+ //=======================================================================
+ //function : AddQaudPolygonsWithID
+ //=======================================================================
+ inline void AddQuadPolygonsWithID(SMDS_Mesh* theMesh,
+ SMESH::log_array_var& theSeq,
+ CORBA::Long theId)
+ {
+ const SMESH::long_array& anIndexes = theSeq[theId].indexes;
+ CORBA::Long anIndexId = 0, aNbElems = theSeq[theId].number;
+
+ for (CORBA::Long anElemId = 0; anElemId < aNbElems; anElemId++) {
+ int aFaceId = anIndexes[anIndexId++];
+
+ int aNbNodes = anIndexes[anIndexId++];
+ std::vector<int> nodes_ids (aNbNodes);
+ for (int i = 0; i < aNbNodes; i++) {
+ nodes_ids[i] = anIndexes[anIndexId++];
+ }
+
+ SMDS_MeshElement* anElem = theMesh->AddQuadPolygonalFaceWithID(nodes_ids, aFaceId);
+ if (!anElem)
+ EXCEPTION(runtime_error, "SMDS_Mesh::FindElement - cannot AddQaudPolygonalFaceWithID for ID = "
+ << anElemId);
+ }
+ }
+
+