//=======================================================================
bool SMESHGUI_MultiEditDlg::isIdValid (const int theId) const
{
+ if ( !myActor )
+ return true; // filter can't work w/o actor
+
SVTK_Selector* aSelector = SMESH::GetSelector();
Handle(SMESHGUI_Filter) aFilter =
Handle(SMESHGUI_Filter)::DownCast(aSelector->GetFilter(myFilterType));