<source>MEN_BUILD_COMPOUND</source>
<translation>Build Compound</translation>
</message>
+ <message>
+ <source>MEN_COPY_MESH</source>
+ <translation>Copy Mesh</translation>
+ </message>
<message>
<source>MEN_CLIP</source>
<translation>Clipping</translation>
<source>TOP_FIND_ELEM</source>
<translation>Find Element by Point</translation>
</message>
+ <message>
+ <source>MEN_BARE_BORDER_VOLUME</source>
+ <translation>Volumes with bare border</translation>
+ </message>
+ <message>
+ <source>MEN_BARE_BORDER_FACE</source>
+ <translation>Faces with bare border</translation>
+ </message>
+ <message>
+ <source>MEN_OVER_CONSTRAINED_VOLUME</source>
+ <translation>Over-constrained volumes</translation>
+ </message>
+ <message>
+ <source>MEN_OVER_CONSTRAINED_FACE</source>
+ <translation>Over-constrained faces</translation>
+ </message>
<message>
<source>MEN_FREE_BORDER</source>
<translation>Free Borders</translation>
<source>MEN_MODIFY</source>
<translation>Modification</translation>
</message>
+ <message>
+ <source>MEN_MEASURE</source>
+ <translation>Measurements</translation>
+ </message>
+ <message>
+ <source>MEN_MEASURE_MIN_DIST</source>
+ <translation>Minimum Distance</translation>
+ </message>
+ <message>
+ <source>STB_MEASURE_MIN_DIST</source>
+ <translation>Calculate minimum distance between two objects</translation>
+ </message>
+ <message>
+ <source>TOP_MEASURE_MIN_DIST</source>
+ <translation>Minimum distance</translation>
+ </message>
+ <message>
+ <source>MEN_MEASURE_BND_BOX</source>
+ <translation>Bounding Box</translation>
+ </message>
+ <message>
+ <source>STB_MEASURE_BND_BOX</source>
+ <translation>Calculate bounding box for the selected object(s)</translation>
+ </message>
+ <message>
+ <source>TOP_MEASURE_BND_BOX</source>
+ <translation>Bounding box</translation>
+ </message>
<message>
<source>MEN_MOVE</source>
<translation>Move Node</translation>
<source>MEN_SAVE_DISTRIBUTION</source>
<translation>Export Distribution...</translation>
</message>
+ <message>
+ <source>MEN_SHOW_DISTRIBUTION</source>
+ <translation>Show Distribution</translation>
+ </message>
<message>
<source>MEN_REVOLUTION</source>
<translation>Revolution</translation>
<source>SMESH_BUILD_COMPOUND_TITLE</source>
<translation>Create a Compound</translation>
</message>
+ <message>
+ <source>SMESH_COPY_MESH_TITLE</source>
+ <translation>Copy Mesh</translation>
+ </message>
+ <message>
+ <source>SMESH_KEEP_IDS</source>
+ <translation>Preserve IDs of elements</translation>
+ </message>
<message>
<source>SMESH_BUT_ADD</source>
<translation>A&dd</translation>
<source>SMESH_POSITION_SIZE_SCALARBAR</source>
<translation>Origin && Size</translation>
</message>
+ <message>
+ <source>SMESH_DISTRIBUTION_SCALARBAR</source>
+ <translation>Distribution</translation>
+ </message>
+ <message>
+ <source>SMESH_SHOW_DISTRIBUTION_SCALARBAR</source>
+ <translation>Show Distribution</translation>
+ </message>
<message>
<source>SMESH_PRECISION</source>
<translation>Precision</translation>
<message>
<source>SMESH_VERTICAL</source>
<translation>Vertical</translation>
+ </message>
+ <message>
+ <source>SMESH_DISTRIBUTION_COLORING_TYPE</source>
+ <translation>Coloring Type</translation>
+ </message>
+ <message>
+ <source>SMESH_MONOCOLOR</source>
+ <translation>Monocolor</translation>
+ </message>
+ <message>
+ <source>SMESH_DISTRIBUTION_COLOR</source>
+ <translation>Distribution color:</translation>
+ </message>
+ <message>
+ <source>SMESH_MULTICOLOR</source>
+ <translation>Multicolor</translation>
</message>
<message>
<source>SMESH_VISU_PROBLEM</source>
<source>STB_BUILD_COMPOUND</source>
<translation>Build Compound Mesh</translation>
</message>
+ <message>
+ <source>STB_COPY_MESH</source>
+ <translation>Copy Mesh</translation>
+ </message>
<message>
<source>STB_CLIP</source>
<translation>Clipping</translation>
<source>STB_FACES</source>
<translation>Faces</translation>
</message>
+ <message>
+ <source>STB_BARE_BORDER_VOLUME</source>
+ <translation>Volumes with bare border</translation>
+ </message>
+ <message>
+ <source>STB_BARE_BORDER_FACE</source>
+ <translation>Faces with bare border</translation>
+ </message>
+ <message>
+ <source>STB_OVER_CONSTRAINED_VOLUME</source>
+ <translation>Over-constrained volumes</translation>
+ </message>
+ <message>
+ <source>STB_OVER_CONSTRAINED_FACE</source>
+ <translation>Over-constrained faces</translation>
+ </message>
<message>
<source>STB_FREE_BORDER</source>
<translation>Free Borders</translation>
<message>
<source>STB_SAVE_DISTRIBUTION</source>
<translation>Save distribution to the file</translation>
+ </message>
+ <message>
+ <source>STB_SHOW_DISTRIBUTION</source>
+ <translation>Show Distribution</translation>
</message>
<message>
<source>STB_REVOLUTION</source>
<source>TOP_BUILD_COMPOUND</source>
<translation>Build Compound Mesh</translation>
</message>
+ <message>
+ <source>TOP_COPY_MESH</source>
+ <translation>Copy Mesh</translation>
+ </message>
<message>
<source>TOP_CLIP</source>
<translation>Clipping</translation>
<source>TOP_FACES</source>
<translation>Faces</translation>
</message>
+ <message>
+ <source>TOP_BARE_BORDER_VOLUME</source>
+ <translation>Volumes with bare border</translation>
+ </message>
+ <message>
+ <source>TOP_BARE_BORDER_FACE</source>
+ <translation>Faces with bare border</translation>
+ </message>
+ <message>
+ <source>TOP_OVER_CONSTRAINED_VOLUME</source>
+ <translation>Over-constrained volumes</translation>
+ </message>
+ <message>
+ <source>TOP_OVER_CONSTRAINED_FACE</source>
+ <translation>Over-constrained faces</translation>
+ </message>
<message>
<source>TOP_FREE_BORDER</source>
<translation>Free Borders</translation>
<source>TOP_SAVE_DISTRIBUTION</source>
<translation>Export distribution</translation>
</message>
+ <message>
+ <source>TOP_SHOW_DISTRIBUTION</source>
+ <translation>Show Distribution</translation>
+ </message>
<message>
<source>TOP_REVOLUTION</source>
<translation>Revolution</translation>
<source>PREF_NOTIFY_MODE</source>
<translation>Show a computation result notification</translation>
</message>
+ <message>
+ <source>PREF_NOTIFY_NEVER</source>
+ <translation>Never</translation>
+ </message>
+ <message>
+ <source>PREF_NOTIFY_ERROR</source>
+ <translation>Errors only</translation>
+ </message>
+ <message>
+ <source>PREF_NOTIFY_ALWAYS</source>
+ <translation>Always</translation>
+ </message>
+ <message>
+ <source>PREF_ELEM_INFO</source>
+ <translation>Mesh element information</translation>
+ </message>
+ <message>
+ <source>PREF_ELEM_INFO_SIMPLE</source>
+ <translation>Simple</translation>
+ </message>
+ <message>
+ <source>PREF_ELEM_INFO_TREE</source>
+ <translation>Tree</translation>
+ </message>
<message>
<source>SMESH_PREF_GROUP_PRECISION</source>
<translation>Input fields precision</translation>
<source>PREF_GROUP_UPDATE</source>
<translation>Update</translation>
</message>
+ <message>
+ <source>PREF_GROUP_INFO</source>
+ <translation>Mesh information</translation>
+ </message>
<message>
<source>PREF_HIGHLIGHT_COLOR</source>
<translation>Highlight color</translation>
<source>BAD_ORIENTED_VOLUME</source>
<translation>Bad oriented volume</translation>
</message>
+ <message>
+ <source>BARE_BORDER_VOLUME</source>
+ <translation>Volumes with bare border</translation>
+ </message>
+ <message>
+ <source>BARE_BORDER_FACE</source>
+ <translation>Faces with bare border</translation>
+ </message>
+ <message>
+ <source>OVER_CONSTRAINED_VOLUME</source>
+ <translation>Over-constrained volumes</translation>
+ </message>
+ <message>
+ <source>OVER_CONSTRAINED_FACE</source>
+ <translation>Over-constrained faces</translation>
+ </message>
<message>
<source>BELONG_TO_CYLINDER</source>
<translation>Belong to Cylinder</translation>
<source>GRAVITY_CENTER</source>
<translation>GRAVITY CENTER</translation>
</message>
+ <message>
+ <source>PROPERTY</source>
+ <translation>Property</translation>
+ </message>
+ <message>
+ <source>VALUE</source>
+ <translation>Value</translation>
+ </message>
+</context>
+<context>
+ <name>SMESHGUI_MinDistance</name>
+ <message>
+ <source>FIRST_TARGET</source>
+ <translation>First target</translation>
+ </message>
+ <message>
+ <source>SECOND_TARGET</source>
+ <translation>Second target</translation>
+ </message>
+ <message>
+ <source>NODE</source>
+ <translation>Node</translation>
+ </message>
+ <message>
+ <source>ELEMENT</source>
+ <translation>Element</translation>
+ </message>
+ <message>
+ <source>OBJECT</source>
+ <translation>Object</translation>
+ </message>
+ <message>
+ <source>ORIGIN</source>
+ <translation>Origin</translation>
+ </message>
+ <message>
+ <source>COMPUTE</source>
+ <translation>Compute</translation>
+ </message>
+ <message>
+ <source>RESULT</source>
+ <translation>Distance between targets</translation>
+ </message>
+ <message>
+ <source>DISTANCE</source>
+ <translation>Distance</translation>
+ </message>
+</context>
+<context>
+ <name>SMESHGUI_CopyMeshDlg</name>
+ <message>
+ <source>OBJECT_NAME</source>
+ <translation>Source Object</translation>
+ </message>
+ <message>
+ <source>ELEM_IDS</source>
+ <translation>Source Element IDs</translation>
+ </message>
+ <message>
+ <source>NEW_NAME</source>
+ <translation>New Mesh Name</translation>
+ </message>
+</context>
+<context>
+ <name>SMESHGUI_MeasureDlg</name>
+ <message>
+ <source>MEASUREMENTS</source>
+ <translation>Measurements</translation>
+ </message>
+ <message>
+ <source>MIN_DIST</source>
+ <translation>Minimum Distance</translation>
+ </message>
+ <message>
+ <source>BND_BOX</source>
+ <translation>Bounding Box</translation>
+ </message>
+</context>
+<context>
+ <name>SMESHGUI_BoundingBox</name>
+ <message>
+ <source>SOURCE</source>
+ <translation>Source</translation>
+ </message>
+ <message>
+ <source>OBJECTS</source>
+ <translation>Objects</translation>
+ </message>
+ <message>
+ <source>NODES</source>
+ <translation>Nodes</translation>
+ </message>
+ <message>
+ <source>ELEMENTS</source>
+ <translation>Elements</translation>
+ </message>
+ <message>
+ <source>COMPUTE</source>
+ <translation>Compute</translation>
+ </message>
+ <message>
+ <source>RESULT</source>
+ <translation>Bounding Box</translation>
+ </message>
+ <message>
+ <source>SELECTED_NB_OBJ</source>
+ <translation>%1 %2 selected</translation>
+ </message>
+ <message>
+ <source>NB_NODES</source>
+ <translation>nodes</translation>
+ </message>
+ <message>
+ <source>NB_ELEMENTS</source>
+ <translation>elements</translation>
+ </message>
</context>
</TS>