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109 <h1>Modifying Meshes</h1>
111 <h3><a name=bookmark>Adding Nodes and Elements</a></h3>
115 <p class="whs1">import SMESH_mechanic</p>
117 <p class="whs1"> </p>
119 <p class="whs1">mesh = SMESH_mechanic.mesh</p>
121 <p class="whs1"> </p>
123 <p class="whs2"># add node</p>
125 <p class="whs1"><span style="font-family: 'Lucida Console', monospace;">new_id
126 = mesh.AddNode(50, 10, 0)</span></p>
128 <p class="whs1">print ""</p>
130 <p class="whs1">if new_id == 0:
131 print "KO node addition."</p>
133 <p class="whs1">else: print
134 "New Node has been added with ID ", new_id </p>
136 <p class="whs1"> </p>
140 <p class="whs1">import SMESH_mechanic</p>
142 <p class="whs1"> </p>
144 <p class="whs1">mesh = SMESH_mechanic.mesh</p>
146 <p class="whs1">print ""</p>
148 <p class="whs1"> </p>
150 <p class="whs2"># add node</p>
152 <p class="whs1"><span style="font-family: 'Lucida Console', monospace;">n1
153 = mesh.AddNode(50, 10, 0)</span></p>
155 <p class="whs1">if n1 == 0: print
156 "KO node addition." </p>
158 <p class="whs1"> </p>
160 <p class="whs2"># add edge</p>
162 <p class="whs1"><span style="font-family: 'Lucida Console', monospace;">e1
163 = mesh.AddEdge([n1, 38])</span></p>
165 <p class="whs1">if e1 == 0: print
166 "KO edge addition."</p>
168 <p class="whs1">else: print
169 "New Edge has been added with ID ", e1 </p>
171 <h4>Add Triangle</h4>
173 <p class="whs1">import SMESH_mechanic</p>
175 <p class="whs1"> </p>
177 <p class="whs1">mesh = SMESH_mechanic.mesh</p>
179 <p class="whs1">print ""</p>
181 <p class="whs1"> </p>
183 <p class="whs2"># add node</p>
185 <p class="whs1">n1 = mesh.AddNode(50,
188 <p class="whs1">if n1 == 0: print
189 "KO node addition."</p>
191 <p class="whs1"> </p>
193 <p class="whs2"># add triangle</p>
195 <p class="whs1">t1 = mesh.AddFace([n1,
198 <p class="whs1">if t1 == 0: print
199 "KO triangle addition."</p>
201 <p class="whs1">else: print
202 "New Triangle has been added with ID ", t1 </p>
204 <h4>Add Quadrangle</h4>
206 <p class="whs1">import SMESH_mechanic</p>
208 <p class="whs1"> </p>
210 <p class="whs1">mesh = SMESH_mechanic.mesh</p>
212 <p class="whs1">print ""</p>
214 <p class="whs3"> </p>
216 <p class="whs3"># add node</p>
218 <p class="whs1">n1 = mesh.AddNode(50,
221 <p class="whs1">if n1 == 0: print
222 "KO node addition."</p>
224 <p class="whs1"> </p>
226 <p class="whs1">n2 = mesh.AddNode(40,
229 <p class="whs1">if n2 == 0: print
230 "KO node addition."</p>
232 <p class="whs1"> </p>
234 <p class="whs3"># add quadrangle</p>
236 <p class="whs1">q1 = mesh.AddFace([n2,
239 <p class="whs1">if q1 == 0: print
240 "KO quadrangle addition."</p>
242 <p class="whs3"><span style="font-family: 'Lucida Console', monospace;">else:
243 print
244 "New Quadrangle has been added with ID ", q1</span> </p>
246 <h4>Add Tetrahedron</h4>
248 <p class="whs1">import SMESH_mechanic</p>
250 <p class="whs1"> </p>
252 <p class="whs1">mesh = SMESH_mechanic.mesh</p>
254 <p class="whs1">print ""</p>
256 <p class="whs1"> </p>
258 <p class="whs2"># add node</p>
260 <p class="whs1">n1 = mesh.AddNode(50,
263 <p class="whs1">if n1 == 0: print
264 "KO node addition."</p>
266 <p class="whs1"> </p>
268 <p class="whs2"># add tetrahedron</p>
270 <p class="whs1">t1 = mesh.AddVolume([n1,
273 <p class="whs1">if t1 == 0: print
274 "KO tetrahedron addition."</p>
276 <p class="whs3"><span style="font-family: 'Lucida Console', monospace;">else:
277 print
278 "New Tetrahedron has been added with ID ", t1</span> </p>
280 <h4>Add Hexahedron</h4>
282 <p class="whs1">import SMESH_mechanic</p>
284 <p class="whs1"> </p>
286 <p class="whs1">mesh = SMESH_mechanic.mesh</p>
288 <p class="whs1">print ""</p>
290 <p class="whs1"> </p>
292 <p class="whs2"># add nodes</p>
294 <p class="whs1">nId1 = mesh.AddNode(50,
297 <p class="whs1">nId2 = mesh.AddNode(47,
300 <p class="whs1">nId3 = mesh.AddNode(50,
303 <p class="whs1">nId4 = mesh.AddNode(47,
306 <p class="whs1"> </p>
308 <p class="whs1">if nId1 == 0 or
309 nId2 == 0 or nId3 == 0 or nId4 == 0: print "KO node addition."</p>
311 <p class="whs1"> </p>
313 <p class="whs2"># add hexahedron</p>
315 <p class="whs1">vId = mesh.AddVolume([nId2,
316 nId1, 38, 39, nId4, nId3, 245, 246])</p>
318 <p class="whs1">if vId == 0: print
319 "KO Hexahedron addition."</p>
321 <p class="whs1">else: print
322 "New Hexahedron has been added with ID ", vId </p>
324 <p class="whs1"> </p>
328 <p class="whs1"><span style="font-family: 'Lucida Console', monospace;">import
331 <p class="whs1">import salome</p>
333 <p class="whs1"> </p>
335 <p class="whs1">import smesh</p>
337 <p class="whs1"> </p>
339 <p class="whs2"># create an empty mesh
342 <p class="whs1">mesh = smesh.Mesh()
345 <p class="whs1"> </p>
347 <p class="whs2"># a method to build
348 a polygonal mesh element with <nb_vert> angles:</p>
350 <p class="whs1">def MakePolygon
351 (a_mesh, x0, y0, z0, radius, nb_vert):</p>
353 <p class="whs1"> al
354 = 2.0 * math.pi / nb_vert</p>
356 <p class="whs1"> node_ids
359 <p class="whs1"> </p>
361 <p class="whs2"> #
362 Create nodes for a polygon</p>
364 <p class="whs1"> for
365 ii in range(nb_vert):</p>
367 <p class="whs1"> nid
368 = mesh.AddNode(x0 + radius * math.cos(ii*al),</p>
370 <p class="whs1"> y0
371 + radius * math.sin(ii*al),</p>
373 <p class="whs1"> z0)</p>
375 <p class="whs1"> node_ids.append(nid)</p>
377 <p class="whs1"> pass</p>
379 <p class="whs1"> </p>
381 <p class="whs2"> #
384 <p class="whs1"> return
385 mesh.AddPolygonalFace(node_ids)</p>
387 <p class="whs1"> </p>
389 <p class="whs2"># Create three polygons</p>
391 <p class="whs1">f1 = MakePolygon(mesh,
395 <p class="whs1">f2 = MakePolygon(mesh,
396 0, 0, 10, 21, 9)</p>
398 <p class="whs1">f3 = MakePolygon(mesh,
399 0, 0, 20, 13, 6)</p>
401 <p class="whs1"> </p>
403 <p class="whs1">salome.sg.updateObjBrowser(1)
406 <h4>Add Polyhedron</h4>
408 <p class="whs1"><span style="font-family: 'Lucida Console', monospace;">import
411 <p class="whs1">import math</p>
413 <p class="whs1"> </p>
415 <p class="whs2"># create an empty mesh
418 <p class="whs1">mesh = smesh.Mesh()
421 <p class="whs1"> </p>
423 <p class="whs2"># Create nodes for
424 12-hedron with pentagonal faces</p>
426 <p class="whs1">al = 2 * math.pi
429 <p class="whs1">cosal = math.cos(al)</p>
431 <p class="whs1">aa = 13</p>
433 <p class="whs1">rr = aa / (2.0 *
434 math.sin(al/2.0))</p>
436 <p class="whs1">dr = 2.0 * rr *
439 <p class="whs1">r1 = rr + dr</p>
441 <p class="whs1">dh = rr * math.sqrt(2.0
442 * (1.0 - cosal * (1.0 + 2.0 * cosal)))</p>
444 <p class="whs1">hh = 2.0 * dh -
445 dr * (rr*(cosal - 1) + (rr + dr)*(math.cos(al/2) - 1)) / dh</p>
447 <p class="whs1"> </p>
449 <p class="whs1">dd = [] <span style="font-family: 'Times New Roman', serif;">#
452 <p class="whs1">cc = [] <span style="font-family: 'Times New Roman', serif;">#
455 <p class="whs1">bb = [] <span style="font-family: 'Times New Roman', serif;">#
456 above bottom</span></p>
458 <p class="whs1">aa = [] <span style="font-family: 'Times New Roman', serif;">#
461 <p class="whs1"> </p>
463 <p class="whs1">for i in range(5):</p>
465 <p class="whs1"> cos_bot
468 <p class="whs1"> sin_bot
471 <p class="whs1"> </p>
473 <p class="whs1"> <span
474 style="margin-top: 0pt;
476 font-family: 'Lucida Console', monospace;">cos_top
477 = math.cos(i*al + al/2.0)</span></p>
479 <p class="whs1"> sin_top
480 = math.sin(i*al + al/2.0)</p>
482 <p class="whs1"> </p>
484 <p class="whs1"> nd
485 = mesh.AddNode(rr * cos_top, rr * sin_top, hh )
486 <span style="font-family: 'Times New Roman', serif;"># top</span></p>
488 <p class="whs1"> nc
489 = mesh.AddNode(r1 * cos_top, r1 * sin_top, hh - dh) <span style="font-family: 'Times New Roman', serif;">#
492 <p class="whs1"> nb
493 = mesh.AddNode(r1 * cos_bot, r1 * sin_bot, dh)
494 <span style="font-family: 'Times New Roman', serif;"># above bottom</span></p>
496 <p class="whs1"> na
497 = mesh.AddNode(rr * cos_bot, rr * sin_bot, 0)
498 <span style="font-family: 'Times New Roman', serif;"># bottom</span></p>
500 <p class="whs1"> dd.append(nd)
501 <span style="font-family: 'Times New Roman', serif;"># top</span></p>
503 <p class="whs1"> cc.append(nc)
504 <span style="font-family: 'Times New Roman', serif;"># below top</span></p>
506 <p class="whs1"> bb.append(nb)
507 <span style="font-family: 'Times New Roman', serif;"># above bottom</span></p>
509 <p class="whs1"> aa.append(na)
510 <span style="font-family: 'Times New Roman', serif;"># bottom</span></p>
512 <p class="whs1"> </p>
514 <p class="whs1"> pass</p>
516 <p class="whs1"> </p>
518 <p class="whs2"># Create a polyhedral
519 volume (12-hedron with pentagonal faces)</p>
521 <p class="whs1">MeshEditor.AddPolyhedralVolume([dd[0],
522 dd[1], dd[2], dd[3], dd[4], <span style="font-family: 'Times New Roman', serif;">#
525 <p class="whs1"> dd[0],
526 cc[0], bb[1], cc[1], dd[1], #
529 <p class="whs1"> dd[1],
530 cc[1], bb[2], cc[2], dd[2], #
533 <p class="whs1"> dd[2],
534 cc[2], bb[3], cc[3], dd[3], <span style="font-family: 'Times New Roman', serif;">#
535 - below top</span></p>
537 <p class="whs1"> dd[3],
538 cc[3], bb[4], cc[4], dd[4], #
541 <p class="whs1"> dd[4],
542 cc[4], bb[0], cc[0], dd[0], #
545 <p class="whs1"> aa[4],
546 bb[4], cc[4], bb[0], aa[0], #
549 <p class="whs1"> aa[3],
550 bb[3], cc[3], bb[4], aa[4], #
553 <p class="whs1"> aa[2],
554 bb[2], cc[2], bb[3], aa[3], <span style="font-family: 'Times New Roman', serif;">#
555 . above bottom</span></p>
557 <p class="whs1"> aa[1],
558 bb[1], cc[1], bb[2], aa[2], #
561 <p class="whs1"> aa[0],
562 bb[0], cc[0], bb[1], aa[1], #
565 <p class="whs1"> aa[0],
566 aa[1], aa[2], aa[3], aa[4]], <span style="font-family: 'Times New Roman', serif;">#
569 <p class="whs1"> [5,5,5,5,5,5,5,5,5,5,5,5])</p>
571 <p class="whs1">salome.sg.updateObjBrowser(1)
574 <p class="whs1"> </p>
576 <h3><a name=bookmark1>Removing Nodes and Elements</a></h3>
578 <h4 class="whs4">Removing Nodes</h4>
580 <p class="whs3"> </p>
582 <p class="whs1"><span style="font-family: 'Lucida Console', monospace;">import
583 SMESH_mechanic</span></p>
585 <p class="whs1"> </p>
587 <p class="whs1">mesh = SMESH_mechanic.mesh</p>
589 <p class="whs1"> </p>
591 <p class="whs2"># remove nodes #246
594 <p class="whs1">res = mesh.RemoveNodes([246,
597 <p class="whs1">if res == 1: print
598 "Nodes removing is OK!"</p>
600 <p class="whs1">else: print
601 "KO nodes removing." </p>
603 <p class="whs3"> </p>
605 <h4>Removing Elements</h4>
607 <p class="whs1">import SMESH_mechanic</p>
609 <p class="whs1"> </p>
611 <p class="whs1">mesh = SMESH_mechanic.mesh</p>
613 <p class="whs1"> </p>
615 <p class="whs2"># remove three elements:
616 #850, #859 and #814</p>
618 <p class="whs1">res = mesh.RemoveElements([850,
621 <p class="whs1">if res == 1: print
622 "Elements removing is OK!"</p>
624 <p class="whs1">else: print
625 "KO Elements removing." </p>
627 <p class="whs1"> </p>
629 <h3><a name=bookmark2>Renumbering Nodes and Elements</a></h3>
631 <p class="whs5">import SMESH_mechanic</p>
633 <p class="whs5"> </p>
635 <p class="whs5">mesh = SMESH_mechanic.mesh</p>
637 <p class="whs6"> </p>
639 <p class="whs6"><span style="font-family: 'Lucida Console', monospace;">mesh.RenumberNodes()</span>
642 <h3><a name=bookmark3>Moving Nodes</a></h3>
644 <p class="whs1">import SMESH_mechanic</p>
646 <p class="whs1"> </p>
648 <p class="whs1">mesh = SMESH_mechanic.mesh</p>
650 <p class="whs3"> </p>
652 <p class="whs3"># move node #38</p>
654 <p class="whs1">mesh.MoveNode(38,
657 <p class="whs1"> </p>
659 <p class="whs2"> </p>
661 <p class="whs7"><a name=bookmark14
662 style="font-weight: bold; font-size: 13.5pt;">Mesh
663 through point</a></p>
665 <p class="whs3"> </p>
667 <p class="whs1">from geompy import
670 <p class="whs1">from smesh import
673 <p class="whs1"> </p>
675 <p class="whs1">box = MakeBoxDXDYDZ(200,
678 <p class="whs1"> </p>
680 <p class="whs1">mesh = Mesh( box
683 <p class="whs1">mesh.Segment().AutomaticLength(0.1)</p>
685 <p class="whs1">mesh.Quadrangle()</p>
687 <p class="whs1">mesh.Compute()</p>
689 <p class="whs3"> </p>
691 <p class="whs3"># find node at (0,0,0)</p>
693 <p class="whs1">node000 = None</p>
695 <p class="whs1">for vId in SubShapeAllIDs(
696 box, ShapeType["VERTEX"]):</p>
698 <p class="whs1"> if
701 <p class="whs1"> nodeIds
702 = mesh.GetSubMeshNodesId( vId, True )</p>
704 <p class="whs1"> for
707 <p class="whs1"> xyz
708 = mesh.GetNodeXYZ( node )</p>
710 <p class="whs1"> if
711 xyz[0] == 0 and xyz[1] == 0 and xyz[2] == 0 :</p>
713 <p class="whs1"> node000
716 <p class="whs1"> pass</p>
718 <p class="whs1"> pass</p>
720 <p class="whs1"> pass</p>
722 <p class="whs1">if not node000:</p>
724 <p class="whs1"> raise
725 "node000 not found"</p>
727 <p class="whs3"> </p>
729 <p class="whs3"># find node000 using the
732 <p class="whs1">n = mesh.FindNodeClosestTo(
735 <p class="whs1">if not n == node000:</p>
737 <p class="whs1"> raise
738 "FindNodeClosestTo() returns " + str( n ) + " != "
741 <p class="whs3"> </p>
743 <p class="whs3"># check if any node will
744 be found for a point inside a box</p>
746 <p class="whs1">n = mesh.FindNodeClosestTo(
749 <p class="whs1">if not n > 0:</p>
751 <p class="whs1"> raise
752 "FindNodeClosestTo( 100, 100, 100 ) fails"</p>
754 <p class="whs3"> </p>
756 <p class="whs3"># move node000 to a new
759 <p class="whs1">x,y,z = -10, -10,
762 <p class="whs1">n = mesh.MeshToPassThroughAPoint(
765 <p class="whs1">if not n == node000:</p>
767 <p class="whs1"> raise
768 "FindNodeClosestTo() returns " + str( n ) + " != "
771 <p class="whs3"> </p>
773 <p class="whs3"># check the coordinates
776 <p class="whs1">xyz = mesh.GetNodeXYZ(
779 <p class="whs1">if not ( xyz[0]
780 == x and xyz[1] == y and xyz[2] == z) :</p>
782 <p class="whs1"> raise
783 "Wrong coordinates: " + str( xyz ) + " != " + str(
786 <h3><a name=bookmark4>Diagonal Inversion</a></h3>
788 <p class="whs5">import salome</p>
790 <p class="whs5">import smesh</p>
792 <p class="whs5"> </p>
794 <p class="whs8"># create an empty mesh
797 <p class="whs5">mesh = smesh.Mesh()
800 <p class="whs5"> </p>
802 <p class="whs8"># create the following
805 <p class="whs5"># .----.----.----.</p>
807 <p class="whs5"># | /|
811 <p class="whs5"># | /
815 <p class="whs5"># | / |
816 / | / |</p>
818 <p class="whs5"># |/ |/
822 <p class="whs5"># .----.----.----.</p>
824 <p class="whs5"> </p>
826 <p class="whs5">bb = [0, 0, 0, 0]</p>
828 <p class="whs5">tt = [0, 0, 0, 0]</p>
830 <p class="whs5">ff = [0, 0, 0, 0,
833 <p class="whs5"> </p>
835 <p class="whs5">bb[0] = mesh.AddNode(
838 <p class="whs5">bb[1] = mesh.AddNode(10.,
841 <p class="whs5">bb[2] = mesh.AddNode(20.,
844 <p class="whs5">bb[3] = mesh.AddNode(30.,
847 <p class="whs5"> </p>
849 <p class="whs5">tt[0] = mesh.AddNode(
852 <p class="whs5">tt[1] = mesh.AddNode(10.,
855 <p class="whs5">tt[2] = mesh.AddNode(20.,
858 <p class="whs5">tt[3] = mesh.AddNode(30.,
861 <p class="whs5"> </p>
863 <p class="whs5">ff[0] = mesh.AddFace([bb[0],
866 <p class="whs5">ff[1] = mesh.AddFace([bb[0],
869 <p class="whs5">ff[2] = mesh.AddFace([bb[1],
872 <p class="whs5">ff[3] = mesh.AddFace([bb[1],
875 <p class="whs5">ff[4] = mesh.AddFace([bb[2],
878 <p class="whs5">ff[5] = mesh.AddFace([bb[2],
881 <p class="whs5"> </p>
883 <p class="whs8"># inverse the diagonal
886 <p class="whs5">print "\nDiagonal
887 inversion ... ",</p>
889 <p class="whs5">res = mesh.InverseDiag(bb[1],
892 <p class="whs5">if not res: print
893 "failed!"</p>
895 <p class="whs5">else: print
896 "done."</p>
898 <p class="whs6"> </p>
900 <p class="whs6"><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span>
903 <h3><a name=bookmark5>Uniting two Triangles</a></h3>
905 <p class="whs9">import salome</p>
907 <p class="whs9">import smesh</p>
911 <p># create an empty mesh structure</p>
913 <p class="whs9">mesh = smesh.Mesh()
918 <p># create the following mesh:</p>
920 <p class="whs9"># .----.----.----.</p>
922 <p class="whs9"># | /|
926 <p class="whs9"># | /
930 <p class="whs9"># | / |
931 / | / |</p>
933 <p class="whs9"># |/ |/
937 <p class="whs9"># .----.----.----.</p>
941 <p class="whs9">bb = [0, 0, 0, 0]</p>
943 <p class="whs9">tt = [0, 0, 0, 0]</p>
945 <p class="whs9">ff = [0, 0, 0, 0,
948 <p class="whs9"> </p>
950 <p class="whs9"><span style="font-family: 'Lucida Console', monospace;">bb[0]
951 = mesh.AddNode( 0., 0., 0.)</span></p>
953 <p class="whs9">bb[1] = mesh.AddNode(10.,
956 <p class="whs9">bb[2] = mesh.AddNode(20.,
959 <p class="whs9">bb[3] = mesh.AddNode(30.,
962 <p class="whs9"> </p>
964 <p class="whs9">tt[0] = mesh.AddNode(
967 <p class="whs9">tt[1] = mesh.AddNode(10.,
970 <p class="whs9">tt[2] = mesh.AddNode(20.,
973 <p class="whs9">tt[3] = mesh.AddNode(30.,
976 <p class="whs9"> </p>
978 <p class="whs9">ff[0] = mesh.AddFace([bb[0],
981 <p class="whs9">ff[1] = mesh.AddFace([bb[0],
984 <p class="whs9">ff[2] = mesh.AddFace([bb[1],
987 <p class="whs9">ff[3] = mesh.AddFace([bb[1],
990 <p class="whs9">ff[4] = mesh.AddFace([bb[2],
993 <p class="whs9">ff[5] = mesh.AddFace([bb[2],
998 <p># delete the diagonal bb[1] - tt[2]</p>
1000 <p class="whs9">print "\nUnite
1001 two triangles ... ",</p>
1003 <p class="whs9">res = mesh.DeleteDiag(bb[1],
1006 <p class="whs9">if not res: print
1007 "failed!"</p>
1009 <p class="whs9">else: print
1010 "done."</p>
1012 <p class="whs9"> </p>
1014 <p><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span>
1017 <h3><a name=bookmark6>Uniting a Set of Triangles</a></h3>
1019 <p class="whs9">import salome</p>
1021 <p class="whs9">import smesh</p>
1023 <p class="whs9"> </p>
1025 <p class="whs10"># create an empty mesh
1028 <p class="whs9">mesh = smesh.Mesh()
1031 <p class="whs9"> </p>
1033 <p class="whs10"># create the following
1036 <p class="whs9"># .----.----.----.</p>
1038 <p class="whs9"># | /|
1042 <p class="whs9"># | /
1046 <p class="whs9"># | / |
1047 / | / |</p>
1049 <p class="whs9"># |/ |/
1053 <p class="whs9"># .----.----.----.</p>
1055 <p class="whs9"> </p>
1057 <p class="whs9">bb = [0, 0, 0, 0]</p>
1059 <p class="whs9">tt = [0, 0, 0, 0]</p>
1061 <p class="whs9">ff = [0, 0, 0, 0,
1064 <p class="whs9"> </p>
1066 <p class="whs9"><span style="font-family: 'Lucida Console', monospace;">bb[0]
1067 = mesh.AddNode( 0., 0., 0.)</span></p>
1069 <p class="whs9">bb[1] = mesh.AddNode(10.,
1072 <p class="whs9">bb[2] = mesh.AddNode(20.,
1075 <p class="whs9">bb[3] = mesh.AddNode(30.,
1078 <p class="whs9"> </p>
1080 <p class="whs9">tt[0] = mesh.AddNode(
1083 <p class="whs9">tt[1] = mesh.AddNode(10.,
1086 <p class="whs9">tt[2] = mesh.AddNode(20.,
1089 <p class="whs9">tt[3] = mesh.AddNode(30.,
1092 <p class="whs9"> </p>
1094 <p class="whs9">ff[0] = mesh.AddFace([bb[0],
1097 <p class="whs9">ff[1] = mesh.AddFace([bb[0],
1100 <p class="whs9">ff[2] = mesh.AddFace([bb[1],
1103 <p class="whs9">ff[3] = mesh.AddFace([bb[1],
1106 <p class="whs9">ff[4] = mesh.AddFace([bb[2],
1109 <p class="whs9">ff[5] = mesh.AddFace([bb[2],
1112 <p class="whs9"> </p>
1114 <p class="whs10"># unite a set of triangles</p>
1116 <p class="whs9"><span style="font-family: 'Lucida Console', monospace;">print
1117 "\nUnite a set of triangles ... ",</span></p>
1119 <p class="whs9">res = mesh.TriToQuad([ff[2],
1120 ff[3], ff[4], ff[5]], smesh.FT_MinimumAngle, 60.)</p>
1122 <p class="whs9">if not res: print
1123 "failed!"</p>
1125 <p class="whs9">else: print
1126 "done."</p>
1128 <p class="whs9"> </p>
1130 <p class="whs9">salome.sg.updateObjBrowser(1)
1133 <h3><a name=bookmark12>Orientation</a></h3>
1135 <p class="whs9">import salome</p>
1137 <p class="whs9">import smesh</p>
1139 <p class="whs9"> </p>
1141 <p># create an empty mesh structure</p>
1143 <p class="whs9">mesh = smesh.Mesh()
1146 <p class="whs9"> </p>
1148 <p class="whs10"># build five quadrangles:</p>
1150 <p class="whs9">dx = 10</p>
1152 <p class="whs9">dy = 20</p>
1154 <p class="whs9"> </p>
1156 <p class="whs9"><span style="font-family: 'Lucida Console', monospace;">n1
1157 = mesh.AddNode(0.0
1158 * dx, 0, 0)</span></p>
1160 <p class="whs9">n2 =
1161 mesh.AddNode(1.0 * dx, 0, 0)</p>
1163 <p class="whs9">n3 =
1164 mesh.AddNode(2.0 * dx, 0, 0)</p>
1166 <p class="whs9">n4 =
1167 mesh.AddNode(3.0 * dx, 0, 0)</p>
1169 <p class="whs9">n5 =
1170 mesh.AddNode(4.0 * dx, 0, 0)</p>
1172 <p class="whs9">n6 =
1173 mesh.AddNode(5.0 * dx, 0, 0)</p>
1175 <p class="whs9">n7 =
1176 mesh.AddNode(0.0 * dx, dy, 0)</p>
1178 <p class="whs9">n8 =
1179 mesh.AddNode(1.0 * dx, dy, 0)</p>
1181 <p class="whs9">n9 =
1182 mesh.AddNode(2.0 * dx, dy, 0)</p>
1184 <p class="whs9">n10 = mesh.AddNode(3.0
1187 <p class="whs9">n11 = mesh.AddNode(4.0
1190 <p class="whs9">n12 = mesh.AddNode(5.0
1193 <p class="whs9"> </p>
1195 <p class="whs9">f1 = mesh.AddFace([n1,
1198 <p class="whs9">f2 = mesh.AddFace([n2,
1201 <p class="whs9">f3 = mesh.AddFace([n3,
1204 <p class="whs9">f4 = mesh.AddFace([n4,
1207 <p class="whs9">f5 = mesh.AddFace([n5,
1210 <p class="whs9"> </p>
1212 <p class="whs10"># Change the orientation
1213 of the second and the fourth faces.</p>
1215 <p class="whs9">mesh.Reorient([2,
1218 <p class="whs9"> </p>
1220 <p class="whs9">salome.sg.updateObjBrowser(1)
1223 <p class="whs9"> </p>
1225 <h3><a name=bookmark7>Cutting Quadrangles</a></h3>
1227 <p class="whs9">import SMESH_mechanic</p>
1229 <p class="whs9"> </p>
1231 <p class="whs9">smesh = SMESH_mechanic.smesh</p>
1233 <p class="whs9">mesh =
1234 SMESH_mechanic.mesh</p>
1236 <p class="whs9"> </p>
1238 <p class="whs10"># cut two quadrangles:
1241 <p class="whs9">mesh.QuadToTri([405,
1242 406], smesh.FT_MinimumAngle) </p>
1244 <p class="whs10"> </p>
1246 <h3><a name=bookmark8>Smoothing</a></h3>
1248 <p class="whs9">import salome</p>
1250 <p class="whs9">import geompy</p>
1252 <p class="whs9"> </p>
1254 <p class="whs9">import SMESH_mechanic</p>
1256 <p class="whs9"> </p>
1258 <p class="whs9"><span style="font-family: 'Lucida Console', monospace;">smesh
1259 = SMESH_mechanic.smesh</span></p>
1261 <p class="whs9">mesh = SMESH_mechanic.mesh</p>
1263 <p class="whs9"> </p>
1265 <p class="whs10"># select the top face</p>
1267 <p class="whs9"><span style="font-family: 'Lucida Console', monospace;">faces
1268 = geompy.SubShapeAllSorted(SMESH_mechanic.shape_mesh, geompy.ShapeType["FACE"])</span></p>
1270 <p class="whs9">face = faces[3]</p>
1272 <p class="whs9">geompy.addToStudyInFather(SMESH_mechanic.shape_mesh,
1273 face, "face planar with hole")</p>
1275 <p class="whs9"> </p>
1277 <p class="whs9"># create a group of
1278 faces to be smoothed</p>
1280 <p class="whs9">GroupSmooth = mesh.GroupOnGeom(face,
1281 "Group of faces (smooth)", smesh.FACE)</p>
1283 <p class="whs9"> </p>
1285 <p class="whs9"># perform smoothing</p>
1287 <p class="whs9"> </p>
1289 <p class="whs9"># boolean SmoothObject(Object,
1290 IDsOfFixedNodes, MaxNbOfIterations, MaxAspectRatio, Method)</p>
1292 <p class="whs9">res = mesh.SmoothObject(GroupSmooth,
1293 [], 20, 2., smesh.CENTROIDAL_SMOOTH)</p>
1295 <p class="whs9">print "\nSmoothing
1298 <p class="whs9">if not res: print
1299 "failed!"</p>
1301 <p class="whs9">else: print
1302 "done."</p>
1304 <p class="whs9"> </p>
1306 <p class="whs9">salome.sg.updateObjBrowser(1)
1309 <p class="whs9"> </p>
1311 <h3><a name=bookmark9>Extrusion</a></h3>
1313 <p class="whs9">import salome</p>
1315 <p class="whs9">import geompy</p>
1317 <p class="whs9"> </p>
1319 <p class="whs9">import SMESH_mechanic</p>
1321 <p class="whs9"> </p>
1323 <p class="whs9"><span style="font-family: 'Lucida Console', monospace;">smesh
1324 = SMESH_mechanic.smesh</span></p>
1326 <p class="whs9">mesh = SMESH_mechanic.mesh
1329 <p class="whs9"> </p>
1331 <p class="whs10"># select the top face</p>
1333 <p class="whs9">faces = geompy.SubShapeAllSorted(SMESH_mechanic.shape_mesh,
1334 geompy.ShapeType["FACE"])</p>
1336 <p class="whs9">face = faces[7]</p>
1338 <p class="whs9">geompy.addToStudyInFather(SMESH_mechanic.shape_mesh,
1339 face, "face circular top")</p>
1341 <p class="whs9"> </p>
1343 <p class="whs9"># create a vector
1346 <p class="whs9">point = smesh.PointStruct(0.,
1349 <p class="whs9">vector = smesh.DirStruct(point)</p>
1351 <p class="whs9"> </p>
1353 <p class="whs9"># create a group to
1356 <p class="whs9">GroupTri = mesh.GroupOnGeom(face,
1357 "Group of faces (extrusion)", smesh.FACE)</p>
1359 <p class="whs9"> </p>
1361 <p class="whs9"># perform extrusion
1364 <p class="whs9">mesh.ExtrusionSweepObject(GroupTri,
1367 <p class="whs9"> </p>
1369 <p class="whs10"><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span>
1372 <h3><a name=bookmark10>Extrusion along a Path</a></h3>
1374 <p class="whs9">import math</p>
1376 <p class="whs9">import salome</p>
1378 <p class="whs9"> </p>
1380 <p class="whs10"># Geometry</p>
1382 <p class="whs9">import geompy</p>
1384 <p class="whs10"> </p>
1386 <p class="whs10"># 1. Create points</p>
1388 <p class="whs9">points = [[0, 0],
1389 [50, 30], [50, 110], [0, 150], [-80, 150], [-130, 70], [-130, -20]]</p>
1391 <p class="whs9"> </p>
1393 <p class="whs9">iv = 1</p>
1395 <p class="whs9">vertices = []</p>
1397 <p class="whs9">for point in points:</p>
1399 <p class="whs11">vert
1400 = geompy.MakeVertex(point[0], point[1], 0)</p>
1402 <p class="whs11">geompy.addToStudy(vert,
1403 "Vertex_" + `iv`)</p>
1405 <p class="whs11">vertices.append(vert)</p>
1410 <p class="whs11">pass</p>
1412 <p class="whs10"> </p>
1414 <p class="whs10"># 2. Create edges and
1417 <p class="whs9">Edge_straight = geompy.MakeEdge(vertices[0],
1420 <p class="whs9">Edge_bezierrr = geompy.MakeBezier(vertices)</p>
1422 <p class="whs9">Wire_polyline = geompy.MakePolyline(vertices)</p>
1424 <p class="whs9">Edge_Circle =
1425 geompy.MakeCircleThreePnt(vertices[0], vertices[1], vertices[2])</p>
1427 <p class="whs9"> </p>
1429 <p class="whs9">geompy.addToStudy(Edge_straight,
1430 "Edge_straight")</p>
1432 <p class="whs9">geompy.addToStudy(Edge_bezierrr,
1433 "Edge_bezierrr")</p>
1435 <p class="whs9">geompy.addToStudy(Wire_polyline,
1436 "Wire_polyline")</p>
1438 <p class="whs9">geompy.addToStudy(Edge_Circle
1439 , "Edge_Circle")</p>
1441 <p class="whs10"> </p>
1443 <p class="whs10"># 3. Explode wire on
1444 edges, as they will be used for mesh extrusion</p>
1446 <p class="whs9">Wire_polyline_edges
1447 = geompy.SubShapeAll(Wire_polyline, geompy.ShapeType["EDGE"])</p>
1449 <p class="whs9">for ii in range(len(Wire_polyline_edges)):</p>
1451 <p class="whs11">geompy.addToStudyInFather(Wire_polyline,
1452 Wire_polyline_edges[ii], "Edge_" + `ii + 1`)</p>
1454 <p class="whs11">pass</p>
1456 <p class="whs12"> </p>
1458 <p class="whs10"># Mesh</p>
1460 <p class="whs9">import smesh</p>
1462 <p class="whs9"> </p>
1464 <p class="whs13"># Mesh
1465 the given shape with the given 1d hypothesis</p>
1467 <p class="whs14">def
1468 Mesh1D(shape1d, nbSeg, name):</p>
1470 <p class="whs14"> mesh1d_tool
1471 = smesh.Mesh(shape1d, name)</p>
1473 <p class="whs14"> algo
1474 = mesh1d_tool.Segment()</p>
1476 <p class="whs14"> hyp
1477 = algo.NumberOfSegments(nbSeg)</p>
1479 <p class="whs14"> isDone
1480 = mesh1d_tool.Compute()</p>
1482 <p class="whs14"> if
1483 not isDone: print 'Mesh ', name, ': computation failed'</p>
1485 <p class="whs14"> return
1488 <p class="whs13"># Create
1489 a mesh with six nodes, seven edges and two quadrangle faces</p>
1491 <p class="whs14">def
1492 MakeQuadMesh2(mesh_name):</p>
1494 <p class="whs14"> quad_1
1495 = smesh.Mesh(name = mesh_name)</p>
1497 <p class="whs14"> </p>
1499 <p class="whs14"> <span
1500 style="font-family: 'Times New Roman', serif;">#
1501 six nodes</span></p>
1503 <p class="whs14"> n1
1504 = quad_1.AddNode(0, 20, 10)</p>
1506 <p class="whs14"> n2
1507 = quad_1.AddNode(0, 40, 10)</p>
1509 <p class="whs14"> n3
1510 = quad_1.AddNode(0, 40, 30)</p>
1512 <p class="whs14"> n4
1513 = quad_1.AddNode(0, 20, 30)</p>
1515 <p class="whs14"> n5
1516 = quad_1.AddNode(0, 0,
1519 <p class="whs14"> n6
1520 = quad_1.AddNode(0, 0,
1523 <p class="whs14"> </p>
1525 <p class="whs14"> <span
1526 style="font-family: 'Times New Roman', serif;">#
1527 seven edges</span></p>
1529 <p class="whs14"> quad_1.AddEdge([n1,
1532 <p class="whs14"> quad_1.AddEdge([n2,
1535 <p class="whs14"> quad_1.AddEdge([n3,
1538 <p class="whs14"> quad_1.AddEdge([n4,
1541 <p class="whs14"> quad_1.AddEdge([n4,
1544 <p class="whs14"> quad_1.AddEdge([n5,
1547 <p class="whs14"> quad_1.AddEdge([n6,
1550 <p class="whs14"> </p>
1552 <p class="whs14"> <span
1553 style="font-family: 'Times New Roman', serif;">#
1554 two quadrangle faces</span></p>
1556 <p class="whs14"> quad_1.AddFace([n1,
1557 n2, n3, n4]) # 8</p>
1559 <p class="whs14"> quad_1.AddFace([n1,
1560 n4, n5, n6]) # 9</p>
1562 <p class="whs14"> return
1563 [quad_1, [1,2,3,4,5,6,7], [8,9]]</p>
1565 <p class="whs14"> </p>
1567 <p class="whs13"># Path
1570 <p class="whs14">Edge_straight_mesh
1571 = Mesh1D(Edge_straight, 7, "Edge_straight")</p>
1573 <p class="whs14">Edge_bezierrr_mesh
1574 = Mesh1D(Edge_bezierrr, 7, "Edge_bezierrr")</p>
1576 <p class="whs14">Wire_polyline_mesh
1577 = Mesh1D(Wire_polyline, 3, "Wire_polyline")</p>
1579 <p class="whs14">Edge_Circle_mesh
1581 Mesh1D(Edge_Circle ,
1582 8, "Edge_Circle")</p>
1584 <p class="whs14"> </p>
1586 <p class="whs13"># Initial
1587 meshes (to be extruded)</p>
1589 <p class="whs14">[quad_1,
1590 ee_1, ff_1] = MakeQuadMesh2("quad_1")</p>
1592 <p class="whs14">[quad_2,
1593 ee_2, ff_2] = MakeQuadMesh2("quad_2")</p>
1595 <p class="whs14">[quad_3,
1596 ee_3, ff_3] = MakeQuadMesh2("quad_3")</p>
1598 <p class="whs14">[quad_4,
1599 ee_4, ff_4] = MakeQuadMesh2("quad_4")</p>
1601 <p class="whs14">[quad_5,
1602 ee_5, ff_5] = MakeQuadMesh2("quad_5")</p>
1604 <p class="whs14">[quad_6,
1605 ee_6, ff_6] = MakeQuadMesh2("quad_6")</p>
1607 <p class="whs14">[quad_7,
1608 ee_7, ff_7] = MakeQuadMesh2("quad_7")</p>
1610 <p class="whs14"> </p>
1612 <p class="whs13"># ExtrusionAlongPath</p>
1614 <p class="whs13"># IDsOfElements,
1615 PathMesh, PathShape, NodeStart,</p>
1617 <p class="whs13"># HasAngles,
1618 Angles, HasRefPoint, RefPoint</p>
1620 <p class="whs14">refPoint
1621 = smesh.PointStruct(0, 0, 0)</p>
1623 <p class="whs14">a10
1624 = 10.0*math.pi/180.0</p>
1626 <p class="whs14">a45
1627 = 45.0*math.pi/180.0</p>
1629 <p class="whs14"> </p>
1631 <p class="whs13"># 1.
1632 Extrusion of two mesh edges along a straight path</p>
1634 <p class="whs14">error
1635 = quad_1.ExtrusionAlongPath([1,2], Edge_straight_mesh, Edge_straight,
1638 <p class="whs14"> 0,
1639 [], 0, refPoint)</p>
1641 <p class="whs14"> </p>
1643 <p class="whs13"># 2.
1644 Extrusion of one mesh edge along a curved path</p>
1646 <p class="whs14">error
1647 = quad_2.ExtrusionAlongPath([2], Edge_bezierrr_mesh, Edge_bezierrr, 1,</p>
1649 <p class="whs14"> 0,
1650 [], 0, refPoint)</p>
1652 <p class="whs14"> </p>
1654 <p class="whs13"># 3.
1655 Extrusion of one mesh edge along a curved path with usage of angles</p>
1657 <p class="whs14">error
1658 = quad_3.ExtrusionAlongPath([2], Edge_bezierrr_mesh, Edge_bezierrr, 1,</p>
1660 <p class="whs14"> 1,
1661 [a45, a45, a45, 0, -a45, -a45, -a45], 0, refPoint)</p>
1663 <p class="whs14"> </p>
1665 <p class="whs13"># 4.
1666 Extrusion of one mesh edge along the path, which is a part of a meshed
1669 <p class="whs14">error
1670 = quad_4.ExtrusionAlongPath([4], Wire_polyline_mesh, Wire_polyline_edges[0],
1673 <p class="whs14"> 1,
1674 [a10, a10, a10], 0, refPoint)</p>
1676 <p class="whs14"> </p>
1678 <p class="whs13"># 5.
1679 Extrusion of two mesh faces along the path, which is a part of a meshed
1682 <p class="whs14">error
1683 = quad_5.ExtrusionAlongPath(ff_5 , Wire_polyline_mesh, Wire_polyline_edges[2],
1686 <p class="whs14"> 0,
1687 [], 0, refPoint)</p>
1689 <p class="whs14"> </p>
1691 <p class="whs13"># 6.
1692 Extrusion of two mesh faces along a closed path</p>
1694 <p class="whs14">error
1695 = quad_6.ExtrusionAlongPath(ff_6 , Edge_Circle_mesh, Edge_Circle, 1,</p>
1697 <p class="whs14"> 0,
1698 [], 0, refPoint)</p>
1700 <p class="whs14"> </p>
1702 <p class="whs13"># 7.
1703 Extrusion of two mesh faces along a closed path with usage of angles</p>
1705 <p class="whs14">error
1706 = quad_7.ExtrusionAlongPath(ff_7, Edge_Circle_mesh, Edge_Circle, 1,</p>
1708 <p class="whs14"> 1,
1709 [a45, -a45, a45, -a45, a45, -a45, a45, -a45], 0, refPoint)</p>
1711 <p class="whs14"> </p>
1713 <p class="whs14">salome.sg.updateObjBrowser(1)
1716 <h3><a name=bookmark11>Revolution</a></h3>
1718 <p class="whs9">import math</p>
1720 <p class="whs9"> </p>
1722 <p class="whs9">import SMESH_mechanic</p>
1724 <p class="whs9"> </p>
1726 <p class="whs9"><span style="font-family: 'Lucida Console', monospace;">mesh
1727 = SMESH_mechanic.mesh</span></p>
1729 <p class="whs9">smesh = SMESH_mechanic.smesh</p>
1731 <p class="whs9"> </p>
1733 <p class="whs10"># create a group of faces
1736 <p class="whs9">FacesRotate = [492,
1739 <p class="whs9">GroupRotate = mesh.CreateGroup(SMESH.FACE,"Group
1740 of faces (rotate)")</p>
1742 <p class="whs9">GroupRotate.Add(FacesRotate)</p>
1744 <p class="whs10"> </p>
1746 <p class="whs10"># define revolution angle
1749 <p class="whs9">angle45 = 45 * math.pi
1752 <p class="whs9">axisXYZ = SMESH.AxisStruct(-38.3128,
1753 -73.3658, -23.321, -13.3402, -13.3265, 6.66632)</p>
1755 <p class="whs9"> </p>
1757 <p class="whs10"># perform revolution
1760 <p class="whs9">mesh.RotationSweepObject(GroupRotate,
1761 axisXYZ, angle45, 4, 1e-5) </p>
1763 <p class="whs10"> </p>
1765 <h3><a name=bookmark13>Pattern Mapping</a></h3>
1767 <p class="whs9">import geompy</p>
1769 <p class="whs9"> </p>
1771 <p class="whs9">import smesh</p>
1773 <p class="whs9"> </p>
1775 <p class="whs9"># define the geometry</p>
1777 <p class="whs10">Box_1 = geompy.MakeBoxDXDYDZ(200.,
1780 <p class="whs10">geompy.addToStudy(Box_1,
1781 "Box_1")</p>
1783 <p class="whs10"> </p>
1785 <p class="whs10">faces = geompy.SubShapeAll(Box_1,
1786 geompy.ShapeType["FACE"])</p>
1788 <p class="whs10">Face_1 = faces[0]</p>
1790 <p class="whs10">Face_2 = faces[1]</p>
1792 <p class="whs10"> </p>
1794 <p class="whs10">geompy.addToStudyInFather(Box_1,
1795 Face_1, "Face_1")</p>
1797 <p class="whs10">geompy.addToStudyInFather(Box_1,
1798 Face_2, "Face_2")</p>
1800 <p class="whs10"> </p>
1802 <p class="whs9"># build a quadrangle
1803 mesh 3x3 on Face_1</p>
1805 <p class="whs10">Mesh_1 = smesh.Mesh(Face_1)</p>
1807 <p class="whs10">algo1D = Mesh_1.Segment()</p>
1809 <p class="whs10">algo1D.NumberOfSegments(3)</p>
1811 <p class="whs10">Mesh_1.Quadrangle()</p>
1813 <p class="whs10"> </p>
1815 <p class="whs10">isDone = Mesh_1.Compute()</p>
1817 <p class="whs10">if not isDone: print
1818 'Mesh Mesh_1 : computation failed'</p>
1820 <p class="whs10"> </p>
1822 <p class="whs9"># build a triangle
1825 <p class="whs10">Mesh_2 = smesh.Mesh(Face_2)</p>
1827 <p class="whs10"> </p>
1829 <p class="whs10">algo1D = Mesh_2.Segment()</p>
1831 <p class="whs10">algo1D.NumberOfSegments(1)</p>
1833 <p class="whs10">algo2D = Mesh_2.Triangle()</p>
1835 <p class="whs10">algo2D.MaxElementArea(240)</p>
1837 <p class="whs10"> </p>
1839 <p class="whs10">isDone = Mesh_2.Compute()</p>
1841 <p class="whs10">if not isDone: print
1842 'Mesh Mesh_2 : computation failed'</p>
1844 <p class="whs10"> </p>
1846 <p class="whs9"># create a pattern</p>
1848 <p class="whs10">pattern = smesh.GetPattern()</p>
1850 <p class="whs10"> </p>
1852 <p class="whs10">isDone = pattern.LoadFromFace(Mesh_2.GetMesh(),
1855 <p class="whs10">if (isDone != 1): print
1856 'LoadFromFace :', pattern.GetErrorCode()</p>
1858 <p class="whs10"> </p>
1860 <p class="whs9"># apply the pattern
1861 to a face of the first mesh</p>
1863 <p class="whs10">pattern.ApplyToMeshFaces(Mesh_1.GetMesh(),
1866 <p class="whs10"> </p>
1868 <p class="whs10">isDone = pattern.MakeMesh(Mesh_1.GetMesh(),
1871 <p class="whs10">if (isDone != 1): print
1872 'MakeMesh :', pattern.GetErrorCode() </p>
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