-* Unite meshes by :ref:`sewing_meshes_page` free borders, border to side or side elements.
-* :ref:`merging_nodes_page`, coincident within the indicated tolerance.
-* :ref:`merging_elements_page` based on the same nodes.
-* :ref:`mesh_through_point_page` to an arbitrary location with consequent transformation of all adjacent elements.
-* :ref:`diagonal_inversion_of_elements_page` between neighboring triangles.
-* :ref:`uniting_two_triangles_page`.
-* :ref:`uniting_set_of_triangles_page`.
-* :ref:`changing_orientation_of_elements_page` of the selected elements.
-* :ref:`reorient_faces_page` by several means.
-* :ref:`cutting_quadrangles_page` into two triangles.
-* :ref:`split_to_tetra_page` volumic elements into tetrahedra or prisms.
-* :ref:`split_biquad_to_linear_page` elements into linear ones without creation of additional nodes.
-* :ref:`smoothing_page` elements, reducung distortions in them by adjusting the locations of nodes.
-* Create an :ref:`extrusion_page` along a vector or by normal to a discretized surface.
-* Create an :ref:`extrusion_along_path_page`.
-* Create elements by :ref:`revolution_page` of the selected nodes and elements.
-* Apply :ref:`pattern_mapping_page`.
-* :ref:`convert_to_from_quadratic_mesh_page`, or vice versa.
-* :ref:`make_2dmesh_from_3d_page`.
+* :ref:`Merge Nodes<merging_nodes_page>` coincident within the indicated tolerance.
+* :ref:`Merge Elements <merging_elements_page>` based on the same nodes.
+* Create an :ref:`extrusion <extrusion_page>` along a vector or by normal to a discretized surface.
+* Create an :ref:`extrusion along a path <extrusion_along_path_page>`.
+* Create elements by :ref:`revolution <revolution_page>` of the selected nodes and elements.
+* :ref:`Move Nodes <mesh_through_point_page>` to an arbitrary location with consequent transformation of all adjacent elements.
+* :ref:`Change orientation <changing_orientation_of_elements_page>` of the selected elements.
+* :ref:`Orient faces <reorient_faces_page>` by several means.
+* Unite meshes by :ref:`sewing <sewing_meshes_page>` free borders, border to side or side elements.
+* :ref:`Invert an edge <diagonal_inversion_of_elements_page>` between neighboring triangles.
+* :ref:`Unite two triangles <uniting_two_triangles_page>`.
+* :ref:`Unite several adjacent triangles <uniting_set_of_triangles_page>`.
+* :ref:`Cut a quadrangle <cutting_quadrangles_page>` into two triangles.
+* :ref:`Split <split_to_tetra_page>` volumic elements into tetrahedra or prisms.
+* :ref:`Split bi-quadratic <split_biquad_to_linear_page>` elements into linear ones without creation of additional nodes.
+* :ref:`Smooth <smoothing_page>` elements, reducung distortions in them by adjusting the locations of nodes.
+* Apply :ref:`pattern mapping <pattern_mapping_page>`.