMDS_MeshNode * n12,
3002 const SMDS_MeshNode * n23,
3003 const SMDS_MeshNode * n34,
3004 const SMDS_MeshNode * n41,
3005 const SMDS_MeshNode * n15,
3006 const SMDS_MeshNode * n25,
3007 const SMDS_MeshNode * n35,
3008 const SMDS_MeshNode * n45)
3010 int ID = myElementIDFactory->GetFreeID();
3011 SMDS_MeshVolume * v =
3012 SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n12, n23, n34, n41,
3013 n15, n25, n35, n45, ID);
3014 if(v==NULL) myElementIDFactory->ReleaseID(ID);
3018 //=======================================================================
3019 //function : AddVolumeWithID
3021 //=======================================================================
3022 SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4, int n5,
3023 int n12,int n23,int n34,int n41,
3024 int n15,int n25,int n35,int n45, int ID)
3026 return SMDS_Mesh::AddVolumeWithID
3027 ((SMDS_MeshNode*) myNodeIDFactory->MeshElement(n1) ,
3028 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n2) ,
3029 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n3) ,
3030 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n4) ,
3031 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n5) ,
3032 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n12),
3033 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n23),
3034 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n34),
3035 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n41),
3036 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n15),
3037 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n25),
3038 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n35),
3039 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n45),
3043 //=======================================================================
3044 //function : AddVolumeWithID
3045 //purpose : 2d order pyramid of 13 nodes
3046 //=======================================================================
3047 SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
3048 const SMDS_MeshNode * n2,
3049 const SMDS_MeshNode * n3,
3050 const SMDS_MeshNode * n4,
3051 const SMDS_MeshNode * n5,
3052 const SMDS_MeshNode * n12,
3053 const SMDS_MeshNode * n23,
3054 const SMDS_MeshNode * n34,
3055 const SMDS_MeshNode * n41,
3056 const SMDS_MeshNode * n15,
3057 const SMDS_MeshNode * n25,
3058 const SMDS_MeshNode * n35,
3059 const SMDS_MeshNode * n45,
3062 if (!n1 || !n2 || !n3 || !n4 || !n5 || !n12 || !n23 ||
3063 !n34 || !n41 || !n15 || !n25 || !n35 || !n45)
3065 if(hasConstructionFaces()) {
3066 // creation quadratic faces - not implemented
3069 SMDS_QuadraticVolumeOfNodes * volume =
3070 new SMDS_QuadraticVolumeOfNodes(n1,n2,n3,n4,n5,n12,n23,
3071 n34,n41,n15,n25,n35,n45);
3072 myVolumes.Add(volume);
3073 myInfo.myNbQuadPyramids++;
3075 if (!registerElement(ID, volume)) {
3076 RemoveElement(volume, false);
3083 //=======================================================================
3084 //function : AddVolume
3086 //=======================================================================
3087 SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
3088 const SMDS_MeshNode * n2,
3089 const SMDS_MeshNode * n3,
3090 const SMDS_MeshNode * n4,
3091 const SMDS_MeshNode * n5,
3092 const SMDS_MeshNode * n6,
3093 const SMDS_MeshNode * n12,
3094 const SMDS_MeshNode * n23,
3095 const SMDS_MeshNode * n31,
3096 const SMDS_MeshNode * n45,
3097 const SMDS_MeshNode * n56,
3098 const SMDS_MeshNode * n64,
3099 const SMDS_MeshNode * n14,
3100 const SMDS_MeshNode * n25,
3101 const SMDS_MeshNode * n36)
3103 int ID = myElementIDFactory->GetFreeID();
3104 SMDS_MeshVolume * v =
3105 SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n6, n12, n23, n31,
3106 n45, n56, n64, n14, n25, n36, ID);
3107 if(v==NULL) myElementIDFactory->ReleaseID(ID);
3111 //=======================================================================
3112 //function : AddVolumeWithID
3114 //=======================================================================
3115 SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(int n1, int n2, int n3,
3116 int n4, int n5, int n6,
3117 int n12,int n23,int n31,
3118 int n45,int n56,int n64,
3119 int n14,int n25,int n36, int ID)
3121 return SMDS_Mesh::AddVolumeWithID
3122 ((SMDS_MeshNode*) myNodeIDFactory->MeshElement(n1) ,
3123 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n2) ,
3124 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n3) ,
3125 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n4) ,
3126 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n5) ,
3127 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n6) ,
3128 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n12),
3129 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n23),
3130 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n31),
3131 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n45),
3132 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n56),
3133 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n64),
3134 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n14),
3135 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n25),
3136 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n36),
3140 //=======================================================================
3141 //function : AddVolumeWithID
3142 //purpose : 2d order Pentahedron with 15 nodes
3143 //=======================================================================
3144 SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
3145 const SMDS_MeshNode * n2,
3146 const SMDS_MeshNode * n3,
3147 const SMDS_MeshNode * n4,
3148 const SMDS_MeshNode * n5,
3149 const SMDS_MeshNode * n6,
3150 const SMDS_MeshNode * n12,
3151 const SMDS_MeshNode * n23,
3152 const SMDS_MeshNode * n31,
3153 const SMDS_MeshNode * n45,
3154 const SMDS_MeshNode * n56,
3155 const SMDS_MeshNode * n64,
3156 const SMDS_MeshNode * n14,
3157 const SMDS_MeshNode * n25,
3158 const SMDS_MeshNode * n36,
3161 if (!n1 || !n2 || !n3 || !n4 || !n5 || !n6 || !n12 || !n23 ||
3162 !n31 || !n45 || !n56 || !n64 || !n14 || !n25 || !n36)
3164 if(hasConstructionFaces()) {
3165 // creation quadratic faces - not implemented
3168 SMDS_QuadraticVolumeOfNodes * volume =
3169 new SMDS_QuadraticVolumeOfNodes(n1,n2,n3,n4,n5,n6,n12,n23,n31,
3170 n45,n56,n64,n14,n25,n36);
3171 myVolumes.Add(volume);
3172 myInfo.myNbQuadPrisms++;
3174 if (!registerElement(ID, volume)) {
3175 RemoveElement(volume, false);
3182 //=======================================================================
3183 //function : AddVolume
3185 //=======================================================================
3186 SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
3187 const SMDS_MeshNode * n2,
3188 const SMDS_MeshNode * n3,
3189 const SMDS_MeshNode * n4,
3190 const SMDS_MeshNode * n5,
3191 const SMDS_MeshNode * n6,
3192 const SMDS_MeshNode * n7,
3193 const SMDS_MeshNode * n8,
3194 const SMDS_MeshNode * n12,
3195 const SMDS_MeshNode * n23,
3196 const SMDS_MeshNode * n34,
3197 const SMDS_MeshNode * n41,
3198 const SMDS_MeshNode * n56,
3199 const SMDS_MeshNode * n67,
3200 const SMDS_MeshNode * n78,
3201 const SMDS_MeshNode * n85,
3202 const SMDS_MeshNode * n15,
3203 const SMDS_MeshNode * n26,
3204 const SMDS_MeshNode * n37,
3205 const SMDS_MeshNode * n48)
3207 int ID = myElementIDFactory->GetFreeID();
3208 SMDS_MeshVolume * v =
3209 SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n6, n7, n8, n12, n23, n34, n41,
3210 n56, n67, n78, n85, n15, n26, n37, n48, ID);
3211 if(v==NULL) myElementIDFactory->ReleaseID(ID);
3215 //=======================================================================
3216 //function : AddVolumeWithID
3218 //=======================================================================
3219 SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4,
3220 int n5, int n6, int n7, int n8,
3221 int n12,int n23,int n34,int n41,
3222 int n56,int n67,int n78,int n85,
3223 int n15,int n26,int n37,int n48, int ID)
3225 return SMDS_Mesh::AddVolumeWithID
3226 ((SMDS_MeshNode*) myNodeIDFactory->MeshElement(n1),
3227 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n2),
3228 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n3),
3229 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n4),
3230 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n5),
3231 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n6),
3232 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n7),
3233 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n8),
3234 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n12),
3235 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n23),
3236 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n34),
3237 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n41),
3238 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n56),
3239 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n67),
3240 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n78),
3241 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n85),
3242 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n15),
3243 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n26),
3244 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n37),
3245 (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n48),
3249 //=======================================================================
3250 //function : AddVolumeWithID
3251 //purpose : 2d order Hexahedrons with 20 nodes
3252 //=======================================================================
3253 SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
3254 const SMDS_MeshNode * n2,
3255 const SMDS_MeshNode * n3,
3256 const SMDS_MeshNode * n4,
3257 const SMDS_MeshNode * n5,
3258 const SMDS_MeshNode * n6,
3259 const SMDS_MeshNode * n7,
3260 const SMDS_MeshNode * n8,
3261 const SMDS_MeshNode * n12,
3262 const SMDS_MeshNode * n23,
3263 const SMDS_MeshNode * n34,
3264 const SMDS_MeshNode * n41,
3265 const SMDS_MeshNode * n56,
3266 const SMDS_MeshNode * n67,
3267 const SMDS_MeshNode * n78,
3268 const SMDS_MeshNode * n85,
3269 const SMDS_MeshNode * n15,
3270 const SMDS_MeshNode * n26,
3271 const SMDS_MeshNode * n37,
3272 const SMDS_MeshNode * n48,
3275 if (!n1 || !n2 || !n3 || !n4 || !n5 || !n6 || !n7 || !n8 || !n12 || !n23 ||
3276 !n34 || !n41 || !n56 || !n67 || !n78 || !n85 || !n15 || !n26 || !n37 || !n48)
3278 if(hasConstructionFaces()) {
3280 // creation quadratic faces - not implemented
3282 SMDS_QuadraticVolumeOfNodes * volume =
3283 new SMDS_QuadraticVolumeOfNodes(n1,n2,n3,n4,n5,n6,n7,n8,n12,n23,n34,n41,
3284 n56,n67,n78,n85,n15,n26,n37,n48);
3285 myVolumes.Add(volume);
3286 myInfo.myNbQuadHexas++;
3288 if (!registerElement(ID, volume)) {
3289 RemoveElement(volume, false);