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[bos #40653][CEA] New mesh import export formats with meshio.
[modules/smesh.git] / src / OBJECT / SMESH_Actor.cxx
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22
23 //  SMESH OBJECT : interactive object for SMESH visualization
24 //  File   : SMESH_Actor.cxx
25 //  Author : Nicolas REJNERI
26 //  Module : SMESH
27
28 #include "SMESH_ActorDef.h"
29
30 #include "SMDS_UnstructuredGrid.hxx"
31 #include "SMESH_ActorProps.h"
32 #include "SMESH_ActorUtils.h"
33 #include "SMESH_CellLabelActor.h"
34 #include "SMESH_ControlsDef.hxx"
35 #include "SMESH_DeviceActor.h"
36 #include "SMESH_NodeLabelActor.h"
37 #include "SMESH_ObjectDef.h"
38 #include "SMESH_SVTKActor.h"
39 #include "SMESH_ScalarBarActor.h"
40
41 #include <Qtx.h>
42 #include <SALOME_InteractiveObject.hxx>
43 #include <SUIT_ResourceMgr.h>
44 #include <SUIT_Session.h>
45 #include <VTKViewer_ExtractUnstructuredGrid.h>
46 #include <VTKViewer_FramedTextActor.h>
47
48 #ifndef DISABLE_PLOT2DVIEWER
49 #include <SPlot2d_Histogram.h>
50 #endif
51
52 #include <vtkProperty.h>
53 #include <vtkTimeStamp.h>
54 #include <vtkObjectFactory.h>
55 #include <vtkShrinkPolyData.h>
56 #include <vtkMergeFilter.h>
57
58 #include <vtkMatrix4x4.h>
59 #include <vtkUnstructuredGrid.h>
60 #include <vtkPointData.h>
61 #include <vtkCellData.h>
62
63 #include <vtkMapper.h>
64 #include <vtkRenderer.h>
65
66 #include <vtkCell.h>
67 #include <vtkIdList.h>
68 #include <vtkIntArray.h>
69
70 #include <vtkActor2D.h>
71 #include <vtkProperty2D.h>
72 #include <vtkPolyData.h>
73 #include <vtkTextProperty.h>
74
75 #include <vtkLookupTable.h>
76
77 #include <vtkMath.h>
78 #include <vtkPlane.h>
79 #include <vtkPlaneCollection.h>
80 #include <vtkImplicitBoolean.h>
81 #include <vtkImplicitFunctionCollection.h>
82
83 #include <vtkThreshold.h>
84 #include <vtkPassThrough.h>
85
86 #include "utilities.h"
87
88
89 SMESH_ActorDef* SMESH_ActorDef::New(){
90   return new SMESH_ActorDef();
91 }
92
93
94 SMESH_Actor* SMESH_Actor::New(TVisualObjPtr theVisualObj,
95                               const char* theEntry,
96                               const char* theName,
97                               int theIsClear)
98 {
99   SMESH_ActorDef* anActor = NULL;
100   if(theVisualObj->IsValid() ) {
101     anActor = SMESH_ActorDef::New();
102     if(!anActor->Init(theVisualObj,theEntry,theName,theIsClear)){
103       anActor->Delete();
104       anActor = NULL;
105     }
106     if( anActor )
107       anActor->UpdateScalarBar();
108   }
109   return anActor;
110 }
111
112
113 SMESH_ActorDef::SMESH_ActorDef()
114 {
115   MESSAGE("SMESH_ActorDef - "<<this);
116
117   SALOME_Actor::SetVisibility(false); // avoid update of pipelines
118
119   myBaseActor = SMESH_DeviceActor::New();
120
121   myTimeStamp = vtkTimeStamp::New();
122
123   myIsPointsVisible = false;
124   myIsEntityModeCache = false;
125   myRepresentationCache = 0;
126   objectEntitiesCache = 0;
127
128   myHighlightActor = SMESH_SVTKActor::New();
129   myHighlightActor->Delete(); // vtkSmartPointer!
130   myHighlightActor->Initialize();
131
132   myPreHighlightActor = SMESH_SVTKActor::New();
133   myPreHighlightActor->Delete();
134   myPreHighlightActor->Initialize();
135
136   myIsShrinkable = false;
137   myIsShrunk = false;
138
139   myIsFacesOriented = false;
140
141   float  controlsIncrement = (float) SMESH_ActorProps::props()->controlsIncrement();
142   float selectionIncrement = (float) SMESH_ActorProps::props()->selectionIncrement();
143
144   myControlsPrecision = -1;
145   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
146
147   if ( mgr && mgr->booleanValue( "SMESH", "use_precision", false ) )
148     myControlsPrecision = mgr->integerValue( "SMESH", "controls_precision", -1);
149
150   float aElem0DSize    = (float) SMESH::GetFloat("SMESH:elem0d_size",5);
151   float aBallElemSize  = (float) SMESH::GetFloat("SMESH:ball_elem_size",10);
152   float aBallElemScale = (float) SMESH::GetFloat("SMESH:ball_elem_scale",1.0);
153   float aLineWidth     = (float) SMESH::GetFloat("SMESH:element_width",1);
154   float aOutlineWidth  = (float) SMESH::GetFloat("SMESH:outline_width",1);
155
156   SMESH::LabelFont aFamilyNd = SMESH::FntTimes;
157   bool aBoldNd    = true;
158   bool anItalicNd = false;
159   bool aShadowNd  = false;
160   int  aSizeNd    = 10;
161   if ( mgr->hasValue( "SMESH", "numbering_node_font" ) ) {
162     QFont f = mgr->fontValue( "SMESH", "numbering_node_font" );
163     if ( f.family()      == "Arial" )   aFamilyNd = SMESH::FntArial;
164     else if ( f.family() == "Courier" ) aFamilyNd = SMESH::FntCourier;
165     else if ( f.family() == "Times" )   aFamilyNd = SMESH::FntTimes;
166     aBoldNd    = f.bold();
167     anItalicNd = f.italic();
168     aShadowNd  = f.overline();
169     aSizeNd    = f.pointSize();
170   }
171   double anRGBNd[3] = {1,1,1};
172   SMESH::GetColor( "SMESH", "numbering_node_color", anRGBNd[0], anRGBNd[1], anRGBNd[2], QColor( 255, 255, 255 ) );
173
174   SMESH::LabelFont aFamilyEl = SMESH::FntTimes;
175   bool aBoldEl    = true;
176   bool anItalicEl = false;
177   bool aShadowEl  = false;
178   int  aSizeEl    = 12;
179   if ( mgr->hasValue( "SMESH", "numbering_elem_font" ) ) {
180     QFont f = mgr->fontValue( "SMESH", "numbering_elem_font" );
181     if ( f.family()      == "Arial" )   aFamilyEl = SMESH::FntArial;
182     else if ( f.family() == "Courier" ) aFamilyEl = SMESH::FntCourier;
183     else if ( f.family() == "Times" )   aFamilyEl = SMESH::FntTimes;
184     aBoldEl    = f.bold();
185     anItalicEl = f.italic();
186     aShadowEl  = f.overline();
187     aSizeEl    = f.pointSize();
188   }
189   double anRGBEl[3] = {0,1,0};
190   SMESH::GetColor( "SMESH", "numbering_elem_color", anRGBEl[0], anRGBEl[1], anRGBEl[2], QColor( 0, 255, 0 ) );
191
192   vtkMatrix4x4 *aMatrix = vtkMatrix4x4::New();
193   VTKViewer_ExtractUnstructuredGrid* aFilter = NULL;
194
195   //Definition 2D and 3D devices of the actor
196   //-----------------------------------------
197   double anRGB[3] = {1,1,1};
198   mySurfaceProp = vtkProperty::New();
199   QColor ffc, bfc;
200   int delta;
201   SMESH::GetColor( "SMESH", "fill_color", ffc, delta, "0,170,255|-100" ) ;
202   mySurfaceProp->SetColor( ffc.red() / 255. , ffc.green() / 255. , ffc.blue() / 255. );
203   myDeltaBrightness = delta;
204
205   myBackSurfaceProp = vtkProperty::New();
206   bfc = Qtx::mainColorToSecondary(ffc, delta);
207   myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
208
209   myNormalVProp = vtkProperty::New();
210   SMESH::GetColor( "SMESH", "volume_color", ffc, delta, "255,0,170|-100" );
211   myNormalVProp->SetColor( ffc.redF(), ffc.greenF(), ffc.blueF() );
212   myDeltaVBrightness = delta;
213
214   myReversedVProp = vtkProperty::New();
215   bfc = Qtx::mainColorToSecondary(ffc, delta);
216   myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
217
218   my2DActor = SMESH_CellLabelActor::New();
219   my2DActor->SetStoreClippingMapping(true);
220   my2DActor->SetUserMatrix(aMatrix);
221   my2DActor->PickableOff();
222   my2DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
223   my2DActor->SetProperty(mySurfaceProp);
224   my2DActor->SetBackfaceProperty(myBackSurfaceProp);
225   my2DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
226   aFilter = my2DActor->GetExtractUnstructuredGrid();
227   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
228   aFilter->RegisterCellsWithType(VTK_TRIANGLE);
229   aFilter->RegisterCellsWithType(VTK_QUAD);
230   aFilter->RegisterCellsWithType(VTK_POLYGON);
231   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
232   aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
233   aFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
234   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
235   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
236
237   my2DExtProp = vtkProperty::New();
238   my2DExtProp->DeepCopy(mySurfaceProp);
239   SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
240   anRGB[0] = 1 - anRGB[0];
241   anRGB[1] = 1 - anRGB[1];
242   anRGB[2] = 1 - anRGB[2];
243   my2DExtProp->SetLineWidth(aLineWidth + controlsIncrement);
244   my2DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
245
246   my2DExtActor = SMESH_DeviceActor::New();
247   my2DExtActor->SetUserMatrix(aMatrix);
248   my2DExtActor->PickableOff();
249   my2DExtActor->SetProperty(my2DExtProp);
250   my2DExtActor->SetBackfaceProperty(my2DExtProp);
251   my2DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
252   aFilter = my2DExtActor->GetExtractUnstructuredGrid();
253   aFilter->RegisterCellsWithType(VTK_TRIANGLE);
254   aFilter->RegisterCellsWithType(VTK_QUAD);
255   aFilter->RegisterCellsWithType(VTK_POLYGON);
256   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
257   aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
258   aFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
259   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
260   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
261
262   my3DActor = SMESH_CellLabelActor::New();
263   my3DActor->SetStoreClippingMapping(true);
264   my3DActor->SetUserMatrix(aMatrix);
265   my3DActor->PickableOff();
266   my3DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
267   my3DActor->SetProperty(myNormalVProp);
268   my3DActor->SetBackfaceProperty(myReversedVProp);
269   my3DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
270   my3DActor->SetCoincident3DAllowed(true);
271   aFilter = my3DActor->GetExtractUnstructuredGrid();
272   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
273   aFilter->RegisterCellsWithType(VTK_TETRA);
274   aFilter->RegisterCellsWithType(VTK_VOXEL);
275   aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
276   aFilter->RegisterCellsWithType(VTK_WEDGE);
277   aFilter->RegisterCellsWithType(VTK_PYRAMID);
278   aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
279   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
280   aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
281   aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
282   aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
283   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUADRATIC_WEDGE);
284   aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
285   aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
286   aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
287
288   my3DExtProp = vtkProperty::New();
289   my3DExtProp->DeepCopy(myNormalVProp);
290   SMESH::GetColor( "SMESH", "volume_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 170 ) );
291   anRGB[0] = 1 - anRGB[0];
292   anRGB[1] = 1 - anRGB[1];
293   anRGB[2] = 1 - anRGB[2];
294   my3DExtProp->SetLineWidth(aLineWidth + controlsIncrement);
295   my3DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
296
297   my3DExtActor = SMESH_DeviceActor::New();
298   my3DExtActor->SetUserMatrix(aMatrix);
299   my3DExtActor->PickableOff();
300   my3DExtActor->SetProperty(my3DExtProp);
301   my3DExtActor->SetBackfaceProperty(my3DExtProp);
302   my3DExtActor->SetRepresentation(SMESH_DeviceActor::eSurface);
303   my3DExtActor->SetCoincident3DAllowed(true);
304   aFilter = my3DExtActor->GetExtractUnstructuredGrid();
305   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
306   aFilter->RegisterCellsWithType(VTK_TETRA);
307   aFilter->RegisterCellsWithType(VTK_VOXEL);
308   aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
309   aFilter->RegisterCellsWithType(VTK_WEDGE);
310   aFilter->RegisterCellsWithType(VTK_PYRAMID);
311   aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
312   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
313   aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
314   aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
315   aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
316   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUADRATIC_WEDGE);
317   aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
318   aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
319   aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
320
321   //Definition 1D device of the actor
322   //---------------------------------
323   myEdgeProp = vtkProperty::New();
324   myEdgeProp->SetAmbient(1.0);
325   myEdgeProp->SetDiffuse(0.0);
326   myEdgeProp->SetSpecular(0.0);
327   SMESH::GetColor( "SMESH", "wireframe_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
328   myEdgeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
329   myEdgeProp->SetLineWidth(aLineWidth);
330
331   // my1DActor is used to
332   // - show numbers
333   // - show controls on all edges (eg Length)
334   // since edges are shown by myHighlitableActor
335   my1DActor = SMESH_CellLabelActor::New();
336   my1DActor->SetStoreClippingMapping(true);
337   my1DActor->SetUserMatrix(aMatrix);
338   my1DActor->PickableOff();
339   my1DActor->SetHighlited(true);
340   my1DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
341   my1DActor->SetProperty(myEdgeProp);
342   my1DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
343   aFilter = my1DActor->GetExtractUnstructuredGrid();
344   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
345   aFilter->RegisterCellsWithType(VTK_LINE);
346   aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
347
348   my1DProp = vtkProperty::New();
349   my1DProp->DeepCopy(myEdgeProp);
350   my1DProp->SetLineWidth(aLineWidth + controlsIncrement);
351   my1DProp->SetPointSize(aElem0DSize);
352
353   my1DExtProp = vtkProperty::New();
354   my1DExtProp->DeepCopy(myEdgeProp);
355   anRGB[0] = 1 - anRGB[0];
356   anRGB[1] = 1 - anRGB[1];
357   anRGB[2] = 1 - anRGB[2];
358   my1DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
359   my1DExtProp->SetLineWidth(aLineWidth + controlsIncrement);
360   my1DExtProp->SetPointSize(aElem0DSize);
361
362   // my1DExtActor is used to show filtered edges or links between nodes
363   my1DExtActor = SMESH_DeviceActor::New();
364   my1DExtActor->SetUserMatrix(aMatrix);
365   my1DExtActor->PickableOff();
366   my1DExtActor->SetHighlited(true);
367   my1DExtActor->SetVisibility(false);
368   my1DExtActor->SetProperty(my1DExtProp);
369   my1DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
370   aFilter = my1DExtActor->GetExtractUnstructuredGrid();
371   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
372   aFilter->RegisterCellsWithType(VTK_LINE);
373   aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
374
375
376   //Definition 0D device of the actor (0d elements)
377   //-----------------------------------------------
378   my0DProp = vtkProperty::New();
379   SMESH::GetColor( "SMESH", "elem0d_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 0 ) );
380   my0DProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
381   my0DProp->SetPointSize(aElem0DSize);
382
383   my0DActor = SMESH_CellLabelActor::New();
384   my0DActor->SetUserMatrix(aMatrix);
385   my0DActor->SetStoreClippingMapping(true);
386   my0DActor->PickableOff();
387   my0DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
388   my0DActor->SetVisibility(false);
389   my0DActor->SetProperty(my0DProp);
390   my0DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
391   aFilter = my0DActor->GetExtractUnstructuredGrid();
392   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
393   aFilter->RegisterCellsWithType(VTK_VERTEX);
394
395   //Definition 0D device of the actor (ball elements)
396   //-----------------------------------------------
397   myBallProp = vtkProperty::New();
398   SMESH::GetColor( "SMESH", "ball_elem_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 85, 255 ) );
399   myBallProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
400   myBallProp->SetPointSize(aBallElemSize);
401
402   myBallActor = SMESH_CellLabelActor::New();
403   myBallActor->SetUserMatrix(aMatrix);
404   myBallActor->SetStoreClippingMapping(true);
405   myBallActor->PickableOff();
406   myBallActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
407   myBallActor->SetVisibility(false);
408   myBallActor->SetProperty(myBallProp);
409   myBallActor->SetRepresentation(SMESH_DeviceActor::eSurface);
410   myBallActor->SetBallEnabled(true);
411   aFilter = myBallActor->GetExtractUnstructuredGrid();
412   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
413   aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
414
415   //my0DExtProp = vtkProperty::New();
416   //my0DExtProp->DeepCopy(my0DProp);
417   //anRGB[0] = 1 - anRGB[0];
418   //anRGB[1] = 1 - anRGB[1];
419   //anRGB[2] = 1 - anRGB[2];
420   //my0DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
421   //my0DExtProp->SetPointSize(aElem0DSize);
422   //
423   //my0DExtActor = SMESH_DeviceActor::New();
424   //my0DExtActor->SetUserMatrix(aMatrix);
425   //my0DExtActor->SetStoreClippingMapping(true);
426   //my0DExtActor->PickableOff();
427   //my0DExtActor->SetHighlited(true);
428   //my0DExtActor->SetVisibility(false);
429   //my0DExtActor->SetProperty(my0DExtProp);
430   //my0DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
431   //aFilter = my0DExtActor->GetExtractUnstructuredGrid();
432   ////aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
433   //aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
434   //aFilter->RegisterCellsWithType(VTK_VERTEX);
435
436
437   //Definition 0D device of the actor (nodes)
438   //-----------------------------------------
439   myNodeProp = vtkProperty::New();
440   SMESH::GetColor( "SMESH", "node_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 0 ) );
441   myNodeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
442
443   myNodeActor = SMESH_NodeLabelActor::New();
444   myNodeActor->SetUserMatrix(aMatrix);
445   myNodeActor->SetStoreClippingMapping(true);
446   myNodeActor->PickableOff();
447   myNodeActor->SetVisibility(false);
448   myNodeActor->SetFontProperties( aFamilyNd, aSizeNd, aBoldNd, anItalicNd, aShadowNd, anRGBNd[0], anRGBNd[1], anRGBNd[2] );
449   myNodeActor->SetProperty(myNodeProp);
450   myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
451   aFilter = myNodeActor->GetExtractUnstructuredGrid();
452   aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
453
454   myNodeExtProp = vtkProperty::New();
455   myNodeExtProp->DeepCopy(myNodeProp);
456   anRGB[0] = 1 - anRGB[0];
457   anRGB[1] = 1 - anRGB[1];
458   anRGB[2] = 1 - anRGB[2];
459   myNodeExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
460
461   myNodeExtActor = SMESH_DeviceActor::New();
462   myNodeExtActor->SetUserMatrix(aMatrix);
463   myNodeExtActor->SetStoreClippingMapping(true);
464   myNodeExtActor->PickableOff();
465   myNodeExtActor->SetHighlited(true);
466   myNodeExtActor->SetVisibility(false);
467   myNodeExtActor->SetProperty(myNodeExtProp);
468   myNodeExtActor->SetRepresentation(SMESH_DeviceActor::ePoint);
469   aFilter = myNodeExtActor->GetExtractUnstructuredGrid();
470   aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
471   aFilter->RegisterCellsWithType(VTK_VERTEX);
472
473   //Definition of Pickable and Highlitable engines
474   //----------------------------------------------
475
476   myBaseActor->SetUserMatrix(aMatrix);
477   myBaseActor->SetStoreIDMapping(true);
478   myBaseActor->SetStoreClippingMapping(true);
479   myBaseActor->SetStoreGemetryMapping(true);
480   myBaseActor->GetProperty()->SetOpacity(0.0);
481   myPickableActor = myBaseActor;
482
483   myHighlightProp = vtkProperty::New();
484   myHighlightProp->SetAmbient(1.0);
485   myHighlightProp->SetDiffuse(0.0);
486   myHighlightProp->SetSpecular(0.0);
487   SMESH::GetColor( "SMESH", "selection_object_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
488   myHighlightProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
489   myHighlightProp->SetPointSize(aElem0DSize); // ??
490   myHighlightProp->SetLineWidth(aLineWidth + selectionIncrement);
491   myHighlightProp->SetRepresentation(1);
492
493   myOutLineProp = vtkProperty::New();
494   myOutLineProp->SetAmbient(1.0);
495   myOutLineProp->SetDiffuse(0.0);
496   myOutLineProp->SetSpecular(0.0);
497   SMESH::GetColor( "SMESH", "outline_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 70, 0 ) );
498   myOutLineProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
499   myOutLineProp->SetLineWidth(aOutlineWidth);
500   myOutLineProp->SetRepresentation(1);
501
502   myPreselectProp = vtkProperty::New();
503   myPreselectProp->SetAmbient(1.0);
504   myPreselectProp->SetDiffuse(0.0);
505   myPreselectProp->SetSpecular(0.0);
506   SMESH::GetColor( "SMESH", "highlight_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 255 ) );
507   myPreselectProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
508   myPreselectProp->SetPointSize(aElem0DSize); // ??
509   myPreselectProp->SetLineWidth(aLineWidth + selectionIncrement);
510   myPreselectProp->SetRepresentation(1);
511
512   myHighlitableActor = SMESH_DeviceActor::New();
513   myHighlitableActor->SetUserMatrix(aMatrix);
514   myHighlitableActor->PickableOff();
515   myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
516   myHighlitableActor->SetCoincident3DAllowed(true);
517
518   aMatrix->Delete();
519
520   myName = "";
521   myIO = NULL;
522
523   myControlMode = eNone;
524   myControlActor = my2DActor;
525
526   //Definition of myScalarBarActor
527   //------------------------------
528   myLookupTable = vtkLookupTable::New();
529   //Fix for Bug PAL5195 - SMESH764:
530   //Controls - Aspect Ratio: incorrect colors of the best and worst values
531   myLookupTable->SetHueRange(0.667,0.0);
532
533   myScalarBarActor = SMESH_ScalarBarActor::New();
534   myScalarBarActor->SetVisibility(false);
535   myScalarBarActor->SetLookupTable(myLookupTable);
536
537   //Fix for Bug 13314:
538   //Incorrect "Min value" in Scalar Bar in Mesh:
539   //  myScalarBarActor->SetLabelFormat("%.4g");
540   // changes was commented because of regression bug IPAL 19981
541
542   mgr = SUIT_Session::session()->resourceMgr();
543   if( !mgr )
544     return;
545
546   myEntityMode = eAllEntity;
547   myEntityModeCache = eAllEntity;
548
549   // Clipping planes
550   myImplicitBoolean = vtkImplicitBoolean::New();
551   myImplicitBoolean->SetOperationTypeToIntersection();
552
553   myPlaneCollection = vtkPlaneCollection::New();
554
555   //Quadratic 2D elements representation
556   //-----------------------------------------------------------------------------
557   int aQuadratic2DMode = mgr->integerValue( "SMESH", "quadratic_mode", 0);
558   if(aQuadratic2DMode == 0){
559     myHighlitableActor->SetQuadraticArcMode(false);
560     my2DActor->SetQuadraticArcMode(false);
561     my1DActor->SetQuadraticArcMode(false);
562   }
563   else if(aQuadratic2DMode == 1){
564     myHighlitableActor->SetQuadraticArcMode(true);
565     my2DActor->SetQuadraticArcMode(true);
566     my1DActor->SetQuadraticArcMode(true);
567   }
568
569   int aQuadraticAngle = mgr->integerValue( "SMESH", "max_angle", 2);
570   myHighlitableActor->SetQuadraticArcAngle(aQuadraticAngle);
571   my2DActor->SetQuadraticArcAngle(aQuadraticAngle);
572
573   // Set colors of the name actor
574   SMESH::GetColor( "SMESH", "default_grp_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
575   myNameActor->SetBackgroundColor(anRGB[0], anRGB[1], anRGB[2]);
576   SMESH::GetColor( "SMESH", "group_name_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
577   myNameActor->SetForegroundColor(anRGB[0], anRGB[1], anRGB[2]);
578
579 #ifndef DISABLE_PLOT2DVIEWER
580   my2dHistogram = 0;
581 #endif
582
583   SetBallSize(aBallElemSize);
584   SetBallScale(aBallElemScale);
585   Set0DSize(aElem0DSize);
586 }
587
588
589 SMESH_ActorDef::~SMESH_ActorDef()
590 {
591   MESSAGE("~SMESH_ActorDef - "<<this);
592
593   // Please keep the order same as one in the header file
594
595   myTimeStamp->Delete();
596
597   myScalarBarActor->Delete();
598   myLookupTable->Delete();
599
600   mySurfaceProp->Delete();
601   myBackSurfaceProp->Delete();
602   myNormalVProp->Delete();
603   myReversedVProp->Delete();
604   myEdgeProp->Delete();
605   myNodeProp->Delete();
606
607   myNodeActor->Delete();
608   myBaseActor->Delete();
609   //myPickableActor->Delete(); myPickableActor == myBaseActor
610
611   myHighlightProp->Delete();
612   myOutLineProp->Delete();
613   myPreselectProp->Delete();
614
615   myHighlitableActor->Delete();
616
617   my2DExtProp->Delete();
618   my3DExtProp->Delete();
619   my2DActor->Delete();
620   my2DExtActor->Delete();
621   my3DActor->Delete();
622   my3DExtActor->Delete();
623   // myControlActor->Delete(); myControlActor == my2DActor
624
625   myNodeExtProp->Delete();
626   myNodeExtActor->Delete();
627
628   my1DProp->Delete();
629   my1DActor->Delete();
630   my1DExtProp->Delete();
631   my1DExtActor->Delete();
632
633   my0DProp->Delete();
634   my0DActor->Delete();
635   myBallProp->Delete();
636   myBallActor->Delete();
637   //my0DExtProp->Delete();
638   //my0DExtActor->Delete();
639
640   myImplicitBoolean->Delete();
641   myPlaneCollection->Delete();
642
643 #ifndef DISABLE_PLOT2DVIEWER
644   if(my2dHistogram) {
645     SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
646     delete my2dHistogram;
647   }
648 #endif
649 }
650
651 void SMESH_ActorDef::Delete()
652 {
653   // This is just to guarantee that the DeleteActorEvent (which was previously invoked
654   // from the actor's destructor) will be thrown before removing the actor's observers,
655   // that is done inside the Superclass::Delete() method but before the destructor itself
656   // (see the issue 0021562: EDF SMESH: clipping and delete mesh clipped leads to crash).
657   // The event is caught by SMESHGUI::ProcessEvents() static method.
658   this->InvokeEvent( SMESH::DeleteActorEvent, NULL );
659
660   Superclass::Delete();
661 }
662
663 void SMESH_ActorDef::SetPointsLabeled( bool theIsPointsLabeled )
664 {
665   if(myNodeActor) {
666     myNodeActor->SetPointsLabeled(theIsPointsLabeled);
667     SetRepresentation(GetRepresentation());
668     myTimeStamp->Modified();
669   }
670 }
671
672 void SMESH_ActorDef::SetPointsFontProperties( SMESH::LabelFont theFamily, int theSize,
673                                               bool theBold, bool theItalic, bool theShadow,
674                                               double r, double g, double b )
675 {    
676   if(myNodeActor) {
677     myNodeActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
678     SetRepresentation( GetRepresentation() );
679     myTimeStamp->Modified();
680   }
681 }
682
683 void SMESH_ActorDef::SetCellsFontProperties( SMESH::LabelFont theFamily, int theSize,
684                                              bool theBold, bool theItalic, bool theShadow,
685                                              double r, double g, double b )
686 {    
687   if(my3DActor) {
688     my3DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
689   }
690   if(my2DActor) {
691     my2DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
692     SetRepresentation( GetRepresentation() );
693     myTimeStamp->Modified();
694   }
695   if(my1DActor) {
696     my1DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
697     SetRepresentation( GetRepresentation() );
698     myTimeStamp->Modified();
699   }
700   if(my0DActor) {
701     my0DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
702     SetRepresentation( GetRepresentation() );
703     myTimeStamp->Modified();
704   }
705   if(myBallActor) {
706     myBallActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
707     SetRepresentation( GetRepresentation() );
708     myTimeStamp->Modified();
709   }
710 }
711
712 bool SMESH_ActorDef::GetPointsLabeled()
713 {
714   return myNodeActor && myNodeActor->GetPointsLabeled();
715 }
716
717 void SMESH_ActorDef::SetCellsLabeled(bool theIsCellsLabeled)
718 {
719   if(my3DActor)
720     my3DActor->SetCellsLabeled(theIsCellsLabeled);
721
722   if(my2DActor)
723     my2DActor->SetCellsLabeled(theIsCellsLabeled);
724
725   if(my1DActor)
726     my1DActor->SetCellsLabeled(theIsCellsLabeled);
727
728   if(my0DActor)
729     my0DActor->SetCellsLabeled(theIsCellsLabeled);
730
731   if(myBallActor)
732     myBallActor->SetCellsLabeled(theIsCellsLabeled);
733
734   SetRepresentation(GetRepresentation());
735   myTimeStamp->Modified();
736 }
737
738
739 bool SMESH_ActorDef::GetCellsLabeled()
740 {
741   bool result = false;
742   if(my3DActor)
743     result = result || my3DActor->GetCellsLabeled();
744
745   if(my2DActor)
746     result = result || my2DActor->GetCellsLabeled();
747
748   if(my1DActor)
749     result = result || my1DActor->GetCellsLabeled();
750
751   if(my0DActor)
752     result = result || my0DActor->GetCellsLabeled();
753
754   if(myBallActor)
755     result = result || myBallActor->GetCellsLabeled();
756
757   return result;
758 }
759
760
761 void SMESH_ActorDef::SetFacesOriented(bool theIsFacesOriented)
762 {
763   myIsFacesOriented = theIsFacesOriented;
764
765   my2DActor->SetFacesOriented(theIsFacesOriented);
766   my3DActor->SetFacesOriented(theIsFacesOriented);
767
768   myTimeStamp->Modified();
769 }
770
771 bool SMESH_ActorDef::GetFacesOriented()
772 {
773   return myIsFacesOriented;
774 }
775
776 void SMESH_ActorDef::SetFacesOrientationColor(double r,double g,double b)
777 {
778   my2DActor->SetFacesOrientationColor( r, g, b );
779   my3DActor->SetFacesOrientationColor( r, g, b );
780 }
781
782 void SMESH_ActorDef::GetFacesOrientationColor(double& r,double& g,double& b)
783 {
784   my3DActor->GetFacesOrientationColor( r, g, b );
785 }
786
787 void SMESH_ActorDef::SetFacesOrientationScale(double theScale)
788 {
789   my2DActor->SetFacesOrientationScale( theScale );
790   my3DActor->SetFacesOrientationScale( theScale );
791 }
792
793 double SMESH_ActorDef::GetFacesOrientationScale()
794 {
795   return my3DActor->GetFacesOrientationScale();
796 }
797
798 void SMESH_ActorDef::SetFacesOrientation3DVectors(bool theState)
799 {
800   my2DActor->SetFacesOrientation3DVectors( theState );
801   my3DActor->SetFacesOrientation3DVectors( theState );
802 }
803
804 bool SMESH_ActorDef::GetFacesOrientation3DVectors()
805 {
806   return my3DActor->GetFacesOrientation3DVectors();
807 }
808
809
810 void SMESH_ActorDef::SetControl(SMESH::Controls::FunctorPtr theFunctor)
811 {
812   myFunctor = theFunctor;
813   if ( !theFunctor )
814     SetControlMode( eNone, true );
815   else
816     SetControlMode( eCustomControl, true );
817 }
818
819 void SMESH_ActorDef::SetControlMode(eControl theMode)
820 {
821   SetControlMode(theMode,true);
822 }
823
824 void SMESH_ActorDef::SetControlMode( eControl theMode, bool theCheckEntityMode )
825 {
826   vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
827   bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
828   lookupTable->SetScale(VTK_SCALE_LINEAR);
829
830   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
831   if( !mgr )
832     return;
833
834   //myControlMode = eNone;
835   myControlMode = theMode;
836   theCheckEntityMode &= mgr->booleanValue( "SMESH", "display_entity", false );
837
838   my0DActor->GetMapper()->SetScalarVisibility(false);
839   my1DActor->GetMapper()->SetScalarVisibility(false);
840   my2DActor->GetMapper()->SetScalarVisibility(false);
841   my3DActor->GetMapper()->SetScalarVisibility(false);
842   myBallActor->GetMapper()->SetScalarVisibility(false);
843   myScalarBarActor->SetVisibility(false);
844   ClipThreshold(false);
845   SetWireframeOff(false);
846
847   bool anIsScalarVisible = theMode > eNone;
848
849   if(anIsScalarVisible) {
850     switch(theMode) {
851     case eLength:
852     {
853       SMESH::Controls::Length* aControl = new SMESH::Controls::Length();
854       aControl->SetPrecision( myControlsPrecision );
855       myFunctor.reset( aControl );
856       myControlActor = my1DActor;
857       break;
858     }
859     case eLength2D:
860       myFunctor.reset(new SMESH::Controls::Length2D());
861       myControlActor = my2DActor;
862       break;
863     case eFreeBorders:
864       myFunctor.reset(new SMESH::Controls::FreeBorders());
865       myControlActor = my1DActor;
866       break;
867     case eFreeEdges:
868       myFunctor.reset(new SMESH::Controls::FreeEdges());
869       myControlActor = my2DActor;
870       break;
871     case eFreeNodes:
872       myFunctor.reset(new SMESH::Controls::FreeNodes());
873       myControlActor = myNodeActor;
874       break;
875     case eFreeFaces:
876       myFunctor.reset(new SMESH::Controls::FreeFaces());
877       myControlActor = my2DActor;
878       break;
879     case eCoincidentNodes:
880       {
881         SMESH::Controls::CoincidentNodes* cn = new SMESH::Controls::CoincidentNodes();
882         double tol = mgr->doubleValue( "SMESH", "equal_nodes_tolerance", 1e-7 );
883         cn->SetTolerance( tol );
884         myFunctor.reset(cn);
885         myControlActor = myNodeActor;
886         break;
887       }
888     case eCoincidentElems1D:
889       myFunctor.reset(new SMESH::Controls::CoincidentElements1D());
890       myControlActor = my1DActor;
891       break;
892     case eCoincidentElems2D:
893       myFunctor.reset(new SMESH::Controls::CoincidentElements2D());
894       myControlActor = my2DActor;
895       break;
896     case eCoincidentElems3D:
897       myFunctor.reset(new SMESH::Controls::CoincidentElements3D());
898       myControlActor = my3DActor;
899       break;
900     case eBareBorderFace:
901       myFunctor.reset(new SMESH::Controls::BareBorderFace());
902       myControlActor = my2DActor;
903       break;
904     case eOverConstrainedFace:
905       myFunctor.reset(new SMESH::Controls::OverConstrainedFace());
906       myControlActor = my2DActor;
907       break;
908     case eMultiConnection:
909       myFunctor.reset(new SMESH::Controls::MultiConnection());
910       myControlActor = my1DActor;
911       break;
912     case eMultiConnection2D:
913       myFunctor.reset(new SMESH::Controls::MultiConnection2D());
914       myControlActor = my2DActor;
915       break;
916     case eArea:
917     {
918       SMESH::Controls::Area* aControl = new SMESH::Controls::Area();
919       aControl->SetPrecision( myControlsPrecision );
920       myFunctor.reset( aControl );
921       myControlActor = my2DActor;
922       break;
923     }
924     case eTaper:
925     {
926       SMESH::Controls::Taper* aControl = new SMESH::Controls::Taper();
927       aControl->SetPrecision( myControlsPrecision );
928       myFunctor.reset( aControl );
929       myControlActor = my2DActor;
930       break;
931     }
932     case eAspectRatio:
933     {
934       SMESH::Controls::AspectRatio* aControl = new SMESH::Controls::AspectRatio();
935       aControl->SetPrecision( myControlsPrecision );
936       myFunctor.reset( aControl );
937       myControlActor = my2DActor;
938       break;
939     }
940     case eAspectRatio3D:
941     {
942       SMESH::Controls::AspectRatio3D* aControl = new SMESH::Controls::AspectRatio3D();
943       aControl->SetPrecision( myControlsPrecision );
944       myFunctor.reset( aControl );
945       myControlActor = my3DActor;
946       break;
947     }
948     case eVolume3D:
949     {
950       SMESH::Controls::Volume* aControl = new SMESH::Controls::Volume();
951       aControl->SetPrecision( myControlsPrecision );
952       myFunctor.reset( aControl );
953       myControlActor = my3DActor;
954       break;
955     }
956     case eScaledJacobian:
957     {
958       SMESH::Controls::ScaledJacobian* aControl = new SMESH::Controls::ScaledJacobian();
959       aControl->SetPrecision( myControlsPrecision );
960       myFunctor.reset( aControl );
961       myControlActor = my3DActor;
962       break;
963     }
964     case eMaxElementLength2D:
965     {
966       SMESH::Controls::MaxElementLength2D* aControl = new SMESH::Controls::MaxElementLength2D();
967       aControl->SetPrecision( myControlsPrecision );
968       myFunctor.reset( aControl );
969       myControlActor = my2DActor;
970       break;
971     }
972     case eMaxElementLength3D:
973     {
974       SMESH::Controls::MaxElementLength3D* aControl = new SMESH::Controls::MaxElementLength3D();
975       aControl->SetPrecision( myControlsPrecision );
976       myFunctor.reset( aControl );
977       myControlActor = my3DActor;
978       break;
979     }
980     case eDeflection2D:
981     {
982       SMESH::Controls::Deflection2D* aControl = new SMESH::Controls::Deflection2D();
983       aControl->SetPrecision( myControlsPrecision );
984       myFunctor.reset( aControl );
985       myControlActor = my2DActor;
986       break;
987     }
988     case eBareBorderVolume:
989     {
990       myFunctor.reset(new SMESH::Controls::BareBorderVolume());
991       myControlActor = my3DActor;
992       break;
993     }
994     case eOverConstrainedVolume:
995     {
996       myFunctor.reset(new SMESH::Controls::OverConstrainedVolume());
997       myControlActor = my3DActor;
998       break;
999     }
1000     case eMinimumAngle:
1001     {
1002       SMESH::Controls::MinimumAngle* aControl = new SMESH::Controls::MinimumAngle();
1003       aControl->SetPrecision( myControlsPrecision );
1004       myFunctor.reset( aControl );
1005       myControlActor = my2DActor;
1006       break;
1007     }
1008     case eWarping:
1009     {
1010       SMESH::Controls::Warping* aControl = new SMESH::Controls::Warping();
1011       aControl->SetPrecision( myControlsPrecision );
1012       myFunctor.reset( aControl );
1013       myControlActor = my2DActor;
1014       break;
1015     }
1016     case eWarping3D:
1017     {
1018       SMESH::Controls::Warping3D* aControl = new SMESH::Controls::Warping3D();
1019       aControl->SetPrecision(myControlsPrecision);
1020       myFunctor.reset(aControl);
1021       myControlActor = my3DActor;
1022       break;
1023     }
1024     case eSkew:
1025     {
1026       SMESH::Controls::Skew* aControl = new SMESH::Controls::Skew();
1027       aControl->SetPrecision( myControlsPrecision );
1028       myFunctor.reset( aControl );
1029       myControlActor = my2DActor;
1030       break;
1031     }
1032     case eNodeConnectivityNb:
1033     {
1034       myFunctor.reset( new SMESH::Controls::NodeConnectivityNumber() );
1035       myControlActor = myNodeActor;
1036       break;
1037     }
1038     case eCustomControl:
1039     {
1040       if ( !myFunctor )
1041         return;
1042       switch ( myFunctor->GetType() ) {
1043       case SMDSAbs_Node          : myControlActor = myNodeActor; break;
1044       case SMDSAbs_Edge          : myControlActor = my1DActor;   break;
1045       case SMDSAbs_Face          : myControlActor = my2DActor;   break;
1046       case SMDSAbs_Volume        : myControlActor = my3DActor;   break;
1047       default                    : return;
1048       }
1049       break;
1050     }
1051     default:
1052       return;
1053     }
1054
1055     smIdType aNbCells = myFunctor ? myVisualObj->GetNbEntities( myFunctor->GetType() ) : 0;
1056     bool aShowOnlyScalarBarTitle = false;
1057     if(aNbCells) {
1058       //myControlMode = theMode;
1059       switch(myControlMode){
1060       case eFreeNodes:
1061       case eCoincidentNodes:
1062         myNodeExtActor->SetExtControlMode(myFunctor);
1063         aShowOnlyScalarBarTitle = true;
1064         break;
1065       case eFreeEdges:
1066       case eFreeBorders:
1067       case eCoincidentElems1D:
1068         my1DExtActor->SetExtControlMode(myFunctor);
1069         aShowOnlyScalarBarTitle = true;
1070         break;
1071       case eFreeFaces:
1072       case eBareBorderFace:
1073       case eOverConstrainedFace:
1074       case eCoincidentElems2D:
1075         my2DExtActor->SetExtControlMode(myFunctor);
1076         aShowOnlyScalarBarTitle = true;
1077         break;
1078       case eBareBorderVolume:
1079       case eOverConstrainedVolume:
1080       case eCoincidentElems3D:
1081         my3DExtActor->SetExtControlMode(myFunctor);
1082         aShowOnlyScalarBarTitle = true;
1083         break;
1084       case eLength2D:
1085       case eMultiConnection2D:
1086         my1DExtActor->SetExtControlMode(myFunctor,myScalarBarActor,myLookupTable);
1087         UpdateDistribution();
1088         break;
1089       case eWarping3D:
1090         my2DExtActor->SetExtControlMode(myFunctor, myScalarBarActor, myLookupTable);
1091         UpdateDistribution();
1092         break;
1093       default:
1094         myControlActor->SetControlMode(myFunctor,myScalarBarActor,myLookupTable);
1095         UpdateDistribution();
1096       }
1097       myScalarBarActor->SetTitleOnlyVisibility(aShowOnlyScalarBarTitle);
1098     }
1099
1100     if(theCheckEntityMode) {
1101       // if(myControlActor == myNodeActor) {
1102       //   if ( myControlMode == eNodeConnectivityNb ) {
1103       //     if (!myIsEntityModeCache){
1104       //       myEntityModeCache = GetEntityMode();
1105       //       myIsEntityModeCache=true;
1106       //     }
1107       //     SetEntityMode(0);
1108       //   }
1109       // }
1110       if(myControlActor == my1DActor) {
1111         if (!myIsEntityModeCache){
1112           myEntityModeCache = GetEntityMode();
1113           myIsEntityModeCache=true;
1114         }
1115         SetEntityMode(eEdges);
1116       }
1117       else if(myControlActor == my2DActor) {
1118         if (!myIsEntityModeCache){
1119           myEntityModeCache = GetEntityMode();
1120           myIsEntityModeCache=true;
1121         }
1122         SetEntityMode(eFaces);
1123       }
1124       else if(myControlActor == my3DActor) {
1125         if (!myIsEntityModeCache){
1126             myEntityModeCache = GetEntityMode();
1127             myIsEntityModeCache=true;
1128         }
1129         SetEntityMode(eVolumes);
1130     }
1131     }
1132     QString aTitle = QString(myScalarBarActor->GetTitle());
1133     aTitle.replace(QRegExp("(:\\s).*"),"\\1"+ QString::number(GetNumberControlEntities()));
1134     myScalarBarActor->SetTitle(aTitle.toUtf8().constData());
1135   }
1136   else {
1137     if(theCheckEntityMode){
1138       myEntityMode = myEntityModeCache;
1139       myIsEntityModeCache = false;
1140     }
1141     myFunctor.reset();
1142   }
1143
1144   SetRepresentation(GetRepresentation());
1145
1146   myTimeStamp->Modified();
1147   Modified();
1148
1149   lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
1150   double * range = lookupTable->GetRange();
1151
1152   if (isLogarithmic && range[0] > 1e-07 && range[1] > 1e-07)
1153     lookupTable->SetScale(VTK_SCALE_LOG10);
1154
1155   //Update();
1156 }
1157
1158 smIdType SMESH_ActorDef::GetNumberControlEntities()
1159 {
1160   SMESH_DeviceActor* anAct = NULL;
1161   switch(myControlMode){
1162     case eFreeNodes:
1163     case eCoincidentNodes:
1164       anAct = myNodeExtActor;
1165       break;
1166     case eFreeEdges:
1167     case eFreeBorders:
1168     case eCoincidentElems1D:
1169       anAct = my1DExtActor;
1170       break;
1171     case eFreeFaces:
1172     case eBareBorderFace:
1173     case eOverConstrainedFace:
1174     case eCoincidentElems2D:
1175       anAct = my2DExtActor;
1176       break;
1177     case eBareBorderVolume:
1178     case eOverConstrainedVolume:
1179     case eCoincidentElems3D:
1180       anAct = my3DExtActor;
1181       break;
1182     default:;
1183   }
1184   return anAct ? anAct->GetUnstructuredGrid()->GetNumberOfCells() : -1;
1185 }
1186
1187 void SMESH_ActorDef::AddToRender(vtkRenderer* theRenderer)
1188 {
1189   if ( !mySelector || !mySelector->IsSelectionEnabled() )
1190   {
1191     myBaseActor->SetUnstructuredGrid( NULL );
1192     //myHighlitableActor->SetUnstructuredGrid( NULL );
1193   }
1194   theRenderer->AddActor(myBaseActor);
1195   theRenderer->AddActor(myNodeExtActor);
1196   theRenderer->AddActor(my1DExtActor);
1197
1198   my3DActor   ->AddToRender(theRenderer);
1199   my3DExtActor->AddToRender(theRenderer);
1200   my2DActor   ->AddToRender(theRenderer);
1201   my2DExtActor->AddToRender(theRenderer);
1202   myNodeActor ->AddToRender(theRenderer);
1203   my1DActor   ->AddToRender(theRenderer);
1204   my0DActor   ->AddToRender(theRenderer);
1205   myBallActor ->AddToRender(theRenderer);
1206
1207   theRenderer->AddActor(myHighlitableActor);
1208
1209   theRenderer->AddActor2D(myScalarBarActor);
1210
1211   // the superclass' method should be called at the end
1212   // (in particular, for correct work of selection)
1213   SALOME_Actor::AddToRender(theRenderer);
1214 }
1215
1216 void SMESH_ActorDef::RemoveFromRender(vtkRenderer* theRenderer)
1217 {
1218   SALOME_Actor::RemoveFromRender(theRenderer);
1219
1220   theRenderer->RemoveActor(myBaseActor);
1221
1222   theRenderer->RemoveActor(myNodeExtActor);
1223
1224   theRenderer->RemoveActor(myHighlitableActor);
1225
1226   //theRenderer->RemoveActor(my0DExtActor);
1227
1228   theRenderer->RemoveActor(my1DExtActor);
1229
1230   my2DActor->RemoveFromRender(theRenderer);
1231   my2DExtActor->RemoveFromRender(theRenderer);
1232   my3DActor->RemoveFromRender(theRenderer);
1233   my3DExtActor->RemoveFromRender(theRenderer);
1234   myNodeActor->RemoveFromRender(theRenderer);
1235   my0DActor->RemoveFromRender(theRenderer);
1236   myBallActor->RemoveFromRender(theRenderer);
1237   my1DActor->RemoveFromRender(theRenderer);
1238
1239   theRenderer->RemoveActor(myScalarBarActor);
1240 }
1241
1242
1243 bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj,
1244                           const char*   theEntry,
1245                           const char*   theName,
1246                           int           theIsClear)
1247 {
1248   Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(theEntry,"SMESH",theName);
1249   setIO(anIO);
1250   setName(theName);
1251
1252   myVisualObj = theVisualObj;
1253   myVisualObj->Update(theIsClear);
1254
1255   SMESH_SVTKActor::SafeDownCast(myHighlightActor)->SetVisualObject(myVisualObj);
1256   SMESH_SVTKActor::SafeDownCast(myPreHighlightActor)->SetVisualObject(myVisualObj);
1257
1258   myNodeActor->Init(myVisualObj,myImplicitBoolean);
1259   myBaseActor->Init(myVisualObj,myImplicitBoolean);
1260
1261   myHighlitableActor->Init(myVisualObj,myImplicitBoolean);
1262
1263   myNodeExtActor->Init(myVisualObj,myImplicitBoolean);
1264
1265   my0DActor->Init(myVisualObj,myImplicitBoolean);
1266   myBallActor->Init(myVisualObj,myImplicitBoolean);
1267   //my0DExtActor->Init(myVisualObj,myImplicitBoolean);
1268
1269   my1DActor->Init(myVisualObj,myImplicitBoolean);
1270   my1DExtActor->Init(myVisualObj,myImplicitBoolean);
1271
1272   my2DActor->Init(myVisualObj,myImplicitBoolean);
1273   my2DExtActor->Init(myVisualObj,myImplicitBoolean);
1274   my3DActor->Init(myVisualObj,myImplicitBoolean);
1275   my3DExtActor->Init(myVisualObj,myImplicitBoolean);
1276
1277   my0DActor->GetMapper()->SetLookupTable(myLookupTable);
1278   myBallActor->GetMapper()->SetLookupTable(myLookupTable);
1279   //my0DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1280
1281   my1DActor->GetMapper()->SetLookupTable(myLookupTable);
1282   my1DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1283
1284   my2DActor->GetMapper()->SetLookupTable(myLookupTable);
1285   my2DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1286   my3DActor->GetMapper()->SetLookupTable(myLookupTable);
1287   my3DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1288     
1289   double aFactor, aUnits;
1290   my2DActor->GetPolygonOffsetParameters(aFactor,aUnits);
1291   my2DActor->SetPolygonOffsetParameters(aFactor,aUnits*0.75);
1292   my2DExtActor->SetPolygonOffsetParameters(aFactor,aUnits*0.5);
1293   my3DActor->SetPolygonOffsetParameters(2*aFactor,aUnits);
1294
1295   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
1296   if( !mgr )
1297     return false;
1298
1299   //SetIsShrunkable(theGrid->GetNumberOfCells() > 10);
1300   SetIsShrunkable(true);
1301
1302   SetShrinkFactor( SMESH::GetFloat( "SMESH:shrink_coeff", 75 ) / 100. );
1303
1304   int aMode = mgr->integerValue( "SMESH", "display_mode" );
1305   SetRepresentation(-1);
1306
1307   if(aMode == 0){
1308     SetRepresentation(eEdge);
1309   }else if(aMode == 1){
1310     SetRepresentation(eSurface);
1311   }else if(aMode == 2){
1312     SetRepresentation(ePoint);
1313   }
1314
1315   if(aMode == 3){
1316     SetShrink();
1317   }
1318
1319   if( dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
1320     SetIsDisplayNameActor( true );
1321
1322   int aMarkerType = mgr->integerValue( "SMESH", "type_of_marker", 1 ); // dot
1323   int aMarkerScale = mgr->integerValue( "SMESH", "marker_scale", 9 );  // 5 pixels
1324   SetMarkerStd( (VTK::MarkerType)aMarkerType, (VTK::MarkerScale)aMarkerScale );
1325
1326   myTimeStamp->Modified();
1327   Modified();
1328   return true;
1329 }
1330
1331
1332 double* SMESH_ActorDef::GetBounds()
1333 {
1334   if ( GetNumberOfClippingPlanes() + myPlaneCollection->GetNumberOfItems() > 0 )
1335     return myNodeActor->GetBounds();
1336   return myVisualObj->GetUnstructuredGrid()->GetPoints()->GetBounds();
1337 }
1338
1339
1340 vtkDataSet* SMESH_ActorDef::GetInput()
1341 {
1342   return GetUnstructuredGrid();
1343 }
1344
1345
1346 void SMESH_ActorDef::SetTransform(VTKViewer_Transform* theTransform)
1347 {
1348   Superclass::SetTransform(theTransform);
1349
1350   myNodeActor->SetTransform(theTransform);
1351   myBaseActor->SetTransform(theTransform);
1352
1353   myHighlitableActor->SetTransform(theTransform);
1354
1355   myNodeExtActor->SetTransform(theTransform);
1356
1357   my0DActor->SetTransform(theTransform);
1358   myBallActor->SetTransform(theTransform);
1359   //my0DExtActor->SetTransform(theTransform);
1360
1361   my1DActor->SetTransform(theTransform);
1362   my1DExtActor->SetTransform(theTransform);
1363
1364   my2DActor->SetTransform(theTransform);
1365   my2DExtActor->SetTransform(theTransform);
1366   my3DActor->SetTransform(theTransform);
1367   my3DExtActor->SetTransform(theTransform);
1368
1369   Modified();
1370 }
1371
1372
1373 void SMESH_ActorDef::SetMapper(vtkMapper* theMapper)
1374 {
1375   vtkLODActor::SetMapper(theMapper);
1376 }
1377
1378
1379 void SMESH_ActorDef::ShallowCopy(vtkProp *prop)
1380 {
1381   SALOME_Actor::ShallowCopy(prop);
1382 }
1383
1384
1385 vtkMapper* SMESH_ActorDef::GetMapper()
1386 {
1387   return myPickableActor->GetMapper();
1388 }
1389
1390
1391 vtkUnstructuredGrid* SMESH_ActorDef::GetUnstructuredGrid()
1392 {
1393   return myVisualObj->GetUnstructuredGrid();
1394 }
1395
1396
1397 bool SMESH_ActorDef::IsInfinitive()
1398 {
1399   vtkDataSet *aDataSet = myPickableActor->GetUnstructuredGrid();
1400   myIsInfinite = aDataSet->GetNumberOfCells() == 0 ||
1401     ( aDataSet->GetNumberOfCells() == 1 &&
1402     aDataSet->GetCell(0)->GetCellType() == VTK_VERTEX );
1403   return SALOME_Actor::IsInfinitive();
1404 }
1405
1406
1407 void SMESH_ActorDef::SetIsShrunkable(bool theShrunkable)
1408 {
1409   if ( myIsShrinkable == theShrunkable )
1410     return;
1411   myIsShrinkable = theShrunkable;
1412   Modified();
1413 }
1414
1415 double SMESH_ActorDef::GetShrinkFactor()
1416 {
1417   return myBaseActor->GetShrinkFactor();
1418 }
1419
1420 void SMESH_ActorDef::SetShrinkFactor(double theValue)
1421 {
1422   myBaseActor->SetShrinkFactor(theValue);
1423
1424   my1DActor->SetShrinkFactor(theValue);
1425   my1DExtActor->SetShrinkFactor(theValue);
1426
1427   my2DActor->SetShrinkFactor(theValue);
1428   my2DExtActor->SetShrinkFactor(theValue);
1429   my3DActor->SetShrinkFactor(theValue);
1430   my3DExtActor->SetShrinkFactor(theValue);
1431   my3DExtActor->SetShrinkFactor(theValue);
1432   myHighlitableActor->SetShrinkFactor(theValue);
1433
1434   Modified();
1435 }
1436
1437 void SMESH_ActorDef::SetShrink()
1438 {
1439   if(!myIsShrinkable) return;
1440
1441   myBaseActor->SetShrink();
1442
1443   my1DActor->SetShrink();
1444   my1DExtActor->SetShrink();
1445
1446   my2DActor->SetShrink();
1447   my2DExtActor->SetShrink();
1448   my3DActor->SetShrink();
1449   my3DExtActor->SetShrink();
1450   myHighlitableActor->SetShrink();
1451
1452   myIsShrunk = true;
1453   Modified();
1454 }
1455
1456 void SMESH_ActorDef::UnShrink()
1457 {
1458   if(!myIsShrunk) return;
1459
1460   myBaseActor->UnShrink();
1461
1462   my1DActor->UnShrink();
1463   my1DExtActor->UnShrink();
1464
1465   my2DActor->UnShrink();
1466   my2DExtActor->UnShrink();
1467   my3DActor->UnShrink();
1468   my3DExtActor->UnShrink();
1469   myHighlitableActor->UnShrink();
1470
1471   myIsShrunk = false;
1472   Modified();
1473 }
1474
1475
1476 vtkIdType SMESH_ActorDef::GetNodeObjId(vtkIdType theVtkID)
1477 {
1478   return myPickableActor->GetNodeObjId(theVtkID);
1479 }
1480
1481 double* SMESH_ActorDef::GetNodeCoord(vtkIdType theObjID)
1482 {
1483   return myPickableActor->GetNodeCoord(theObjID);
1484 }
1485
1486 vtkIdType SMESH_ActorDef::GetNodeVtkId(vtkIdType theObjID)
1487 {
1488   return myPickableActor->GetNodeVtkId(theObjID);
1489 }
1490
1491 vtkIdType SMESH_ActorDef::GetElemObjId(vtkIdType theVtkID)
1492 {
1493   return myPickableActor->GetElemObjId(theVtkID);
1494 }
1495
1496 vtkCell* SMESH_ActorDef::GetElemCell(vtkIdType theObjID)
1497 {
1498   return myPickableActor->GetElemCell(theObjID);
1499 }
1500
1501
1502 void SMESH_ActorDef::SetVisibility(int theMode)
1503 {
1504   SetVisibility(theMode,true);
1505 }
1506
1507
1508 void SMESH_ActorDef::SetVisibility(int theMode, bool theIsUpdateRepersentation)
1509 {
1510   SALOME_Actor::SetVisibility(theMode);
1511
1512   myNodeActor->VisibilityOff();
1513   myBaseActor->VisibilityOff();
1514
1515   myNodeExtActor->VisibilityOff();
1516
1517   my0DActor->VisibilityOff();
1518   myBallActor->VisibilityOff();
1519   //my0DExtActor->VisibilityOff();
1520
1521   my1DActor->VisibilityOff();
1522   my1DExtActor->VisibilityOff();
1523
1524   my2DActor->VisibilityOff();
1525   my2DExtActor->VisibilityOff();
1526   my3DActor->VisibilityOff();
1527   my3DExtActor->VisibilityOff();
1528
1529   myScalarBarActor->VisibilityOff();
1530   
1531
1532   if ( GetVisibility() ) {
1533     if ( theIsUpdateRepersentation )
1534       SetRepresentation(GetRepresentation());
1535   
1536     // Avoid calling VisibilityOn of ExtActor after editing hypothesis. Use the same criteria than scalarBarActor
1537     if( myControlMode != eNone && myFunctor && myVisualObj->GetNbEntities( myFunctor->GetType() ) ) { 
1538       switch(myControlMode) {
1539       case eFreeNodes:
1540       case eCoincidentNodes:
1541         myNodeExtActor->VisibilityOn();
1542         break;
1543       case eLength:
1544       case eMultiConnection:
1545         my1DActor->VisibilityOn();
1546         break;
1547       case eFreeEdges:
1548       case eFreeBorders:
1549       case eCoincidentElems1D:
1550       case eLength2D:
1551       case eMultiConnection2D:
1552         my1DExtActor->VisibilityOn();
1553         break;
1554       case eFreeFaces:
1555       case eBareBorderFace:
1556       case eOverConstrainedFace:
1557       case eCoincidentElems2D:
1558       case eWarping3D:
1559         my2DExtActor->VisibilityOn();
1560         break;
1561       case eBareBorderVolume:
1562       case eOverConstrainedVolume:
1563       case eCoincidentElems3D:
1564         my3DExtActor->VisibilityOn();
1565         break;
1566       default:;
1567       }
1568       myScalarBarActor->VisibilityOn();
1569     }    
1570
1571     if ( GetPickable( ))
1572       myPickableActor->VisibilityOn();
1573
1574     if ( GetRepresentation() != ePoint && 
1575       !(IsClipThresholdOn() && GetActorForThreshold() != myControlActor)) // Avoid calling VisibilityOn if for display result of Threshold Criteria need only ExtActor
1576     {
1577       if(myEntityMode & e0DElements  ){
1578         my0DActor->VisibilityOn();
1579       }
1580       if(myEntityMode & eBallElem    ){
1581         myBallActor->VisibilityOn();
1582       }
1583       if(myEntityMode & eEdges && ( GetCellsLabeled() || // my1DActor shows labels only
1584                                     ( myControlActor == my1DActor && myControlMode != eNone ))){
1585         my1DActor->VisibilityOn();
1586       }
1587       if(myEntityMode & eFaces      ){
1588         my2DActor->VisibilityOn();
1589       }
1590       if(myEntityMode & eVolumes    ){
1591         my3DActor->VisibilityOn();
1592       }
1593     }
1594
1595     if(myNodeActor->GetPointsLabeled()) {
1596       myNodeActor->UpdateLabels();
1597       myNodeActor->VisibilityOn();
1598     }
1599     if(my0DActor)
1600       my0DActor->UpdateLabels();
1601
1602     if(myBallActor)
1603       myBallActor->UpdateLabels();
1604
1605     if(my1DActor)
1606       my1DActor->UpdateLabels();
1607
1608     if(my2DActor)
1609       my2DActor->UpdateLabels();
1610
1611     if(my3DActor)
1612       my3DActor->UpdateLabels();
1613   }
1614 #ifndef DISABLE_PLOT2DVIEWER
1615   else
1616     SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
1617 #endif
1618   UpdateHighlight();
1619   Modified();
1620 }
1621
1622
1623 void SMESH_ActorDef::SetEntityMode(unsigned int theMode)
1624 {
1625   unsigned int anObjectEntities = eAllEntity; // entities present in my object
1626
1627   if(!myVisualObj->GetNbEntities(SMDSAbs_0DElement)) {
1628     anObjectEntities &= ~e0DElements;
1629     theMode &= ~e0DElements;
1630   }
1631
1632   if(!myVisualObj->GetNbEntities(SMDSAbs_Ball)) {
1633     anObjectEntities &= ~eBallElem;
1634     theMode &= ~eBallElem;
1635   }
1636
1637   if(!myVisualObj->GetNbEntities(SMDSAbs_Edge)) {
1638     anObjectEntities &= ~eEdges;
1639     theMode &= ~eEdges;
1640   }
1641
1642   if(!myVisualObj->GetNbEntities(SMDSAbs_Face)) {
1643     anObjectEntities &= ~eFaces;
1644     theMode &= ~eFaces;
1645   }
1646
1647   if(!myVisualObj->GetNbEntities(SMDSAbs_Volume)) {
1648     anObjectEntities &= ~eVolumes;
1649     theMode &= ~eVolumes;
1650   }
1651
1652   if (!theMode) {
1653     if(myVisualObj->GetNbEntities(SMDSAbs_0DElement))
1654       theMode |= e0DElements;
1655
1656     if(myVisualObj->GetNbEntities(SMDSAbs_Ball))
1657       theMode |= eBallElem;
1658
1659     if(myVisualObj->GetNbEntities(SMDSAbs_Edge))
1660       theMode |= eEdges;
1661
1662     if(myVisualObj->GetNbEntities(SMDSAbs_Face))
1663       theMode |= eFaces;
1664
1665     if(myVisualObj->GetNbEntities(SMDSAbs_Volume))
1666       theMode |= eVolumes;
1667   }
1668
1669   // rnv : Fix volume selection on Display Entity
1670   //myBaseActor->myGeomFilter->SetInside(myEntityMode != anObjectEntities);
1671
1672   if ( anObjectEntities == 0 && myRepresentation != ePoint ) // no elements, show nodes
1673   {
1674     myRepresentationCache = GetRepresentation();
1675     SetRepresentation( ePoint );
1676   }
1677
1678   if ( anObjectEntities != 0 && objectEntitiesCache == 0 )
1679   {
1680     objectEntitiesCache = anObjectEntities;
1681     SetRepresentation( eSurface );
1682   }
1683
1684   if ( myEntityMode != theMode )
1685   {
1686     myEntityMode = theMode; // entities to show
1687
1688     // Set cell types to extract
1689     UpdateFilter();
1690   }
1691
1692   SetVisibility( GetVisibility(), myRepresentationCache != 0 );
1693 }
1694
1695 void SMESH_ActorDef::SetRepresentation (int theMode)
1696 {
1697   smIdType aNbEdges   = myVisualObj->GetNbEntities(SMDSAbs_Edge);
1698   smIdType aNbFaces   = myVisualObj->GetNbEntities(SMDSAbs_Face);
1699   smIdType aNbVolumes = myVisualObj->GetNbEntities(SMDSAbs_Volume);
1700   smIdType aNb0Ds     = myVisualObj->GetNbEntities(SMDSAbs_0DElement);
1701   smIdType aNbBalls   = myVisualObj->GetNbEntities(SMDSAbs_Ball);
1702
1703   if ( myRepresentationCache && aNbEdges + aNbFaces + aNbVolumes + aNb0Ds + aNbBalls )
1704   {
1705     theMode = myRepresentationCache;
1706     if ( theMode == eSurface && aNbFaces + aNbVolumes == 0 )
1707       theMode = eEdge;
1708     else
1709       myRepresentationCache = 0;
1710   }
1711
1712   if (theMode < 0) {
1713     myRepresentation = eSurface;
1714     if (!aNbFaces && !aNbVolumes && !aNbBalls && aNbEdges) {
1715       myRepresentation = eEdge;
1716     } else if (!aNbFaces && !aNbVolumes && !aNbEdges && !aNbBalls) {
1717       myRepresentation = ePoint;
1718     }
1719   } else {
1720     switch (theMode) {
1721     case eEdge:
1722       if (!aNbFaces && !aNbVolumes && !aNbEdges && !aNb0Ds && !aNbBalls) return;
1723       break;
1724     case eSurface:
1725       if (!aNbFaces && !aNbVolumes && !aNb0Ds && !aNbBalls) return;
1726       break;
1727     }
1728     myRepresentation = theMode;
1729   }
1730
1731   if (!GetUnstructuredGrid()->GetNumberOfCells())
1732     myRepresentation = ePoint;
1733
1734   if (myIsShrunk) {
1735     if (myRepresentation == ePoint) {
1736       UnShrink();
1737       myIsShrunk = true;
1738     } else {
1739       SetShrink();
1740     }
1741   }
1742
1743   myPickableActor = myBaseActor;
1744   vtkProperty *aProp = NULL, *aBackProp = NULL;
1745   vtkProperty *aPropVN = NULL, *aPropVR = NULL;
1746   SMESH_DeviceActor::EReperesent aReperesent = SMESH_DeviceActor::eNoneRepr;
1747   SMESH_Actor::EQuadratic2DRepresentation aQuadraticMode = GetQuadratic2DRepresentation();
1748   switch (myRepresentation) {
1749   case ePoint:
1750     myPickableActor = myNodeActor;
1751     aQuadraticMode = SMESH_Actor::eLines;
1752     aProp = aBackProp = aPropVN = aPropVR = myNodeProp;
1753     aReperesent = SMESH_DeviceActor::ePoint;
1754     break;
1755   case eEdge:
1756     aProp = aBackProp = aPropVN = aPropVR = myEdgeProp;
1757     aReperesent = SMESH_DeviceActor::eInsideframe;
1758     break;
1759   case eSurface:
1760     aProp = mySurfaceProp;
1761     aBackProp = myBackSurfaceProp;
1762     aPropVN = myNormalVProp;
1763     aPropVR = myReversedVProp;
1764     aReperesent = SMESH_DeviceActor::eSurface;
1765     break;
1766   }
1767
1768   if ( myRepresentation != ePoint )
1769   {
1770     my2DActor->SetProperty(aProp);
1771     my2DActor->SetBackfaceProperty(aBackProp);
1772     my2DActor->SetRepresentation(aReperesent);
1773
1774     if(aQuadraticMode == SMESH_Actor::eLines)
1775       my2DActor->SetQuadraticArcMode(false);
1776     else if(aQuadraticMode == SMESH_Actor::eArcs)
1777       my2DActor->SetQuadraticArcMode(true);
1778
1779     my2DExtActor->SetRepresentation(aReperesent);
1780
1781     my3DActor->SetProperty(aPropVN);
1782     my3DActor->SetBackfaceProperty(aPropVR);
1783     my3DActor->SetRepresentation(aReperesent);
1784
1785     my0DActor->SetRepresentation(aReperesent);
1786     myBallActor->SetRepresentation(aReperesent);
1787
1788     switch ( myControlMode ) {
1789     case eLength:
1790     case eMultiConnection:
1791       aProp = aBackProp = my1DProp;
1792       if ( myRepresentation != ePoint )
1793         aReperesent = SMESH_DeviceActor::eInsideframe;
1794       break;
1795     case eCustomControl:
1796       if ( myControlActor == my1DActor )
1797         aProp = aBackProp = my1DProp;
1798       if ( myRepresentation != ePoint )
1799         aReperesent = SMESH_DeviceActor::eInsideframe;
1800       break;
1801     default:;
1802     }
1803
1804     if(aQuadraticMode == SMESH_Actor::eLines)
1805       my1DActor->SetQuadraticArcMode(false);
1806     else if(aQuadraticMode == SMESH_Actor::eArcs)
1807       my1DActor->SetQuadraticArcMode(true);
1808
1809     my1DActor->SetProperty(aProp);
1810     my1DActor->SetBackfaceProperty(aBackProp);
1811     my1DActor->SetRepresentation(aReperesent);
1812
1813     my1DExtActor->SetRepresentation(aReperesent);
1814   }
1815
1816   if(myIsPointsVisible)
1817     myPickableActor = myNodeActor;
1818
1819   SetMapper(myPickableActor->GetMapper());
1820
1821   SetVisibility(GetVisibility(),false);
1822
1823   Modified();
1824 }
1825
1826
1827 void SMESH_ActorDef::SetPointRepresentation(bool theIsPointsVisible)
1828 {
1829   if ( myIsPointsVisible == theIsPointsVisible )
1830     return;
1831   myIsPointsVisible = theIsPointsVisible;
1832   SetRepresentation(GetRepresentation());
1833 }
1834
1835 bool SMESH_ActorDef::GetPointRepresentation()
1836 {
1837   return myIsPointsVisible || myNodeActor->GetPointsLabeled();
1838 }
1839
1840
1841 void SMESH_ActorDef::UpdateHighlight()
1842 {
1843   myHighlitableActor->SetHighlited(false);
1844   myHighlitableActor->SetVisibility(false);
1845   bool anIsVisible = GetVisibility();
1846
1847   switch(myRepresentation){
1848   case SMESH_DeviceActor::eSurface:
1849   case SMESH_DeviceActor::eWireframe:
1850     {
1851       anIsVisible = anIsVisible && !IsWireframeOff();
1852
1853       if(myIsHighlighted) {
1854         myHighlitableActor->SetProperty(myHighlightProp);
1855       }else if(myIsPreselected){
1856         myHighlitableActor->SetProperty(myPreselectProp);
1857       } else if(anIsVisible){
1858         (myRepresentation == eSurface) ?
1859           myHighlitableActor->SetProperty(myOutLineProp) : myHighlitableActor->SetProperty(myEdgeProp);
1860       }
1861       if(GetUnstructuredGrid()->GetNumberOfCells()) {
1862         myHighlitableActor->SetHighlited(anIsVisible);
1863         myHighlitableActor->GetExtractUnstructuredGrid()->
1864           SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::eCells);
1865         myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
1866       }
1867       myHighlitableActor->SetVisibility(anIsVisible);
1868       break;
1869     }
1870   case SMESH_DeviceActor::ePoint:
1871     {
1872       if(myIsHighlighted) {
1873         myNodeActor->SetProperty(myHighlightProp);
1874       }else if(myIsPreselected) {
1875         myNodeActor->SetProperty(myPreselectProp);
1876       } else if(anIsVisible) {
1877         myNodeActor->SetProperty(myNodeProp);
1878       }
1879       myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
1880       myNodeActor->GetExtractUnstructuredGrid()->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
1881       myNodeActor->GetProperty()->Modified();
1882       break;
1883     }
1884   }
1885 }
1886
1887 void SMESH_ActorDef::EnableSelection( bool enable )
1888 {
1889   // selection in the Viewer enabled/disabled
1890   if ( enable && ! myBaseActor->myExtractUnstructuredGrid->GetInput() )
1891   {
1892     myBaseActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
1893     //myHighlitableActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
1894     myBaseActor->myExtractUnstructuredGrid->Update();
1895     //myHighlitableActor->myExtractUnstructuredGrid->Update();
1896   }
1897   if ( !enable && myBaseActor->myExtractUnstructuredGrid->GetInput() )
1898   {
1899     myBaseActor->SetUnstructuredGrid( NULL );
1900     //myHighlitableActor->SetUnstructuredGrid( NULL );
1901     myBaseActor->myExtractUnstructuredGrid->Update();
1902     //myHighlitableActor->myExtractUnstructuredGrid->Update();
1903   }
1904 }
1905
1906 void SMESH_ActorDef::highlight(bool theHighlight)
1907 {
1908   if ( myIsHighlighted == theHighlight )
1909     return;
1910   myIsHighlighted = theHighlight;
1911   UpdateHighlight();
1912 }
1913
1914
1915 void SMESH_ActorDef::SetPreSelected(bool thePreselect)
1916 {
1917   if ( myIsPreselected == thePreselect )
1918     return;
1919   myIsPreselected = thePreselect;
1920   UpdateHighlight();
1921 }
1922
1923
1924 // From vtkFollower
1925 int SMESH_ActorDef::RenderOpaqueGeometry(vtkViewport *vp)
1926 {
1927   if (myPickableActor->GetIsOpaque())
1928   {
1929     vtkRenderer *ren = static_cast<vtkRenderer *>(vp);
1930     this->Render(ren);
1931     return 1;
1932   }
1933   return 0;
1934 }
1935
1936
1937 int SMESH_ActorDef::RenderTranslucentGeometry(vtkViewport *vp)
1938 {
1939   if (!myPickableActor->GetIsOpaque())
1940   {
1941     vtkRenderer *ren = static_cast<vtkRenderer *>(vp);
1942     this->Render(ren);
1943     return 1;
1944   }
1945   return 0;
1946 }
1947
1948
1949 void SMESH_ActorDef::Render(vtkRenderer* /*ren*/)
1950 {
1951   vtkMTimeType aTime = myTimeStamp->GetMTime();
1952   vtkMTimeType anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
1953   vtkMTimeType aClippingTime = myImplicitBoolean->GetMTime();
1954   if(anObjTime > aTime || aClippingTime > aTime)
1955     Update();
1956 }
1957
1958
1959 void SMESH_ActorDef::Update()
1960 {
1961   MESSAGE("SMESH_ActorDef::Update");
1962
1963   myVisualObj->Update();
1964
1965   if(GetControlMode() != eNone) {
1966     unsigned long aTime = myTimeStamp->GetMTime();
1967     unsigned long anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
1968     if (anObjTime > aTime)
1969       SetControlMode(GetControlMode(),false);
1970   }
1971
1972   if(myNodeActor)
1973     myNodeActor->UpdateLabels();
1974
1975   if(my0DActor)
1976     my0DActor->UpdateLabels();
1977
1978   if(myBallActor)
1979     myBallActor->UpdateLabels();
1980
1981   if(my1DActor)
1982     my1DActor->UpdateLabels();
1983
1984   if(my2DActor)
1985     my2DActor->UpdateLabels();
1986
1987   if(my3DActor)
1988     my3DActor->UpdateLabels();
1989
1990   if(myIsFacesOriented){
1991     SetFacesOriented(myIsFacesOriented);
1992   }
1993
1994   // if(myVisualObj->GetEntitiesFlag()) { IPAL53915
1995   //   myEntityMode |= myVisualObj->GetEntitiesState();
1996   // }
1997
1998   SetEntityMode(GetEntityMode());
1999   SetVisibility(GetVisibility());
2000
2001   myTimeStamp->Modified();
2002   Modified();
2003 }
2004
2005
2006 void SMESH_ActorDef::ReleaseGraphicsResources(vtkWindow *renWin)
2007 {
2008   SALOME_Actor::ReleaseGraphicsResources(renWin);
2009
2010   myPickableActor->ReleaseGraphicsResources(renWin);
2011 }
2012
2013
2014 static void GetColor(vtkProperty *theProperty, double& r,double& g,double& b)
2015 {
2016   double* aColor = theProperty->GetColor();
2017   r = aColor[0];
2018   g = aColor[1];
2019   b = aColor[2];
2020 }
2021
2022
2023 void SMESH_ActorDef::SetOpacity(double theValue)
2024 {
2025   mySurfaceProp->SetOpacity(theValue);
2026   myBackSurfaceProp->SetOpacity(theValue);
2027   myNormalVProp->SetOpacity(theValue);
2028   myReversedVProp->SetOpacity(theValue);
2029   myEdgeProp->SetOpacity(theValue);
2030   myOutLineProp->SetOpacity(theValue);
2031   myNodeProp->SetOpacity(theValue);
2032
2033   my1DProp->SetOpacity(theValue);
2034   my0DProp->SetOpacity(theValue);
2035   myBallProp->SetOpacity(theValue);
2036 }
2037
2038
2039 double SMESH_ActorDef::GetOpacity()
2040 {
2041   return mySurfaceProp->GetOpacity();
2042 }
2043
2044
2045 void SMESH_ActorDef::SetSufaceColor(double r,double g,double b, int delta)
2046 {
2047   mySurfaceProp->SetColor(r,g,b);
2048   my2DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
2049   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2050     if( aGroupObj->GetElementType() == SMDSAbs_Face )
2051       myNameActor->SetBackgroundColor(r,g,b);
2052
2053   myDeltaBrightness = delta;
2054   QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
2055   myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
2056   Modified();
2057 }
2058
2059 void SMESH_ActorDef::GetSufaceColor(double& r,double& g,double& b, int& delta)
2060 {
2061   ::GetColor(mySurfaceProp,r,g,b);
2062   delta = myDeltaBrightness;
2063 }
2064
2065 void SMESH_ActorDef::SetVolumeColor(double r,double g,double b, int delta)
2066 {
2067   myNormalVProp->SetColor(r,g,b);
2068   my3DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
2069   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2070     if( aGroupObj->GetElementType() == SMDSAbs_Volume )
2071       myNameActor->SetBackgroundColor(r,g,b);
2072
2073   myDeltaVBrightness = delta;
2074   QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
2075   myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
2076   Modified();
2077 }
2078
2079 void SMESH_ActorDef::GetVolumeColor(double& r,double& g,double& b, int& delta)
2080 {
2081   ::GetColor(myNormalVProp,r,g,b);
2082   delta = myDeltaVBrightness;
2083 }
2084
2085 void SMESH_ActorDef::SetEdgeColor(double r,double g,double b)
2086 {
2087   myEdgeProp->SetColor(r,g,b);
2088   my1DProp->SetColor(r,g,b);
2089   my1DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
2090   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2091     if( aGroupObj->GetElementType() == SMDSAbs_Edge )
2092       myNameActor->SetBackgroundColor(r,g,b);
2093   Modified();
2094 }
2095
2096 void SMESH_ActorDef::GetEdgeColor(double& r,double& g,double& b)
2097 {
2098   ::GetColor(myEdgeProp,r,g,b);
2099 }
2100
2101 void SMESH_ActorDef::SetOutlineColor(double r,double g,double b)
2102 {
2103   myOutLineProp->SetColor(r,g,b);
2104   Modified();
2105 }
2106
2107 void SMESH_ActorDef::GetOutlineColor(double& r,double& g,double& b)
2108 {
2109   ::GetColor(myOutLineProp,r,g,b);
2110 }
2111
2112
2113 void SMESH_ActorDef::SetNodeColor(double r,double g,double b)
2114
2115   myNodeProp->SetColor(r,g,b);
2116   myNodeExtProp->SetColor(1.0-r,1.0-g,1.0-b);
2117   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2118     if( aGroupObj->GetElementType() == SMDSAbs_Node )
2119       myNameActor->SetBackgroundColor(r,g,b);
2120   Modified();
2121 }
2122
2123 void SMESH_ActorDef::GetNodeColor(double& r,double& g,double& b)
2124
2125   ::GetColor(myNodeProp,r,g,b);
2126 }
2127
2128 void SMESH_ActorDef::Set0DColor(double r,double g,double b)
2129
2130   my0DProp->SetColor(r,g,b);
2131   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2132     if( aGroupObj->GetElementType() == SMDSAbs_0DElement )
2133       myNameActor->SetBackgroundColor(r,g,b);
2134   Modified();
2135 }
2136
2137 void SMESH_ActorDef::Get0DColor(double& r,double& g,double& b)
2138
2139   ::GetColor(my0DProp,r,g,b);
2140 }
2141
2142 void SMESH_ActorDef::SetBallColor(double r,double g,double b)
2143
2144   myBallProp->SetColor(r,g,b);
2145   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2146     if( aGroupObj->GetElementType() == SMDSAbs_Ball )
2147       myNameActor->SetBackgroundColor(r,g,b);
2148   Modified();
2149 }
2150
2151 void SMESH_ActorDef::GetBallColor(double& r,double& g,double& b)
2152
2153   ::GetColor(myBallProp,r,g,b);
2154 }
2155
2156 void SMESH_ActorDef::UpdateSelectionProps()
2157 {
2158   QColor selectionColor = SMESH_ActorProps::props()->selectionColor();
2159   QColor highlightColor = SMESH_ActorProps::props()->highlightColor();
2160   float  selectionIncrement = (float) SMESH_ActorProps::props()->selectionIncrement();
2161   float  width = (float) GetLineWidth();
2162   myHighlightProp->SetColor(selectionColor.redF(), selectionColor.greenF(), selectionColor.blueF());
2163   myHighlightProp->SetLineWidth(width + selectionIncrement);
2164   myPreselectProp->SetColor(highlightColor.redF(), highlightColor.greenF(), highlightColor.blueF());
2165   myPreselectProp->SetLineWidth(width + selectionIncrement);
2166   Modified();
2167 }
2168
2169 double SMESH_ActorDef::GetLineWidth()
2170 {
2171   return myEdgeProp->GetLineWidth();
2172 }
2173
2174
2175 void SMESH_ActorDef::SetLineWidth(double theVal)
2176 {
2177   float  controlsIncrement = (float) SMESH_ActorProps::props()->controlsIncrement();
2178   float selectionIncrement = (float) SMESH_ActorProps::props()->selectionIncrement();
2179
2180   myEdgeProp->SetLineWidth((float) theVal);
2181
2182   my1DProp       ->SetLineWidth((float) theVal + controlsIncrement);
2183   my1DExtProp    ->SetLineWidth((float) theVal + controlsIncrement);
2184   my2DExtProp    ->SetLineWidth((float) theVal + controlsIncrement);
2185   my3DExtProp    ->SetLineWidth((float) theVal + controlsIncrement);
2186   myHighlightProp->SetLineWidth((float) theVal + selectionIncrement);
2187   myPreselectProp->SetLineWidth((float) theVal + selectionIncrement);
2188   Modified();
2189 }
2190
2191 double SMESH_ActorDef::GetOutlineWidth()
2192 {
2193   return myOutLineProp->GetLineWidth();
2194 }
2195
2196 void SMESH_ActorDef::SetOutlineWidth(double theVal)
2197 {
2198   myOutLineProp->SetLineWidth((float) theVal);
2199   Modified();
2200 }
2201
2202 void SMESH_ActorDef::Set0DSize(double theVal)
2203 {
2204   my0DProp       ->SetPointSize((float) theVal);
2205   myHighlightProp->SetPointSize((float) theVal);
2206   myPreselectProp->SetPointSize((float) theVal);
2207
2208   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
2209     aCustom->Set0DSize((float) theVal);
2210   }
2211   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
2212     aCustom->Set0DSize((float) theVal);
2213   }
2214
2215   Modified();
2216 }
2217
2218 double SMESH_ActorDef::Get0DSize()
2219 {
2220   return my0DProp->GetPointSize();
2221 }
2222
2223 void SMESH_ActorDef::SetBallSize(double theVal)
2224 {
2225   myBallProp->SetPointSize((float) theVal);
2226
2227   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
2228     aCustom->SetBallSize((float) theVal);
2229   }
2230   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
2231     aCustom->SetBallSize((float) theVal);
2232   }
2233
2234   Modified();
2235 }
2236
2237 double SMESH_ActorDef::GetBallSize()
2238 {
2239   return myBallProp->GetPointSize();
2240 }
2241
2242 double SMESH_ActorDef::GetBallScale()
2243 {
2244   return myBallActor->GetBallScale();
2245 }
2246
2247 void SMESH_ActorDef::SetBallScale( double theVal )
2248 {
2249   myBallActor->SetBallScale( theVal );
2250   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
2251     aCustom->SetBallScale(theVal);
2252   }
2253   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
2254     aCustom->SetBallScale(theVal);
2255   }
2256
2257   Modified();
2258 }
2259
2260 int SMESH_ActorDef::GetObjDimension( const vtkIdType theObjId )
2261 {
2262   return myVisualObj->GetElemDimension( theObjId );
2263 }
2264
2265 bool SMESH_ActorDef::IsImplicitFunctionUsed() const
2266 {
2267   return myBaseActor->IsImplicitFunctionUsed();
2268 }
2269
2270 void SMESH_ActorDef::SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed)
2271 {
2272   myNodeActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2273   myBaseActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2274
2275   myHighlitableActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2276
2277   myNodeExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2278
2279   my0DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2280   myBallActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2281   //my0DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2282
2283   my1DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2284   my1DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2285
2286   my2DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2287   my2DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2288   my3DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2289   my3DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2290 }
2291
2292 vtkIdType SMESH_ActorDef::AddClippingPlane(vtkPlane* thePlane)
2293 {
2294   if(thePlane){
2295     myImplicitBoolean->GetFunction()->AddItem(thePlane);
2296     myCippingPlaneCont.push_back(thePlane);
2297     if(!IsImplicitFunctionUsed())
2298       SetImplicitFunctionUsed(true);
2299     myNodeActor->UpdateLabels();
2300   }
2301   return myCippingPlaneCont.size();
2302 }
2303
2304 void SMESH_ActorDef::AddOpenGLClippingPlane(vtkPlane* thePlane)
2305 {
2306   if(thePlane)
2307     myPlaneCollection->AddItem( thePlane );
2308 }
2309
2310 void SMESH_ActorDef::SetOpenGLClippingPlane()
2311 {
2312   // before use this method you must add clipping planes using method
2313   // SMESH_ActorDef::AddOpenGLClippingPlane(vtkPlane* thePlane)
2314   if( !myPlaneCollection->GetNumberOfItems() )
2315     return;
2316
2317   // It is necessary to set plane collection for each mapper of actor
2318   // and update current inputs of mapper
2319   myNodeActor->SetPlaneCollection( myPlaneCollection );
2320   myNodeActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2321
2322   myBaseActor->SetPlaneCollection( myPlaneCollection );
2323   myBaseActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2324
2325   myHighlitableActor->SetPlaneCollection( myPlaneCollection );
2326   myHighlitableActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2327
2328   if ( !mySelector || !mySelector->IsSelectionEnabled() )
2329   {
2330     myBaseActor->SetUnstructuredGrid( NULL );
2331     //myHighlitableActor->SetUnstructuredGrid( NULL );
2332   }
2333   my1DActor->SetPlaneCollection( myPlaneCollection );
2334   my1DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2335
2336   my2DActor->SetPlaneCollection( myPlaneCollection );
2337   my2DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2338
2339   myNodeExtActor->SetPlaneCollection( myPlaneCollection );
2340   myNodeExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2341
2342   my0DActor->SetPlaneCollection( myPlaneCollection );
2343   my0DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2344
2345   myBallActor->SetPlaneCollection( myPlaneCollection );
2346   myBallActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2347
2348   my1DExtActor->SetPlaneCollection( myPlaneCollection );
2349   my1DExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2350
2351   my2DExtActor->SetPlaneCollection( myPlaneCollection );
2352   my2DExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2353
2354   my3DActor->SetPlaneCollection( myPlaneCollection );
2355   my3DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2356
2357   my3DExtActor->SetPlaneCollection( myPlaneCollection );
2358   my3DExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2359
2360   if(IsShrunk())
2361     SetShrink();
2362   else  
2363     Modified();
2364 }
2365
2366 void SMESH_ActorDef::RemoveAllClippingPlanes()
2367 {
2368   myPlaneCollection->RemoveAllItems();
2369   myImplicitBoolean->GetFunction()->RemoveAllItems();
2370   myImplicitBoolean->GetFunction()->Modified(); // VTK bug
2371   myCippingPlaneCont.clear();
2372   SetImplicitFunctionUsed(false);
2373   myNodeActor->UpdateLabels();
2374 }
2375
2376 vtkIdType SMESH_ActorDef::GetNumberOfClippingPlanes()
2377 {
2378   return myCippingPlaneCont.size();
2379 }
2380
2381 vtkPlane* SMESH_ActorDef::GetClippingPlane(vtkIdType theID)
2382 {
2383   if ( theID >= (vtkIdType)myCippingPlaneCont.size() )
2384     return NULL;
2385   return myCippingPlaneCont[theID].Get();
2386 }
2387
2388 void SMESH_ActorDef::UpdateScalarBar()
2389 {
2390   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
2391   if( !mgr )
2392     return;
2393
2394   vtkTextProperty* aScalarBarTitleProp = vtkTextProperty::New();
2395
2396   QColor aTColor = mgr->colorValue( "SMESH", "scalar_bar_title_color", QColor( 255, 255, 255 ) );
2397   aScalarBarTitleProp->SetColor( aTColor.red()/255., aTColor.green()/255., aTColor.blue()/255. );
2398
2399   aScalarBarTitleProp->SetFontFamilyToArial();
2400
2401   if ( mgr->hasValue( "SMESH", "scalar_bar_title_font" ) )
2402   {
2403     QFont f = mgr->fontValue( "SMESH", "scalar_bar_title_font" );
2404     if ( f.family() == "Arial" )
2405       aScalarBarTitleProp->SetFontFamilyToArial();
2406     else if ( f.family() == "Courier" )
2407       aScalarBarTitleProp->SetFontFamilyToCourier();
2408     else if ( f.family() == "Times" )
2409       aScalarBarTitleProp->SetFontFamilyToTimes();
2410
2411     if ( f.bold() )
2412       aScalarBarTitleProp->BoldOn();
2413     else
2414       aScalarBarTitleProp->BoldOff();
2415
2416     if ( f.italic() )
2417       aScalarBarTitleProp->ItalicOn();
2418     else
2419      aScalarBarTitleProp->ItalicOff();
2420
2421     if ( f.overline() )
2422       aScalarBarTitleProp->ShadowOn();
2423     else
2424       aScalarBarTitleProp->ShadowOff();
2425   }
2426
2427   myScalarBarActor->SetTitleTextProperty( aScalarBarTitleProp );
2428   aScalarBarTitleProp->Delete();
2429
2430   vtkTextProperty* aScalarBarLabelProp = vtkTextProperty::New();
2431
2432   aTColor = mgr->colorValue( "SMESH", "scalar_bar_label_color", QColor( 255, 255, 255 ) );
2433   aScalarBarLabelProp->SetColor( aTColor.red()/255., aTColor.green()/255., aTColor.blue()/255. );
2434
2435   aScalarBarLabelProp->SetFontFamilyToArial();
2436   if( mgr->hasValue( "SMESH", "scalar_bar_label_font" ) )
2437   {
2438     QFont f = mgr->fontValue( "SMESH", "scalar_bar_label_font" );
2439     if( f.family() == "Arial" )
2440       aScalarBarLabelProp->SetFontFamilyToArial();
2441     else if( f.family() == "Courier" )
2442       aScalarBarLabelProp->SetFontFamilyToCourier();
2443     else if( f.family() == "Times" )
2444       aScalarBarLabelProp->SetFontFamilyToTimes();
2445
2446     if ( f.bold() )
2447       aScalarBarLabelProp->BoldOn();
2448     else
2449       aScalarBarLabelProp->BoldOff();
2450
2451     if ( f.italic() )
2452       aScalarBarLabelProp->ItalicOn();
2453     else
2454       aScalarBarLabelProp->ItalicOff();
2455
2456     if( f.overline() )
2457       aScalarBarLabelProp->ShadowOn();
2458     else
2459       aScalarBarLabelProp->ShadowOff();
2460   }
2461
2462   myScalarBarActor->SetLabelTextProperty( aScalarBarLabelProp );
2463   aScalarBarLabelProp->Delete();
2464
2465   bool horiz = ( mgr->integerValue( "SMESH", "scalar_bar_orientation" ) == 1 );
2466   QString name = QString( "scalar_bar_%1_" ).arg( horiz ? "horizontal" : "vertical" );
2467   if( horiz )
2468     myScalarBarActor->SetOrientationToHorizontal();
2469   else
2470     myScalarBarActor->SetOrientationToVertical();
2471
2472
2473   double aXVal = horiz ? 0.20 : 0.01;
2474   if( mgr->hasValue( "SMESH", name + "x" ) )
2475     aXVal = mgr->doubleValue( "SMESH", name + "x", aXVal );
2476
2477   double aYVal = horiz ? 0.01 : 0.1;
2478   if( mgr->hasValue( "SMESH", name + "y" ) )
2479     aYVal = mgr->doubleValue( "SMESH", name + "y", aYVal );
2480   myScalarBarActor->SetPosition( aXVal, aYVal );
2481
2482   double aWVal = horiz ? 0.60 : 0.10;
2483   if( mgr->hasValue( "SMESH", name + "width" ) )
2484     aWVal = mgr->doubleValue( "SMESH", name + "width", aWVal );
2485   myScalarBarActor->SetWidth( aWVal );
2486
2487   double aHVal = horiz ? 0.12 : 0.80;
2488   if( mgr->hasValue( "SMESH", name + "height" ) )
2489     aHVal = mgr->doubleValue( "SMESH", name + "height", aHVal );
2490   myScalarBarActor->SetHeight( aHVal );
2491
2492   int anIntVal = 5;
2493   if( mgr->hasValue( "SMESH", "scalar_bar_num_labels" ) )
2494     anIntVal = mgr->integerValue( "SMESH", "scalar_bar_num_labels", anIntVal );
2495   myScalarBarActor->SetNumberOfLabels( anIntVal == 0 ? 5: anIntVal );
2496
2497   anIntVal = 64;
2498   if( mgr->hasValue( "SMESH", "scalar_bar_num_colors" ) )
2499     anIntVal = mgr->integerValue( "SMESH", "scalar_bar_num_colors", anIntVal );
2500   myScalarBarActor->SetMaximumNumberOfColors( anIntVal == 0 ? 64 : anIntVal );
2501
2502   bool distributionVisibility = mgr->booleanValue("SMESH","distribution_visibility");
2503   myScalarBarActor->SetDistributionVisibility(distributionVisibility);
2504
2505   int coloringType = mgr->integerValue("SMESH", "distribution_coloring_type", 0);
2506   myScalarBarActor->SetDistributionColoringType(coloringType);
2507
2508   QColor distributionColor = mgr->colorValue("SMESH", "distribution_color",
2509                                              QColor(255, 255, 255));
2510   double rgb[3];
2511   rgb[0]= distributionColor.red()/255.;
2512   rgb[1]= distributionColor.green()/255.;
2513   rgb[2]= distributionColor.blue()/255.;
2514   myScalarBarActor->SetDistributionColor(rgb);
2515
2516
2517 }
2518
2519 // Get Actor for Threshold criteria compute
2520 SMESH_DeviceActor* SMESH_ActorDef::GetActorForThreshold()
2521 {
2522   switch (myControlMode) {
2523   case eLength2D:
2524     return my1DExtActor;
2525   case eWarping3D:
2526     return my2DExtActor;
2527   default:;
2528     return myControlActor;
2529   }
2530 }
2531
2532 // Hides the cells beyond threshold if isThresholdOn == true.
2533 void SMESH_ActorDef::ClipThreshold(bool isThresholdOn,double min /*= 0.0*/, double max /*= 0.0*/)
2534 {
2535   SMESH_DeviceActor* anActor = GetActorForThreshold();
2536   if (anActor != myControlActor)
2537     myControlActor->VisibilityOff();
2538
2539   myIsClipThresholdOn = isThresholdOn;
2540   if (isThresholdOn)
2541   {
2542     // Initialize the filter
2543     vtkSmartPointer<vtkThreshold> threshold = vtkSmartPointer<vtkThreshold>::New();
2544
2545     // We have set scalar data with SMESH_DeviceActor::SetControlMode() call as vtkDataSetAttributes::SCALARS.
2546     // So, we don't need to pass an array name in SetInputArrayToProcess().
2547     threshold->SetInputConnection(anActor->myMergeFilter->GetOutputPort());
2548     threshold->SetInputArrayToProcess(0, 0, 0, vtkDataObject::FIELD_ASSOCIATION_CELLS, vtkDataSetAttributes::SCALARS);
2549
2550     // Set range
2551     threshold->SetThresholdFunction(vtkThreshold::THRESHOLD_BETWEEN);
2552     threshold->SetLowerThreshold(min);
2553     threshold->SetUpperThreshold(max);
2554
2555     // Debug output
2556     threshold->Update();
2557     SCRUTE(threshold->GetOutput()->GetNumberOfCells());
2558
2559     // Add to the filters' chain
2560     vtkAlgorithmOutput* port = threshold->GetOutputPort();
2561     anActor->myPassFilter[0]->SetInputConnection(port);
2562   }
2563   else
2564   {
2565     // Restore the filters' chain
2566     anActor->SetImplicitFunctionUsed(anActor->myIsImplicitFunctionUsed);
2567     // Restore Actor filters when after Controls, which not use ExtACtor was called Controls, which use ExtActor
2568     // For avoid artifact's
2569     if (anActor != myControlActor)
2570       myControlActor->SetImplicitFunctionUsed(myControlActor->myIsImplicitFunctionUsed);
2571
2572     myControlActor->VisibilityOn();
2573   }
2574 }
2575
2576 // Hides the wireframe if isWireframeOff == true.
2577 void SMESH_ActorDef::SetWireframeOff(bool isWireframeOff)
2578 {
2579   myIsWireframeOff = isWireframeOff;
2580
2581   UpdateHighlight();
2582 }
2583
2584 void SMESH_ActorDef::UpdateDistribution()
2585 {
2586   if(SMESH::Controls::NumericalFunctor* fun =
2587      dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
2588   {
2589     int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
2590     std::vector<int> nbEvents;
2591     std::vector<double> funValues;
2592     SMESH_VisualObjDef::TEntityList elems;
2593     if ( dynamic_cast<SMESH_SubMeshObj*>(myVisualObj.get()))
2594       dynamic_cast<SMESH_SubMeshObj*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
2595     std::vector<smIdType> elemIds; elemIds.reserve( elems.size() );
2596     for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
2597       elemIds.push_back( (*e)->GetID());
2598     vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
2599     double * range = lookupTable->GetRange();
2600     bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
2601     fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range, isLogarithmic);
2602     myScalarBarActor->SetDistribution(nbEvents);
2603   }
2604 }
2605
2606 void SMESH_ActorDef::SetQuadratic2DRepresentation(EQuadratic2DRepresentation theMode)
2607 {
2608   switch(theMode) {
2609   case SMESH_Actor::eLines :
2610     myHighlitableActor->SetQuadraticArcMode(false);
2611     my2DActor->SetQuadraticArcMode(false);
2612     my1DActor->SetQuadraticArcMode(false);
2613     break;
2614   case SMESH_Actor::eArcs :
2615     myHighlitableActor->SetQuadraticArcMode(true);
2616     if(GetRepresentation() != SMESH_Actor::ePoint) {
2617       my2DActor->SetQuadraticArcMode(true);
2618       my1DActor->SetQuadraticArcMode(true);
2619     }
2620     break;
2621   default:
2622     break;
2623   }
2624 }
2625
2626
2627 SMESH_Actor::EQuadratic2DRepresentation SMESH_ActorDef::GetQuadratic2DRepresentation()
2628 {
2629   if(myHighlitableActor->GetQuadraticArcMode())
2630     return SMESH_Actor::eArcs;
2631   else
2632     return SMESH_Actor::eLines;
2633 }
2634
2635 void SMESH_ActorDef::SetMarkerStd( VTK::MarkerType theMarkerType, VTK::MarkerScale theMarkerScale )
2636 {
2637   SALOME_Actor::SetMarkerStd( theMarkerType, theMarkerScale );
2638   myNodeActor->SetMarkerStd( theMarkerType, theMarkerScale );
2639   myNodeExtActor->SetMarkerStd( theMarkerType, theMarkerScale );
2640 }
2641
2642 void SMESH_ActorDef::SetMarkerTexture( int theMarkerId, VTK::MarkerTexture theMarkerTexture )
2643 {
2644   SALOME_Actor::SetMarkerTexture( theMarkerId, theMarkerTexture );
2645   myNodeActor->SetMarkerTexture( theMarkerId, theMarkerTexture );
2646   myNodeExtActor->SetMarkerTexture( theMarkerId, theMarkerTexture );
2647   myMarkerTexture = theMarkerTexture; // for deferred update of myHighlightActor
2648 }
2649
2650 void SMESH_ActorDef::UpdateFilter()
2651 {
2652   unsigned int anObjectEntities = eAllEntity; // entities present in my object
2653
2654   if(!myVisualObj->GetNbEntities(SMDSAbs_0DElement)) {
2655     anObjectEntities &= ~e0DElements;
2656   }
2657
2658   if(!myVisualObj->GetNbEntities(SMDSAbs_Ball)) {
2659     anObjectEntities &= ~eBallElem;
2660   }
2661
2662   if(!myVisualObj->GetNbEntities(SMDSAbs_Edge)) {
2663     anObjectEntities &= ~eEdges;
2664   }
2665
2666   if(!myVisualObj->GetNbEntities(SMDSAbs_Face)) {
2667     anObjectEntities &= ~eFaces;
2668   }
2669
2670   if(!myVisualObj->GetNbEntities(SMDSAbs_Volume)) {
2671     anObjectEntities &= ~eVolumes;
2672   }
2673
2674   VTKViewer_ExtractUnstructuredGrid*    aFilter = myBaseActor->GetExtractUnstructuredGrid();
2675   VTKViewer_ExtractUnstructuredGrid* aHltFilter = myHighlitableActor->GetExtractUnstructuredGrid();
2676   aFilter->ClearRegisteredCellsWithType();
2677   aHltFilter->ClearRegisteredCellsWithType();
2678
2679   bool isPassAll = ( myEntityMode == anObjectEntities && myEntityMode );
2680   if ( isPassAll )
2681   {
2682     aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::ePassAll);
2683     aHltFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::ePassAll);
2684   }
2685   else
2686   {
2687     aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
2688     aHltFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
2689     if (myEntityMode & e0DElements) {
2690       aFilter->RegisterCellsWithType(VTK_VERTEX);
2691       aHltFilter->RegisterCellsWithType(VTK_VERTEX);
2692     }
2693
2694     if (myEntityMode & eBallElem) {
2695       aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
2696     }
2697     if (myEntityMode & eEdges) {
2698       aFilter->RegisterCellsWithType(VTK_LINE);
2699       aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
2700       aHltFilter->RegisterCellsWithType(VTK_LINE);
2701       aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
2702     }
2703
2704     if (myEntityMode & eFaces) {
2705       aFilter->RegisterCellsWithType(VTK_TRIANGLE);
2706       aFilter->RegisterCellsWithType(VTK_QUAD);
2707       aFilter->RegisterCellsWithType(VTK_POLYGON);
2708       aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
2709       aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
2710       aFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
2711       aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
2712       aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
2713       aHltFilter->RegisterCellsWithType(VTK_TRIANGLE);
2714       aHltFilter->RegisterCellsWithType(VTK_QUAD);
2715       aHltFilter->RegisterCellsWithType(VTK_POLYGON);
2716       aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
2717       aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
2718       aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
2719       aHltFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
2720       aHltFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
2721     }
2722
2723     if (myEntityMode & eVolumes) {
2724       aFilter->RegisterCellsWithType(VTK_TETRA);
2725       aFilter->RegisterCellsWithType(VTK_VOXEL);
2726       aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
2727       aFilter->RegisterCellsWithType(VTK_WEDGE);
2728       aFilter->RegisterCellsWithType(VTK_PYRAMID);
2729       aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
2730       aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
2731       aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
2732       aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
2733       aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
2734       aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
2735       aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUADRATIC_WEDGE);
2736       aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
2737       aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
2738       aHltFilter->RegisterCellsWithType(VTK_TETRA);
2739       aHltFilter->RegisterCellsWithType(VTK_VOXEL);
2740       aHltFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
2741       aHltFilter->RegisterCellsWithType(VTK_WEDGE);
2742       aHltFilter->RegisterCellsWithType(VTK_PYRAMID);
2743       aHltFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
2744       aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
2745       aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
2746       aHltFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
2747       aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
2748       aHltFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUADRATIC_WEDGE);
2749       aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
2750       aHltFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
2751       aHltFilter->RegisterCellsWithType(VTK_POLYHEDRON);
2752     }
2753   }
2754   if ( GetVisibility() )
2755     aFilter->Update();
2756   MESSAGE(aFilter->GetOutput()->GetNumberOfCells());
2757 }
2758
2759 #ifndef DISABLE_PLOT2DVIEWER
2760 SPlot2d_Histogram* SMESH_ActorDef::UpdatePlot2Histogram()
2761 {
2762   if(my2dHistogram)
2763     my2dHistogram->clearAllPoints();
2764
2765   if(SMESH::Controls::NumericalFunctor* fun =
2766      dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
2767   {
2768
2769     if(!my2dHistogram) {
2770       my2dHistogram = new SPlot2d_Histogram();
2771       Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(getIO()->getEntry(),"SMESH",getName());
2772       my2dHistogram->setIO(anIO);
2773     }
2774
2775     int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
2776     std::vector<int> nbEvents;
2777     std::vector<double> funValues;
2778     SMESH_VisualObjDef::TEntityList elems;
2779     if ( dynamic_cast<SMESH_SubMeshObj*>(myVisualObj.get()))
2780       dynamic_cast<SMESH_SubMeshObj*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
2781     std::vector<smIdType> elemIds;
2782
2783     for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
2784       elemIds.push_back( (*e)->GetID());
2785
2786     vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
2787     double * range = lookupTable->GetRange();
2788     bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
2789     fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range, isLogarithmic);
2790
2791     for ( size_t i = 0; i < std::min( nbEvents.size(), funValues.size() -1 ); i++ )
2792       my2dHistogram->addPoint(funValues[i] + (funValues[i+1] - funValues[i])/2.0, static_cast<double>(nbEvents[i]));
2793
2794     if(funValues.size() >= 2)
2795       my2dHistogram->setWidth((funValues[1] - funValues[0]) * 0.8) ;
2796
2797   }
2798
2799   //Color of the histogram
2800   if(myScalarBarActor->GetDistributionColoringType() == SMESH_MULTICOLOR_TYPE)
2801     my2dHistogram->setAutoAssign(true);
2802   else {
2803     double rgb[3];
2804     myScalarBarActor->GetDistributionColor(rgb);
2805     QColor aColor = QColor( (int)( rgb[0]*255 ), (int)( rgb[1]*255 ), (int)( rgb[2]*255 ) );
2806     my2dHistogram->setColor(aColor);
2807
2808   }
2809
2810   return my2dHistogram;
2811 }
2812 #endif