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[modules/smesh.git] / src / OBJECT / SMESH_Actor.cxx
1 // Copyright (C) 2007-2013  CEA/DEN, EDF R&D, OPEN CASCADE
2 //
3 // Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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21 //
22
23 //  SMESH OBJECT : interactive object for SMESH visualization
24 //  File   : SMESH_Actor.cxx
25 //  Author : Nicolas REJNERI
26 //  Module : SMESH
27
28 #include "SMESH_ActorDef.h"
29 #include "SMESH_ActorUtils.h"
30 #include "SMESH_DeviceActor.h"
31 #include "SMESH_NodeLabelActor.h"
32 #include "SMESH_CellLabelActor.h"
33 #include "SMESH_ObjectDef.h"
34 #include "SMESH_ControlsDef.hxx"
35 #include "SMDS_UnstructuredGrid.hxx"
36 #include "SMESH_ScalarBarActor.h"
37 #include "VTKViewer_ExtractUnstructuredGrid.h"
38 #include "VTKViewer_FramedTextActor.h"
39 #include "SALOME_InteractiveObject.hxx"
40 #include "SMESH_SVTKActor.h"
41
42 #include "SUIT_Session.h"
43 #include "SUIT_ResourceMgr.h"
44
45 #include <Qtx.h>
46
47 #ifndef DISABLE_PLOT2DVIEWER
48 #include <SPlot2d_Histogram.h>
49 #endif
50
51 #include <vtkProperty.h>
52 #include <vtkTimeStamp.h>
53 #include <vtkObjectFactory.h>
54 #include <vtkShrinkPolyData.h>
55 #include <vtkMergeFilter.h>
56
57 #include <vtkMatrix4x4.h>
58 #include <vtkUnstructuredGrid.h>
59 #include <vtkPointData.h>
60 #include <vtkCellData.h>
61
62 #include <vtkMapper.h>
63 #include <vtkRenderer.h>
64
65 #include <vtkCell.h>
66 #include <vtkIdList.h>
67 #include <vtkIntArray.h>
68
69 #include <vtkActor2D.h>
70 #include <vtkProperty2D.h>
71 #include <vtkPolyData.h>
72 #include <vtkTextProperty.h>
73
74 #include <vtkLookupTable.h>
75
76 #include <vtkMath.h>
77 #include <vtkPlane.h>
78 #include <vtkImplicitBoolean.h>
79 #include <vtkImplicitFunctionCollection.h>
80
81 #include <vtkConfigure.h>
82 #if !defined(VTK_XVERSION)
83 #define VTK_XVERSION (VTK_MAJOR_VERSION<<16)+(VTK_MINOR_VERSION<<8)+(VTK_BUILD_VERSION)
84 #endif
85
86 #include "utilities.h"
87
88 #ifdef _DEBUG_
89 static int MYDEBUG = 1;
90 #else
91 static int MYDEBUG = 1;
92 #endif
93
94 static int aLineWidthInc = 2;
95
96
97 SMESH_ActorDef* SMESH_ActorDef::New(){
98   return new SMESH_ActorDef();
99 }
100
101
102 SMESH_Actor* SMESH_Actor::New(TVisualObjPtr theVisualObj,
103                               const char* theEntry,
104                               const char* theName,
105                               int theIsClear)
106 {
107   SMESH_ActorDef* anActor = NULL;
108   if(theVisualObj->IsValid() ) {
109     anActor = SMESH_ActorDef::New();
110     if(!anActor->Init(theVisualObj,theEntry,theName,theIsClear)){
111       anActor->Delete();
112       anActor = NULL;
113     }
114     if( anActor )
115       anActor->UpdateScalarBar();
116   }
117   return anActor;
118 }
119
120
121 SMESH_ActorDef::SMESH_ActorDef()
122 {
123   if(MYDEBUG) MESSAGE("SMESH_ActorDef - "<<this);
124   myBaseActor = SMESH_DeviceActor::New();
125
126   myTimeStamp = vtkTimeStamp::New();
127
128   myIsPointsVisible = false;
129   myIsEntityModeCache = false;
130
131   myHighlightActor = SMESH_SVTKActor::New();
132   myHighlightActor->Delete(); // vtkSmartPointer!
133   myHighlightActor->Initialize();
134
135   myPreHighlightActor = SMESH_SVTKActor::New();
136   myPreHighlightActor->Delete();
137   myPreHighlightActor->Initialize();
138
139   myIsShrinkable = false;
140   myIsShrunk = false;
141
142   myIsFacesOriented = false;
143
144   myControlsPrecision = -1;
145   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
146
147   if ( mgr && mgr->booleanValue( "SMESH", "use_precision", false ) )
148     myControlsPrecision = mgr->integerValue( "SMESH", "controls_precision", -1);
149
150   vtkFloatingPointType aElem0DSize   = SMESH::GetFloat("SMESH:elem0d_size",5);
151   vtkFloatingPointType aBallElemSize = SMESH::GetFloat("SMESH:ball_elem_size",10);
152   vtkFloatingPointType aLineWidth    = SMESH::GetFloat("SMESH:element_width",1);
153   vtkFloatingPointType aOutlineWidth = SMESH::GetFloat("SMESH:outline_width",1);
154
155   SMESH::LabelFont aFamilyNd = SMESH::FntTimes;
156   bool aBoldNd    = true;
157   bool anItalicNd = false;
158   bool aShadowNd  = false;
159   int  aSizeNd    = 10;
160   if ( mgr->hasValue( "SMESH", "numbering_node_font" ) ) {
161     QFont f = mgr->fontValue( "SMESH", "numbering_node_font" );
162     if ( f.family()      == "Arial" )   aFamilyNd = SMESH::FntArial;
163     else if ( f.family() == "Courier" ) aFamilyNd = SMESH::FntCourier;
164     else if ( f.family() == "Times" )   aFamilyNd = SMESH::FntTimes;
165     aBoldNd    = f.bold();
166     anItalicNd = f.italic();
167     aShadowNd  = f.overline();
168     aSizeNd    = f.pointSize();
169   }
170   vtkFloatingPointType anRGBNd[3] = {1,1,1};
171   SMESH::GetColor( "SMESH", "numbering_node_color", anRGBNd[0], anRGBNd[1], anRGBNd[2], QColor( 255, 255, 255 ) );
172
173   SMESH::LabelFont aFamilyEl = SMESH::FntTimes;
174   bool aBoldEl    = true;
175   bool anItalicEl = false;
176   bool aShadowEl  = false;
177   int  aSizeEl    = 12;
178   if ( mgr->hasValue( "SMESH", "numbering_elem_font" ) ) {
179     QFont f = mgr->fontValue( "SMESH", "numbering_elem_font" );
180     if ( f.family()      == "Arial" )   aFamilyEl = SMESH::FntArial;
181     else if ( f.family() == "Courier" ) aFamilyEl = SMESH::FntCourier;
182     else if ( f.family() == "Times" )   aFamilyEl = SMESH::FntTimes;
183     aBoldEl    = f.bold();
184     anItalicEl = f.italic();
185     aShadowEl  = f.overline();
186     aSizeEl    = f.pointSize();
187   }
188   vtkFloatingPointType anRGBEl[3] = {0,1,0};
189   SMESH::GetColor( "SMESH", "numbering_elem_color", anRGBEl[0], anRGBEl[1], anRGBEl[2], QColor( 0, 255, 0 ) );
190
191   vtkMatrix4x4 *aMatrix = vtkMatrix4x4::New();
192   VTKViewer_ExtractUnstructuredGrid* aFilter = NULL;
193
194   //Definition 2D and 3D devices of the actor
195   //-----------------------------------------
196   vtkFloatingPointType anRGB[3] = {1,1,1};
197   mySurfaceProp = vtkProperty::New();
198   QColor ffc, bfc;
199   int delta;
200   SMESH::GetColor( "SMESH", "fill_color", ffc, delta, "0,170,255|-100" ) ;
201   mySurfaceProp->SetColor( ffc.red() / 255. , ffc.green() / 255. , ffc.blue() / 255. );
202   myDeltaBrightness = delta;
203
204   myBackSurfaceProp = vtkProperty::New();
205   bfc = Qtx::mainColorToSecondary(ffc, delta);
206   myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
207
208   myNormalVProp = vtkProperty::New();
209   SMESH::GetColor( "SMESH", "volume_color", ffc, delta, "255,0,170|-100" );
210   myNormalVProp->SetColor( ffc.redF(), ffc.greenF(), ffc.blueF() );
211   myDeltaVBrightness = delta;
212
213   myReversedVProp = vtkProperty::New();
214   bfc = Qtx::mainColorToSecondary(ffc, delta);
215   myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
216
217   my2DActor = SMESH_CellLabelActor::New();
218   my2DActor->SetStoreGemetryMapping(true);
219   my2DActor->SetUserMatrix(aMatrix);
220   my2DActor->PickableOff();
221   my2DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
222   my2DActor->SetProperty(mySurfaceProp);
223   my2DActor->SetBackfaceProperty(myBackSurfaceProp);
224   my2DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
225   aFilter = my2DActor->GetExtractUnstructuredGrid();
226   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
227   aFilter->RegisterCellsWithType(VTK_TRIANGLE);
228   aFilter->RegisterCellsWithType(VTK_POLYGON);
229   aFilter->RegisterCellsWithType(VTK_QUAD);
230   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
231   aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
232   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
233
234   my2DExtProp = vtkProperty::New();
235   my2DExtProp->DeepCopy(mySurfaceProp);
236   SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
237   anRGB[0] = 1 - anRGB[0];
238   anRGB[1] = 1 - anRGB[1];
239   anRGB[2] = 1 - anRGB[2];
240   my2DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
241
242   my2DExtActor = SMESH_DeviceActor::New();
243   my2DExtActor->SetUserMatrix(aMatrix);
244   my2DExtActor->PickableOff();
245   my2DExtActor->SetProperty(my2DExtProp);
246   my2DExtActor->SetBackfaceProperty(my2DExtProp);
247   my2DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
248   aFilter = my2DExtActor->GetExtractUnstructuredGrid();
249   aFilter->RegisterCellsWithType(VTK_TRIANGLE);
250   aFilter->RegisterCellsWithType(VTK_POLYGON);
251   aFilter->RegisterCellsWithType(VTK_QUAD);
252   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
253   aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
254   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
255
256   my3DActor = SMESH_CellLabelActor::New();
257   my3DActor->SetStoreGemetryMapping(true);
258   my3DActor->SetUserMatrix(aMatrix);
259   my3DActor->PickableOff();
260   my3DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
261   my3DActor->SetProperty(myNormalVProp);
262   my3DActor->SetBackfaceProperty(myReversedVProp);
263   my3DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
264   my3DActor->SetCoincident3DAllowed(true);
265   aFilter = my3DActor->GetExtractUnstructuredGrid();
266   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
267   aFilter->RegisterCellsWithType(VTK_TETRA);
268   aFilter->RegisterCellsWithType(VTK_VOXEL);
269   aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
270   aFilter->RegisterCellsWithType(VTK_WEDGE);
271   aFilter->RegisterCellsWithType(VTK_PYRAMID);
272   aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
273   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
274   aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
275   aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
276   aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
277   aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
278   aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
279 //#ifdef VTK_HAVE_POLYHEDRON
280   MESSAGE("RegisterCellsWithType(VTK_POLYHEDRON)");
281   aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
282 //#endif
283
284   my3DExtProp = vtkProperty::New();
285   my3DExtProp->DeepCopy(myNormalVProp);
286   SMESH::GetColor( "SMESH", "volume_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 170 ) );
287   anRGB[0] = 1 - anRGB[0];
288   anRGB[1] = 1 - anRGB[1];
289   anRGB[2] = 1 - anRGB[2];
290   my3DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
291
292   my3DExtActor = SMESH_DeviceActor::New();
293   my3DExtActor->SetUserMatrix(aMatrix);
294   my3DExtActor->PickableOff();
295   my3DExtActor->SetProperty(my3DExtProp);
296   my3DExtActor->SetBackfaceProperty(my3DExtProp);
297   my3DExtActor->SetRepresentation(SMESH_DeviceActor::eSurface);
298   my3DExtActor->SetCoincident3DAllowed(true);
299   aFilter = my3DExtActor->GetExtractUnstructuredGrid();
300   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
301   aFilter->RegisterCellsWithType(VTK_TETRA);
302   aFilter->RegisterCellsWithType(VTK_VOXEL);
303   aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
304   aFilter->RegisterCellsWithType(VTK_WEDGE);
305   aFilter->RegisterCellsWithType(VTK_PYRAMID);
306   aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
307   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
308   aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
309   aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
310   aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
311   aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
312   aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
313   aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
314
315   //Definition 1D device of the actor
316   //---------------------------------
317   myEdgeProp = vtkProperty::New();
318   myEdgeProp->SetAmbient(1.0);
319   myEdgeProp->SetDiffuse(0.0);
320   myEdgeProp->SetSpecular(0.0);
321   SMESH::GetColor( "SMESH", "wireframe_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
322   myEdgeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
323   myEdgeProp->SetLineWidth(aLineWidth);
324
325   my1DActor = SMESH_CellLabelActor::New();
326   my1DActor->SetStoreGemetryMapping(true);
327   my1DActor->SetUserMatrix(aMatrix);
328   my1DActor->PickableOff();
329   my1DActor->SetHighlited(true);
330   my1DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
331   my1DActor->SetProperty(myEdgeProp);
332   my1DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
333   aFilter = my1DActor->GetExtractUnstructuredGrid();
334   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
335   aFilter->RegisterCellsWithType(VTK_LINE);
336   aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
337
338   my1DProp = vtkProperty::New();
339   my1DProp->DeepCopy(myEdgeProp);
340   my1DProp->SetLineWidth(aLineWidth + aLineWidthInc);
341   my1DProp->SetPointSize(aElem0DSize);
342
343   my1DExtProp = vtkProperty::New();
344   my1DExtProp->DeepCopy(myEdgeProp);
345   anRGB[0] = 1 - anRGB[0];
346   anRGB[1] = 1 - anRGB[1];
347   anRGB[2] = 1 - anRGB[2];
348   my1DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
349   my1DExtProp->SetLineWidth(aLineWidth + aLineWidthInc);
350   my1DExtProp->SetPointSize(aElem0DSize);
351
352   my1DExtActor = SMESH_DeviceActor::New();
353   my1DExtActor->SetUserMatrix(aMatrix);
354   my1DExtActor->PickableOff();
355   my1DExtActor->SetHighlited(true);
356   my1DExtActor->SetVisibility(false);
357   my1DExtActor->SetProperty(my1DExtProp);
358   my1DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
359   aFilter = my1DExtActor->GetExtractUnstructuredGrid();
360   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
361   aFilter->RegisterCellsWithType(VTK_LINE);
362   aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
363
364
365   //Definition 0D device of the actor (0d elements)
366   //-----------------------------------------------
367   my0DProp = vtkProperty::New();
368   SMESH::GetColor( "SMESH", "elem0d_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 0 ) );
369   my0DProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
370   my0DProp->SetPointSize(aElem0DSize);
371
372   my0DActor = SMESH_CellLabelActor::New();
373   my0DActor->SetUserMatrix(aMatrix);
374   my0DActor->SetStoreGemetryMapping(true);
375   my0DActor->PickableOff();
376   my0DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
377   my0DActor->SetVisibility(false);
378   my0DActor->SetProperty(my0DProp);
379   my0DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
380   aFilter = my0DActor->GetExtractUnstructuredGrid();
381   //aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
382   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
383   aFilter->RegisterCellsWithType(VTK_VERTEX);
384
385   //Definition 0D device of the actor (ball elements)
386   //-----------------------------------------------
387   myBallProp = vtkProperty::New();
388   SMESH::GetColor( "SMESH", "ball_elem_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 85, 255 ) );
389   myBallProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
390   myBallProp->SetPointSize(aBallElemSize);
391
392   myBallActor = SMESH_CellLabelActor::New();
393   myBallActor->SetUserMatrix(aMatrix);
394   myBallActor->SetStoreGemetryMapping(true);
395   myBallActor->PickableOff();
396   myBallActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
397   myBallActor->SetVisibility(false);
398   myBallActor->SetProperty(myBallProp);
399   myBallActor->SetRepresentation(SMESH_DeviceActor::eSurface);
400   aFilter = myBallActor->GetExtractUnstructuredGrid();
401   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
402   aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
403
404   //my0DExtProp = vtkProperty::New();
405   //my0DExtProp->DeepCopy(my0DProp);
406   //anRGB[0] = 1 - anRGB[0];
407   //anRGB[1] = 1 - anRGB[1];
408   //anRGB[2] = 1 - anRGB[2];
409   //my0DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
410   //my0DExtProp->SetPointSize(aElem0DSize);
411   //
412   //my0DExtActor = SMESH_DeviceActor::New();
413   //my0DExtActor->SetUserMatrix(aMatrix);
414   //my0DExtActor->SetStoreClippingMapping(true);
415   //my0DExtActor->PickableOff();
416   //my0DExtActor->SetHighlited(true);
417   //my0DExtActor->SetVisibility(false);
418   //my0DExtActor->SetProperty(my0DExtProp);
419   //my0DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
420   //aFilter = my0DExtActor->GetExtractUnstructuredGrid();
421   ////aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
422   //aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
423   //aFilter->RegisterCellsWithType(VTK_VERTEX);
424
425
426   //Definition 0D device of the actor (nodes)
427   //-----------------------------------------
428   myNodeProp = vtkProperty::New();
429   SMESH::GetColor( "SMESH", "node_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 0 ) );
430   myNodeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
431
432   myNodeActor = SMESH_NodeLabelActor::New();
433   myNodeActor->SetUserMatrix(aMatrix);
434   myNodeActor->SetStoreClippingMapping(true);
435   myNodeActor->PickableOff();
436   myNodeActor->SetVisibility(false);
437   myNodeActor->SetFontProperties( aFamilyNd, aSizeNd, aBoldNd, anItalicNd, aShadowNd, anRGBNd[0], anRGBNd[1], anRGBNd[2] );
438   myNodeActor->SetProperty(myNodeProp);
439   myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
440   aFilter = myNodeActor->GetExtractUnstructuredGrid();
441   aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
442
443   myNodeExtProp = vtkProperty::New();
444   myNodeExtProp->DeepCopy(myNodeProp);
445   anRGB[0] = 1 - anRGB[0];
446   anRGB[1] = 1 - anRGB[1];
447   anRGB[2] = 1 - anRGB[2];
448   myNodeExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
449
450   myNodeExtActor = SMESH_DeviceActor::New();
451   myNodeExtActor->SetUserMatrix(aMatrix);
452   myNodeExtActor->SetStoreClippingMapping(true);
453   myNodeExtActor->PickableOff();
454   myNodeExtActor->SetHighlited(true);
455   myNodeExtActor->SetVisibility(false);
456   myNodeExtActor->SetProperty(myNodeExtProp);
457   myNodeExtActor->SetRepresentation(SMESH_DeviceActor::ePoint);
458   aFilter = myNodeExtActor->GetExtractUnstructuredGrid();
459   aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
460   aFilter->RegisterCellsWithType(VTK_VERTEX);
461
462   //Definition of Pickable and Highlitable engines
463   //----------------------------------------------
464
465   myBaseActor->SetUserMatrix(aMatrix);
466   myBaseActor->SetStoreGemetryMapping(true);
467   myBaseActor->GetProperty()->SetOpacity(0.0);
468   myPickableActor = myBaseActor;
469
470   myHighlightProp = vtkProperty::New();
471   myHighlightProp->SetAmbient(1.0);
472   myHighlightProp->SetDiffuse(0.0);
473   myHighlightProp->SetSpecular(0.0);
474   SMESH::GetColor( "SMESH", "selection_object_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
475   myHighlightProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
476   myHighlightProp->SetPointSize(aElem0DSize); // ??
477   myHighlightProp->SetLineWidth(aLineWidth);
478   myHighlightProp->SetRepresentation(1);
479
480   myBallHighlightProp = vtkProperty::New();
481   myBallHighlightProp->DeepCopy(myHighlightProp);
482   myBallHighlightProp->SetPointSize(aBallElemSize);
483
484
485   myOutLineProp = vtkProperty::New();
486   myOutLineProp->SetAmbient(1.0);
487   myOutLineProp->SetDiffuse(0.0);
488   myOutLineProp->SetSpecular(0.0);
489   SMESH::GetColor( "SMESH", "outline_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 70, 0 ) );
490   myOutLineProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
491   myOutLineProp->SetLineWidth(aOutlineWidth);
492   myOutLineProp->SetRepresentation(1);
493
494   myPreselectProp = vtkProperty::New();
495   myPreselectProp->SetAmbient(1.0);
496   myPreselectProp->SetDiffuse(0.0);
497   myPreselectProp->SetSpecular(0.0);
498   SMESH::GetColor( "SMESH", "highlight_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 255 ) );
499   myPreselectProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
500   myPreselectProp->SetPointSize(aElem0DSize); // ??
501   myPreselectProp->SetLineWidth(aLineWidth);
502   myPreselectProp->SetRepresentation(1);
503
504   myBallPreselectProp = vtkProperty::New();
505   myBallPreselectProp->DeepCopy(myPreselectProp);
506   myBallPreselectProp->SetPointSize(aBallElemSize);
507
508   myHighlitableActor = SMESH_DeviceActor::New();
509   myHighlitableActor->SetUserMatrix(aMatrix);
510   myHighlitableActor->PickableOff();
511   myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
512   myHighlitableActor->SetCoincident3DAllowed(true);
513
514   aMatrix->Delete();
515
516   myName = "";
517   myIO = NULL;
518
519   myControlMode = eNone;
520   myControlActor = my2DActor;
521
522   //Definition of myScalarBarActor
523   //------------------------------
524   myLookupTable = vtkLookupTable::New();
525   //Fix for Bug PAL5195 - SMESH764:
526   //Controls - Aspect Ratio: incorrect colors of the best and worst values
527   myLookupTable->SetHueRange(0.667,0.0);
528
529   myScalarBarActor = SMESH_ScalarBarActor::New();
530   myScalarBarActor->SetVisibility(false);
531   myScalarBarActor->SetLookupTable(myLookupTable);
532
533   //Fix for Bug 13314:
534   //Incorrect "Min value" in Scalar Bar in Mesh:
535   //  myScalarBarActor->SetLabelFormat("%.4g");
536   // changes was commented because of regression bug IPAL 19981
537
538   mgr = SUIT_Session::session()->resourceMgr();
539   if( !mgr )
540     return;
541
542   myEntityMode = eAllEntity;
543   myEntityModeCache = eAllEntity;
544
545   // Clipping planes
546   myImplicitBoolean = vtkImplicitBoolean::New();
547   myImplicitBoolean->SetOperationTypeToIntersection();
548
549   //Quadratic 2D elements representation
550   //-----------------------------------------------------------------------------
551   int aQuadratic2DMode = mgr->integerValue( "SMESH", "quadratic_mode", 0);
552   if(aQuadratic2DMode == 0){
553     myHighlitableActor->SetQuadraticArcMode(false);
554     my2DActor->SetQuadraticArcMode(false);
555     my1DActor->SetQuadraticArcMode(false);
556   }
557   else if(aQuadratic2DMode == 1){
558     myHighlitableActor->SetQuadraticArcMode(true);
559     my2DActor->SetQuadraticArcMode(true);
560     my1DActor->SetQuadraticArcMode(true);
561   }
562
563   int aQuadraticAngle = mgr->integerValue( "SMESH", "max_angle", 2);
564   myHighlitableActor->SetQuadraticArcAngle(aQuadraticAngle);
565   my2DActor->SetQuadraticArcAngle(aQuadraticAngle);
566
567   // Set colors of the name actor
568   SMESH::GetColor( "SMESH", "default_grp_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
569   myNameActor->SetBackgroundColor(anRGB[0], anRGB[1], anRGB[2]);
570   SMESH::GetColor( "SMESH", "group_name_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
571   myNameActor->SetForegroundColor(anRGB[0], anRGB[1], anRGB[2]);
572
573 #ifndef DISABLE_PLOT2DVIEWER
574   my2dHistogram = 0;
575 #endif
576
577   SetBallSize(aBallElemSize);
578   Set0DSize(aElem0DSize);
579 }
580
581
582 SMESH_ActorDef::~SMESH_ActorDef()
583 {
584   if(MYDEBUG) MESSAGE("~SMESH_ActorDef - "<<this);
585
586   // Please keep the order same as one in the header file
587
588   myTimeStamp->Delete();
589
590   myScalarBarActor->Delete();
591   myLookupTable->Delete();
592
593   mySurfaceProp->Delete();
594   myBackSurfaceProp->Delete();
595   myNormalVProp->Delete();
596   myReversedVProp->Delete();
597   myEdgeProp->Delete();
598   myNodeProp->Delete();
599
600   myNodeActor->Delete();
601   myBaseActor->Delete();
602   //myPickableActor->Delete(); myPickableActor == myBaseActor
603
604   myHighlightProp->Delete();
605   myOutLineProp->Delete();
606   myPreselectProp->Delete();
607
608   myBallHighlightProp->Delete();
609   myBallPreselectProp->Delete();
610
611   myHighlitableActor->Delete();
612
613   my2DExtProp->Delete();
614   my3DExtProp->Delete();
615   my2DActor->Delete();
616   my2DExtActor->Delete();
617   my3DActor->Delete();
618   my3DExtActor->Delete();
619   // myControlActor->Delete(); myControlActor == my2DActor
620
621   myNodeExtProp->Delete();
622   myNodeExtActor->Delete();
623
624   my1DProp->Delete();
625   my1DActor->Delete();
626   my1DExtProp->Delete();
627   my1DExtActor->Delete();
628
629   my0DProp->Delete();
630   my0DActor->Delete();
631   myBallProp->Delete();
632   myBallActor->Delete();
633   //my0DExtProp->Delete();
634   //my0DExtActor->Delete();
635
636   myImplicitBoolean->Delete();
637
638 #ifndef DISABLE_PLOT2DVIEWER
639   if(my2dHistogram) {
640     SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
641     delete my2dHistogram;
642   }
643 #endif
644 }
645
646 void SMESH_ActorDef::Delete()
647 {
648   // This is just to guarantee that the DeleteActorEvent (which was previously invoked
649   // from the actor's destructor) will be thrown before removing the actor's observers,
650   // that is done inside the Superclass::Delete() method but before the destructor itself
651   // (see the issue 0021562: EDF SMESH: clipping and delete mesh clipped leads to crash).
652   // The event is caught by SMESHGUI::ProcessEvents() static method.
653   this->InvokeEvent( SMESH::DeleteActorEvent, NULL );
654
655   Superclass::Delete();
656 }
657
658 void SMESH_ActorDef::SetPointsLabeled( bool theIsPointsLabeled )
659 {
660   if(myNodeActor) {
661     myNodeActor->SetPointsLabeled(theIsPointsLabeled);
662     SetRepresentation(GetRepresentation());
663     myTimeStamp->Modified();
664   }
665 }
666
667 void SMESH_ActorDef::SetPointsFontProperties( SMESH::LabelFont theFamily, int theSize,
668                                               bool theBold, bool theItalic, bool theShadow,
669                                               vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b )
670 {
671   if(myNodeActor) {
672     myNodeActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
673     SetRepresentation( GetRepresentation() );
674     myTimeStamp->Modified();
675   }
676 }
677
678 void SMESH_ActorDef::SetCellsFontProperties( SMESH::LabelFont theFamily, int theSize,
679                                              bool theBold, bool theItalic, bool theShadow,
680                                              vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b )
681 {
682   if(my3DActor) {
683     my3DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
684     SetRepresentation( GetRepresentation() );
685     myTimeStamp->Modified();
686   }
687   if(my2DActor) {
688     my2DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
689     SetRepresentation( GetRepresentation() );
690     myTimeStamp->Modified();
691   }
692   if(my1DActor) {
693     my1DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
694     SetRepresentation( GetRepresentation() );
695     myTimeStamp->Modified();
696   }
697   if(my0DActor) {
698     my0DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
699     SetRepresentation( GetRepresentation() );
700     myTimeStamp->Modified();
701   }
702   if(myBallActor) {
703     myBallActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
704     SetRepresentation( GetRepresentation() );
705     myTimeStamp->Modified();
706   }
707 }
708
709 bool SMESH_ActorDef::GetPointsLabeled() {
710   return myNodeActor && myNodeActor->GetPointsLabeled();
711 }
712
713 void SMESH_ActorDef::SetCellsLabeled(bool theIsCellsLabeled)
714 {
715   if(my3DActor)
716     my3DActor->SetCellsLabeled(theIsCellsLabeled);
717
718   if(my2DActor)
719     my2DActor->SetCellsLabeled(theIsCellsLabeled);
720
721   if(my1DActor)
722     my1DActor->SetCellsLabeled(theIsCellsLabeled);
723
724   if(my0DActor)
725     my0DActor->SetCellsLabeled(theIsCellsLabeled);
726
727   if(myBallActor)
728     myBallActor->SetCellsLabeled(theIsCellsLabeled);
729
730   myTimeStamp->Modified();
731 }
732
733
734 bool SMESH_ActorDef::GetCellsLabeled() {
735   bool result = false;
736   if(my3DActor)
737     result = result || my3DActor->GetCellsLabeled();
738
739   if(my2DActor)
740     result = result || my2DActor->GetCellsLabeled();
741
742   if(my1DActor)
743     result = result || my1DActor->GetCellsLabeled();
744
745   if(my0DActor)
746     result = result || my0DActor->GetCellsLabeled();
747
748   if(myBallActor)
749     result = result || myBallActor->GetCellsLabeled();
750
751   return result;
752 }
753
754
755 void SMESH_ActorDef::SetFacesOriented(bool theIsFacesOriented)
756 {
757   myIsFacesOriented = theIsFacesOriented;
758
759   my2DActor->SetFacesOriented(theIsFacesOriented);
760   my3DActor->SetFacesOriented(theIsFacesOriented);
761
762   myTimeStamp->Modified();
763 }
764
765 bool SMESH_ActorDef::GetFacesOriented()
766 {
767   return myIsFacesOriented;
768 }
769
770 void SMESH_ActorDef::SetFacesOrientationColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b)
771 {
772   my2DActor->SetFacesOrientationColor( r, g, b );
773   my3DActor->SetFacesOrientationColor( r, g, b );
774 }
775
776 void SMESH_ActorDef::GetFacesOrientationColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b)
777 {
778   my3DActor->GetFacesOrientationColor( r, g, b );
779 }
780
781 void SMESH_ActorDef::SetFacesOrientationScale(vtkFloatingPointType theScale)
782 {
783   my2DActor->SetFacesOrientationScale( theScale );
784   my3DActor->SetFacesOrientationScale( theScale );
785 }
786
787 vtkFloatingPointType SMESH_ActorDef::GetFacesOrientationScale()
788 {
789   return my3DActor->GetFacesOrientationScale();
790 }
791
792 void SMESH_ActorDef::SetFacesOrientation3DVectors(bool theState)
793 {
794   my2DActor->SetFacesOrientation3DVectors( theState );
795   my3DActor->SetFacesOrientation3DVectors( theState );
796 }
797
798 bool SMESH_ActorDef::GetFacesOrientation3DVectors()
799 {
800   return my3DActor->GetFacesOrientation3DVectors();
801 }
802
803
804 void
805 SMESH_ActorDef::
806 SetControlMode(eControl theMode)
807 {
808   SetControlMode(theMode,true);
809 }
810
811
812 void
813 SMESH_ActorDef::
814 SetControlMode(eControl theMode,
815                bool theCheckEntityMode)
816 {
817   vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
818   bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
819   lookupTable->SetScale(VTK_SCALE_LINEAR);
820
821   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
822   if( !mgr )
823     return;
824
825   myControlMode = eNone;
826   theCheckEntityMode &= mgr->booleanValue( "SMESH", "display_entity", false );
827
828   my0DActor->GetMapper()->SetScalarVisibility(false);
829   my1DActor->GetMapper()->SetScalarVisibility(false);
830   my2DActor->GetMapper()->SetScalarVisibility(false);
831   my3DActor->GetMapper()->SetScalarVisibility(false);
832   myBallActor->GetMapper()->SetScalarVisibility(false);
833   myScalarBarActor->SetVisibility(false);
834
835   bool anIsScalarVisible = theMode > eNone;
836
837   if(anIsScalarVisible) {
838     switch(theMode) {
839     case eLength:
840     {
841       SMESH::Controls::Length* aControl = new SMESH::Controls::Length();
842       aControl->SetPrecision( myControlsPrecision );
843       myFunctor.reset( aControl );
844       myControlActor = my1DActor;
845       break;
846     }
847     case eLength2D:
848     {
849       myFunctor.reset(new SMESH::Controls::Length2D());
850       myControlActor = my2DActor;
851       break;
852     }
853     case eFreeBorders:
854       myFunctor.reset(new SMESH::Controls::FreeBorders());
855       myControlActor = my1DActor;
856       break;
857     case eFreeEdges:
858       myFunctor.reset(new SMESH::Controls::FreeEdges());
859       myControlActor = my2DActor;
860       break;
861     case eFreeNodes:
862       myFunctor.reset(new SMESH::Controls::FreeNodes());
863       myControlActor = myNodeActor;
864       break;
865     case eFreeFaces:
866       myFunctor.reset(new SMESH::Controls::FreeFaces());
867       myControlActor = my2DActor;
868       break;
869     case eCoincidentNodes:
870       {
871         SMESH::Controls::CoincidentNodes* cn = new SMESH::Controls::CoincidentNodes();
872         double tol = mgr->doubleValue( "SMESH", "equal_nodes_tolerance", 1e-7 );
873         cn->SetTolerance( tol );
874         myFunctor.reset(cn);
875         myControlActor = myNodeActor;
876         break;
877       }
878     case eCoincidentElems1D:
879       myFunctor.reset(new SMESH::Controls::CoincidentElements1D());
880       myControlActor = my1DActor;
881       break;
882     case eCoincidentElems2D:
883       myFunctor.reset(new SMESH::Controls::CoincidentElements2D());
884       myControlActor = my2DActor;
885       break;
886     case eCoincidentElems3D:
887       myFunctor.reset(new SMESH::Controls::CoincidentElements3D());
888       myControlActor = my3DActor;
889       break;
890     case eBareBorderFace:
891       myFunctor.reset(new SMESH::Controls::BareBorderFace());
892       myControlActor = my2DActor;
893       break;
894     case eOverConstrainedFace:
895       myFunctor.reset(new SMESH::Controls::OverConstrainedFace());
896       myControlActor = my2DActor;
897       break;
898     case eMultiConnection:
899       myFunctor.reset(new SMESH::Controls::MultiConnection());
900       myControlActor = my1DActor;
901       break;
902     case eMultiConnection2D:
903       myFunctor.reset(new SMESH::Controls::MultiConnection2D());
904       myControlActor = my2DActor;
905       break;
906     case eArea:
907     {
908       SMESH::Controls::Area* aControl = new SMESH::Controls::Area();
909       aControl->SetPrecision( myControlsPrecision );
910       myFunctor.reset( aControl );
911       myControlActor = my2DActor;
912       break;
913     }
914     case eTaper:
915     {
916       SMESH::Controls::Taper* aControl = new SMESH::Controls::Taper();
917       aControl->SetPrecision( myControlsPrecision );
918       myFunctor.reset( aControl );
919       myControlActor = my2DActor;
920       break;
921     }
922     case eAspectRatio:
923     {
924       SMESH::Controls::AspectRatio* aControl = new SMESH::Controls::AspectRatio();
925       aControl->SetPrecision( myControlsPrecision );
926       myFunctor.reset( aControl );
927       myControlActor = my2DActor;
928       break;
929     }
930     case eAspectRatio3D:
931     {
932       SMESH::Controls::AspectRatio3D* aControl = new SMESH::Controls::AspectRatio3D();
933       aControl->SetPrecision( myControlsPrecision );
934       myFunctor.reset( aControl );
935       myControlActor = my3DActor;
936       break;
937     }
938     case eVolume3D:
939     {
940       SMESH::Controls::Volume* aControl = new SMESH::Controls::Volume();
941       aControl->SetPrecision( myControlsPrecision );
942       myFunctor.reset( aControl );
943       myControlActor = my3DActor;
944       break;
945     }
946     case eMaxElementLength2D:
947     {
948       SMESH::Controls::MaxElementLength2D* aControl = new SMESH::Controls::MaxElementLength2D();
949       aControl->SetPrecision( myControlsPrecision );
950       myFunctor.reset( aControl );
951       myControlActor = my2DActor;
952       break;
953     }
954     case eMaxElementLength3D:
955     {
956       SMESH::Controls::MaxElementLength3D* aControl = new SMESH::Controls::MaxElementLength3D();
957       aControl->SetPrecision( myControlsPrecision );
958       myFunctor.reset( aControl );
959       myControlActor = my3DActor;
960       break;
961     }
962     case eBareBorderVolume:
963     {
964       myFunctor.reset(new SMESH::Controls::BareBorderVolume());
965       myControlActor = my3DActor;
966       break;
967     }
968     case eOverConstrainedVolume:
969     {
970       myFunctor.reset(new SMESH::Controls::OverConstrainedVolume());
971       myControlActor = my3DActor;
972       break;
973     }
974     case eMinimumAngle:
975     {
976       SMESH::Controls::MinimumAngle* aControl = new SMESH::Controls::MinimumAngle();
977       aControl->SetPrecision( myControlsPrecision );
978       myFunctor.reset( aControl );
979       myControlActor = my2DActor;
980       break;
981     }
982     case eWarping:
983     {
984       SMESH::Controls::Warping* aControl = new SMESH::Controls::Warping();
985       aControl->SetPrecision( myControlsPrecision );
986       myFunctor.reset( aControl );
987       myControlActor = my2DActor;
988       break;
989     }
990     case eSkew:
991     {
992       SMESH::Controls::Skew* aControl = new SMESH::Controls::Skew();
993       aControl->SetPrecision( myControlsPrecision );
994       myFunctor.reset( aControl );
995       myControlActor = my2DActor;
996       break;
997     }
998     default:
999       return;
1000     }
1001
1002     vtkUnstructuredGrid* aGrid = myControlActor->GetUnstructuredGrid();
1003     vtkIdType aNbCells = aGrid->GetNumberOfCells();
1004     if(aNbCells){
1005       myControlMode = theMode;
1006       switch(myControlMode){
1007       case eFreeNodes:
1008       case eCoincidentNodes:
1009         myNodeExtActor->SetExtControlMode(myFunctor);
1010         break;
1011       case eFreeEdges:
1012       case eFreeBorders:
1013       case eCoincidentElems1D:
1014         my1DExtActor->SetExtControlMode(myFunctor);
1015         break;
1016       case eFreeFaces:
1017       case eBareBorderFace:
1018       case eOverConstrainedFace:
1019       case eCoincidentElems2D:
1020         my2DExtActor->SetExtControlMode(myFunctor);
1021         break;
1022       case eBareBorderVolume:
1023       case eOverConstrainedVolume:
1024       case eCoincidentElems3D:
1025         my3DExtActor->SetExtControlMode(myFunctor);
1026         break;
1027       case eLength2D:
1028       case eMultiConnection2D:
1029         my1DExtActor->SetExtControlMode(myFunctor,myScalarBarActor,myLookupTable);
1030         UpdateDistribution();
1031         break;
1032       default:
1033         myControlActor->SetControlMode(myFunctor,myScalarBarActor,myLookupTable);
1034         UpdateDistribution();
1035       }
1036     }
1037
1038     if(theCheckEntityMode) {
1039       if(myControlActor == my1DActor) {
1040         if (!myIsEntityModeCache){
1041           myEntityModeCache = GetEntityMode();
1042           myIsEntityModeCache=true;
1043         }
1044         SetEntityMode(eEdges);
1045       }
1046       else if(myControlActor == my2DActor) {
1047         switch(myControlMode) {
1048         case eLength2D:
1049         case eFreeEdges:
1050         case eFreeFaces:
1051         case eMultiConnection2D:
1052           if (!myIsEntityModeCache){
1053             myEntityModeCache = GetEntityMode();
1054             myIsEntityModeCache=true;
1055           }
1056           SetEntityMode(eFaces);
1057           break;
1058         default:
1059           if (!myIsEntityModeCache){
1060             myEntityModeCache = GetEntityMode();
1061             myIsEntityModeCache=true;
1062           }
1063           SetEntityMode(eFaces);
1064         }
1065       }else if(myControlActor == my3DActor) {
1066         if (!myIsEntityModeCache){
1067             myEntityModeCache = GetEntityMode();
1068             myIsEntityModeCache=true;
1069         }
1070         SetEntityMode(eVolumes);
1071     }
1072     }
1073
1074   }
1075   else {
1076     if(theCheckEntityMode){
1077       myEntityMode = myEntityModeCache;
1078       myIsEntityModeCache = false;
1079     }
1080     myFunctor.reset();
1081   }
1082
1083   SetRepresentation(GetRepresentation());
1084
1085   myTimeStamp->Modified();
1086   Modified();
1087
1088   lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
1089   double * range = lookupTable->GetRange();
1090
1091   if (isLogarithmic && range[0] > 1e-07 && range[1] > 1e-07)
1092     lookupTable->SetScale(VTK_SCALE_LOG10);
1093
1094   Update();
1095 }
1096
1097
1098 void SMESH_ActorDef::AddToRender(vtkRenderer* theRenderer){
1099
1100   //myHighlightActor->AddToRender(theRenderer);
1101
1102   theRenderer->AddActor(myBaseActor);
1103   theRenderer->AddActor(myNodeExtActor);
1104   theRenderer->AddActor(my1DExtActor);
1105
1106   my3DActor   ->AddToRender(theRenderer);
1107   my3DExtActor->AddToRender(theRenderer);
1108   my2DActor   ->AddToRender(theRenderer);
1109   my2DExtActor->AddToRender(theRenderer);
1110   myNodeActor ->AddToRender(theRenderer);
1111   my1DActor   ->AddToRender(theRenderer);
1112   my0DActor   ->AddToRender(theRenderer);
1113   myBallActor ->AddToRender(theRenderer);
1114   //theRenderer->AddActor(my0DExtActor);
1115
1116   theRenderer->AddActor(myHighlitableActor);
1117
1118   theRenderer->AddActor2D(myScalarBarActor);
1119
1120   // the superclass' method should be called at the end
1121   // (in particular, for correct work of selection)
1122   SALOME_Actor::AddToRender(theRenderer);
1123 }
1124
1125 void SMESH_ActorDef::RemoveFromRender(vtkRenderer* theRenderer){
1126   SALOME_Actor::RemoveFromRender(theRenderer);
1127
1128   theRenderer->RemoveActor(myBaseActor);
1129
1130   theRenderer->RemoveActor(myNodeExtActor);
1131
1132   theRenderer->RemoveActor(myHighlitableActor);
1133
1134   //theRenderer->RemoveActor(my0DExtActor);
1135
1136   theRenderer->RemoveActor(my1DExtActor);
1137
1138   my2DActor->RemoveFromRender(theRenderer);
1139   my2DExtActor->RemoveFromRender(theRenderer);
1140   my3DActor->RemoveFromRender(theRenderer);
1141   my3DExtActor->RemoveFromRender(theRenderer);
1142   myNodeActor->RemoveFromRender(theRenderer);
1143   my0DActor->RemoveFromRender(theRenderer);
1144   myBallActor->RemoveFromRender(theRenderer);
1145   my1DActor->RemoveFromRender(theRenderer);
1146
1147   theRenderer->RemoveActor(myScalarBarActor);
1148 }
1149
1150
1151 bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj,
1152                           const char* theEntry,
1153                           const char* theName,
1154                           int theIsClear)
1155 {
1156   Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(theEntry,"SMESH",theName);
1157   setIO(anIO);
1158   setName(theName);
1159
1160   myVisualObj = theVisualObj;
1161   myVisualObj->Update(theIsClear);
1162
1163   myNodeActor->Init(myVisualObj,myImplicitBoolean);
1164   myBaseActor->Init(myVisualObj,myImplicitBoolean);
1165
1166   myHighlitableActor->Init(myVisualObj,myImplicitBoolean);
1167
1168   myNodeExtActor->Init(myVisualObj,myImplicitBoolean);
1169
1170   my0DActor->Init(myVisualObj,myImplicitBoolean);
1171   myBallActor->Init(myVisualObj,myImplicitBoolean);
1172   //my0DExtActor->Init(myVisualObj,myImplicitBoolean);
1173
1174   my1DActor->Init(myVisualObj,myImplicitBoolean);
1175   my1DExtActor->Init(myVisualObj,myImplicitBoolean);
1176
1177   my2DActor->Init(myVisualObj,myImplicitBoolean);
1178   my2DExtActor->Init(myVisualObj,myImplicitBoolean);
1179   my3DActor->Init(myVisualObj,myImplicitBoolean);
1180   my3DExtActor->Init(myVisualObj,myImplicitBoolean);
1181
1182   my0DActor->GetMapper()->SetLookupTable(myLookupTable);
1183   myBallActor->GetMapper()->SetLookupTable(myLookupTable);
1184   //my0DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1185
1186   my1DActor->GetMapper()->SetLookupTable(myLookupTable);
1187   my1DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1188
1189   my2DActor->GetMapper()->SetLookupTable(myLookupTable);
1190   my2DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1191   my3DActor->GetMapper()->SetLookupTable(myLookupTable);
1192   my3DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1193
1194   vtkFloatingPointType aFactor, aUnits;
1195   my2DActor->GetPolygonOffsetParameters(aFactor,aUnits);
1196   my2DActor->SetPolygonOffsetParameters(aFactor,aUnits*0.75);
1197   my2DExtActor->SetPolygonOffsetParameters(aFactor,aUnits*0.5);
1198   my3DActor->SetPolygonOffsetParameters(2*aFactor,aUnits);
1199
1200   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
1201   if( !mgr )
1202     return false;
1203
1204   //SetIsShrunkable(theGrid->GetNumberOfCells() > 10);
1205   SetIsShrunkable(true);
1206
1207   SetShrinkFactor( SMESH::GetFloat( "SMESH:shrink_coeff", 75 ) / 100. );
1208
1209   int aMode = mgr->integerValue( "SMESH", "display_mode" );
1210   SetRepresentation(-1);
1211
1212   if(aMode == 0){
1213     SetRepresentation(eEdge);
1214   }else if(aMode == 1){
1215     SetRepresentation(eSurface);
1216   }else if(aMode == 2){
1217     SetRepresentation(ePoint);
1218   }
1219
1220   if(aMode == 3){
1221     SetShrink();
1222   }
1223
1224   if( dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
1225     SetIsDisplayNameActor( true );
1226
1227   int aMarkerType = mgr->integerValue( "SMESH", "type_of_marker", 1 ); // dot
1228   int aMarkerScale = mgr->integerValue( "SMESH", "marker_scale", 9 );  // 5 pixels
1229   SetMarkerStd( (VTK::MarkerType)aMarkerType, (VTK::MarkerScale)aMarkerScale );
1230
1231   myTimeStamp->Modified();
1232   Modified();
1233   return true;
1234 }
1235
1236
1237 vtkFloatingPointType* SMESH_ActorDef::GetBounds(){
1238   return myNodeActor->GetBounds();
1239 }
1240
1241
1242 vtkDataSet* SMESH_ActorDef::GetInput(){
1243   return GetUnstructuredGrid();
1244 }
1245
1246
1247 void SMESH_ActorDef::SetTransform(VTKViewer_Transform* theTransform){
1248   Superclass::SetTransform(theTransform);
1249
1250   myNodeActor->SetTransform(theTransform);
1251   myBaseActor->SetTransform(theTransform);
1252
1253   myHighlitableActor->SetTransform(theTransform);
1254
1255   myNodeExtActor->SetTransform(theTransform);
1256
1257   my0DActor->SetTransform(theTransform);
1258   myBallActor->SetTransform(theTransform);
1259   //my0DExtActor->SetTransform(theTransform);
1260
1261   my1DActor->SetTransform(theTransform);
1262   my1DExtActor->SetTransform(theTransform);
1263
1264   my2DActor->SetTransform(theTransform);
1265   my2DExtActor->SetTransform(theTransform);
1266   my3DActor->SetTransform(theTransform);
1267   my3DExtActor->SetTransform(theTransform);
1268
1269   Modified();
1270 }
1271
1272
1273 void SMESH_ActorDef::SetMapper(vtkMapper* theMapper){
1274   vtkLODActor::SetMapper(theMapper);
1275 }
1276
1277
1278 void SMESH_ActorDef::ShallowCopy(vtkProp *prop){
1279   SALOME_Actor::ShallowCopy(prop);
1280 }
1281
1282
1283 vtkMapper* SMESH_ActorDef::GetMapper(){
1284   return myPickableActor->GetMapper();
1285 }
1286
1287
1288 vtkUnstructuredGrid* SMESH_ActorDef::GetUnstructuredGrid(){
1289   return myVisualObj->GetUnstructuredGrid();
1290 }
1291
1292
1293 bool SMESH_ActorDef::IsInfinitive(){
1294   vtkDataSet *aDataSet = myPickableActor->GetUnstructuredGrid();
1295   aDataSet->Update();
1296   myIsInfinite = aDataSet->GetNumberOfCells() == 0 ||
1297     ( aDataSet->GetNumberOfCells() == 1 &&
1298     aDataSet->GetCell(0)->GetCellType() == VTK_VERTEX );
1299   return SALOME_Actor::IsInfinitive();
1300 }
1301
1302
1303 void SMESH_ActorDef::SetIsShrunkable(bool theShrunkable){
1304   if ( myIsShrinkable == theShrunkable )
1305     return;
1306   myIsShrinkable = theShrunkable;
1307   Modified();
1308 }
1309
1310 vtkFloatingPointType SMESH_ActorDef::GetShrinkFactor(){
1311   return myBaseActor->GetShrinkFactor();
1312 }
1313
1314 void SMESH_ActorDef::SetShrinkFactor(vtkFloatingPointType theValue){
1315   myBaseActor->SetShrinkFactor(theValue);
1316
1317   my1DActor->SetShrinkFactor(theValue);
1318   my1DExtActor->SetShrinkFactor(theValue);
1319
1320   my2DActor->SetShrinkFactor(theValue);
1321   my2DExtActor->SetShrinkFactor(theValue);
1322   my3DActor->SetShrinkFactor(theValue);
1323   my3DExtActor->SetShrinkFactor(theValue);
1324   my3DExtActor->SetShrinkFactor(theValue);
1325   myHighlitableActor->SetShrinkFactor(theValue);
1326
1327   Modified();
1328 }
1329
1330 void SMESH_ActorDef::SetShrink(){
1331   if(!myIsShrinkable) return;
1332
1333   myBaseActor->SetShrink();
1334
1335   my1DActor->SetShrink();
1336   my1DExtActor->SetShrink();
1337
1338   my2DActor->SetShrink();
1339   my2DExtActor->SetShrink();
1340   my3DActor->SetShrink();
1341   my3DExtActor->SetShrink();
1342   myHighlitableActor->SetShrink();
1343
1344   myIsShrunk = true;
1345   Modified();
1346 }
1347
1348 void SMESH_ActorDef::UnShrink(){
1349   if(!myIsShrunk) return;
1350
1351   myBaseActor->UnShrink();
1352
1353   my1DActor->UnShrink();
1354   my1DExtActor->UnShrink();
1355
1356   my2DActor->UnShrink();
1357   my2DExtActor->UnShrink();
1358   my3DActor->UnShrink();
1359   my3DExtActor->UnShrink();
1360   myHighlitableActor->UnShrink();
1361
1362   myIsShrunk = false;
1363   Modified();
1364 }
1365
1366
1367 int SMESH_ActorDef::GetNodeObjId(int theVtkID){
1368   return myPickableActor->GetNodeObjId(theVtkID);
1369 }
1370
1371 vtkFloatingPointType* SMESH_ActorDef::GetNodeCoord(int theObjID){
1372   return myPickableActor->GetNodeCoord(theObjID);
1373 }
1374
1375
1376 int SMESH_ActorDef::GetElemObjId(int theVtkID){
1377   return myPickableActor->GetElemObjId(theVtkID);
1378 }
1379
1380 vtkCell* SMESH_ActorDef::GetElemCell(int theObjID){
1381   return myPickableActor->GetElemCell(theObjID);
1382 }
1383
1384
1385 void SMESH_ActorDef::SetVisibility(int theMode){
1386   SetVisibility(theMode,true);
1387 }
1388
1389
1390 void SMESH_ActorDef::SetVisibility(int theMode, bool theIsUpdateRepersentation){
1391   SALOME_Actor::SetVisibility(theMode);
1392
1393   myNodeActor->VisibilityOff();
1394   myBaseActor->VisibilityOff();
1395
1396   myNodeExtActor->VisibilityOff();
1397
1398   my0DActor->VisibilityOff();
1399   myBallActor->VisibilityOff();
1400   //my0DExtActor->VisibilityOff();
1401
1402   my1DActor->VisibilityOff();
1403   my1DExtActor->VisibilityOff();
1404
1405   my2DActor->VisibilityOff();
1406   my2DExtActor->VisibilityOff();
1407   my3DActor->VisibilityOff();
1408   my3DExtActor->VisibilityOff();
1409
1410   myScalarBarActor->VisibilityOff();
1411
1412   if(GetVisibility()){
1413     if(theIsUpdateRepersentation)
1414       SetRepresentation(GetRepresentation());
1415
1416     if(myControlMode != eNone){
1417       switch(myControlMode){
1418       case eFreeNodes:
1419       case eCoincidentNodes:
1420         myNodeExtActor->VisibilityOn();
1421         break;
1422       case eFreeEdges:
1423       case eFreeBorders:
1424       case eCoincidentElems1D:
1425         my1DExtActor->VisibilityOn();
1426         break;
1427       case eFreeFaces:
1428       case eBareBorderFace:
1429       case eOverConstrainedFace:
1430       case eCoincidentElems2D:
1431         my2DExtActor->VisibilityOn();
1432         break;
1433       case eBareBorderVolume:
1434       case eOverConstrainedVolume:
1435       case eCoincidentElems3D:
1436         my3DExtActor->VisibilityOn();
1437         break;
1438       case eLength2D:
1439       case eMultiConnection2D:
1440         my1DExtActor->VisibilityOn();
1441       default:
1442         if(myControlActor->GetUnstructuredGrid()->GetNumberOfCells())
1443           myScalarBarActor->VisibilityOn();
1444       }
1445     }
1446
1447     if(myRepresentation != ePoint)
1448       myPickableActor->VisibilityOn();
1449     else {
1450       myNodeActor->VisibilityOn();
1451     }
1452
1453     if(myEntityMode & e0DElements && GetRepresentation() != ePoint ){
1454       my0DActor->VisibilityOn();
1455     }
1456     if(myEntityMode & eBallElem && GetRepresentation() != ePoint ){
1457       myBallActor->VisibilityOn();
1458     }
1459
1460     if(myEntityMode & eEdges && GetRepresentation() != ePoint){
1461       my1DActor->VisibilityOn();
1462     }
1463
1464     if(myEntityMode & eFaces && GetRepresentation() != ePoint){
1465       my2DActor->VisibilityOn();
1466     }
1467
1468     if(myEntityMode & eVolumes && GetRepresentation() != ePoint){
1469       my3DActor->VisibilityOn();
1470     }
1471
1472     if(myNodeActor->GetPointsLabeled()){
1473       myNodeActor->VisibilityOn();
1474     }
1475
1476     if(my0DActor)
1477       my0DActor->UpdateLabels();
1478
1479     if(myBallActor)
1480       myBallActor->UpdateLabels();
1481
1482     if(my1DActor)
1483       my1DActor->UpdateLabels();
1484
1485     if(my2DActor)
1486       my2DActor->UpdateLabels();
1487
1488     if(my3DActor)
1489       my3DActor->UpdateLabels();
1490   }
1491 #ifndef DISABLE_PLOT2DVIEWER
1492   else
1493     SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
1494 #endif
1495   UpdateHighlight();
1496   Modified();
1497 }
1498
1499
1500 void SMESH_ActorDef::SetEntityMode(unsigned int theMode)
1501 {
1502   myEntityState = eAllEntity;
1503
1504   if(!myVisualObj->GetNbEntities(SMDSAbs_0DElement)) {
1505     myEntityState &= ~e0DElements;
1506     theMode &= ~e0DElements;
1507   }
1508
1509   if(!myVisualObj->GetNbEntities(SMDSAbs_Ball)) {
1510     myEntityState &= ~eBallElem;
1511     theMode &= ~eBallElem;
1512   }
1513
1514   if(!myVisualObj->GetNbEntities(SMDSAbs_Edge)) {
1515     myEntityState &= ~eEdges;
1516     theMode &= ~eEdges;
1517   }
1518
1519   if(!myVisualObj->GetNbEntities(SMDSAbs_Face)) {
1520     myEntityState &= ~eFaces;
1521     theMode &= ~eFaces;
1522   }
1523
1524   if(!myVisualObj->GetNbEntities(SMDSAbs_Volume)) {
1525     myEntityState &= ~eVolumes;
1526     theMode &= ~eVolumes;
1527   }
1528
1529   if (!theMode) {
1530     if(myVisualObj->GetNbEntities(SMDSAbs_0DElement))
1531       theMode |= e0DElements;
1532
1533     if(myVisualObj->GetNbEntities(SMDSAbs_Ball))
1534       theMode |= eBallElem;
1535
1536     if(myVisualObj->GetNbEntities(SMDSAbs_Edge))
1537       theMode |= eEdges;
1538
1539     if(myVisualObj->GetNbEntities(SMDSAbs_Face))
1540       theMode |= eFaces;
1541
1542     if(myVisualObj->GetNbEntities(SMDSAbs_Volume))
1543       theMode |= eVolumes;
1544   }
1545
1546   myBaseActor->myGeomFilter->SetInside(myEntityMode != myEntityState);
1547
1548   myEntityMode = theMode;
1549   VTKViewer_ExtractUnstructuredGrid* aFilter = NULL;
1550   aFilter = myBaseActor->GetExtractUnstructuredGrid();
1551   aFilter->ClearRegisteredCellsWithType();
1552   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
1553
1554   VTKViewer_ExtractUnstructuredGrid* aHightFilter = myHighlitableActor->GetExtractUnstructuredGrid();
1555   aHightFilter->ClearRegisteredCellsWithType();
1556   aHightFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
1557
1558   if (myEntityMode & e0DElements) {
1559     if (MYDEBUG) MESSAGE("0D ELEMENTS");
1560     aFilter->RegisterCellsWithType(VTK_VERTEX);
1561     aHightFilter->RegisterCellsWithType(VTK_VERTEX);
1562   }
1563
1564   if (myEntityMode & eBallElem) {
1565     aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
1566     aHightFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
1567   }
1568
1569   if (myEntityMode & eEdges) {
1570     if (MYDEBUG) MESSAGE("EDGES");
1571     aFilter->RegisterCellsWithType(VTK_LINE);
1572     aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
1573
1574     aHightFilter->RegisterCellsWithType(VTK_LINE);
1575     aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
1576   }
1577
1578   if (myEntityMode & eFaces) {
1579     if (MYDEBUG) MESSAGE("FACES");
1580     aFilter->RegisterCellsWithType(VTK_TRIANGLE);
1581     aFilter->RegisterCellsWithType(VTK_POLYGON);
1582     aFilter->RegisterCellsWithType(VTK_QUAD);
1583     aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
1584     aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
1585     aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
1586
1587     aHightFilter->RegisterCellsWithType(VTK_TRIANGLE);
1588     aHightFilter->RegisterCellsWithType(VTK_POLYGON);
1589     aHightFilter->RegisterCellsWithType(VTK_QUAD);
1590     aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
1591     aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
1592     aHightFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
1593   }
1594
1595   if (myEntityMode & eVolumes) {
1596     if (MYDEBUG) MESSAGE("VOLUMES");
1597     aFilter->RegisterCellsWithType(VTK_TETRA);
1598     aFilter->RegisterCellsWithType(VTK_VOXEL);
1599     aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
1600     aFilter->RegisterCellsWithType(VTK_WEDGE);
1601     aFilter->RegisterCellsWithType(VTK_PYRAMID);
1602     aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
1603     aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
1604     aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
1605     aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
1606     aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
1607     aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
1608 //#ifdef VTK_HAVE_POLYHEDRON
1609     aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
1610 //#endif
1611
1612     aHightFilter->RegisterCellsWithType(VTK_TETRA);
1613     aHightFilter->RegisterCellsWithType(VTK_VOXEL);
1614     aHightFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
1615     aHightFilter->RegisterCellsWithType(VTK_WEDGE);
1616     aHightFilter->RegisterCellsWithType(VTK_PYRAMID);
1617     aHightFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
1618     aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
1619     aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
1620     aHightFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
1621     aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
1622     aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
1623     aHightFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
1624 //#ifdef VTK_HAVE_POLYHEDRON
1625     aHightFilter->RegisterCellsWithType(VTK_POLYHEDRON);
1626 //#endif
1627   }
1628   aFilter->Update();
1629   if (MYDEBUG) MESSAGE(aFilter->GetOutput()->GetNumberOfCells());
1630   SetVisibility(GetVisibility(),false);
1631 }
1632
1633 void SMESH_ActorDef::SetRepresentation (int theMode)
1634 {
1635   int aNbEdges = myVisualObj->GetNbEntities(SMDSAbs_Edge);
1636   int aNbFaces = myVisualObj->GetNbEntities(SMDSAbs_Face);
1637   int aNbVolumes = myVisualObj->GetNbEntities(SMDSAbs_Volume);
1638   int aNb0Ds       = myVisualObj->GetNbEntities(SMDSAbs_0DElement);
1639   int aNbBalls       = myVisualObj->GetNbEntities(SMDSAbs_Ball);
1640
1641   if (theMode < 0) {
1642     myRepresentation = eSurface;
1643     if (!aNbFaces && !aNbVolumes && aNbEdges) {
1644       myRepresentation = eEdge;
1645     } else if (!aNbFaces && !aNbVolumes && !aNbEdges) {
1646       myRepresentation = ePoint;
1647     }
1648   } else {
1649     switch (theMode) {
1650     case eEdge:
1651       if (!aNbFaces && !aNbVolumes && !aNbEdges && !aNb0Ds && !aNbBalls) return;
1652       break;
1653     case eSurface:
1654       if (!aNbFaces && !aNbVolumes && !aNb0Ds && !aNbBalls) return;
1655       break;
1656     }
1657     myRepresentation = theMode;
1658   }
1659
1660   if (!GetUnstructuredGrid()->GetNumberOfCells())
1661     myRepresentation = ePoint;
1662
1663   if (myIsShrunk) {
1664     if (myRepresentation == ePoint) {
1665       UnShrink();
1666       myIsShrunk = true;
1667     } else {
1668       SetShrink();
1669     }
1670   }
1671
1672   myPickableActor = myBaseActor;
1673   myNodeActor->SetVisibility(false);
1674   myNodeExtActor->SetVisibility(false);
1675   vtkProperty *aProp = NULL, *aBackProp = NULL;
1676   vtkProperty *aPropVN = NULL, *aPropVR = NULL;
1677   SMESH_DeviceActor::EReperesent aReperesent = SMESH_DeviceActor::EReperesent(-1);
1678   SMESH_Actor::EQuadratic2DRepresentation aQuadraticMode = GetQuadratic2DRepresentation();
1679   switch (myRepresentation) {
1680   case ePoint:
1681     myPickableActor = myNodeActor;
1682     myNodeActor->SetVisibility(true);
1683     aQuadraticMode = SMESH_Actor::eLines;
1684     aProp = aBackProp = aPropVN = aPropVR = myNodeProp;
1685     aReperesent = SMESH_DeviceActor::ePoint;
1686     break;
1687   case eEdge:
1688     aProp = aBackProp = aPropVN = aPropVR = myEdgeProp;
1689     aReperesent = SMESH_DeviceActor::eInsideframe;
1690     break;
1691   case eSurface:
1692     aProp = mySurfaceProp;
1693     aBackProp = myBackSurfaceProp;
1694     aPropVN = myNormalVProp;
1695     aPropVR = myReversedVProp;
1696     aReperesent = SMESH_DeviceActor::eSurface;
1697     break;
1698   }
1699
1700   my2DActor->SetProperty(aProp);
1701   my2DActor->SetBackfaceProperty(aBackProp);
1702   my2DActor->SetRepresentation(aReperesent);
1703
1704   if(aQuadraticMode == SMESH_Actor::eLines)
1705     my2DActor->SetQuadraticArcMode(false);
1706   else if(aQuadraticMode == SMESH_Actor::eArcs)
1707     my2DActor->SetQuadraticArcMode(true);
1708
1709   my2DExtActor->SetRepresentation(aReperesent);
1710
1711   my3DActor->SetProperty(aPropVN);
1712   my3DActor->SetBackfaceProperty(aPropVR);
1713   my3DActor->SetRepresentation(aReperesent);
1714
1715   //my0DExtActor->SetVisibility(false);
1716   my1DExtActor->SetVisibility(false);
1717   my2DExtActor->SetVisibility(false);
1718   my3DExtActor->SetVisibility(false);
1719
1720   // ???
1721   //my0DActor->SetProperty(aProp);
1722   //my0DActor->SetBackfaceProperty(aBackProp);
1723   my0DActor->SetRepresentation(aReperesent);
1724   myBallActor->SetRepresentation(aReperesent);
1725   //my0DExtActor->SetRepresentation(aReperesent);
1726
1727   switch(myControlMode){
1728   case eLength:
1729   case eMultiConnection:
1730     aProp = aBackProp = my1DProp;
1731     if(myRepresentation != ePoint)
1732       aReperesent = SMESH_DeviceActor::eInsideframe;
1733     break;
1734   }
1735
1736   if(aQuadraticMode == SMESH_Actor::eLines)
1737     my1DActor->SetQuadraticArcMode(false);
1738   else if(aQuadraticMode == SMESH_Actor::eArcs)
1739     my1DActor->SetQuadraticArcMode(true);
1740
1741   my1DActor->SetProperty(aProp);
1742   my1DActor->SetBackfaceProperty(aBackProp);
1743   my1DActor->SetRepresentation(aReperesent);
1744
1745   my1DExtActor->SetRepresentation(aReperesent);
1746
1747   if(myIsPointsVisible)
1748     myPickableActor = myNodeActor;
1749   if(GetPointRepresentation())
1750     myNodeActor->SetVisibility(true);
1751
1752   SetMapper(myPickableActor->GetMapper());
1753
1754   SetVisibility(GetVisibility(),false);
1755
1756   Modified();
1757 }
1758
1759
1760 void SMESH_ActorDef::SetPointRepresentation(bool theIsPointsVisible){
1761   if ( myIsPointsVisible == theIsPointsVisible )
1762     return;
1763   myIsPointsVisible = theIsPointsVisible;
1764   SetRepresentation(GetRepresentation());
1765 }
1766
1767 bool SMESH_ActorDef::GetPointRepresentation(){
1768   return myIsPointsVisible || myNodeActor->GetPointsLabeled();
1769 }
1770
1771
1772 void SMESH_ActorDef::UpdateHighlight(){
1773   myHighlitableActor->SetHighlited(false);
1774   myHighlitableActor->SetVisibility(false);
1775
1776   bool anIsVisible = GetVisibility();
1777
1778   switch(myRepresentation){
1779   case SMESH_DeviceActor::eSurface:
1780   case SMESH_DeviceActor::eWireframe:
1781     {
1782       if(myIsHighlighted) {
1783         myHighlitableActor->SetProperty(myHighlightProp);
1784         myBallActor->SetProperty(myBallHighlightProp);
1785       }else if(myIsPreselected){
1786         myHighlitableActor->SetProperty(myPreselectProp);
1787         myBallActor->SetProperty(myBallPreselectProp);
1788       } else if(anIsVisible){
1789         myBallActor->SetProperty(myBallProp);
1790         (myRepresentation == eSurface) ?
1791           myHighlitableActor->SetProperty(myOutLineProp) : myHighlitableActor->SetProperty(myEdgeProp);
1792       }
1793       if(GetUnstructuredGrid()->GetNumberOfCells()) {
1794         myHighlitableActor->SetHighlited(anIsVisible);
1795         myHighlitableActor->GetExtractUnstructuredGrid()->
1796           SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::eCells);
1797         myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
1798       }
1799       myHighlitableActor->SetVisibility(anIsVisible);
1800       break;
1801     }
1802   case SMESH_DeviceActor::ePoint:
1803     {
1804       if(myIsHighlighted) {
1805         myNodeActor->SetProperty(myHighlightProp);
1806       }else if(myIsPreselected) {
1807         myNodeActor->SetProperty(myPreselectProp);
1808       } else if(anIsVisible) {
1809         myNodeActor->SetProperty(myNodeProp);
1810       }
1811       myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
1812       myNodeActor->GetExtractUnstructuredGrid()->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
1813       break;
1814     }
1815   }
1816 }
1817
1818
1819 void SMESH_ActorDef::highlight(bool theHighlight){
1820   if ( myIsHighlighted == theHighlight )
1821     return;
1822   myIsHighlighted = theHighlight;
1823   UpdateHighlight();
1824 }
1825
1826
1827 void SMESH_ActorDef::SetPreSelected(bool thePreselect){
1828   if ( myIsPreselected == thePreselect )
1829     return;
1830   myIsPreselected = thePreselect;
1831   UpdateHighlight();
1832 }
1833
1834
1835 // From vtkFollower
1836 int SMESH_ActorDef::RenderOpaqueGeometry(vtkViewport *vp)
1837 {
1838   if (myPickableActor->GetIsOpaque())
1839     {
1840     vtkRenderer *ren = static_cast<vtkRenderer *>(vp);
1841     this->Render(ren);
1842     return 1;
1843     }
1844   return 0;
1845 }
1846
1847
1848 int SMESH_ActorDef::RenderTranslucentGeometry(vtkViewport *vp)
1849 {
1850   if (!myPickableActor->GetIsOpaque())
1851     {
1852     vtkRenderer *ren = static_cast<vtkRenderer *>(vp);
1853     this->Render(ren);
1854     return 1;
1855     }
1856   return 0;
1857 }
1858
1859
1860 void SMESH_ActorDef::Render(vtkRenderer *ren){
1861   unsigned long aTime = myTimeStamp->GetMTime();
1862   unsigned long anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
1863   unsigned long aClippingTime = myImplicitBoolean->GetMTime();
1864   if(anObjTime > aTime || aClippingTime > aTime)
1865     Update();
1866 }
1867
1868
1869 void SMESH_ActorDef::Update(){
1870   if(MYDEBUG) MESSAGE("SMESH_ActorDef::Update");
1871
1872   if(GetControlMode() != eNone) {
1873     unsigned long aTime = myTimeStamp->GetMTime();
1874     unsigned long anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
1875     if (anObjTime > aTime)
1876       SetControlMode(GetControlMode(),false);
1877   }
1878
1879   if(myNodeActor)
1880     myNodeActor->UpdateLabels();
1881
1882   if(my0DActor)
1883     my0DActor->UpdateLabels();
1884
1885   if(myBallActor)
1886     myBallActor->UpdateLabels();
1887
1888   if(my1DActor)
1889     my1DActor->UpdateLabels();
1890
1891   if(my2DActor)
1892     my2DActor->UpdateLabels();
1893
1894   if(my3DActor)
1895     my3DActor->UpdateLabels();
1896
1897   if(myIsFacesOriented){
1898     SetFacesOriented(myIsFacesOriented);
1899   }
1900
1901   if(myVisualObj->GetEntitiesFlag()) {
1902     myEntityMode |= myVisualObj->GetEntitiesState();
1903   }
1904
1905   SetEntityMode(GetEntityMode());
1906   SetVisibility(GetVisibility());
1907
1908   myTimeStamp->Modified();
1909   Modified();
1910 }
1911
1912
1913 void SMESH_ActorDef::ReleaseGraphicsResources(vtkWindow *renWin){
1914   SALOME_Actor::ReleaseGraphicsResources(renWin);
1915
1916   myPickableActor->ReleaseGraphicsResources(renWin);
1917 }
1918
1919
1920 static void GetColor(vtkProperty *theProperty, vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
1921   vtkFloatingPointType* aColor = theProperty->GetColor();
1922   r = aColor[0];
1923   g = aColor[1];
1924   b = aColor[2];
1925 }
1926
1927
1928 void SMESH_ActorDef::SetOpacity(vtkFloatingPointType theValue){
1929   mySurfaceProp->SetOpacity(theValue);
1930   myBackSurfaceProp->SetOpacity(theValue);
1931   myNormalVProp->SetOpacity(theValue);
1932   myReversedVProp->SetOpacity(theValue);
1933   myEdgeProp->SetOpacity(theValue);
1934   myOutLineProp->SetOpacity(theValue);
1935   myNodeProp->SetOpacity(theValue);
1936
1937   my1DProp->SetOpacity(theValue);
1938   my0DProp->SetOpacity(theValue);
1939   myBallProp->SetOpacity(theValue);
1940 }
1941
1942
1943 vtkFloatingPointType SMESH_ActorDef::GetOpacity(){
1944   return mySurfaceProp->GetOpacity();
1945 }
1946
1947
1948 void SMESH_ActorDef::SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta){
1949   mySurfaceProp->SetColor(r,g,b);
1950   my2DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
1951   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
1952     if( aGroupObj->GetElementType() == SMDSAbs_Face )
1953       myNameActor->SetBackgroundColor(r,g,b);
1954
1955   myDeltaBrightness = delta;
1956   QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
1957   myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
1958   Modified();
1959 }
1960
1961 void SMESH_ActorDef::GetSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta){
1962   ::GetColor(mySurfaceProp,r,g,b);
1963   delta = myDeltaBrightness;
1964 }
1965
1966 void SMESH_ActorDef::SetVolumeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta){
1967   myNormalVProp->SetColor(r,g,b);
1968   my3DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
1969   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
1970     if( aGroupObj->GetElementType() == SMDSAbs_Volume )
1971       myNameActor->SetBackgroundColor(r,g,b);
1972
1973   myDeltaVBrightness = delta;
1974   QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
1975   myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
1976   Modified();
1977 }
1978
1979 void SMESH_ActorDef::GetVolumeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta){
1980   ::GetColor(myNormalVProp,r,g,b);
1981   delta = myDeltaVBrightness;
1982 }
1983
1984 void SMESH_ActorDef::SetEdgeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
1985   myEdgeProp->SetColor(r,g,b);
1986   my1DProp->SetColor(r,g,b);
1987   my1DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
1988   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
1989     if( aGroupObj->GetElementType() == SMDSAbs_Edge )
1990       myNameActor->SetBackgroundColor(r,g,b);
1991   Modified();
1992 }
1993
1994 void SMESH_ActorDef::GetEdgeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
1995   ::GetColor(myEdgeProp,r,g,b);
1996 }
1997
1998 void SMESH_ActorDef::SetOutlineColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
1999   myOutLineProp->SetColor(r,g,b);
2000   Modified();
2001 }
2002
2003 void SMESH_ActorDef::GetOutlineColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
2004   ::GetColor(myOutLineProp,r,g,b);
2005 }
2006
2007
2008 void SMESH_ActorDef::SetNodeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
2009   myNodeProp->SetColor(r,g,b);
2010   myNodeExtProp->SetColor(1.0-r,1.0-g,1.0-b);
2011   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2012     if( aGroupObj->GetElementType() == SMDSAbs_Node )
2013       myNameActor->SetBackgroundColor(r,g,b);
2014   Modified();
2015 }
2016
2017 void SMESH_ActorDef::GetNodeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
2018   ::GetColor(myNodeProp,r,g,b);
2019 }
2020
2021 void SMESH_ActorDef::Set0DColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
2022   my0DProp->SetColor(r,g,b);
2023   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2024     if( aGroupObj->GetElementType() == SMDSAbs_0DElement )
2025       myNameActor->SetBackgroundColor(r,g,b);
2026   Modified();
2027 }
2028
2029 void SMESH_ActorDef::Get0DColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
2030   ::GetColor(my0DProp,r,g,b);
2031 }
2032
2033 void SMESH_ActorDef::SetBallColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
2034   myBallProp->SetColor(r,g,b);
2035   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2036     if( aGroupObj->GetElementType() == SMDSAbs_Ball )
2037       myNameActor->SetBackgroundColor(r,g,b);
2038   Modified();
2039 }
2040
2041 void SMESH_ActorDef::GetBallColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
2042   ::GetColor(myBallProp,r,g,b);
2043 }
2044
2045 void SMESH_ActorDef::SetHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
2046   myHighlightProp->SetColor(r,g,b);
2047   myBallHighlightProp->SetColor(r,g,b);
2048   Modified();
2049 }
2050
2051 void SMESH_ActorDef::GetHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
2052   ::GetColor(myHighlightProp,r,g,b);
2053 }
2054
2055 void SMESH_ActorDef::SetPreHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
2056   myPreselectProp->SetColor(r,g,b);
2057   myBallPreselectProp->SetColor(r,g,b);
2058   Modified();
2059 }
2060
2061 void SMESH_ActorDef::GetPreHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
2062   ::GetColor(myPreselectProp,r,g,b);
2063 }
2064
2065
2066 vtkFloatingPointType SMESH_ActorDef::GetLineWidth(){
2067   return myEdgeProp->GetLineWidth();
2068 }
2069
2070
2071 void SMESH_ActorDef::SetLineWidth(vtkFloatingPointType theVal){
2072   myEdgeProp->SetLineWidth(theVal);
2073
2074   my1DProp->SetLineWidth(theVal + aLineWidthInc);
2075   my1DExtProp->SetLineWidth(theVal + aLineWidthInc);
2076   my2DExtProp->SetLineWidth(theVal + aLineWidthInc);
2077   my3DExtProp->SetLineWidth(theVal + aLineWidthInc);
2078   myOutLineProp->SetLineWidth(theVal);
2079   myHighlightProp->SetLineWidth(theVal);
2080   myPreselectProp->SetLineWidth(theVal);
2081   Modified();
2082 }
2083
2084 vtkFloatingPointType SMESH_ActorDef::GetOutlineWidth()
2085 {
2086   return myOutLineProp->GetLineWidth();
2087 }
2088
2089 void SMESH_ActorDef::SetOutlineWidth(vtkFloatingPointType theVal)
2090 {
2091   myOutLineProp->SetLineWidth(theVal);
2092   Modified();
2093 }
2094
2095 void SMESH_ActorDef::Set0DSize(vtkFloatingPointType theVal){
2096   my0DProp->SetPointSize(theVal);
2097   myHighlightProp->SetPointSize(theVal);
2098   myPreselectProp->SetPointSize(theVal);
2099
2100   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
2101     aCustom->Set0DSize(theVal);
2102   }
2103   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
2104     aCustom->Set0DSize(theVal);
2105   }
2106
2107   Modified();
2108 }
2109
2110 vtkFloatingPointType SMESH_ActorDef::Get0DSize(){
2111   return my0DProp->GetPointSize();
2112 }
2113
2114 void SMESH_ActorDef::SetBallSize(vtkFloatingPointType theVal){
2115   myBallProp->SetPointSize(theVal);
2116   myBallHighlightProp->SetPointSize(theVal);
2117   myBallPreselectProp->SetPointSize(theVal);
2118   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
2119     aCustom->SetBallSize(theVal);
2120   }
2121   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
2122     aCustom->SetBallSize(theVal);
2123   }
2124
2125   Modified();
2126 }
2127
2128 vtkFloatingPointType SMESH_ActorDef::GetBallSize(){
2129   return myBallProp->GetPointSize();
2130 }
2131
2132 int SMESH_ActorDef::GetObjDimension( const int theObjId )
2133 {
2134   return myVisualObj->GetElemDimension( theObjId );
2135 }
2136
2137 bool
2138 SMESH_ActorDef::
2139 IsImplicitFunctionUsed() const
2140 {
2141   return myBaseActor->IsImplicitFunctionUsed();
2142 }
2143
2144 void
2145 SMESH_ActorDef::SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed)
2146 {
2147   myNodeActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2148   myBaseActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2149
2150   myHighlitableActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2151
2152   myNodeExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2153
2154   my0DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2155   myBallActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2156   //my0DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2157
2158   my1DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2159   my1DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2160
2161   my2DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2162   my2DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2163   my3DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2164   my3DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2165 }
2166
2167 vtkIdType
2168 SMESH_ActorDef::AddClippingPlane(vtkPlane* thePlane)
2169 {
2170   if(thePlane){
2171     myImplicitBoolean->GetFunction()->AddItem(thePlane);
2172     myCippingPlaneCont.push_back(thePlane);
2173     if(!IsImplicitFunctionUsed())
2174       SetImplicitFunctionUsed(true);
2175     myNodeActor->UpdateLabels();
2176   }
2177   return myCippingPlaneCont.size();
2178 }
2179
2180 void
2181 SMESH_ActorDef::
2182 RemoveAllClippingPlanes()
2183 {
2184   myImplicitBoolean->GetFunction()->RemoveAllItems();
2185   myImplicitBoolean->GetFunction()->Modified(); // VTK bug
2186   myCippingPlaneCont.clear();
2187   SetImplicitFunctionUsed(false);
2188   myNodeActor->UpdateLabels();
2189 }
2190
2191 vtkIdType
2192 SMESH_ActorDef::
2193 GetNumberOfClippingPlanes()
2194 {
2195   return myCippingPlaneCont.size();
2196 }
2197
2198 vtkPlane*
2199 SMESH_ActorDef::
2200 GetClippingPlane(vtkIdType theID)
2201 {
2202   if(theID >= myCippingPlaneCont.size())
2203     return NULL;
2204   return myCippingPlaneCont[theID].Get();
2205 }
2206
2207 void SMESH_ActorDef::UpdateScalarBar()
2208 {
2209   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
2210   if( !mgr )
2211     return;
2212
2213   vtkTextProperty* aScalarBarTitleProp = vtkTextProperty::New();
2214
2215   QColor aTColor = mgr->colorValue( "SMESH", "scalar_bar_title_color", QColor( 255, 255, 255 ) );
2216   aScalarBarTitleProp->SetColor( aTColor.red()/255., aTColor.green()/255., aTColor.blue()/255. );
2217
2218   aScalarBarTitleProp->SetFontFamilyToArial();
2219
2220   if ( mgr->hasValue( "SMESH", "scalar_bar_title_font" ) )
2221   {
2222     QFont f = mgr->fontValue( "SMESH", "scalar_bar_title_font" );
2223     if ( f.family() == "Arial" )
2224       aScalarBarTitleProp->SetFontFamilyToArial();
2225     else if ( f.family() == "Courier" )
2226       aScalarBarTitleProp->SetFontFamilyToCourier();
2227     else if ( f.family() == "Times" )
2228       aScalarBarTitleProp->SetFontFamilyToTimes();
2229
2230     if ( f.bold() )
2231       aScalarBarTitleProp->BoldOn();
2232     else
2233       aScalarBarTitleProp->BoldOff();
2234
2235     if ( f.italic() )
2236       aScalarBarTitleProp->ItalicOn();
2237     else
2238      aScalarBarTitleProp->ItalicOff();
2239
2240     if ( f.overline() )
2241       aScalarBarTitleProp->ShadowOn();
2242     else
2243       aScalarBarTitleProp->ShadowOff();
2244   }
2245
2246   myScalarBarActor->SetTitleTextProperty( aScalarBarTitleProp );
2247   aScalarBarTitleProp->Delete();
2248
2249   vtkTextProperty* aScalarBarLabelProp = vtkTextProperty::New();
2250
2251   aTColor = mgr->colorValue( "SMESH", "scalar_bar_label_color", QColor( 255, 255, 255 ) );
2252   aScalarBarLabelProp->SetColor( aTColor.red()/255., aTColor.green()/255., aTColor.blue()/255. );
2253
2254   aScalarBarLabelProp->SetFontFamilyToArial();
2255   if( mgr->hasValue( "SMESH", "scalar_bar_label_font" ) )
2256   {
2257     QFont f = mgr->fontValue( "SMESH", "scalar_bar_label_font" );
2258     if( f.family() == "Arial" )
2259       aScalarBarLabelProp->SetFontFamilyToArial();
2260     else if( f.family() == "Courier" )
2261       aScalarBarLabelProp->SetFontFamilyToCourier();
2262     else if( f.family() == "Times" )
2263       aScalarBarLabelProp->SetFontFamilyToTimes();
2264
2265     if ( f.bold() )
2266       aScalarBarLabelProp->BoldOn();
2267     else
2268       aScalarBarLabelProp->BoldOff();
2269
2270     if ( f.italic() )
2271       aScalarBarLabelProp->ItalicOn();
2272     else
2273       aScalarBarLabelProp->ItalicOff();
2274
2275     if( f.overline() )
2276       aScalarBarLabelProp->ShadowOn();
2277     else
2278       aScalarBarLabelProp->ShadowOff();
2279   }
2280
2281   myScalarBarActor->SetLabelTextProperty( aScalarBarLabelProp );
2282   aScalarBarLabelProp->Delete();
2283
2284   bool horiz = ( mgr->integerValue( "SMESH", "scalar_bar_orientation" ) == 1 );
2285   QString name = QString( "scalar_bar_%1_" ).arg( horiz ? "horizontal" : "vertical" );
2286   if( horiz )
2287     myScalarBarActor->SetOrientationToHorizontal();
2288   else
2289     myScalarBarActor->SetOrientationToVertical();
2290
2291
2292   vtkFloatingPointType aXVal = horiz ? 0.20 : 0.01;
2293   if( mgr->hasValue( "SMESH", name + "x" ) )
2294     aXVal = mgr->doubleValue( "SMESH", name + "x", aXVal );
2295
2296   vtkFloatingPointType aYVal = horiz ? 0.01 : 0.1;
2297   if( mgr->hasValue( "SMESH", name + "y" ) )
2298     aYVal = mgr->doubleValue( "SMESH", name + "y", aYVal );
2299   myScalarBarActor->SetPosition( aXVal, aYVal );
2300
2301   vtkFloatingPointType aWVal = horiz ? 0.60 : 0.10;
2302   if( mgr->hasValue( "SMESH", name + "width" ) )
2303     aWVal = mgr->doubleValue( "SMESH", name + "width", aWVal );
2304   myScalarBarActor->SetWidth( aWVal );
2305
2306   vtkFloatingPointType aHVal = horiz ? 0.12 : 0.80;
2307   if( mgr->hasValue( "SMESH", name + "height" ) )
2308     aHVal = mgr->doubleValue( "SMESH", name + "height", aHVal );
2309   myScalarBarActor->SetHeight( aHVal );
2310
2311   int anIntVal = 5;
2312   if( mgr->hasValue( "SMESH", "scalar_bar_num_labels" ) )
2313     anIntVal = mgr->integerValue( "SMESH", "scalar_bar_num_labels", anIntVal );
2314   myScalarBarActor->SetNumberOfLabels( anIntVal == 0 ? 5: anIntVal );
2315
2316   anIntVal = 64;
2317   if( mgr->hasValue( "SMESH", "scalar_bar_num_colors" ) )
2318     anIntVal = mgr->integerValue( "SMESH", "scalar_bar_num_colors", anIntVal );
2319   myScalarBarActor->SetMaximumNumberOfColors( anIntVal == 0 ? 64 : anIntVal );
2320
2321   bool distributionVisibility = mgr->booleanValue("SMESH","distribution_visibility");
2322   myScalarBarActor->SetDistributionVisibility(distributionVisibility);
2323
2324   int coloringType = mgr->integerValue("SMESH", "distribution_coloring_type", 0);
2325   myScalarBarActor->SetDistributionColoringType(coloringType);
2326
2327   QColor distributionColor = mgr->colorValue("SMESH", "distribution_color",
2328                                              QColor(255, 255, 255));
2329   double rgb[3];
2330   rgb[0]= distributionColor.red()/255.;
2331   rgb[1]= distributionColor.green()/255.;
2332   rgb[2]= distributionColor.blue()/255.;
2333   myScalarBarActor->SetDistributionColor(rgb);
2334
2335
2336 }
2337
2338 void SMESH_ActorDef::UpdateDistribution()
2339 {
2340   if(SMESH::Controls::NumericalFunctor* fun =
2341      dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
2342   {
2343     int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
2344     std::vector<int> nbEvents;
2345     std::vector<double> funValues;
2346     SMESH_VisualObjDef::TEntityList elems;
2347     if ( ! dynamic_cast<SMESH_MeshObj*>(myVisualObj.get()))
2348       dynamic_cast<SMESH_VisualObjDef*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
2349     std::vector<int> elemIds;
2350     for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
2351       elemIds.push_back( (*e)->GetID());
2352     vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
2353     double * range = lookupTable->GetRange();
2354     bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
2355     fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range, isLogarithmic);
2356     myScalarBarActor->SetDistribution(nbEvents);
2357   }
2358 }
2359
2360 void SMESH_ActorDef::SetQuadratic2DRepresentation(EQuadratic2DRepresentation theMode)
2361 {
2362   switch(theMode) {
2363   case SMESH_Actor::eLines :
2364     myHighlitableActor->SetQuadraticArcMode(false);
2365     my2DActor->SetQuadraticArcMode(false);
2366     my1DActor->SetQuadraticArcMode(false);
2367     break;
2368   case SMESH_Actor::eArcs :
2369     myHighlitableActor->SetQuadraticArcMode(true);
2370     if(GetRepresentation() != SMESH_Actor::ePoint) {
2371       my2DActor->SetQuadraticArcMode(true);
2372       my1DActor->SetQuadraticArcMode(true);
2373     }
2374     break;
2375   default:
2376     break;
2377   }
2378 }
2379
2380
2381 SMESH_Actor::EQuadratic2DRepresentation SMESH_ActorDef::GetQuadratic2DRepresentation()
2382 {
2383   if(myHighlitableActor->GetQuadraticArcMode())
2384     return SMESH_Actor::eArcs;
2385   else
2386     return SMESH_Actor::eLines;
2387 }
2388
2389 void SMESH_ActorDef::SetMarkerStd( VTK::MarkerType theMarkerType, VTK::MarkerScale theMarkerScale )
2390 {
2391   SALOME_Actor::SetMarkerStd( theMarkerType, theMarkerScale );
2392   myNodeActor->SetMarkerStd( theMarkerType, theMarkerScale );
2393   myNodeExtActor->SetMarkerStd( theMarkerType, theMarkerScale );
2394 }
2395
2396 void SMESH_ActorDef::SetMarkerTexture( int theMarkerId, VTK::MarkerTexture theMarkerTexture )
2397 {
2398   SALOME_Actor::SetMarkerTexture( theMarkerId, theMarkerTexture );
2399   myNodeActor->SetMarkerTexture( theMarkerId, theMarkerTexture );
2400   myNodeExtActor->SetMarkerTexture( theMarkerId, theMarkerTexture );
2401   myMarkerTexture = theMarkerTexture; // for deferred update of myHighlightActor
2402 }
2403
2404 #ifndef DISABLE_PLOT2DVIEWER
2405 SPlot2d_Histogram* SMESH_ActorDef::UpdatePlot2Histogram() {
2406
2407   if(my2dHistogram)
2408     my2dHistogram->clearAllPoints();
2409
2410   if(SMESH::Controls::NumericalFunctor* fun =
2411      dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
2412   {
2413
2414     if(!my2dHistogram) {
2415       my2dHistogram = new SPlot2d_Histogram();
2416       Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(getIO()->getEntry(),"SMESH",getName());
2417       my2dHistogram->setIO(anIO);
2418     }
2419
2420     int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
2421     std::vector<int> nbEvents;
2422     std::vector<double> funValues;
2423     SMESH_VisualObjDef::TEntityList elems;
2424     if ( ! dynamic_cast<SMESH_MeshObj*>(myVisualObj.get()))
2425       dynamic_cast<SMESH_VisualObjDef*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
2426     std::vector<int> elemIds;
2427
2428     for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
2429       elemIds.push_back( (*e)->GetID());
2430
2431     vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
2432     double * range = lookupTable->GetRange();
2433     bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
2434     fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range, isLogarithmic);
2435
2436     for ( int i = 0; i < std::min( nbEvents.size(), funValues.size() -1 ); i++ )
2437       my2dHistogram->addPoint(funValues[i] + (funValues[i+1] - funValues[i])/2.0, static_cast<double>(nbEvents[i]));
2438
2439     if(funValues.size() >= 2)
2440       my2dHistogram->setWidth((funValues[1] - funValues[0]) * 0.8) ;
2441
2442   }
2443
2444   //Color of the histogram
2445   if(myScalarBarActor->GetDistributionColoringType() == SMESH_MULTICOLOR_TYPE)
2446     my2dHistogram->setAutoAssign(true);
2447   else {
2448     double rgb[3];
2449     myScalarBarActor->GetDistributionColor(rgb);
2450     QColor aColor = QColor( (int)( rgb[0]*255 ), (int)( rgb[1]*255 ), (int)( rgb[2]*255 ) );
2451     my2dHistogram->setColor(aColor);
2452
2453   }
2454
2455   return my2dHistogram;
2456 }
2457 #endif