if (aResult)
{
myDlg->myId->setText("");
-
+
SALOME_ListIO aList;
+ selectionMgr()->setSelectedObjects(aList,false);
aList.Append(myMeshActor->getIO());
selectionMgr()->setSelectedObjects(aList,false);
SMESH::UpdateView();
mySimulation->SetData(aMeshPreviewStruct._retn());
}
else
- {
+{
mySimulation->SetVisibility(false);
}