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Fix dump for #17845 [EDF] Modifications of Automatic meshing
[modules/smesh.git] / src / OBJECT / SMESH_Actor.cxx
1 // Copyright (C) 2007-2019  CEA/DEN, EDF R&D, OPEN CASCADE
2 //
3 // Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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21 //
22
23 //  SMESH OBJECT : interactive object for SMESH visualization
24 //  File   : SMESH_Actor.cxx
25 //  Author : Nicolas REJNERI
26 //  Module : SMESH
27
28 #include "SMESH_ActorDef.h"
29
30 #include "SMDS_UnstructuredGrid.hxx"
31 #include "SMESH_ActorProps.h"
32 #include "SMESH_ActorUtils.h"
33 #include "SMESH_CellLabelActor.h"
34 #include "SMESH_ControlsDef.hxx"
35 #include "SMESH_DeviceActor.h"
36 #include "SMESH_NodeLabelActor.h"
37 #include "SMESH_ObjectDef.h"
38 #include "SMESH_SVTKActor.h"
39 #include "SMESH_ScalarBarActor.h"
40
41 #include <Qtx.h>
42 #include <SALOME_InteractiveObject.hxx>
43 #include <SUIT_ResourceMgr.h>
44 #include <SUIT_Session.h>
45 #include <VTKViewer_ExtractUnstructuredGrid.h>
46 #include <VTKViewer_FramedTextActor.h>
47
48 #ifndef DISABLE_PLOT2DVIEWER
49 #include <SPlot2d_Histogram.h>
50 #endif
51
52 #include <vtkProperty.h>
53 #include <vtkTimeStamp.h>
54 #include <vtkObjectFactory.h>
55 #include <vtkShrinkPolyData.h>
56 #include <vtkMergeFilter.h>
57
58 #include <vtkMatrix4x4.h>
59 #include <vtkUnstructuredGrid.h>
60 #include <vtkPointData.h>
61 #include <vtkCellData.h>
62
63 #include <vtkMapper.h>
64 #include <vtkRenderer.h>
65
66 #include <vtkCell.h>
67 #include <vtkIdList.h>
68 #include <vtkIntArray.h>
69
70 #include <vtkActor2D.h>
71 #include <vtkProperty2D.h>
72 #include <vtkPolyData.h>
73 #include <vtkTextProperty.h>
74
75 #include <vtkLookupTable.h>
76
77 #include <vtkMath.h>
78 #include <vtkPlane.h>
79 #include <vtkPlaneCollection.h>
80 #include <vtkImplicitBoolean.h>
81 #include <vtkImplicitFunctionCollection.h>
82
83 #include "utilities.h"
84
85 #ifdef _DEBUG_
86 static int MYDEBUG = 0;
87 #else
88 static int MYDEBUG = 0;
89 #endif
90
91 SMESH_ActorDef* SMESH_ActorDef::New(){
92   return new SMESH_ActorDef();
93 }
94
95
96 SMESH_Actor* SMESH_Actor::New(TVisualObjPtr theVisualObj,
97                               const char* theEntry,
98                               const char* theName,
99                               int theIsClear)
100 {
101   SMESH_ActorDef* anActor = NULL;
102   if(theVisualObj->IsValid() ) {
103     anActor = SMESH_ActorDef::New();
104     if(!anActor->Init(theVisualObj,theEntry,theName,theIsClear)){
105       anActor->Delete();
106       anActor = NULL;
107     }
108     if( anActor )
109       anActor->UpdateScalarBar();
110   }
111   return anActor;
112 }
113
114
115 SMESH_ActorDef::SMESH_ActorDef()
116 {
117   if(MYDEBUG) MESSAGE("SMESH_ActorDef - "<<this);
118
119   SALOME_Actor::SetVisibility(false); // avoid update of pipelines
120
121   myBaseActor = SMESH_DeviceActor::New();
122
123   myTimeStamp = vtkTimeStamp::New();
124
125   myIsPointsVisible = false;
126   myIsEntityModeCache = false;
127   myRepresentationCache = 0;
128
129   myHighlightActor = SMESH_SVTKActor::New();
130   myHighlightActor->Delete(); // vtkSmartPointer!
131   myHighlightActor->Initialize();
132
133   myPreHighlightActor = SMESH_SVTKActor::New();
134   myPreHighlightActor->Delete();
135   myPreHighlightActor->Initialize();
136
137   myIsShrinkable = false;
138   myIsShrunk = false;
139
140   myIsFacesOriented = false;
141
142   int controlsIncrement = SMESH_ActorProps::props()->controlsIncrement();
143   int selectionIncrement = SMESH_ActorProps::props()->selectionIncrement();
144
145   myControlsPrecision = -1;
146   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
147
148   if ( mgr && mgr->booleanValue( "SMESH", "use_precision", false ) )
149     myControlsPrecision = mgr->integerValue( "SMESH", "controls_precision", -1);
150
151   double aElem0DSize    = SMESH::GetFloat("SMESH:elem0d_size",5);
152   double aBallElemSize  = SMESH::GetFloat("SMESH:ball_elem_size",10);
153   double aBallElemScale = SMESH::GetFloat("SMESH:ball_elem_scale",1.0);
154   double aLineWidth     = SMESH::GetFloat("SMESH:element_width",1);
155   double aOutlineWidth  = SMESH::GetFloat("SMESH:outline_width",1);
156
157   SMESH::LabelFont aFamilyNd = SMESH::FntTimes;
158   bool aBoldNd    = true;
159   bool anItalicNd = false;
160   bool aShadowNd  = false;
161   int  aSizeNd    = 10;
162   if ( mgr->hasValue( "SMESH", "numbering_node_font" ) ) {
163     QFont f = mgr->fontValue( "SMESH", "numbering_node_font" );
164     if ( f.family()      == "Arial" )   aFamilyNd = SMESH::FntArial;
165     else if ( f.family() == "Courier" ) aFamilyNd = SMESH::FntCourier;
166     else if ( f.family() == "Times" )   aFamilyNd = SMESH::FntTimes;
167     aBoldNd    = f.bold();
168     anItalicNd = f.italic();
169     aShadowNd  = f.overline();
170     aSizeNd    = f.pointSize();
171   }
172   double anRGBNd[3] = {1,1,1};
173   SMESH::GetColor( "SMESH", "numbering_node_color", anRGBNd[0], anRGBNd[1], anRGBNd[2], QColor( 255, 255, 255 ) );
174
175   SMESH::LabelFont aFamilyEl = SMESH::FntTimes;
176   bool aBoldEl    = true;
177   bool anItalicEl = false;
178   bool aShadowEl  = false;
179   int  aSizeEl    = 12;
180   if ( mgr->hasValue( "SMESH", "numbering_elem_font" ) ) {
181     QFont f = mgr->fontValue( "SMESH", "numbering_elem_font" );
182     if ( f.family()      == "Arial" )   aFamilyEl = SMESH::FntArial;
183     else if ( f.family() == "Courier" ) aFamilyEl = SMESH::FntCourier;
184     else if ( f.family() == "Times" )   aFamilyEl = SMESH::FntTimes;
185     aBoldEl    = f.bold();
186     anItalicEl = f.italic();
187     aShadowEl  = f.overline();
188     aSizeEl    = f.pointSize();
189   }
190   double anRGBEl[3] = {0,1,0};
191   SMESH::GetColor( "SMESH", "numbering_elem_color", anRGBEl[0], anRGBEl[1], anRGBEl[2], QColor( 0, 255, 0 ) );
192
193   vtkMatrix4x4 *aMatrix = vtkMatrix4x4::New();
194   VTKViewer_ExtractUnstructuredGrid* aFilter = NULL;
195
196   //Definition 2D and 3D devices of the actor
197   //-----------------------------------------
198   double anRGB[3] = {1,1,1};
199   mySurfaceProp = vtkProperty::New();
200   QColor ffc, bfc;
201   int delta;
202   SMESH::GetColor( "SMESH", "fill_color", ffc, delta, "0,170,255|-100" ) ;
203   mySurfaceProp->SetColor( ffc.red() / 255. , ffc.green() / 255. , ffc.blue() / 255. );
204   myDeltaBrightness = delta;
205
206   myBackSurfaceProp = vtkProperty::New();
207   bfc = Qtx::mainColorToSecondary(ffc, delta);
208   myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
209
210   myNormalVProp = vtkProperty::New();
211   SMESH::GetColor( "SMESH", "volume_color", ffc, delta, "255,0,170|-100" );
212   myNormalVProp->SetColor( ffc.redF(), ffc.greenF(), ffc.blueF() );
213   myDeltaVBrightness = delta;
214
215   myReversedVProp = vtkProperty::New();
216   bfc = Qtx::mainColorToSecondary(ffc, delta);
217   myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
218
219   my2DActor = SMESH_CellLabelActor::New();
220   my2DActor->SetStoreClippingMapping(true);
221   my2DActor->SetUserMatrix(aMatrix);
222   my2DActor->PickableOff();
223   my2DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
224   my2DActor->SetProperty(mySurfaceProp);
225   my2DActor->SetBackfaceProperty(myBackSurfaceProp);
226   my2DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
227   aFilter = my2DActor->GetExtractUnstructuredGrid();
228   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
229   aFilter->RegisterCellsWithType(VTK_TRIANGLE);
230   aFilter->RegisterCellsWithType(VTK_QUAD);
231   aFilter->RegisterCellsWithType(VTK_POLYGON);
232   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
233   aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
234   aFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
235   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
236   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
237
238   my2DExtProp = vtkProperty::New();
239   my2DExtProp->DeepCopy(mySurfaceProp);
240   SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
241   anRGB[0] = 1 - anRGB[0];
242   anRGB[1] = 1 - anRGB[1];
243   anRGB[2] = 1 - anRGB[2];
244   my2DExtProp->SetLineWidth(aLineWidth + controlsIncrement);
245   my2DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
246
247   my2DExtActor = SMESH_DeviceActor::New();
248   my2DExtActor->SetUserMatrix(aMatrix);
249   my2DExtActor->PickableOff();
250   my2DExtActor->SetProperty(my2DExtProp);
251   my2DExtActor->SetBackfaceProperty(my2DExtProp);
252   my2DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
253   aFilter = my2DExtActor->GetExtractUnstructuredGrid();
254   aFilter->RegisterCellsWithType(VTK_TRIANGLE);
255   aFilter->RegisterCellsWithType(VTK_QUAD);
256   aFilter->RegisterCellsWithType(VTK_POLYGON);
257   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
258   aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
259   aFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
260   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
261   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
262
263   my3DActor = SMESH_CellLabelActor::New();
264   my3DActor->SetStoreClippingMapping(true);
265   my3DActor->SetUserMatrix(aMatrix);
266   my3DActor->PickableOff();
267   my3DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
268   my3DActor->SetProperty(myNormalVProp);
269   my3DActor->SetBackfaceProperty(myReversedVProp);
270   my3DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
271   my3DActor->SetCoincident3DAllowed(true);
272   aFilter = my3DActor->GetExtractUnstructuredGrid();
273   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
274   aFilter->RegisterCellsWithType(VTK_TETRA);
275   aFilter->RegisterCellsWithType(VTK_VOXEL);
276   aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
277   aFilter->RegisterCellsWithType(VTK_WEDGE);
278   aFilter->RegisterCellsWithType(VTK_PYRAMID);
279   aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
280   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
281   aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
282   aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
283   aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
284   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUADRATIC_WEDGE);
285   aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
286   aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
287   aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
288
289   my3DExtProp = vtkProperty::New();
290   my3DExtProp->DeepCopy(myNormalVProp);
291   SMESH::GetColor( "SMESH", "volume_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 170 ) );
292   anRGB[0] = 1 - anRGB[0];
293   anRGB[1] = 1 - anRGB[1];
294   anRGB[2] = 1 - anRGB[2];
295   my3DExtProp->SetLineWidth(aLineWidth + controlsIncrement);
296   my3DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
297
298   my3DExtActor = SMESH_DeviceActor::New();
299   my3DExtActor->SetUserMatrix(aMatrix);
300   my3DExtActor->PickableOff();
301   my3DExtActor->SetProperty(my3DExtProp);
302   my3DExtActor->SetBackfaceProperty(my3DExtProp);
303   my3DExtActor->SetRepresentation(SMESH_DeviceActor::eSurface);
304   my3DExtActor->SetCoincident3DAllowed(true);
305   aFilter = my3DExtActor->GetExtractUnstructuredGrid();
306   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
307   aFilter->RegisterCellsWithType(VTK_TETRA);
308   aFilter->RegisterCellsWithType(VTK_VOXEL);
309   aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
310   aFilter->RegisterCellsWithType(VTK_WEDGE);
311   aFilter->RegisterCellsWithType(VTK_PYRAMID);
312   aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
313   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
314   aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
315   aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
316   aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
317   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUADRATIC_WEDGE);
318   aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
319   aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
320   aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
321
322   //Definition 1D device of the actor
323   //---------------------------------
324   myEdgeProp = vtkProperty::New();
325   myEdgeProp->SetAmbient(1.0);
326   myEdgeProp->SetDiffuse(0.0);
327   myEdgeProp->SetSpecular(0.0);
328   SMESH::GetColor( "SMESH", "wireframe_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
329   myEdgeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
330   myEdgeProp->SetLineWidth(aLineWidth);
331
332   // my1DActor is used to
333   // - show numbers
334   // - show controls on all edges (eg Length)
335   // since edges are shown by myHighlitableActor
336   my1DActor = SMESH_CellLabelActor::New();
337   my1DActor->SetStoreClippingMapping(true);
338   my1DActor->SetUserMatrix(aMatrix);
339   my1DActor->PickableOff();
340   my1DActor->SetHighlited(true);
341   my1DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
342   my1DActor->SetProperty(myEdgeProp);
343   my1DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
344   aFilter = my1DActor->GetExtractUnstructuredGrid();
345   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
346   aFilter->RegisterCellsWithType(VTK_LINE);
347   aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
348
349   my1DProp = vtkProperty::New();
350   my1DProp->DeepCopy(myEdgeProp);
351   my1DProp->SetLineWidth(aLineWidth + controlsIncrement);
352   my1DProp->SetPointSize(aElem0DSize);
353
354   my1DExtProp = vtkProperty::New();
355   my1DExtProp->DeepCopy(myEdgeProp);
356   anRGB[0] = 1 - anRGB[0];
357   anRGB[1] = 1 - anRGB[1];
358   anRGB[2] = 1 - anRGB[2];
359   my1DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
360   my1DExtProp->SetLineWidth(aLineWidth + controlsIncrement);
361   my1DExtProp->SetPointSize(aElem0DSize);
362
363   // my1DExtActor is used to show filtered edges or links between nodes
364   my1DExtActor = SMESH_DeviceActor::New();
365   my1DExtActor->SetUserMatrix(aMatrix);
366   my1DExtActor->PickableOff();
367   my1DExtActor->SetHighlited(true);
368   my1DExtActor->SetVisibility(false);
369   my1DExtActor->SetProperty(my1DExtProp);
370   my1DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
371   aFilter = my1DExtActor->GetExtractUnstructuredGrid();
372   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
373   aFilter->RegisterCellsWithType(VTK_LINE);
374   aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
375
376
377   //Definition 0D device of the actor (0d elements)
378   //-----------------------------------------------
379   my0DProp = vtkProperty::New();
380   SMESH::GetColor( "SMESH", "elem0d_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 0 ) );
381   my0DProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
382   my0DProp->SetPointSize(aElem0DSize);
383
384   my0DActor = SMESH_CellLabelActor::New();
385   my0DActor->SetUserMatrix(aMatrix);
386   my0DActor->SetStoreClippingMapping(true);
387   my0DActor->PickableOff();
388   my0DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
389   my0DActor->SetVisibility(false);
390   my0DActor->SetProperty(my0DProp);
391   my0DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
392   aFilter = my0DActor->GetExtractUnstructuredGrid();
393   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
394   aFilter->RegisterCellsWithType(VTK_VERTEX);
395
396   //Definition 0D device of the actor (ball elements)
397   //-----------------------------------------------
398   myBallProp = vtkProperty::New();
399   SMESH::GetColor( "SMESH", "ball_elem_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 85, 255 ) );
400   myBallProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
401   myBallProp->SetPointSize(aBallElemSize);
402
403   myBallActor = SMESH_CellLabelActor::New();
404   myBallActor->SetUserMatrix(aMatrix);
405   myBallActor->SetStoreClippingMapping(true);
406   myBallActor->PickableOff();
407   myBallActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
408   myBallActor->SetVisibility(false);
409   myBallActor->SetProperty(myBallProp);
410   myBallActor->SetRepresentation(SMESH_DeviceActor::eSurface);
411   myBallActor->SetBallEnabled(true);
412   aFilter = myBallActor->GetExtractUnstructuredGrid();
413   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
414   aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
415
416   //my0DExtProp = vtkProperty::New();
417   //my0DExtProp->DeepCopy(my0DProp);
418   //anRGB[0] = 1 - anRGB[0];
419   //anRGB[1] = 1 - anRGB[1];
420   //anRGB[2] = 1 - anRGB[2];
421   //my0DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
422   //my0DExtProp->SetPointSize(aElem0DSize);
423   //
424   //my0DExtActor = SMESH_DeviceActor::New();
425   //my0DExtActor->SetUserMatrix(aMatrix);
426   //my0DExtActor->SetStoreClippingMapping(true);
427   //my0DExtActor->PickableOff();
428   //my0DExtActor->SetHighlited(true);
429   //my0DExtActor->SetVisibility(false);
430   //my0DExtActor->SetProperty(my0DExtProp);
431   //my0DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
432   //aFilter = my0DExtActor->GetExtractUnstructuredGrid();
433   ////aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
434   //aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
435   //aFilter->RegisterCellsWithType(VTK_VERTEX);
436
437
438   //Definition 0D device of the actor (nodes)
439   //-----------------------------------------
440   myNodeProp = vtkProperty::New();
441   SMESH::GetColor( "SMESH", "node_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 0 ) );
442   myNodeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
443
444   myNodeActor = SMESH_NodeLabelActor::New();
445   myNodeActor->SetUserMatrix(aMatrix);
446   myNodeActor->SetStoreClippingMapping(true);
447   myNodeActor->PickableOff();
448   myNodeActor->SetVisibility(false);
449   myNodeActor->SetFontProperties( aFamilyNd, aSizeNd, aBoldNd, anItalicNd, aShadowNd, anRGBNd[0], anRGBNd[1], anRGBNd[2] );
450   myNodeActor->SetProperty(myNodeProp);
451   myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
452   aFilter = myNodeActor->GetExtractUnstructuredGrid();
453   aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
454
455   myNodeExtProp = vtkProperty::New();
456   myNodeExtProp->DeepCopy(myNodeProp);
457   anRGB[0] = 1 - anRGB[0];
458   anRGB[1] = 1 - anRGB[1];
459   anRGB[2] = 1 - anRGB[2];
460   myNodeExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
461
462   myNodeExtActor = SMESH_DeviceActor::New();
463   myNodeExtActor->SetUserMatrix(aMatrix);
464   myNodeExtActor->SetStoreClippingMapping(true);
465   myNodeExtActor->PickableOff();
466   myNodeExtActor->SetHighlited(true);
467   myNodeExtActor->SetVisibility(false);
468   myNodeExtActor->SetProperty(myNodeExtProp);
469   myNodeExtActor->SetRepresentation(SMESH_DeviceActor::ePoint);
470   aFilter = myNodeExtActor->GetExtractUnstructuredGrid();
471   aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
472   aFilter->RegisterCellsWithType(VTK_VERTEX);
473
474   //Definition of Pickable and Highlitable engines
475   //----------------------------------------------
476
477   myBaseActor->SetUserMatrix(aMatrix);
478   myBaseActor->SetStoreIDMapping(true);
479   myBaseActor->SetStoreClippingMapping(true);
480   myBaseActor->SetStoreGemetryMapping(true);
481   myBaseActor->GetProperty()->SetOpacity(0.0);
482   myPickableActor = myBaseActor;
483
484   myHighlightProp = vtkProperty::New();
485   myHighlightProp->SetAmbient(1.0);
486   myHighlightProp->SetDiffuse(0.0);
487   myHighlightProp->SetSpecular(0.0);
488   SMESH::GetColor( "SMESH", "selection_object_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
489   myHighlightProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
490   myHighlightProp->SetPointSize(aElem0DSize); // ??
491   myHighlightProp->SetLineWidth(aLineWidth + selectionIncrement);
492   myHighlightProp->SetRepresentation(1);
493
494   myOutLineProp = vtkProperty::New();
495   myOutLineProp->SetAmbient(1.0);
496   myOutLineProp->SetDiffuse(0.0);
497   myOutLineProp->SetSpecular(0.0);
498   SMESH::GetColor( "SMESH", "outline_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 70, 0 ) );
499   myOutLineProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
500   myOutLineProp->SetLineWidth(aOutlineWidth);
501   myOutLineProp->SetRepresentation(1);
502
503   myPreselectProp = vtkProperty::New();
504   myPreselectProp->SetAmbient(1.0);
505   myPreselectProp->SetDiffuse(0.0);
506   myPreselectProp->SetSpecular(0.0);
507   SMESH::GetColor( "SMESH", "highlight_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 255 ) );
508   myPreselectProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
509   myPreselectProp->SetPointSize(aElem0DSize); // ??
510   myPreselectProp->SetLineWidth(aLineWidth + selectionIncrement);
511   myPreselectProp->SetRepresentation(1);
512
513   myHighlitableActor = SMESH_DeviceActor::New();
514   myHighlitableActor->SetUserMatrix(aMatrix);
515   myHighlitableActor->PickableOff();
516   myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
517   myHighlitableActor->SetCoincident3DAllowed(true);
518
519   aMatrix->Delete();
520
521   myName = "";
522   myIO = NULL;
523
524   myControlMode = eNone;
525   myControlActor = my2DActor;
526
527   //Definition of myScalarBarActor
528   //------------------------------
529   myLookupTable = vtkLookupTable::New();
530   //Fix for Bug PAL5195 - SMESH764:
531   //Controls - Aspect Ratio: incorrect colors of the best and worst values
532   myLookupTable->SetHueRange(0.667,0.0);
533
534   myScalarBarActor = SMESH_ScalarBarActor::New();
535   myScalarBarActor->SetVisibility(false);
536   myScalarBarActor->SetLookupTable(myLookupTable);
537
538   //Fix for Bug 13314:
539   //Incorrect "Min value" in Scalar Bar in Mesh:
540   //  myScalarBarActor->SetLabelFormat("%.4g");
541   // changes was commented because of regression bug IPAL 19981
542
543   mgr = SUIT_Session::session()->resourceMgr();
544   if( !mgr )
545     return;
546
547   myEntityMode = eAllEntity;
548   myEntityModeCache = eAllEntity;
549
550   // Clipping planes
551   myImplicitBoolean = vtkImplicitBoolean::New();
552   myImplicitBoolean->SetOperationTypeToIntersection();
553
554   myPlaneCollection = vtkPlaneCollection::New();
555
556   //Quadratic 2D elements representation
557   //-----------------------------------------------------------------------------
558   int aQuadratic2DMode = mgr->integerValue( "SMESH", "quadratic_mode", 0);
559   if(aQuadratic2DMode == 0){
560     myHighlitableActor->SetQuadraticArcMode(false);
561     my2DActor->SetQuadraticArcMode(false);
562     my1DActor->SetQuadraticArcMode(false);
563   }
564   else if(aQuadratic2DMode == 1){
565     myHighlitableActor->SetQuadraticArcMode(true);
566     my2DActor->SetQuadraticArcMode(true);
567     my1DActor->SetQuadraticArcMode(true);
568   }
569
570   int aQuadraticAngle = mgr->integerValue( "SMESH", "max_angle", 2);
571   myHighlitableActor->SetQuadraticArcAngle(aQuadraticAngle);
572   my2DActor->SetQuadraticArcAngle(aQuadraticAngle);
573
574   // Set colors of the name actor
575   SMESH::GetColor( "SMESH", "default_grp_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
576   myNameActor->SetBackgroundColor(anRGB[0], anRGB[1], anRGB[2]);
577   SMESH::GetColor( "SMESH", "group_name_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
578   myNameActor->SetForegroundColor(anRGB[0], anRGB[1], anRGB[2]);
579
580 #ifndef DISABLE_PLOT2DVIEWER
581   my2dHistogram = 0;
582 #endif
583
584   SetBallSize(aBallElemSize);
585   SetBallScale(aBallElemScale);
586   Set0DSize(aElem0DSize);
587 }
588
589
590 SMESH_ActorDef::~SMESH_ActorDef()
591 {
592   if(MYDEBUG) MESSAGE("~SMESH_ActorDef - "<<this);
593
594   // Please keep the order same as one in the header file
595
596   myTimeStamp->Delete();
597
598   myScalarBarActor->Delete();
599   myLookupTable->Delete();
600
601   mySurfaceProp->Delete();
602   myBackSurfaceProp->Delete();
603   myNormalVProp->Delete();
604   myReversedVProp->Delete();
605   myEdgeProp->Delete();
606   myNodeProp->Delete();
607
608   myNodeActor->Delete();
609   myBaseActor->Delete();
610   //myPickableActor->Delete(); myPickableActor == myBaseActor
611
612   myHighlightProp->Delete();
613   myOutLineProp->Delete();
614   myPreselectProp->Delete();
615
616   myHighlitableActor->Delete();
617
618   my2DExtProp->Delete();
619   my3DExtProp->Delete();
620   my2DActor->Delete();
621   my2DExtActor->Delete();
622   my3DActor->Delete();
623   my3DExtActor->Delete();
624   // myControlActor->Delete(); myControlActor == my2DActor
625
626   myNodeExtProp->Delete();
627   myNodeExtActor->Delete();
628
629   my1DProp->Delete();
630   my1DActor->Delete();
631   my1DExtProp->Delete();
632   my1DExtActor->Delete();
633
634   my0DProp->Delete();
635   my0DActor->Delete();
636   myBallProp->Delete();
637   myBallActor->Delete();
638   //my0DExtProp->Delete();
639   //my0DExtActor->Delete();
640
641   myImplicitBoolean->Delete();
642   myPlaneCollection->Delete();
643
644 #ifndef DISABLE_PLOT2DVIEWER
645   if(my2dHistogram) {
646     SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
647     delete my2dHistogram;
648   }
649 #endif
650 }
651
652 void SMESH_ActorDef::Delete()
653 {
654   // This is just to guarantee that the DeleteActorEvent (which was previously invoked
655   // from the actor's destructor) will be thrown before removing the actor's observers,
656   // that is done inside the Superclass::Delete() method but before the destructor itself
657   // (see the issue 0021562: EDF SMESH: clipping and delete mesh clipped leads to crash).
658   // The event is caught by SMESHGUI::ProcessEvents() static method.
659   this->InvokeEvent( SMESH::DeleteActorEvent, NULL );
660
661   Superclass::Delete();
662 }
663
664 void SMESH_ActorDef::SetPointsLabeled( bool theIsPointsLabeled )
665 {
666   if(myNodeActor) {
667     myNodeActor->SetPointsLabeled(theIsPointsLabeled);
668     SetRepresentation(GetRepresentation());
669     myTimeStamp->Modified();
670   }
671 }
672
673 void SMESH_ActorDef::SetPointsFontProperties( SMESH::LabelFont theFamily, int theSize,
674                                               bool theBold, bool theItalic, bool theShadow,
675                                               double r, double g, double b )
676 {    
677   if(myNodeActor) {
678     myNodeActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
679     SetRepresentation( GetRepresentation() );
680     myTimeStamp->Modified();
681   }
682 }
683
684 void SMESH_ActorDef::SetCellsFontProperties( SMESH::LabelFont theFamily, int theSize,
685                                              bool theBold, bool theItalic, bool theShadow,
686                                              double r, double g, double b )
687 {    
688   if(my3DActor) {
689     my3DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
690   }
691   if(my2DActor) {
692     my2DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
693     SetRepresentation( GetRepresentation() );
694     myTimeStamp->Modified();
695   }
696   if(my1DActor) {
697     my1DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
698     SetRepresentation( GetRepresentation() );
699     myTimeStamp->Modified();
700   }
701   if(my0DActor) {
702     my0DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
703     SetRepresentation( GetRepresentation() );
704     myTimeStamp->Modified();
705   }
706   if(myBallActor) {
707     myBallActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
708     SetRepresentation( GetRepresentation() );
709     myTimeStamp->Modified();
710   }
711 }
712
713 bool SMESH_ActorDef::GetPointsLabeled()
714 {
715   return myNodeActor && myNodeActor->GetPointsLabeled();
716 }
717
718 void SMESH_ActorDef::SetCellsLabeled(bool theIsCellsLabeled)
719 {
720   if(my3DActor)
721     my3DActor->SetCellsLabeled(theIsCellsLabeled);
722
723   if(my2DActor)
724     my2DActor->SetCellsLabeled(theIsCellsLabeled);
725
726   if(my1DActor)
727     my1DActor->SetCellsLabeled(theIsCellsLabeled);
728
729   if(my0DActor)
730     my0DActor->SetCellsLabeled(theIsCellsLabeled);
731
732   if(myBallActor)
733     myBallActor->SetCellsLabeled(theIsCellsLabeled);
734
735   SetRepresentation(GetRepresentation());
736   myTimeStamp->Modified();
737 }
738
739
740 bool SMESH_ActorDef::GetCellsLabeled()
741 {
742   bool result = false;
743   if(my3DActor)
744     result = result || my3DActor->GetCellsLabeled();
745
746   if(my2DActor)
747     result = result || my2DActor->GetCellsLabeled();
748
749   if(my1DActor)
750     result = result || my1DActor->GetCellsLabeled();
751
752   if(my0DActor)
753     result = result || my0DActor->GetCellsLabeled();
754
755   if(myBallActor)
756     result = result || myBallActor->GetCellsLabeled();
757
758   return result;
759 }
760
761
762 void SMESH_ActorDef::SetFacesOriented(bool theIsFacesOriented)
763 {
764   myIsFacesOriented = theIsFacesOriented;
765
766   my2DActor->SetFacesOriented(theIsFacesOriented);
767   my3DActor->SetFacesOriented(theIsFacesOriented);
768
769   myTimeStamp->Modified();
770 }
771
772 bool SMESH_ActorDef::GetFacesOriented()
773 {
774   return myIsFacesOriented;
775 }
776
777 void SMESH_ActorDef::SetFacesOrientationColor(double r,double g,double b)
778 {
779   my2DActor->SetFacesOrientationColor( r, g, b );
780   my3DActor->SetFacesOrientationColor( r, g, b );
781 }
782
783 void SMESH_ActorDef::GetFacesOrientationColor(double& r,double& g,double& b)
784 {
785   my3DActor->GetFacesOrientationColor( r, g, b );
786 }
787
788 void SMESH_ActorDef::SetFacesOrientationScale(double theScale)
789 {
790   my2DActor->SetFacesOrientationScale( theScale );
791   my3DActor->SetFacesOrientationScale( theScale );
792 }
793
794 double SMESH_ActorDef::GetFacesOrientationScale()
795 {
796   return my3DActor->GetFacesOrientationScale();
797 }
798
799 void SMESH_ActorDef::SetFacesOrientation3DVectors(bool theState)
800 {
801   my2DActor->SetFacesOrientation3DVectors( theState );
802   my3DActor->SetFacesOrientation3DVectors( theState );
803 }
804
805 bool SMESH_ActorDef::GetFacesOrientation3DVectors()
806 {
807   return my3DActor->GetFacesOrientation3DVectors();
808 }
809
810
811 void SMESH_ActorDef::SetControl(SMESH::Controls::FunctorPtr theFunctor)
812 {
813   myFunctor = theFunctor;
814   if ( !theFunctor )
815     SetControlMode( eNone, true );
816   else
817     SetControlMode( eCustomControl, true );
818 }
819
820 void SMESH_ActorDef::SetControlMode(eControl theMode)
821 {
822   SetControlMode(theMode,true);
823 }
824
825 void SMESH_ActorDef::SetControlMode( eControl theMode, bool theCheckEntityMode )
826 {
827   vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
828   bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
829   lookupTable->SetScale(VTK_SCALE_LINEAR);
830
831   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
832   if( !mgr )
833     return;
834
835   //myControlMode = eNone;
836   myControlMode = theMode;
837   theCheckEntityMode &= mgr->booleanValue( "SMESH", "display_entity", false );
838
839   my0DActor->GetMapper()->SetScalarVisibility(false);
840   my1DActor->GetMapper()->SetScalarVisibility(false);
841   my2DActor->GetMapper()->SetScalarVisibility(false);
842   my3DActor->GetMapper()->SetScalarVisibility(false);
843   myBallActor->GetMapper()->SetScalarVisibility(false);
844   myScalarBarActor->SetVisibility(false);
845
846   bool anIsScalarVisible = theMode > eNone;
847
848   if(anIsScalarVisible) {
849     switch(theMode) {
850     case eLength:
851     {
852       SMESH::Controls::Length* aControl = new SMESH::Controls::Length();
853       aControl->SetPrecision( myControlsPrecision );
854       myFunctor.reset( aControl );
855       myControlActor = my1DActor;
856       break;
857     }
858     case eLength2D:
859       myFunctor.reset(new SMESH::Controls::Length2D());
860       myControlActor = my2DActor;
861       break;
862     case eFreeBorders:
863       myFunctor.reset(new SMESH::Controls::FreeBorders());
864       myControlActor = my1DActor;
865       break;
866     case eFreeEdges:
867       myFunctor.reset(new SMESH::Controls::FreeEdges());
868       myControlActor = my2DActor;
869       break;
870     case eFreeNodes:
871       myFunctor.reset(new SMESH::Controls::FreeNodes());
872       myControlActor = myNodeActor;
873       break;
874     case eFreeFaces:
875       myFunctor.reset(new SMESH::Controls::FreeFaces());
876       myControlActor = my2DActor;
877       break;
878     case eCoincidentNodes:
879       {
880         SMESH::Controls::CoincidentNodes* cn = new SMESH::Controls::CoincidentNodes();
881         double tol = mgr->doubleValue( "SMESH", "equal_nodes_tolerance", 1e-7 );
882         cn->SetTolerance( tol );
883         myFunctor.reset(cn);
884         myControlActor = myNodeActor;
885         break;
886       }
887     case eCoincidentElems1D:
888       myFunctor.reset(new SMESH::Controls::CoincidentElements1D());
889       myControlActor = my1DActor;
890       break;
891     case eCoincidentElems2D:
892       myFunctor.reset(new SMESH::Controls::CoincidentElements2D());
893       myControlActor = my2DActor;
894       break;
895     case eCoincidentElems3D:
896       myFunctor.reset(new SMESH::Controls::CoincidentElements3D());
897       myControlActor = my3DActor;
898       break;
899     case eBareBorderFace:
900       myFunctor.reset(new SMESH::Controls::BareBorderFace());
901       myControlActor = my2DActor;
902       break;
903     case eOverConstrainedFace:
904       myFunctor.reset(new SMESH::Controls::OverConstrainedFace());
905       myControlActor = my2DActor;
906       break;
907     case eMultiConnection:
908       myFunctor.reset(new SMESH::Controls::MultiConnection());
909       myControlActor = my1DActor;
910       break;
911     case eMultiConnection2D:
912       myFunctor.reset(new SMESH::Controls::MultiConnection2D());
913       myControlActor = my2DActor;
914       break;
915     case eArea:
916     {
917       SMESH::Controls::Area* aControl = new SMESH::Controls::Area();
918       aControl->SetPrecision( myControlsPrecision );
919       myFunctor.reset( aControl );
920       myControlActor = my2DActor;
921       break;
922     }
923     case eTaper:
924     {
925       SMESH::Controls::Taper* aControl = new SMESH::Controls::Taper();
926       aControl->SetPrecision( myControlsPrecision );
927       myFunctor.reset( aControl );
928       myControlActor = my2DActor;
929       break;
930     }
931     case eAspectRatio:
932     {
933       SMESH::Controls::AspectRatio* aControl = new SMESH::Controls::AspectRatio();
934       aControl->SetPrecision( myControlsPrecision );
935       myFunctor.reset( aControl );
936       myControlActor = my2DActor;
937       break;
938     }
939     case eAspectRatio3D:
940     {
941       SMESH::Controls::AspectRatio3D* aControl = new SMESH::Controls::AspectRatio3D();
942       aControl->SetPrecision( myControlsPrecision );
943       myFunctor.reset( aControl );
944       myControlActor = my3DActor;
945       break;
946     }
947     case eVolume3D:
948     {
949       SMESH::Controls::Volume* aControl = new SMESH::Controls::Volume();
950       aControl->SetPrecision( myControlsPrecision );
951       myFunctor.reset( aControl );
952       myControlActor = my3DActor;
953       break;
954     }
955     case eMaxElementLength2D:
956     {
957       SMESH::Controls::MaxElementLength2D* aControl = new SMESH::Controls::MaxElementLength2D();
958       aControl->SetPrecision( myControlsPrecision );
959       myFunctor.reset( aControl );
960       myControlActor = my2DActor;
961       break;
962     }
963     case eMaxElementLength3D:
964     {
965       SMESH::Controls::MaxElementLength3D* aControl = new SMESH::Controls::MaxElementLength3D();
966       aControl->SetPrecision( myControlsPrecision );
967       myFunctor.reset( aControl );
968       myControlActor = my3DActor;
969       break;
970     }
971     case eDeflection2D:
972     {
973       SMESH::Controls::Deflection2D* aControl = new SMESH::Controls::Deflection2D();
974       aControl->SetPrecision( myControlsPrecision );
975       myFunctor.reset( aControl );
976       myControlActor = my2DActor;
977       break;
978     }
979     case eBareBorderVolume:
980     {
981       myFunctor.reset(new SMESH::Controls::BareBorderVolume());
982       myControlActor = my3DActor;
983       break;
984     }
985     case eOverConstrainedVolume:
986     {
987       myFunctor.reset(new SMESH::Controls::OverConstrainedVolume());
988       myControlActor = my3DActor;
989       break;
990     }
991     case eMinimumAngle:
992     {
993       SMESH::Controls::MinimumAngle* aControl = new SMESH::Controls::MinimumAngle();
994       aControl->SetPrecision( myControlsPrecision );
995       myFunctor.reset( aControl );
996       myControlActor = my2DActor;
997       break;
998     }
999     case eWarping:
1000     {
1001       SMESH::Controls::Warping* aControl = new SMESH::Controls::Warping();
1002       aControl->SetPrecision( myControlsPrecision );
1003       myFunctor.reset( aControl );
1004       myControlActor = my2DActor;
1005       break;
1006     }
1007     case eSkew:
1008     {
1009       SMESH::Controls::Skew* aControl = new SMESH::Controls::Skew();
1010       aControl->SetPrecision( myControlsPrecision );
1011       myFunctor.reset( aControl );
1012       myControlActor = my2DActor;
1013       break;
1014     }
1015     case eNodeConnectivityNb:
1016     {
1017       myFunctor.reset( new SMESH::Controls::NodeConnectivityNumber() );
1018       myControlActor = myNodeActor;
1019       break;
1020     }
1021     case eCustomControl:
1022     {
1023       if ( !myFunctor )
1024         return;
1025       switch ( myFunctor->GetType() ) {
1026       case SMDSAbs_Node          : myControlActor = myNodeActor; break;
1027       case SMDSAbs_Edge          : myControlActor = my1DActor;   break;
1028       case SMDSAbs_Face          : myControlActor = my2DActor;   break;
1029       case SMDSAbs_Volume        : myControlActor = my3DActor;   break;
1030       default                    : return;
1031       }
1032       break;
1033     }
1034     default:
1035       return;
1036     }
1037
1038     int aNbCells = myFunctor ? myVisualObj->GetNbEntities( myFunctor->GetType() ) : 0;
1039     bool aShowOnlyScalarBarTitle = false;
1040     if(aNbCells) {
1041       //myControlMode = theMode;
1042       switch(myControlMode){
1043       case eFreeNodes:
1044       case eCoincidentNodes:
1045         myNodeExtActor->SetExtControlMode(myFunctor);
1046         aShowOnlyScalarBarTitle = true;
1047         break;
1048       case eFreeEdges:
1049       case eFreeBorders:
1050       case eCoincidentElems1D:
1051         my1DExtActor->SetExtControlMode(myFunctor);
1052         aShowOnlyScalarBarTitle = true;
1053         break;
1054       case eFreeFaces:
1055       case eBareBorderFace:
1056       case eOverConstrainedFace:
1057       case eCoincidentElems2D:
1058         my2DExtActor->SetExtControlMode(myFunctor);
1059         aShowOnlyScalarBarTitle = true;
1060         break;
1061       case eBareBorderVolume:
1062       case eOverConstrainedVolume:
1063       case eCoincidentElems3D:
1064         my3DExtActor->SetExtControlMode(myFunctor);
1065         aShowOnlyScalarBarTitle = true;
1066         break;
1067       case eLength2D:
1068       case eMultiConnection2D:
1069         my1DExtActor->SetExtControlMode(myFunctor,myScalarBarActor,myLookupTable);
1070         UpdateDistribution();
1071         break;
1072       default:
1073         myControlActor->SetControlMode(myFunctor,myScalarBarActor,myLookupTable);
1074         UpdateDistribution();
1075       }
1076       myScalarBarActor->SetTitleOnlyVisibility(aShowOnlyScalarBarTitle);
1077     }
1078
1079     if(theCheckEntityMode) {
1080       // if(myControlActor == myNodeActor) {
1081       //   if ( myControlMode == eNodeConnectivityNb ) {
1082       //     if (!myIsEntityModeCache){
1083       //       myEntityModeCache = GetEntityMode();
1084       //       myIsEntityModeCache=true;
1085       //     }
1086       //     SetEntityMode(0);
1087       //   }
1088       // }
1089       if(myControlActor == my1DActor) {
1090         if (!myIsEntityModeCache){
1091           myEntityModeCache = GetEntityMode();
1092           myIsEntityModeCache=true;
1093         }
1094         SetEntityMode(eEdges);
1095       }
1096       else if(myControlActor == my2DActor) {
1097         if (!myIsEntityModeCache){
1098           myEntityModeCache = GetEntityMode();
1099           myIsEntityModeCache=true;
1100         }
1101         SetEntityMode(eFaces);
1102       }
1103       else if(myControlActor == my3DActor) {
1104         if (!myIsEntityModeCache){
1105             myEntityModeCache = GetEntityMode();
1106             myIsEntityModeCache=true;
1107         }
1108         SetEntityMode(eVolumes);
1109     }
1110     }
1111     QString aTitle = QString(myScalarBarActor->GetTitle());
1112     aTitle.replace(QRegExp("(:\\s).*"),"\\1"+ QString::number(GetNumberControlEntities()));
1113     myScalarBarActor->SetTitle(aTitle.toUtf8().constData());
1114
1115   }
1116   else {
1117     if(theCheckEntityMode){
1118       myEntityMode = myEntityModeCache;
1119       myIsEntityModeCache = false;
1120     }
1121     myFunctor.reset();
1122   }
1123
1124   SetRepresentation(GetRepresentation());
1125
1126   myTimeStamp->Modified();
1127   Modified();
1128
1129   lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
1130   double * range = lookupTable->GetRange();
1131
1132   if (isLogarithmic && range[0] > 1e-07 && range[1] > 1e-07)
1133     lookupTable->SetScale(VTK_SCALE_LOG10);
1134
1135   //Update();
1136 }
1137
1138 int SMESH_ActorDef::GetNumberControlEntities()
1139 {
1140   SMESH_DeviceActor* anAct = NULL;
1141   switch(myControlMode){
1142     case eFreeNodes:
1143     case eCoincidentNodes:
1144       anAct = myNodeExtActor;
1145       break;
1146     case eFreeEdges:
1147     case eFreeBorders:
1148     case eCoincidentElems1D:
1149       anAct = my1DExtActor;
1150       break;
1151     case eFreeFaces:
1152     case eBareBorderFace:
1153     case eOverConstrainedFace:
1154     case eCoincidentElems2D:
1155       anAct = my2DExtActor;
1156       break;
1157     case eBareBorderVolume:
1158     case eOverConstrainedVolume:
1159     case eCoincidentElems3D:
1160       anAct = my3DExtActor;
1161       break;
1162     default:;
1163   }
1164   return (anAct) ? anAct->GetUnstructuredGrid()->GetNumberOfCells() : -1;
1165 }
1166
1167 void SMESH_ActorDef::AddToRender(vtkRenderer* theRenderer)
1168 {
1169   if ( !mySelector || !mySelector->IsSelectionEnabled() )
1170   {
1171     myBaseActor->SetUnstructuredGrid( NULL );
1172     //myHighlitableActor->SetUnstructuredGrid( NULL );
1173   }
1174   theRenderer->AddActor(myBaseActor);
1175   theRenderer->AddActor(myNodeExtActor);
1176   theRenderer->AddActor(my1DExtActor);
1177
1178   my3DActor   ->AddToRender(theRenderer);
1179   my3DExtActor->AddToRender(theRenderer);
1180   my2DActor   ->AddToRender(theRenderer);
1181   my2DExtActor->AddToRender(theRenderer);
1182   myNodeActor ->AddToRender(theRenderer);
1183   my1DActor   ->AddToRender(theRenderer);
1184   my0DActor   ->AddToRender(theRenderer);
1185   myBallActor ->AddToRender(theRenderer);
1186
1187   theRenderer->AddActor(myHighlitableActor);
1188
1189   theRenderer->AddActor2D(myScalarBarActor);
1190
1191   // the superclass' method should be called at the end
1192   // (in particular, for correct work of selection)
1193   SALOME_Actor::AddToRender(theRenderer);
1194 }
1195
1196 void SMESH_ActorDef::RemoveFromRender(vtkRenderer* theRenderer)
1197 {
1198   SALOME_Actor::RemoveFromRender(theRenderer);
1199
1200   theRenderer->RemoveActor(myBaseActor);
1201
1202   theRenderer->RemoveActor(myNodeExtActor);
1203
1204   theRenderer->RemoveActor(myHighlitableActor);
1205
1206   //theRenderer->RemoveActor(my0DExtActor);
1207
1208   theRenderer->RemoveActor(my1DExtActor);
1209
1210   my2DActor->RemoveFromRender(theRenderer);
1211   my2DExtActor->RemoveFromRender(theRenderer);
1212   my3DActor->RemoveFromRender(theRenderer);
1213   my3DExtActor->RemoveFromRender(theRenderer);
1214   myNodeActor->RemoveFromRender(theRenderer);
1215   my0DActor->RemoveFromRender(theRenderer);
1216   myBallActor->RemoveFromRender(theRenderer);
1217   my1DActor->RemoveFromRender(theRenderer);
1218
1219   theRenderer->RemoveActor(myScalarBarActor);
1220 }
1221
1222
1223 bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj,
1224                           const char*   theEntry,
1225                           const char*   theName,
1226                           int           theIsClear)
1227 {
1228   Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(theEntry,"SMESH",theName);
1229   setIO(anIO);
1230   setName(theName);
1231
1232   myVisualObj = theVisualObj;
1233   myVisualObj->Update(theIsClear);
1234
1235   SMESH_SVTKActor::SafeDownCast(myHighlightActor)->SetVisualObject(myVisualObj);
1236   SMESH_SVTKActor::SafeDownCast(myPreHighlightActor)->SetVisualObject(myVisualObj);
1237
1238   myNodeActor->Init(myVisualObj,myImplicitBoolean);
1239   myBaseActor->Init(myVisualObj,myImplicitBoolean);
1240
1241   myHighlitableActor->Init(myVisualObj,myImplicitBoolean);
1242
1243   myNodeExtActor->Init(myVisualObj,myImplicitBoolean);
1244
1245   my0DActor->Init(myVisualObj,myImplicitBoolean);
1246   myBallActor->Init(myVisualObj,myImplicitBoolean);
1247   //my0DExtActor->Init(myVisualObj,myImplicitBoolean);
1248
1249   my1DActor->Init(myVisualObj,myImplicitBoolean);
1250   my1DExtActor->Init(myVisualObj,myImplicitBoolean);
1251
1252   my2DActor->Init(myVisualObj,myImplicitBoolean);
1253   my2DExtActor->Init(myVisualObj,myImplicitBoolean);
1254   my3DActor->Init(myVisualObj,myImplicitBoolean);
1255   my3DExtActor->Init(myVisualObj,myImplicitBoolean);
1256
1257   my0DActor->GetMapper()->SetLookupTable(myLookupTable);
1258   myBallActor->GetMapper()->SetLookupTable(myLookupTable);
1259   //my0DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1260
1261   my1DActor->GetMapper()->SetLookupTable(myLookupTable);
1262   my1DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1263
1264   my2DActor->GetMapper()->SetLookupTable(myLookupTable);
1265   my2DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1266   my3DActor->GetMapper()->SetLookupTable(myLookupTable);
1267   my3DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1268     
1269   double aFactor, aUnits;
1270   my2DActor->GetPolygonOffsetParameters(aFactor,aUnits);
1271   my2DActor->SetPolygonOffsetParameters(aFactor,aUnits*0.75);
1272   my2DExtActor->SetPolygonOffsetParameters(aFactor,aUnits*0.5);
1273   my3DActor->SetPolygonOffsetParameters(2*aFactor,aUnits);
1274
1275   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
1276   if( !mgr )
1277     return false;
1278
1279   //SetIsShrunkable(theGrid->GetNumberOfCells() > 10);
1280   SetIsShrunkable(true);
1281
1282   SetShrinkFactor( SMESH::GetFloat( "SMESH:shrink_coeff", 75 ) / 100. );
1283
1284   int aMode = mgr->integerValue( "SMESH", "display_mode" );
1285   SetRepresentation(-1);
1286
1287   if(aMode == 0){
1288     SetRepresentation(eEdge);
1289   }else if(aMode == 1){
1290     SetRepresentation(eSurface);
1291   }else if(aMode == 2){
1292     SetRepresentation(ePoint);
1293   }
1294
1295   if(aMode == 3){
1296     SetShrink();
1297   }
1298
1299   if( dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
1300     SetIsDisplayNameActor( true );
1301
1302   int aMarkerType = mgr->integerValue( "SMESH", "type_of_marker", 1 ); // dot
1303   int aMarkerScale = mgr->integerValue( "SMESH", "marker_scale", 9 );  // 5 pixels
1304   SetMarkerStd( (VTK::MarkerType)aMarkerType, (VTK::MarkerScale)aMarkerScale );
1305
1306   myTimeStamp->Modified();
1307   Modified();
1308   return true;
1309 }
1310
1311
1312 double* SMESH_ActorDef::GetBounds()
1313 {
1314   if ( GetNumberOfClippingPlanes() + myPlaneCollection->GetNumberOfItems() > 0 )
1315     return myNodeActor->GetBounds();
1316   return myVisualObj->GetUnstructuredGrid()->GetPoints()->GetBounds();
1317 }
1318
1319
1320 vtkDataSet* SMESH_ActorDef::GetInput()
1321 {
1322   return GetUnstructuredGrid();
1323 }
1324
1325
1326 void SMESH_ActorDef::SetTransform(VTKViewer_Transform* theTransform)
1327 {
1328   Superclass::SetTransform(theTransform);
1329
1330   myNodeActor->SetTransform(theTransform);
1331   myBaseActor->SetTransform(theTransform);
1332
1333   myHighlitableActor->SetTransform(theTransform);
1334
1335   myNodeExtActor->SetTransform(theTransform);
1336
1337   my0DActor->SetTransform(theTransform);
1338   myBallActor->SetTransform(theTransform);
1339   //my0DExtActor->SetTransform(theTransform);
1340
1341   my1DActor->SetTransform(theTransform);
1342   my1DExtActor->SetTransform(theTransform);
1343
1344   my2DActor->SetTransform(theTransform);
1345   my2DExtActor->SetTransform(theTransform);
1346   my3DActor->SetTransform(theTransform);
1347   my3DExtActor->SetTransform(theTransform);
1348
1349   Modified();
1350 }
1351
1352
1353 void SMESH_ActorDef::SetMapper(vtkMapper* theMapper)
1354 {
1355   vtkLODActor::SetMapper(theMapper);
1356 }
1357
1358
1359 void SMESH_ActorDef::ShallowCopy(vtkProp *prop)
1360 {
1361   SALOME_Actor::ShallowCopy(prop);
1362 }
1363
1364
1365 vtkMapper* SMESH_ActorDef::GetMapper()
1366 {
1367   return myPickableActor->GetMapper();
1368 }
1369
1370
1371 vtkUnstructuredGrid* SMESH_ActorDef::GetUnstructuredGrid()
1372 {
1373   return myVisualObj->GetUnstructuredGrid();
1374 }
1375
1376
1377 bool SMESH_ActorDef::IsInfinitive()
1378 {
1379   vtkDataSet *aDataSet = myPickableActor->GetUnstructuredGrid();
1380   myIsInfinite = aDataSet->GetNumberOfCells() == 0 ||
1381     ( aDataSet->GetNumberOfCells() == 1 &&
1382     aDataSet->GetCell(0)->GetCellType() == VTK_VERTEX );
1383   return SALOME_Actor::IsInfinitive();
1384 }
1385
1386
1387 void SMESH_ActorDef::SetIsShrunkable(bool theShrunkable)
1388 {
1389   if ( myIsShrinkable == theShrunkable )
1390     return;
1391   myIsShrinkable = theShrunkable;
1392   Modified();
1393 }
1394
1395 double SMESH_ActorDef::GetShrinkFactor()
1396 {
1397   return myBaseActor->GetShrinkFactor();
1398 }
1399
1400 void SMESH_ActorDef::SetShrinkFactor(double theValue)
1401 {
1402   myBaseActor->SetShrinkFactor(theValue);
1403
1404   my1DActor->SetShrinkFactor(theValue);
1405   my1DExtActor->SetShrinkFactor(theValue);
1406
1407   my2DActor->SetShrinkFactor(theValue);
1408   my2DExtActor->SetShrinkFactor(theValue);
1409   my3DActor->SetShrinkFactor(theValue);
1410   my3DExtActor->SetShrinkFactor(theValue);
1411   my3DExtActor->SetShrinkFactor(theValue);
1412   myHighlitableActor->SetShrinkFactor(theValue);
1413
1414   Modified();
1415 }
1416
1417 void SMESH_ActorDef::SetShrink()
1418 {
1419   if(!myIsShrinkable) return;
1420
1421   myBaseActor->SetShrink();
1422
1423   my1DActor->SetShrink();
1424   my1DExtActor->SetShrink();
1425
1426   my2DActor->SetShrink();
1427   my2DExtActor->SetShrink();
1428   my3DActor->SetShrink();
1429   my3DExtActor->SetShrink();
1430   myHighlitableActor->SetShrink();
1431
1432   myIsShrunk = true;
1433   Modified();
1434 }
1435
1436 void SMESH_ActorDef::UnShrink()
1437 {
1438   if(!myIsShrunk) return;
1439
1440   myBaseActor->UnShrink();
1441
1442   my1DActor->UnShrink();
1443   my1DExtActor->UnShrink();
1444
1445   my2DActor->UnShrink();
1446   my2DExtActor->UnShrink();
1447   my3DActor->UnShrink();
1448   my3DExtActor->UnShrink();
1449   myHighlitableActor->UnShrink();
1450
1451   myIsShrunk = false;
1452   Modified();
1453 }
1454
1455
1456 int SMESH_ActorDef::GetNodeObjId(int theVtkID)
1457 {
1458   return myPickableActor->GetNodeObjId(theVtkID);
1459 }
1460
1461 double* SMESH_ActorDef::GetNodeCoord(int theObjID)
1462 {
1463   return myPickableActor->GetNodeCoord(theObjID);
1464 }
1465
1466 int SMESH_ActorDef::GetNodeVtkId(int theObjID)
1467 {
1468   return myPickableActor->GetNodeVtkId(theObjID);
1469 }
1470
1471 int SMESH_ActorDef::GetElemObjId(int theVtkID)
1472 {
1473   return myPickableActor->GetElemObjId(theVtkID);
1474 }
1475
1476 vtkCell* SMESH_ActorDef::GetElemCell(int theObjID)
1477 {
1478   return myPickableActor->GetElemCell(theObjID);
1479 }
1480
1481
1482 void SMESH_ActorDef::SetVisibility(int theMode)
1483 {
1484   SetVisibility(theMode,true);
1485 }
1486
1487
1488 void SMESH_ActorDef::SetVisibility(int theMode, bool theIsUpdateRepersentation)
1489 {
1490   SALOME_Actor::SetVisibility(theMode);
1491
1492   myNodeActor->VisibilityOff();
1493   myBaseActor->VisibilityOff();
1494
1495   myNodeExtActor->VisibilityOff();
1496
1497   my0DActor->VisibilityOff();
1498   myBallActor->VisibilityOff();
1499   //my0DExtActor->VisibilityOff();
1500
1501   my1DActor->VisibilityOff();
1502   my1DExtActor->VisibilityOff();
1503
1504   my2DActor->VisibilityOff();
1505   my2DExtActor->VisibilityOff();
1506   my3DActor->VisibilityOff();
1507   my3DExtActor->VisibilityOff();
1508
1509   myScalarBarActor->VisibilityOff();
1510
1511   if ( GetVisibility() ) {
1512     if ( theIsUpdateRepersentation )
1513       SetRepresentation(GetRepresentation());
1514
1515     if(myControlMode != eNone) {
1516       switch(myControlMode) {
1517       case eFreeNodes:
1518       case eCoincidentNodes:
1519         myNodeExtActor->VisibilityOn();
1520         break;
1521       case eLength:
1522       case eMultiConnection:
1523         my1DActor->VisibilityOn();
1524         break;
1525       case eFreeEdges:
1526       case eFreeBorders:
1527       case eCoincidentElems1D:
1528       case eLength2D:
1529       case eMultiConnection2D:
1530         my1DExtActor->VisibilityOn();
1531         break;
1532       case eFreeFaces:
1533       case eBareBorderFace:
1534       case eOverConstrainedFace:
1535       case eCoincidentElems2D:
1536         my2DExtActor->VisibilityOn();
1537         break;
1538       case eBareBorderVolume:
1539       case eOverConstrainedVolume:
1540       case eCoincidentElems3D:
1541         my3DExtActor->VisibilityOn();
1542         break;
1543       default:;
1544       }
1545       if ( myFunctor && myVisualObj->GetNbEntities( myFunctor->GetType() ))
1546         myScalarBarActor->VisibilityOn();
1547     }
1548
1549     if ( GetPickable( ))
1550       myPickableActor->VisibilityOn();
1551
1552     if ( GetRepresentation() != ePoint )
1553     {
1554       if(myEntityMode & e0DElements  ){
1555         my0DActor->VisibilityOn();
1556       }
1557       if(myEntityMode & eBallElem    ){
1558         myBallActor->VisibilityOn();
1559       }
1560       if(myEntityMode & eEdges && ( GetCellsLabeled() || // my1DActor shows labels only
1561                                     ( myControlActor == my1DActor && myControlMode != eNone ))){
1562         my1DActor->VisibilityOn();
1563       }
1564       if(myEntityMode & eFaces      ){
1565         my2DActor->VisibilityOn();
1566       }
1567       if(myEntityMode & eVolumes    ){
1568         my3DActor->VisibilityOn();
1569       }
1570     }
1571
1572     if(myNodeActor->GetPointsLabeled()) {
1573       myNodeActor->UpdateLabels();
1574       myNodeActor->VisibilityOn();
1575     }
1576     if(my0DActor)
1577       my0DActor->UpdateLabels();
1578
1579     if(myBallActor)
1580       myBallActor->UpdateLabels();
1581
1582     if(my1DActor)
1583       my1DActor->UpdateLabels();
1584
1585     if(my2DActor)
1586       my2DActor->UpdateLabels();
1587
1588     if(my3DActor)
1589       my3DActor->UpdateLabels();
1590   }
1591 #ifndef DISABLE_PLOT2DVIEWER
1592   else
1593     SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
1594 #endif
1595   UpdateHighlight();
1596   Modified();
1597 }
1598
1599
1600 void SMESH_ActorDef::SetEntityMode(unsigned int theMode)
1601 {
1602   unsigned int anObjectEntities = eAllEntity; // entities present in my object
1603
1604   if(!myVisualObj->GetNbEntities(SMDSAbs_0DElement)) {
1605     anObjectEntities &= ~e0DElements;
1606     theMode &= ~e0DElements;
1607   }
1608
1609   if(!myVisualObj->GetNbEntities(SMDSAbs_Ball)) {
1610     anObjectEntities &= ~eBallElem;
1611     theMode &= ~eBallElem;
1612   }
1613
1614   if(!myVisualObj->GetNbEntities(SMDSAbs_Edge)) {
1615     anObjectEntities &= ~eEdges;
1616     theMode &= ~eEdges;
1617   }
1618
1619   if(!myVisualObj->GetNbEntities(SMDSAbs_Face)) {
1620     anObjectEntities &= ~eFaces;
1621     theMode &= ~eFaces;
1622   }
1623
1624   if(!myVisualObj->GetNbEntities(SMDSAbs_Volume)) {
1625     anObjectEntities &= ~eVolumes;
1626     theMode &= ~eVolumes;
1627   }
1628
1629   if (!theMode) {
1630     if(myVisualObj->GetNbEntities(SMDSAbs_0DElement))
1631       theMode |= e0DElements;
1632
1633     if(myVisualObj->GetNbEntities(SMDSAbs_Ball))
1634       theMode |= eBallElem;
1635
1636     if(myVisualObj->GetNbEntities(SMDSAbs_Edge))
1637       theMode |= eEdges;
1638
1639     if(myVisualObj->GetNbEntities(SMDSAbs_Face))
1640       theMode |= eFaces;
1641
1642     if(myVisualObj->GetNbEntities(SMDSAbs_Volume))
1643       theMode |= eVolumes;
1644   }
1645
1646   myBaseActor->myGeomFilter->SetInside(myEntityMode != anObjectEntities);
1647
1648   if ( anObjectEntities == 0 && myRepresentation != ePoint ) // no elements, show nodes
1649   {
1650     myRepresentationCache = GetRepresentation();
1651     SetRepresentation( ePoint );
1652   }
1653
1654   if ( myEntityMode != theMode )
1655   {
1656     myEntityMode = theMode; // entities to show
1657
1658     // Set cell types to extract
1659     UpdateFilter();
1660   }
1661
1662   SetVisibility( GetVisibility(), myRepresentationCache != 0 );
1663 }
1664
1665 void SMESH_ActorDef::SetRepresentation (int theMode)
1666 {
1667   int aNbEdges   = myVisualObj->GetNbEntities(SMDSAbs_Edge);
1668   int aNbFaces   = myVisualObj->GetNbEntities(SMDSAbs_Face);
1669   int aNbVolumes = myVisualObj->GetNbEntities(SMDSAbs_Volume);
1670   int aNb0Ds     = myVisualObj->GetNbEntities(SMDSAbs_0DElement);
1671   int aNbBalls   = myVisualObj->GetNbEntities(SMDSAbs_Ball);
1672
1673   if ( myRepresentationCache && aNbEdges + aNbFaces + aNbVolumes + aNb0Ds + aNbBalls )
1674   {
1675     theMode = myRepresentationCache;
1676     if ( theMode == eSurface && aNbFaces + aNbVolumes == 0 )
1677       theMode = eEdge;
1678     else
1679       myRepresentationCache = 0;
1680   }
1681
1682   if (theMode < 0) {
1683     myRepresentation = eSurface;
1684     if (!aNbFaces && !aNbVolumes && !aNbBalls && aNbEdges) {
1685       myRepresentation = eEdge;
1686     } else if (!aNbFaces && !aNbVolumes && !aNbEdges && !aNbBalls) {
1687       myRepresentation = ePoint;
1688     }
1689   } else {
1690     switch (theMode) {
1691     case eEdge:
1692       if (!aNbFaces && !aNbVolumes && !aNbEdges && !aNb0Ds && !aNbBalls) return;
1693       break;
1694     case eSurface:
1695       if (!aNbFaces && !aNbVolumes && !aNb0Ds && !aNbBalls) return;
1696       break;
1697     }
1698     myRepresentation = theMode;
1699   }
1700
1701   if (!GetUnstructuredGrid()->GetNumberOfCells())
1702     myRepresentation = ePoint;
1703
1704   if (myIsShrunk) {
1705     if (myRepresentation == ePoint) {
1706       UnShrink();
1707       myIsShrunk = true;
1708     } else {
1709       SetShrink();
1710     }
1711   }
1712
1713   myPickableActor = myBaseActor;
1714   vtkProperty *aProp = NULL, *aBackProp = NULL;
1715   vtkProperty *aPropVN = NULL, *aPropVR = NULL;
1716   SMESH_DeviceActor::EReperesent aReperesent = SMESH_DeviceActor::EReperesent(-1);
1717   SMESH_Actor::EQuadratic2DRepresentation aQuadraticMode = GetQuadratic2DRepresentation();
1718   switch (myRepresentation) {
1719   case ePoint:
1720     myPickableActor = myNodeActor;
1721     aQuadraticMode = SMESH_Actor::eLines;
1722     aProp = aBackProp = aPropVN = aPropVR = myNodeProp;
1723     aReperesent = SMESH_DeviceActor::ePoint;
1724     break;
1725   case eEdge:
1726     aProp = aBackProp = aPropVN = aPropVR = myEdgeProp;
1727     aReperesent = SMESH_DeviceActor::eInsideframe;
1728     break;
1729   case eSurface:
1730     aProp = mySurfaceProp;
1731     aBackProp = myBackSurfaceProp;
1732     aPropVN = myNormalVProp;
1733     aPropVR = myReversedVProp;
1734     aReperesent = SMESH_DeviceActor::eSurface;
1735     break;
1736   }
1737
1738   if ( myRepresentation != ePoint )
1739   {
1740     my2DActor->SetProperty(aProp);
1741     my2DActor->SetBackfaceProperty(aBackProp);
1742     my2DActor->SetRepresentation(aReperesent);
1743
1744     if(aQuadraticMode == SMESH_Actor::eLines)
1745       my2DActor->SetQuadraticArcMode(false);
1746     else if(aQuadraticMode == SMESH_Actor::eArcs)
1747       my2DActor->SetQuadraticArcMode(true);
1748
1749     my2DExtActor->SetRepresentation(aReperesent);
1750
1751     my3DActor->SetProperty(aPropVN);
1752     my3DActor->SetBackfaceProperty(aPropVR);
1753     my3DActor->SetRepresentation(aReperesent);
1754
1755     my0DActor->SetRepresentation(aReperesent);
1756     myBallActor->SetRepresentation(aReperesent);
1757
1758     switch ( myControlMode ) {
1759     case eLength:
1760     case eMultiConnection:
1761       aProp = aBackProp = my1DProp;
1762       if ( myRepresentation != ePoint )
1763         aReperesent = SMESH_DeviceActor::eInsideframe;
1764       break;
1765     case eCustomControl:
1766       if ( myControlActor == my1DActor )
1767         aProp = aBackProp = my1DProp;
1768       if ( myRepresentation != ePoint )
1769         aReperesent = SMESH_DeviceActor::eInsideframe;
1770       break;
1771     default:;
1772     }
1773
1774     if(aQuadraticMode == SMESH_Actor::eLines)
1775       my1DActor->SetQuadraticArcMode(false);
1776     else if(aQuadraticMode == SMESH_Actor::eArcs)
1777       my1DActor->SetQuadraticArcMode(true);
1778
1779     my1DActor->SetProperty(aProp);
1780     my1DActor->SetBackfaceProperty(aBackProp);
1781     my1DActor->SetRepresentation(aReperesent);
1782
1783     my1DExtActor->SetRepresentation(aReperesent);
1784   }
1785
1786   if(myIsPointsVisible)
1787     myPickableActor = myNodeActor;
1788
1789   SetMapper(myPickableActor->GetMapper());
1790
1791   SetVisibility(GetVisibility(),false);
1792
1793   Modified();
1794 }
1795
1796
1797 void SMESH_ActorDef::SetPointRepresentation(bool theIsPointsVisible)
1798 {
1799   if ( myIsPointsVisible == theIsPointsVisible )
1800     return;
1801   myIsPointsVisible = theIsPointsVisible;
1802   SetRepresentation(GetRepresentation());
1803 }
1804
1805 bool SMESH_ActorDef::GetPointRepresentation()
1806 {
1807   return myIsPointsVisible || myNodeActor->GetPointsLabeled();
1808 }
1809
1810
1811 void SMESH_ActorDef::UpdateHighlight()
1812 {
1813   myHighlitableActor->SetHighlited(false);
1814   myHighlitableActor->SetVisibility(false);
1815   bool anIsVisible = GetVisibility();
1816
1817   switch(myRepresentation){
1818   case SMESH_DeviceActor::eSurface:
1819   case SMESH_DeviceActor::eWireframe:
1820     {
1821       if(myIsHighlighted) {
1822         myHighlitableActor->SetProperty(myHighlightProp);
1823       }else if(myIsPreselected){
1824         myHighlitableActor->SetProperty(myPreselectProp);
1825       } else if(anIsVisible){
1826         (myRepresentation == eSurface) ?
1827           myHighlitableActor->SetProperty(myOutLineProp) : myHighlitableActor->SetProperty(myEdgeProp);
1828       }
1829       if(GetUnstructuredGrid()->GetNumberOfCells()) {
1830         myHighlitableActor->SetHighlited(anIsVisible);
1831         myHighlitableActor->GetExtractUnstructuredGrid()->
1832           SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::eCells);
1833         myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
1834       }
1835       myHighlitableActor->SetVisibility(anIsVisible);
1836       break;
1837     }
1838   case SMESH_DeviceActor::ePoint:
1839     {
1840       if(myIsHighlighted) {
1841         myNodeActor->SetProperty(myHighlightProp);
1842       }else if(myIsPreselected) {
1843         myNodeActor->SetProperty(myPreselectProp);
1844       } else if(anIsVisible) {
1845         myNodeActor->SetProperty(myNodeProp);
1846       }
1847       myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
1848       myNodeActor->GetExtractUnstructuredGrid()->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
1849       myNodeActor->GetProperty()->Modified();
1850       break;
1851     }
1852   }
1853 }
1854
1855 void SMESH_ActorDef::EnableSelection( bool enable )
1856 {
1857   // selection in the Viewer enabled/disabled
1858   if ( enable && ! myBaseActor->myExtractUnstructuredGrid->GetInput() )
1859   {
1860     myBaseActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
1861     //myHighlitableActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
1862     myBaseActor->myExtractUnstructuredGrid->Update();
1863     //myHighlitableActor->myExtractUnstructuredGrid->Update();
1864   }
1865   if ( !enable && myBaseActor->myExtractUnstructuredGrid->GetInput() )
1866   {
1867     myBaseActor->SetUnstructuredGrid( NULL );
1868     //myHighlitableActor->SetUnstructuredGrid( NULL );
1869     myBaseActor->myExtractUnstructuredGrid->Update();
1870     //myHighlitableActor->myExtractUnstructuredGrid->Update();
1871   }
1872 }
1873
1874 void SMESH_ActorDef::highlight(bool theHighlight)
1875 {
1876   if ( myIsHighlighted == theHighlight )
1877     return;
1878   myIsHighlighted = theHighlight;
1879   UpdateHighlight();
1880 }
1881
1882
1883 void SMESH_ActorDef::SetPreSelected(bool thePreselect)
1884 {
1885   if ( myIsPreselected == thePreselect )
1886     return;
1887   myIsPreselected = thePreselect;
1888   UpdateHighlight();
1889 }
1890
1891
1892 // From vtkFollower
1893 int SMESH_ActorDef::RenderOpaqueGeometry(vtkViewport *vp)
1894 {
1895   if (myPickableActor->GetIsOpaque())
1896   {
1897     vtkRenderer *ren = static_cast<vtkRenderer *>(vp);
1898     this->Render(ren);
1899     return 1;
1900   }
1901   return 0;
1902 }
1903
1904
1905 int SMESH_ActorDef::RenderTranslucentGeometry(vtkViewport *vp)
1906 {
1907   if (!myPickableActor->GetIsOpaque())
1908   {
1909     vtkRenderer *ren = static_cast<vtkRenderer *>(vp);
1910     this->Render(ren);
1911     return 1;
1912   }
1913   return 0;
1914 }
1915
1916
1917 void SMESH_ActorDef::Render(vtkRenderer *ren)
1918 {
1919   vtkMTimeType aTime = myTimeStamp->GetMTime();
1920   vtkMTimeType anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
1921   vtkMTimeType aClippingTime = myImplicitBoolean->GetMTime();
1922   if(anObjTime > aTime || aClippingTime > aTime)
1923     Update();
1924 }
1925
1926
1927 void SMESH_ActorDef::Update()
1928 {
1929   if(MYDEBUG) MESSAGE("SMESH_ActorDef::Update");
1930
1931   myVisualObj->Update();
1932
1933   if(GetControlMode() != eNone) {
1934     unsigned long aTime = myTimeStamp->GetMTime();
1935     unsigned long anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
1936     if (anObjTime > aTime)
1937       SetControlMode(GetControlMode(),false);
1938   }
1939
1940   if(myNodeActor)
1941     myNodeActor->UpdateLabels();
1942
1943   if(my0DActor)
1944     my0DActor->UpdateLabels();
1945
1946   if(myBallActor)
1947     myBallActor->UpdateLabels();
1948
1949   if(my1DActor)
1950     my1DActor->UpdateLabels();
1951
1952   if(my2DActor)
1953     my2DActor->UpdateLabels();
1954
1955   if(my3DActor)
1956     my3DActor->UpdateLabels();
1957
1958   if(myIsFacesOriented){
1959     SetFacesOriented(myIsFacesOriented);
1960   }
1961
1962   // if(myVisualObj->GetEntitiesFlag()) { IPAL53915
1963   //   myEntityMode |= myVisualObj->GetEntitiesState();
1964   // }
1965
1966   SetEntityMode(GetEntityMode());
1967   SetVisibility(GetVisibility());
1968
1969   myTimeStamp->Modified();
1970   Modified();
1971 }
1972
1973
1974 void SMESH_ActorDef::ReleaseGraphicsResources(vtkWindow *renWin)
1975 {
1976   SALOME_Actor::ReleaseGraphicsResources(renWin);
1977
1978   myPickableActor->ReleaseGraphicsResources(renWin);
1979 }
1980
1981
1982 static void GetColor(vtkProperty *theProperty, double& r,double& g,double& b)
1983 {
1984   double* aColor = theProperty->GetColor();
1985   r = aColor[0];
1986   g = aColor[1];
1987   b = aColor[2];
1988 }
1989
1990
1991 void SMESH_ActorDef::SetOpacity(double theValue)
1992 {
1993   mySurfaceProp->SetOpacity(theValue);
1994   myBackSurfaceProp->SetOpacity(theValue);
1995   myNormalVProp->SetOpacity(theValue);
1996   myReversedVProp->SetOpacity(theValue);
1997   myEdgeProp->SetOpacity(theValue);
1998   myOutLineProp->SetOpacity(theValue);
1999   myNodeProp->SetOpacity(theValue);
2000
2001   my1DProp->SetOpacity(theValue);
2002   my0DProp->SetOpacity(theValue);
2003   myBallProp->SetOpacity(theValue);
2004 }
2005
2006
2007 double SMESH_ActorDef::GetOpacity()
2008 {
2009   return mySurfaceProp->GetOpacity();
2010 }
2011
2012
2013 void SMESH_ActorDef::SetSufaceColor(double r,double g,double b, int delta)
2014 {
2015   mySurfaceProp->SetColor(r,g,b);
2016   my2DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
2017   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2018     if( aGroupObj->GetElementType() == SMDSAbs_Face )
2019       myNameActor->SetBackgroundColor(r,g,b);
2020
2021   myDeltaBrightness = delta;
2022   QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
2023   myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
2024   Modified();
2025 }
2026
2027 void SMESH_ActorDef::GetSufaceColor(double& r,double& g,double& b, int& delta)
2028 {
2029   ::GetColor(mySurfaceProp,r,g,b);
2030   delta = myDeltaBrightness;
2031 }
2032
2033 void SMESH_ActorDef::SetVolumeColor(double r,double g,double b, int delta)
2034 {
2035   myNormalVProp->SetColor(r,g,b);
2036   my3DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
2037   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2038     if( aGroupObj->GetElementType() == SMDSAbs_Volume )
2039       myNameActor->SetBackgroundColor(r,g,b);
2040
2041   myDeltaVBrightness = delta;
2042   QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
2043   myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
2044   Modified();
2045 }
2046
2047 void SMESH_ActorDef::GetVolumeColor(double& r,double& g,double& b, int& delta)
2048 {
2049   ::GetColor(myNormalVProp,r,g,b);
2050   delta = myDeltaVBrightness;
2051 }
2052
2053 void SMESH_ActorDef::SetEdgeColor(double r,double g,double b)
2054 {
2055   myEdgeProp->SetColor(r,g,b);
2056   my1DProp->SetColor(r,g,b);
2057   my1DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
2058   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2059     if( aGroupObj->GetElementType() == SMDSAbs_Edge )
2060       myNameActor->SetBackgroundColor(r,g,b);
2061   Modified();
2062 }
2063
2064 void SMESH_ActorDef::GetEdgeColor(double& r,double& g,double& b)
2065 {
2066   ::GetColor(myEdgeProp,r,g,b);
2067 }
2068
2069 void SMESH_ActorDef::SetOutlineColor(double r,double g,double b)
2070 {
2071   myOutLineProp->SetColor(r,g,b);
2072   Modified();
2073 }
2074
2075 void SMESH_ActorDef::GetOutlineColor(double& r,double& g,double& b)
2076 {
2077   ::GetColor(myOutLineProp,r,g,b);
2078 }
2079
2080
2081 void SMESH_ActorDef::SetNodeColor(double r,double g,double b)
2082
2083   myNodeProp->SetColor(r,g,b);
2084   myNodeExtProp->SetColor(1.0-r,1.0-g,1.0-b);
2085   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2086     if( aGroupObj->GetElementType() == SMDSAbs_Node )
2087       myNameActor->SetBackgroundColor(r,g,b);
2088   Modified();
2089 }
2090
2091 void SMESH_ActorDef::GetNodeColor(double& r,double& g,double& b)
2092
2093   ::GetColor(myNodeProp,r,g,b);
2094 }
2095
2096 void SMESH_ActorDef::Set0DColor(double r,double g,double b)
2097
2098   my0DProp->SetColor(r,g,b);
2099   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2100     if( aGroupObj->GetElementType() == SMDSAbs_0DElement )
2101       myNameActor->SetBackgroundColor(r,g,b);
2102   Modified();
2103 }
2104
2105 void SMESH_ActorDef::Get0DColor(double& r,double& g,double& b)
2106
2107   ::GetColor(my0DProp,r,g,b);
2108 }
2109
2110 void SMESH_ActorDef::SetBallColor(double r,double g,double b)
2111
2112   myBallProp->SetColor(r,g,b);
2113   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2114     if( aGroupObj->GetElementType() == SMDSAbs_Ball )
2115       myNameActor->SetBackgroundColor(r,g,b);
2116   Modified();
2117 }
2118
2119 void SMESH_ActorDef::GetBallColor(double& r,double& g,double& b)
2120
2121   ::GetColor(myBallProp,r,g,b);
2122 }
2123
2124 void SMESH_ActorDef::UpdateSelectionProps()
2125 {
2126   QColor selectionColor = SMESH_ActorProps::props()->selectionColor();
2127   QColor highlightColor = SMESH_ActorProps::props()->highlightColor();
2128   int selectionIncrement = SMESH_ActorProps::props()->selectionIncrement();
2129   double width = GetLineWidth();
2130   myHighlightProp->SetColor(selectionColor.redF(), selectionColor.greenF(), selectionColor.blueF());
2131   myHighlightProp->SetLineWidth(width + selectionIncrement);
2132   myPreselectProp->SetColor(highlightColor.redF(), highlightColor.greenF(), highlightColor.blueF());
2133   myPreselectProp->SetLineWidth(width + selectionIncrement);
2134   Modified();
2135 }
2136
2137 double SMESH_ActorDef::GetLineWidth()
2138 {
2139   return myEdgeProp->GetLineWidth();
2140 }
2141
2142
2143 void SMESH_ActorDef::SetLineWidth(double theVal)
2144 {
2145   int controlsIncrement = SMESH_ActorProps::props()->controlsIncrement();
2146   int selectionIncrement = SMESH_ActorProps::props()->selectionIncrement();
2147
2148   myEdgeProp->SetLineWidth(theVal);
2149
2150   my1DProp->SetLineWidth(theVal + controlsIncrement);
2151   my1DExtProp->SetLineWidth(theVal + controlsIncrement);
2152   my2DExtProp->SetLineWidth(theVal + controlsIncrement);
2153   my3DExtProp->SetLineWidth(theVal + controlsIncrement);
2154   myHighlightProp->SetLineWidth(theVal + selectionIncrement);
2155   myPreselectProp->SetLineWidth(theVal + selectionIncrement);
2156   Modified();
2157 }
2158
2159 double SMESH_ActorDef::GetOutlineWidth()
2160 {
2161   return myOutLineProp->GetLineWidth();
2162 }
2163
2164 void SMESH_ActorDef::SetOutlineWidth(double theVal)
2165 {
2166   myOutLineProp->SetLineWidth(theVal);
2167   Modified();
2168 }
2169
2170 void SMESH_ActorDef::Set0DSize(double theVal)
2171 {
2172   my0DProp->SetPointSize(theVal);
2173   myHighlightProp->SetPointSize(theVal);
2174   myPreselectProp->SetPointSize(theVal);
2175
2176   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
2177     aCustom->Set0DSize(theVal);
2178   }
2179   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
2180     aCustom->Set0DSize(theVal);
2181   }
2182
2183   Modified();
2184 }
2185
2186 double SMESH_ActorDef::Get0DSize()
2187 {
2188   return my0DProp->GetPointSize();
2189 }
2190
2191 void SMESH_ActorDef::SetBallSize(double theVal)
2192 {
2193   myBallProp->SetPointSize(theVal);
2194
2195   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
2196     aCustom->SetBallSize(theVal);
2197   }
2198   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
2199     aCustom->SetBallSize(theVal);
2200   }
2201
2202   Modified();
2203 }
2204
2205 double SMESH_ActorDef::GetBallSize()
2206 {
2207   return myBallProp->GetPointSize();
2208 }
2209
2210 double SMESH_ActorDef::GetBallScale()
2211 {
2212   return myBallActor->GetBallScale();
2213 }
2214
2215 void SMESH_ActorDef::SetBallScale( double theVal )
2216 {
2217   myBallActor->SetBallScale( theVal );
2218   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
2219     aCustom->SetBallScale(theVal);
2220   }
2221   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
2222     aCustom->SetBallScale(theVal);
2223   }
2224
2225   Modified();
2226 }
2227
2228 int SMESH_ActorDef::GetObjDimension( const int theObjId )
2229 {
2230   return myVisualObj->GetElemDimension( theObjId );
2231 }
2232
2233 bool SMESH_ActorDef::IsImplicitFunctionUsed() const
2234 {
2235   return myBaseActor->IsImplicitFunctionUsed();
2236 }
2237
2238 void SMESH_ActorDef::SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed)
2239 {
2240   myNodeActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2241   myBaseActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2242
2243   myHighlitableActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2244
2245   myNodeExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2246
2247   my0DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2248   myBallActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2249   //my0DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2250
2251   my1DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2252   my1DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2253
2254   my2DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2255   my2DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2256   my3DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2257   my3DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2258 }
2259
2260 vtkIdType SMESH_ActorDef::AddClippingPlane(vtkPlane* thePlane)
2261 {
2262   if(thePlane){
2263     myImplicitBoolean->GetFunction()->AddItem(thePlane);
2264     myCippingPlaneCont.push_back(thePlane);
2265     if(!IsImplicitFunctionUsed())
2266       SetImplicitFunctionUsed(true);
2267     myNodeActor->UpdateLabels();
2268   }
2269   return myCippingPlaneCont.size();
2270 }
2271
2272 void SMESH_ActorDef::AddOpenGLClippingPlane(vtkPlane* thePlane)
2273 {
2274   if(thePlane)
2275     myPlaneCollection->AddItem( thePlane );
2276 }
2277
2278 void SMESH_ActorDef::SetOpenGLClippingPlane()
2279 {
2280   // before use this method you must add clipping planes using method
2281   // SMESH_ActorDef::AddOpenGLClippingPlane(vtkPlane* thePlane)
2282   if( !myPlaneCollection->GetNumberOfItems() )
2283     return;
2284
2285   // It is necessary to set plane collection for each mapper of actor
2286   // and update current inputs of mapper
2287   myNodeActor->SetPlaneCollection( myPlaneCollection );
2288   myNodeActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2289
2290   myBaseActor->SetPlaneCollection( myPlaneCollection );
2291   myBaseActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2292
2293   myHighlitableActor->SetPlaneCollection( myPlaneCollection );
2294   myHighlitableActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2295
2296   if ( !mySelector || !mySelector->IsSelectionEnabled() )
2297   {
2298     myBaseActor->SetUnstructuredGrid( NULL );
2299     //myHighlitableActor->SetUnstructuredGrid( NULL );
2300   }
2301   my1DActor->SetPlaneCollection( myPlaneCollection );
2302   my1DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2303
2304   my2DActor->SetPlaneCollection( myPlaneCollection );
2305   my2DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2306
2307   myNodeExtActor->SetPlaneCollection( myPlaneCollection );
2308   myNodeExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2309
2310   my0DActor->SetPlaneCollection( myPlaneCollection );
2311   my0DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2312
2313   myBallActor->SetPlaneCollection( myPlaneCollection );
2314   myBallActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2315
2316   my1DExtActor->SetPlaneCollection( myPlaneCollection );
2317   my1DExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2318
2319   my2DExtActor->SetPlaneCollection( myPlaneCollection );
2320   my2DExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2321
2322   my3DActor->SetPlaneCollection( myPlaneCollection );
2323   my3DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2324
2325   my3DExtActor->SetPlaneCollection( myPlaneCollection );
2326   my3DExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2327
2328   if(IsShrunk())
2329     SetShrink();
2330   else  
2331     Modified();
2332 }
2333
2334 void SMESH_ActorDef::RemoveAllClippingPlanes()
2335 {
2336   myPlaneCollection->RemoveAllItems();
2337   myImplicitBoolean->GetFunction()->RemoveAllItems();
2338   myImplicitBoolean->GetFunction()->Modified(); // VTK bug
2339   myCippingPlaneCont.clear();
2340   SetImplicitFunctionUsed(false);
2341   myNodeActor->UpdateLabels();
2342 }
2343
2344 vtkIdType SMESH_ActorDef::GetNumberOfClippingPlanes()
2345 {
2346   return myCippingPlaneCont.size();
2347 }
2348
2349 vtkPlane* SMESH_ActorDef::GetClippingPlane(vtkIdType theID)
2350 {
2351   if ( theID >= (vtkIdType)myCippingPlaneCont.size() )
2352     return NULL;
2353   return myCippingPlaneCont[theID].Get();
2354 }
2355
2356 void SMESH_ActorDef::UpdateScalarBar()
2357 {
2358   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
2359   if( !mgr )
2360     return;
2361
2362   vtkTextProperty* aScalarBarTitleProp = vtkTextProperty::New();
2363
2364   QColor aTColor = mgr->colorValue( "SMESH", "scalar_bar_title_color", QColor( 255, 255, 255 ) );
2365   aScalarBarTitleProp->SetColor( aTColor.red()/255., aTColor.green()/255., aTColor.blue()/255. );
2366
2367   aScalarBarTitleProp->SetFontFamilyToArial();
2368
2369   if ( mgr->hasValue( "SMESH", "scalar_bar_title_font" ) )
2370   {
2371     QFont f = mgr->fontValue( "SMESH", "scalar_bar_title_font" );
2372     if ( f.family() == "Arial" )
2373       aScalarBarTitleProp->SetFontFamilyToArial();
2374     else if ( f.family() == "Courier" )
2375       aScalarBarTitleProp->SetFontFamilyToCourier();
2376     else if ( f.family() == "Times" )
2377       aScalarBarTitleProp->SetFontFamilyToTimes();
2378
2379     if ( f.bold() )
2380       aScalarBarTitleProp->BoldOn();
2381     else
2382       aScalarBarTitleProp->BoldOff();
2383
2384     if ( f.italic() )
2385       aScalarBarTitleProp->ItalicOn();
2386     else
2387      aScalarBarTitleProp->ItalicOff();
2388
2389     if ( f.overline() )
2390       aScalarBarTitleProp->ShadowOn();
2391     else
2392       aScalarBarTitleProp->ShadowOff();
2393   }
2394
2395   myScalarBarActor->SetTitleTextProperty( aScalarBarTitleProp );
2396   aScalarBarTitleProp->Delete();
2397
2398   vtkTextProperty* aScalarBarLabelProp = vtkTextProperty::New();
2399
2400   aTColor = mgr->colorValue( "SMESH", "scalar_bar_label_color", QColor( 255, 255, 255 ) );
2401   aScalarBarLabelProp->SetColor( aTColor.red()/255., aTColor.green()/255., aTColor.blue()/255. );
2402
2403   aScalarBarLabelProp->SetFontFamilyToArial();
2404   if( mgr->hasValue( "SMESH", "scalar_bar_label_font" ) )
2405   {
2406     QFont f = mgr->fontValue( "SMESH", "scalar_bar_label_font" );
2407     if( f.family() == "Arial" )
2408       aScalarBarLabelProp->SetFontFamilyToArial();
2409     else if( f.family() == "Courier" )
2410       aScalarBarLabelProp->SetFontFamilyToCourier();
2411     else if( f.family() == "Times" )
2412       aScalarBarLabelProp->SetFontFamilyToTimes();
2413
2414     if ( f.bold() )
2415       aScalarBarLabelProp->BoldOn();
2416     else
2417       aScalarBarLabelProp->BoldOff();
2418
2419     if ( f.italic() )
2420       aScalarBarLabelProp->ItalicOn();
2421     else
2422       aScalarBarLabelProp->ItalicOff();
2423
2424     if( f.overline() )
2425       aScalarBarLabelProp->ShadowOn();
2426     else
2427       aScalarBarLabelProp->ShadowOff();
2428   }
2429
2430   myScalarBarActor->SetLabelTextProperty( aScalarBarLabelProp );
2431   aScalarBarLabelProp->Delete();
2432
2433   bool horiz = ( mgr->integerValue( "SMESH", "scalar_bar_orientation" ) == 1 );
2434   QString name = QString( "scalar_bar_%1_" ).arg( horiz ? "horizontal" : "vertical" );
2435   if( horiz )
2436     myScalarBarActor->SetOrientationToHorizontal();
2437   else
2438     myScalarBarActor->SetOrientationToVertical();
2439
2440
2441   double aXVal = horiz ? 0.20 : 0.01;
2442   if( mgr->hasValue( "SMESH", name + "x" ) )
2443     aXVal = mgr->doubleValue( "SMESH", name + "x", aXVal );
2444
2445   double aYVal = horiz ? 0.01 : 0.1;
2446   if( mgr->hasValue( "SMESH", name + "y" ) )
2447     aYVal = mgr->doubleValue( "SMESH", name + "y", aYVal );
2448   myScalarBarActor->SetPosition( aXVal, aYVal );
2449
2450   double aWVal = horiz ? 0.60 : 0.10;
2451   if( mgr->hasValue( "SMESH", name + "width" ) )
2452     aWVal = mgr->doubleValue( "SMESH", name + "width", aWVal );
2453   myScalarBarActor->SetWidth( aWVal );
2454
2455   double aHVal = horiz ? 0.12 : 0.80;
2456   if( mgr->hasValue( "SMESH", name + "height" ) )
2457     aHVal = mgr->doubleValue( "SMESH", name + "height", aHVal );
2458   myScalarBarActor->SetHeight( aHVal );
2459
2460   int anIntVal = 5;
2461   if( mgr->hasValue( "SMESH", "scalar_bar_num_labels" ) )
2462     anIntVal = mgr->integerValue( "SMESH", "scalar_bar_num_labels", anIntVal );
2463   myScalarBarActor->SetNumberOfLabels( anIntVal == 0 ? 5: anIntVal );
2464
2465   anIntVal = 64;
2466   if( mgr->hasValue( "SMESH", "scalar_bar_num_colors" ) )
2467     anIntVal = mgr->integerValue( "SMESH", "scalar_bar_num_colors", anIntVal );
2468   myScalarBarActor->SetMaximumNumberOfColors( anIntVal == 0 ? 64 : anIntVal );
2469
2470   bool distributionVisibility = mgr->booleanValue("SMESH","distribution_visibility");
2471   myScalarBarActor->SetDistributionVisibility(distributionVisibility);
2472
2473   int coloringType = mgr->integerValue("SMESH", "distribution_coloring_type", 0);
2474   myScalarBarActor->SetDistributionColoringType(coloringType);
2475
2476   QColor distributionColor = mgr->colorValue("SMESH", "distribution_color",
2477                                              QColor(255, 255, 255));
2478   double rgb[3];
2479   rgb[0]= distributionColor.red()/255.;
2480   rgb[1]= distributionColor.green()/255.;
2481   rgb[2]= distributionColor.blue()/255.;
2482   myScalarBarActor->SetDistributionColor(rgb);
2483
2484
2485 }
2486
2487 void SMESH_ActorDef::UpdateDistribution()
2488 {
2489   if(SMESH::Controls::NumericalFunctor* fun =
2490      dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
2491   {
2492     int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
2493     std::vector<int> nbEvents;
2494     std::vector<double> funValues;
2495     SMESH_VisualObjDef::TEntityList elems;
2496     if ( dynamic_cast<SMESH_SubMeshObj*>(myVisualObj.get()))
2497       dynamic_cast<SMESH_SubMeshObj*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
2498     std::vector<int> elemIds; elemIds.reserve( elems.size() );
2499     for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
2500       elemIds.push_back( (*e)->GetID());
2501     vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
2502     double * range = lookupTable->GetRange();
2503     bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
2504     fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range, isLogarithmic);
2505     myScalarBarActor->SetDistribution(nbEvents);
2506   }
2507 }
2508
2509 void SMESH_ActorDef::SetQuadratic2DRepresentation(EQuadratic2DRepresentation theMode)
2510 {
2511   switch(theMode) {
2512   case SMESH_Actor::eLines :
2513     myHighlitableActor->SetQuadraticArcMode(false);
2514     my2DActor->SetQuadraticArcMode(false);
2515     my1DActor->SetQuadraticArcMode(false);
2516     break;
2517   case SMESH_Actor::eArcs :
2518     myHighlitableActor->SetQuadraticArcMode(true);
2519     if(GetRepresentation() != SMESH_Actor::ePoint) {
2520       my2DActor->SetQuadraticArcMode(true);
2521       my1DActor->SetQuadraticArcMode(true);
2522     }
2523     break;
2524   default:
2525     break;
2526   }
2527 }
2528
2529
2530 SMESH_Actor::EQuadratic2DRepresentation SMESH_ActorDef::GetQuadratic2DRepresentation()
2531 {
2532   if(myHighlitableActor->GetQuadraticArcMode())
2533     return SMESH_Actor::eArcs;
2534   else
2535     return SMESH_Actor::eLines;
2536 }
2537
2538 void SMESH_ActorDef::SetMarkerStd( VTK::MarkerType theMarkerType, VTK::MarkerScale theMarkerScale )
2539 {
2540   SALOME_Actor::SetMarkerStd( theMarkerType, theMarkerScale );
2541   myNodeActor->SetMarkerStd( theMarkerType, theMarkerScale );
2542   myNodeExtActor->SetMarkerStd( theMarkerType, theMarkerScale );
2543 }
2544
2545 void SMESH_ActorDef::SetMarkerTexture( int theMarkerId, VTK::MarkerTexture theMarkerTexture )
2546 {
2547   SALOME_Actor::SetMarkerTexture( theMarkerId, theMarkerTexture );
2548   myNodeActor->SetMarkerTexture( theMarkerId, theMarkerTexture );
2549   myNodeExtActor->SetMarkerTexture( theMarkerId, theMarkerTexture );
2550   myMarkerTexture = theMarkerTexture; // for deferred update of myHighlightActor
2551 }
2552
2553 void SMESH_ActorDef::UpdateFilter()
2554 {
2555   unsigned int anObjectEntities = eAllEntity; // entities present in my object
2556
2557   if(!myVisualObj->GetNbEntities(SMDSAbs_0DElement)) {
2558     anObjectEntities &= ~e0DElements;
2559   }
2560
2561   if(!myVisualObj->GetNbEntities(SMDSAbs_Ball)) {
2562     anObjectEntities &= ~eBallElem;
2563   }
2564
2565   if(!myVisualObj->GetNbEntities(SMDSAbs_Edge)) {
2566     anObjectEntities &= ~eEdges;
2567   }
2568
2569   if(!myVisualObj->GetNbEntities(SMDSAbs_Face)) {
2570     anObjectEntities &= ~eFaces;
2571   }
2572
2573   if(!myVisualObj->GetNbEntities(SMDSAbs_Volume)) {
2574     anObjectEntities &= ~eVolumes;
2575   }
2576
2577   VTKViewer_ExtractUnstructuredGrid*    aFilter = myBaseActor->GetExtractUnstructuredGrid();
2578   VTKViewer_ExtractUnstructuredGrid* aHltFilter = myHighlitableActor->GetExtractUnstructuredGrid();
2579   aFilter->ClearRegisteredCellsWithType();
2580   aHltFilter->ClearRegisteredCellsWithType();
2581
2582   bool isPassAll = ( myEntityMode == anObjectEntities && myEntityMode );
2583   if ( isPassAll )
2584   {
2585     aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::ePassAll);
2586     aHltFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::ePassAll);
2587   }
2588   else
2589   {
2590     aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
2591     aHltFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
2592     if (myEntityMode & e0DElements) {
2593       aFilter->RegisterCellsWithType(VTK_VERTEX);
2594       aHltFilter->RegisterCellsWithType(VTK_VERTEX);
2595     }
2596
2597     if (myEntityMode & eBallElem) {
2598       aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
2599     }
2600     if (myEntityMode & eEdges) {
2601       aFilter->RegisterCellsWithType(VTK_LINE);
2602       aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
2603       aHltFilter->RegisterCellsWithType(VTK_LINE);
2604       aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
2605     }
2606
2607     if (myEntityMode & eFaces) {
2608       aFilter->RegisterCellsWithType(VTK_TRIANGLE);
2609       aFilter->RegisterCellsWithType(VTK_QUAD);
2610       aFilter->RegisterCellsWithType(VTK_POLYGON);
2611       aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
2612       aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
2613       aFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
2614       aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
2615       aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
2616       aHltFilter->RegisterCellsWithType(VTK_TRIANGLE);
2617       aHltFilter->RegisterCellsWithType(VTK_QUAD);
2618       aHltFilter->RegisterCellsWithType(VTK_POLYGON);
2619       aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
2620       aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
2621       aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
2622       aHltFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
2623       aHltFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
2624     }
2625
2626     if (myEntityMode & eVolumes) {
2627       aFilter->RegisterCellsWithType(VTK_TETRA);
2628       aFilter->RegisterCellsWithType(VTK_VOXEL);
2629       aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
2630       aFilter->RegisterCellsWithType(VTK_WEDGE);
2631       aFilter->RegisterCellsWithType(VTK_PYRAMID);
2632       aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
2633       aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
2634       aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
2635       aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
2636       aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
2637       aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
2638       aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUADRATIC_WEDGE);
2639       aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
2640       aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
2641       aHltFilter->RegisterCellsWithType(VTK_TETRA);
2642       aHltFilter->RegisterCellsWithType(VTK_VOXEL);
2643       aHltFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
2644       aHltFilter->RegisterCellsWithType(VTK_WEDGE);
2645       aHltFilter->RegisterCellsWithType(VTK_PYRAMID);
2646       aHltFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
2647       aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
2648       aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
2649       aHltFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
2650       aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
2651       aHltFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUADRATIC_WEDGE);
2652       aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
2653       aHltFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
2654       aHltFilter->RegisterCellsWithType(VTK_POLYHEDRON);
2655     }
2656   }
2657   if ( GetVisibility() )
2658     aFilter->Update();
2659   if (MYDEBUG) MESSAGE(aFilter->GetOutput()->GetNumberOfCells());
2660 }
2661
2662 #ifndef DISABLE_PLOT2DVIEWER
2663 SPlot2d_Histogram* SMESH_ActorDef::UpdatePlot2Histogram()
2664 {
2665   if(my2dHistogram)
2666     my2dHistogram->clearAllPoints();
2667
2668   if(SMESH::Controls::NumericalFunctor* fun =
2669      dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
2670   {
2671
2672     if(!my2dHistogram) {
2673       my2dHistogram = new SPlot2d_Histogram();
2674       Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(getIO()->getEntry(),"SMESH",getName());
2675       my2dHistogram->setIO(anIO);
2676     }
2677
2678     int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
2679     std::vector<int> nbEvents;
2680     std::vector<double> funValues;
2681     SMESH_VisualObjDef::TEntityList elems;
2682     if ( dynamic_cast<SMESH_SubMeshObj*>(myVisualObj.get()))
2683       dynamic_cast<SMESH_SubMeshObj*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
2684     std::vector<int> elemIds;
2685
2686     for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
2687       elemIds.push_back( (*e)->GetID());
2688
2689     vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
2690     double * range = lookupTable->GetRange();
2691     bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
2692     fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range, isLogarithmic);
2693
2694     for ( size_t i = 0; i < std::min( nbEvents.size(), funValues.size() -1 ); i++ )
2695       my2dHistogram->addPoint(funValues[i] + (funValues[i+1] - funValues[i])/2.0, static_cast<double>(nbEvents[i]));
2696
2697     if(funValues.size() >= 2)
2698       my2dHistogram->setWidth((funValues[1] - funValues[0]) * 0.8) ;
2699
2700   }
2701
2702   //Color of the histogram
2703   if(myScalarBarActor->GetDistributionColoringType() == SMESH_MULTICOLOR_TYPE)
2704     my2dHistogram->setAutoAssign(true);
2705   else {
2706     double rgb[3];
2707     myScalarBarActor->GetDistributionColor(rgb);
2708     QColor aColor = QColor( (int)( rgb[0]*255 ), (int)( rgb[1]*255 ), (int)( rgb[2]*255 ) );
2709     my2dHistogram->setColor(aColor);
2710
2711   }
2712
2713   return my2dHistogram;
2714 }
2715 #endif