mesh_pyramid.png \
mesh_quad_n.png \
mesh_quad.png \
+ mesh_quadrangle_quadpref.png \
+ mesh_quadrangle_quadpref_reversed.png \
+ mesh_quadrangle_reduced.png \
+ mesh_quadrangle_standard.png \
+ mesh_quadrangle_triapref.png \
mesh_rem_element.png \
mesh_rem_node.png \
mesh_rem_orphan_nodes.png \
mesh_free_faces.png \
scale.png \
scale_along_axes.png \
- split_into_tetra.png
+ split_into_tetra.png \
+ mesh_duplicate_nodes.png \
+ mesh_duplicate_nodes_with_elem.png
# VSR: little trick to avoid putting if SMESHCatalog.xml to the distribution archive
nodist_salomeres_SCRIPTS = SMESHCatalog.xml