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Redesign SALOME documentation
[modules/smesh.git]
/
src
/
SMESHGUI
/
SMESHGUI_ComputeDlg.cxx
diff --git
a/src/SMESHGUI/SMESHGUI_ComputeDlg.cxx
b/src/SMESHGUI/SMESHGUI_ComputeDlg.cxx
index 2d48bf78a0bf82a79bc77927d3ec28a5cc0517be..3ec02dc23b90447095cdd151d795cd35dd8a4dea 100644
(file)
--- a/
src/SMESHGUI/SMESHGUI_ComputeDlg.cxx
+++ b/
src/SMESHGUI/SMESHGUI_ComputeDlg.cxx
@@
-659,7
+659,7
@@
SMESHGUI_BaseComputeOp::SMESHGUI_BaseComputeOp()
myBadMeshDisplayer = 0;
//myHelpFileName = "/files/about_meshes.htm"; // V3
myBadMeshDisplayer = 0;
//myHelpFileName = "/files/about_meshes.htm"; // V3
- myHelpFileName = "about_meshes
_page
.html"; // V4
+ myHelpFileName = "about_meshes.html"; // V4
}
SMESH::SMESH_Mesh_ptr SMESHGUI_BaseComputeOp::getMesh()
}
SMESH::SMESH_Mesh_ptr SMESHGUI_BaseComputeOp::getMesh()
@@
-1232,7
+1232,7
@@
void SMESHGUI_BaseComputeOp::showComputeResult( const bool theMemoryLack,
currentCellChanged(); // to update buttons
}
}
currentCellChanged(); // to update buttons
}
}
- // show dialog and wait, becase Compute can be invoked from Preview operation
+ // show dialog and wait, beca
u
se Compute can be invoked from Preview operation
//aCompDlg->exec(); // this way it becomes modal - impossible to rotate model in the Viewer
aCompDlg->show();
}
//aCompDlg->exec(); // this way it becomes modal - impossible to rotate model in the Viewer
aCompDlg->show();
}
@@
-1533,13
+1533,13
@@
QTableWidget* SMESHGUI_BaseComputeOp::table()
SMESHGUI_ComputeOp::SMESHGUI_ComputeOp()
: SMESHGUI_BaseComputeOp()
{
SMESHGUI_ComputeOp::SMESHGUI_ComputeOp()
: SMESHGUI_BaseComputeOp()
{
- myHelpFileName = "constructing_meshes
_page.html#compute_
anchor";
+ myHelpFileName = "constructing_meshes
.html#compute-
anchor";
}
//================================================================================
/*!
}
//================================================================================
/*!
- * \brief Des
c
tructor
+ * \brief Destructor
*/
//================================================================================
*/
//================================================================================
@@
-1643,7
+1643,7
@@
LightApp_Dialog* SMESHGUI_PrecomputeOp::dlg() const
void SMESHGUI_PrecomputeOp::startOperation()
{
void SMESHGUI_PrecomputeOp::startOperation()
{
- myHelpFileName = "constructing_meshes
_page.html#preview_
anchor"; // other anchor onCompute()
+ myHelpFileName = "constructing_meshes
.html#preview-
anchor"; // other anchor onCompute()
if ( !myDlg )
{
if ( !myDlg )
{
@@
-1882,7
+1882,7
@@
void SMESHGUI_PrecomputeOp::onCompute()
myOrderMgr->SetMeshOrder();
myMapShapeId.clear();
myActiveDlg = computeDlg();
myOrderMgr->SetMeshOrder();
myMapShapeId.clear();
myActiveDlg = computeDlg();
- myHelpFileName = "constructing_meshes
_page.html#compute_
anchor";
+ myHelpFileName = "constructing_meshes
.html#compute-
anchor";
computeMesh();
}
computeMesh();
}
@@
-1994,7
+1994,7
@@
void SMESHGUI_PrecomputeOp::onPreview()
{
computeFailed = false;
myPreviewDisplayer->SetData( previewRes );
{
computeFailed = false;
myPreviewDisplayer->SetData( previewRes );
- // append shape ind
e
ces with computed mesh entities
+ // append shape ind
i
ces with computed mesh entities
for ( int i = 0, n = aShapesId->length(); i < n; i++ )
myMapShapeId[ aShapesId[ i ] ] = 0;
}
for ( int i = 0, n = aShapesId->length(); i < n; i++ )
myMapShapeId[ aShapesId[ i ] ] = 0;
}
@@
-2148,13
+2148,13
@@
SMESHGUI_MeshOrderBox* SMESHGUI_PrecomputeDlg::getMeshOrderBox() const
SMESHGUI_EvaluateOp::SMESHGUI_EvaluateOp()
: SMESHGUI_BaseComputeOp()
{
SMESHGUI_EvaluateOp::SMESHGUI_EvaluateOp()
: SMESHGUI_BaseComputeOp()
{
- myHelpFileName = "constructing_meshes
_page.html#evaluate_
anchor";
+ myHelpFileName = "constructing_meshes
.html#evaluate-
anchor";
}
//================================================================================
/*!
}
//================================================================================
/*!
- * \brief Des
c
tructor
+ * \brief Destructor
*/
//================================================================================
*/
//================================================================================
@@
-2389,7
+2389,7
@@
void SMESHGUI_BaseComputeOp::showEvaluateResult(const SMESH::long_array& theRes,
currentCellChanged(); // to update buttons
}
}
currentCellChanged(); // to update buttons
}
}
- // show dialog and wait, becase Compute can be invoked from Preview operation
+ // show dialog and wait, beca
u
se Compute can be invoked from Preview operation
//aCompDlg->exec(); // this way it becomes modal - impossible to rotate model in the Viewer
aCompDlg->show();
}
//aCompDlg->exec(); // this way it becomes modal - impossible to rotate model in the Viewer
aCompDlg->show();
}