1 // Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
22 // SMESH OBJECT : interactive object for SMESH visualization
23 // File : SMESH_Actor.cxx
24 // Author : Nicolas REJNERI
27 #include "SMESH_ActorDef.h"
28 #include "SMESH_ActorUtils.h"
29 #include "SMESH_DeviceActor.h"
30 #include "SMESH_NodeLabelActor.h"
31 #include "SMESH_CellLabelActor.h"
32 #include "SMESH_ObjectDef.h"
33 #include "SMESH_ControlsDef.hxx"
34 #include "SMDS_UnstructuredGrid.hxx"
35 #include "SMESH_ScalarBarActor.h"
36 #include "VTKViewer_ExtractUnstructuredGrid.h"
37 #include "VTKViewer_FramedTextActor.h"
38 #include "SALOME_InteractiveObject.hxx"
39 #include "SMESH_SVTKActor.h"
41 #include "SUIT_Session.h"
42 #include "SUIT_ResourceMgr.h"
46 #ifndef DISABLE_PLOT2DVIEWER
47 #include <SPlot2d_Histogram.h>
50 #include <vtkProperty.h>
51 #include <vtkTimeStamp.h>
52 #include <vtkObjectFactory.h>
53 #include <vtkShrinkPolyData.h>
54 #include <vtkMergeFilter.h>
56 #include <vtkMatrix4x4.h>
57 #include <vtkUnstructuredGrid.h>
58 #include <vtkPointData.h>
59 #include <vtkCellData.h>
61 #include <vtkMapper.h>
62 #include <vtkRenderer.h>
65 #include <vtkIdList.h>
66 #include <vtkIntArray.h>
68 #include <vtkActor2D.h>
69 #include <vtkProperty2D.h>
70 #include <vtkPolyData.h>
71 #include <vtkTextProperty.h>
73 #include <vtkLookupTable.h>
77 #include <vtkImplicitBoolean.h>
78 #include <vtkImplicitFunctionCollection.h>
80 #include <vtkConfigure.h>
81 #if !defined(VTK_XVERSION)
82 #define VTK_XVERSION (VTK_MAJOR_VERSION<<16)+(VTK_MINOR_VERSION<<8)+(VTK_BUILD_VERSION)
85 #include "utilities.h"
88 static int MYDEBUG = 1;
90 static int MYDEBUG = 1;
93 static int aLineWidthInc = 2;
96 SMESH_ActorDef* SMESH_ActorDef::New(){
97 return new SMESH_ActorDef();
101 SMESH_Actor* SMESH_Actor::New(TVisualObjPtr theVisualObj,
102 const char* theEntry,
106 SMESH_ActorDef* anActor = NULL;
107 if(theVisualObj->IsValid() ) {
108 anActor = SMESH_ActorDef::New();
109 if(!anActor->Init(theVisualObj,theEntry,theName,theIsClear)){
114 anActor->UpdateScalarBar();
120 SMESH_ActorDef::SMESH_ActorDef()
122 if(MYDEBUG) MESSAGE("SMESH_ActorDef - "<<this);
123 myBaseActor = SMESH_DeviceActor::New();
125 myTimeStamp = vtkTimeStamp::New();
127 myIsPointsVisible = false;
128 myIsEntityModeCache = false;
130 myHighlightActor = SMESH_SVTKActor::New();
131 myHighlightActor->Delete(); // vtkSmartPointer!
132 myHighlightActor->Initialize();
134 myPreHighlightActor = SMESH_SVTKActor::New();
135 myPreHighlightActor->Delete();
136 myPreHighlightActor->Initialize();
138 myIsShrinkable = false;
141 myIsFacesOriented = false;
143 myControlsPrecision = -1;
144 SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
146 if ( mgr && mgr->booleanValue( "SMESH", "use_precision", false ) )
147 myControlsPrecision = mgr->integerValue( "SMESH", "controls_precision", -1);
149 vtkFloatingPointType aElem0DSize = SMESH::GetFloat("SMESH:elem0d_size",5);
150 vtkFloatingPointType aBallElemSize = SMESH::GetFloat("SMESH:ball_elem_size",10);
151 vtkFloatingPointType aLineWidth = SMESH::GetFloat("SMESH:element_width",1);
152 vtkFloatingPointType aOutlineWidth = SMESH::GetFloat("SMESH:outline_width",1);
154 SMESH::LabelFont aFamilyNd = SMESH::FntTimes;
156 bool anItalicNd = false;
157 bool aShadowNd = false;
159 if ( mgr->hasValue( "SMESH", "numbering_node_font" ) ) {
160 QFont f = mgr->fontValue( "SMESH", "numbering_node_font" );
161 if ( f.family() == "Arial" ) aFamilyNd = SMESH::FntArial;
162 else if ( f.family() == "Courier" ) aFamilyNd = SMESH::FntCourier;
163 else if ( f.family() == "Times" ) aFamilyNd = SMESH::FntTimes;
165 anItalicNd = f.italic();
166 aShadowNd = f.overline();
167 aSizeNd = f.pointSize();
169 vtkFloatingPointType anRGBNd[3] = {1,1,1};
170 SMESH::GetColor( "SMESH", "numbering_node_color", anRGBNd[0], anRGBNd[1], anRGBNd[2], QColor( 255, 255, 255 ) );
172 SMESH::LabelFont aFamilyEl = SMESH::FntTimes;
174 bool anItalicEl = false;
175 bool aShadowEl = false;
177 if ( mgr->hasValue( "SMESH", "numbering_elem_font" ) ) {
178 QFont f = mgr->fontValue( "SMESH", "numbering_elem_font" );
179 if ( f.family() == "Arial" ) aFamilyEl = SMESH::FntArial;
180 else if ( f.family() == "Courier" ) aFamilyEl = SMESH::FntCourier;
181 else if ( f.family() == "Times" ) aFamilyEl = SMESH::FntTimes;
183 anItalicEl = f.italic();
184 aShadowEl = f.overline();
185 aSizeEl = f.pointSize();
187 vtkFloatingPointType anRGBEl[3] = {0,1,0};
188 SMESH::GetColor( "SMESH", "numbering_elem_color", anRGBEl[0], anRGBEl[1], anRGBEl[2], QColor( 0, 255, 0 ) );
190 vtkMatrix4x4 *aMatrix = vtkMatrix4x4::New();
191 VTKViewer_ExtractUnstructuredGrid* aFilter = NULL;
193 //Definition 2D and 3D devices of the actor
194 //-----------------------------------------
195 vtkFloatingPointType anRGB[3] = {1,1,1};
196 mySurfaceProp = vtkProperty::New();
199 SMESH::GetColor( "SMESH", "fill_color", ffc, delta, "0,170,255|-100" ) ;
200 mySurfaceProp->SetColor( ffc.red() / 255. , ffc.green() / 255. , ffc.blue() / 255. );
201 myDeltaBrightness = delta;
203 myBackSurfaceProp = vtkProperty::New();
204 bfc = Qtx::mainColorToSecondary(ffc, delta);
205 myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
207 myNormalVProp = vtkProperty::New();
208 SMESH::GetColor( "SMESH", "volume_color", ffc, delta, "255,0,170|-100" );
209 myNormalVProp->SetColor( ffc.redF(), ffc.greenF(), ffc.blueF() );
210 myDeltaVBrightness = delta;
212 myReversedVProp = vtkProperty::New();
213 bfc = Qtx::mainColorToSecondary(ffc, delta);
214 myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
216 my2DActor = SMESH_CellLabelActor::New();
217 my2DActor->SetStoreGemetryMapping(true);
218 my2DActor->SetUserMatrix(aMatrix);
219 my2DActor->PickableOff();
220 my2DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
221 my2DActor->SetProperty(mySurfaceProp);
222 my2DActor->SetBackfaceProperty(myBackSurfaceProp);
223 my2DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
224 aFilter = my2DActor->GetExtractUnstructuredGrid();
225 aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
226 aFilter->RegisterCellsWithType(VTK_TRIANGLE);
227 aFilter->RegisterCellsWithType(VTK_POLYGON);
228 aFilter->RegisterCellsWithType(VTK_QUAD);
229 aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
230 aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
231 aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
233 my2DExtProp = vtkProperty::New();
234 my2DExtProp->DeepCopy(mySurfaceProp);
235 SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
236 anRGB[0] = 1 - anRGB[0];
237 anRGB[1] = 1 - anRGB[1];
238 anRGB[2] = 1 - anRGB[2];
239 my2DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
241 my2DExtActor = SMESH_DeviceActor::New();
242 my2DExtActor->SetUserMatrix(aMatrix);
243 my2DExtActor->PickableOff();
244 my2DExtActor->SetProperty(my2DExtProp);
245 my2DExtActor->SetBackfaceProperty(my2DExtProp);
246 my2DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
247 aFilter = my2DExtActor->GetExtractUnstructuredGrid();
248 aFilter->RegisterCellsWithType(VTK_TRIANGLE);
249 aFilter->RegisterCellsWithType(VTK_POLYGON);
250 aFilter->RegisterCellsWithType(VTK_QUAD);
251 aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
252 aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
253 aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
255 my3DActor = SMESH_CellLabelActor::New();
256 my3DActor->SetStoreGemetryMapping(true);
257 my3DActor->SetUserMatrix(aMatrix);
258 my3DActor->PickableOff();
259 my3DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
260 my3DActor->SetProperty(myNormalVProp);
261 my3DActor->SetBackfaceProperty(myReversedVProp);
262 my3DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
263 my3DActor->SetCoincident3DAllowed(true);
264 aFilter = my3DActor->GetExtractUnstructuredGrid();
265 aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
266 aFilter->RegisterCellsWithType(VTK_TETRA);
267 aFilter->RegisterCellsWithType(VTK_VOXEL);
268 aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
269 aFilter->RegisterCellsWithType(VTK_WEDGE);
270 aFilter->RegisterCellsWithType(VTK_PYRAMID);
271 aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
272 aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
273 aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
274 aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
275 aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
276 aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
277 aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
278 //#ifdef VTK_HAVE_POLYHEDRON
279 MESSAGE("RegisterCellsWithType(VTK_POLYHEDRON)");
280 aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
283 my3DExtProp = vtkProperty::New();
284 my3DExtProp->DeepCopy(myNormalVProp);
285 SMESH::GetColor( "SMESH", "volume_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 170 ) );
286 anRGB[0] = 1 - anRGB[0];
287 anRGB[1] = 1 - anRGB[1];
288 anRGB[2] = 1 - anRGB[2];
289 my3DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
291 my3DExtActor = SMESH_DeviceActor::New();
292 my3DExtActor->SetUserMatrix(aMatrix);
293 my3DExtActor->PickableOff();
294 my3DExtActor->SetProperty(my3DExtProp);
295 my3DExtActor->SetBackfaceProperty(my3DExtProp);
296 my3DExtActor->SetRepresentation(SMESH_DeviceActor::eSurface);
297 my3DExtActor->SetCoincident3DAllowed(true);
298 aFilter = my3DExtActor->GetExtractUnstructuredGrid();
299 aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
300 aFilter->RegisterCellsWithType(VTK_TETRA);
301 aFilter->RegisterCellsWithType(VTK_VOXEL);
302 aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
303 aFilter->RegisterCellsWithType(VTK_WEDGE);
304 aFilter->RegisterCellsWithType(VTK_PYRAMID);
305 aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
306 aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
307 aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
308 aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
309 aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
310 aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
311 aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
312 aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
314 //Definition 1D device of the actor
315 //---------------------------------
316 myEdgeProp = vtkProperty::New();
317 myEdgeProp->SetAmbient(1.0);
318 myEdgeProp->SetDiffuse(0.0);
319 myEdgeProp->SetSpecular(0.0);
320 SMESH::GetColor( "SMESH", "wireframe_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
321 myEdgeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
322 myEdgeProp->SetLineWidth(aLineWidth);
324 my1DActor = SMESH_CellLabelActor::New();
325 my1DActor->SetStoreGemetryMapping(true);
326 my1DActor->SetUserMatrix(aMatrix);
327 my1DActor->PickableOff();
328 my1DActor->SetHighlited(true);
329 my1DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
330 my1DActor->SetProperty(myEdgeProp);
331 my1DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
332 aFilter = my1DActor->GetExtractUnstructuredGrid();
333 aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
334 aFilter->RegisterCellsWithType(VTK_LINE);
335 aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
337 my1DProp = vtkProperty::New();
338 my1DProp->DeepCopy(myEdgeProp);
339 my1DProp->SetLineWidth(aLineWidth + aLineWidthInc);
340 my1DProp->SetPointSize(aElem0DSize);
342 my1DExtProp = vtkProperty::New();
343 my1DExtProp->DeepCopy(myEdgeProp);
344 anRGB[0] = 1 - anRGB[0];
345 anRGB[1] = 1 - anRGB[1];
346 anRGB[2] = 1 - anRGB[2];
347 my1DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
348 my1DExtProp->SetLineWidth(aLineWidth + aLineWidthInc);
349 my1DExtProp->SetPointSize(aElem0DSize);
351 my1DExtActor = SMESH_DeviceActor::New();
352 my1DExtActor->SetUserMatrix(aMatrix);
353 my1DExtActor->PickableOff();
354 my1DExtActor->SetHighlited(true);
355 my1DExtActor->SetVisibility(false);
356 my1DExtActor->SetProperty(my1DExtProp);
357 my1DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
358 aFilter = my1DExtActor->GetExtractUnstructuredGrid();
359 aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
360 aFilter->RegisterCellsWithType(VTK_LINE);
361 aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
364 //Definition 0D device of the actor (0d elements)
365 //-----------------------------------------------
366 my0DProp = vtkProperty::New();
367 SMESH::GetColor( "SMESH", "elem0d_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 0 ) );
368 my0DProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
369 my0DProp->SetPointSize(aElem0DSize);
371 my0DActor = SMESH_CellLabelActor::New();
372 my0DActor->SetUserMatrix(aMatrix);
373 my0DActor->SetStoreGemetryMapping(true);
374 my0DActor->PickableOff();
375 my0DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
376 my0DActor->SetVisibility(false);
377 my0DActor->SetProperty(my0DProp);
378 my0DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
379 aFilter = my0DActor->GetExtractUnstructuredGrid();
380 //aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
381 aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
382 aFilter->RegisterCellsWithType(VTK_VERTEX);
384 //Definition 0D device of the actor (ball elements)
385 //-----------------------------------------------
386 myBallProp = vtkProperty::New();
387 SMESH::GetColor( "SMESH", "ball_elem_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 85, 255 ) );
388 myBallProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
389 myBallProp->SetPointSize(aBallElemSize);
391 myBallActor = SMESH_CellLabelActor::New();
392 myBallActor->SetUserMatrix(aMatrix);
393 myBallActor->SetStoreGemetryMapping(true);
394 myBallActor->PickableOff();
395 myBallActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
396 myBallActor->SetVisibility(false);
397 myBallActor->SetProperty(myBallProp);
398 myBallActor->SetRepresentation(SMESH_DeviceActor::eSurface);
399 aFilter = myBallActor->GetExtractUnstructuredGrid();
400 aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
401 aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
403 //my0DExtProp = vtkProperty::New();
404 //my0DExtProp->DeepCopy(my0DProp);
405 //anRGB[0] = 1 - anRGB[0];
406 //anRGB[1] = 1 - anRGB[1];
407 //anRGB[2] = 1 - anRGB[2];
408 //my0DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
409 //my0DExtProp->SetPointSize(aElem0DSize);
411 //my0DExtActor = SMESH_DeviceActor::New();
412 //my0DExtActor->SetUserMatrix(aMatrix);
413 //my0DExtActor->SetStoreClippingMapping(true);
414 //my0DExtActor->PickableOff();
415 //my0DExtActor->SetHighlited(true);
416 //my0DExtActor->SetVisibility(false);
417 //my0DExtActor->SetProperty(my0DExtProp);
418 //my0DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
419 //aFilter = my0DExtActor->GetExtractUnstructuredGrid();
420 ////aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
421 //aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
422 //aFilter->RegisterCellsWithType(VTK_VERTEX);
425 //Definition 0D device of the actor (nodes)
426 //-----------------------------------------
427 myNodeProp = vtkProperty::New();
428 SMESH::GetColor( "SMESH", "node_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 0 ) );
429 myNodeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
431 myNodeActor = SMESH_NodeLabelActor::New();
432 myNodeActor->SetUserMatrix(aMatrix);
433 myNodeActor->SetStoreClippingMapping(true);
434 myNodeActor->PickableOff();
435 myNodeActor->SetVisibility(false);
436 myNodeActor->SetFontProperties( aFamilyNd, aSizeNd, aBoldNd, anItalicNd, aShadowNd, anRGBNd[0], anRGBNd[1], anRGBNd[2] );
437 myNodeActor->SetProperty(myNodeProp);
438 myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
439 aFilter = myNodeActor->GetExtractUnstructuredGrid();
440 aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
442 myNodeExtProp = vtkProperty::New();
443 myNodeExtProp->DeepCopy(myNodeProp);
444 anRGB[0] = 1 - anRGB[0];
445 anRGB[1] = 1 - anRGB[1];
446 anRGB[2] = 1 - anRGB[2];
447 myNodeExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
449 myNodeExtActor = SMESH_DeviceActor::New();
450 myNodeExtActor->SetUserMatrix(aMatrix);
451 myNodeExtActor->SetStoreClippingMapping(true);
452 myNodeExtActor->PickableOff();
453 myNodeExtActor->SetHighlited(true);
454 myNodeExtActor->SetVisibility(false);
455 myNodeExtActor->SetProperty(myNodeExtProp);
456 myNodeExtActor->SetRepresentation(SMESH_DeviceActor::ePoint);
457 aFilter = myNodeExtActor->GetExtractUnstructuredGrid();
458 aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
459 aFilter->RegisterCellsWithType(VTK_VERTEX);
461 //Definition of Pickable and Highlitable engines
462 //----------------------------------------------
464 myBaseActor->SetUserMatrix(aMatrix);
465 myBaseActor->SetStoreGemetryMapping(true);
466 myBaseActor->GetProperty()->SetOpacity(0.0);
467 myPickableActor = myBaseActor;
469 myHighlightProp = vtkProperty::New();
470 myHighlightProp->SetAmbient(1.0);
471 myHighlightProp->SetDiffuse(0.0);
472 myHighlightProp->SetSpecular(0.0);
473 SMESH::GetColor( "SMESH", "selection_object_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
474 myHighlightProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
475 myHighlightProp->SetPointSize(aElem0DSize); // ??
476 myHighlightProp->SetLineWidth(aLineWidth);
477 myHighlightProp->SetRepresentation(1);
479 myBallHighlightProp = vtkProperty::New();
480 myBallHighlightProp->DeepCopy(myHighlightProp);
481 myBallHighlightProp->SetPointSize(aBallElemSize);
484 myOutLineProp = vtkProperty::New();
485 myOutLineProp->SetAmbient(1.0);
486 myOutLineProp->SetDiffuse(0.0);
487 myOutLineProp->SetSpecular(0.0);
488 SMESH::GetColor( "SMESH", "outline_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 70, 0 ) );
489 myOutLineProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
490 myOutLineProp->SetLineWidth(aOutlineWidth);
491 myOutLineProp->SetRepresentation(1);
493 myPreselectProp = vtkProperty::New();
494 myPreselectProp->SetAmbient(1.0);
495 myPreselectProp->SetDiffuse(0.0);
496 myPreselectProp->SetSpecular(0.0);
497 SMESH::GetColor( "SMESH", "highlight_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 255 ) );
498 myPreselectProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
499 myPreselectProp->SetPointSize(aElem0DSize); // ??
500 myPreselectProp->SetLineWidth(aLineWidth);
501 myPreselectProp->SetRepresentation(1);
503 myBallPreselectProp = vtkProperty::New();
504 myBallPreselectProp->DeepCopy(myPreselectProp);
505 myBallPreselectProp->SetPointSize(aBallElemSize);
507 myHighlitableActor = SMESH_DeviceActor::New();
508 myHighlitableActor->SetUserMatrix(aMatrix);
509 myHighlitableActor->PickableOff();
510 myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
511 myHighlitableActor->SetCoincident3DAllowed(true);
518 myControlMode = eNone;
519 myControlActor = my2DActor;
521 //Definition of myScalarBarActor
522 //------------------------------
523 myLookupTable = vtkLookupTable::New();
524 //Fix for Bug PAL5195 - SMESH764:
525 //Controls - Aspect Ratio: incorrect colors of the best and worst values
526 myLookupTable->SetHueRange(0.667,0.0);
528 myScalarBarActor = SMESH_ScalarBarActor::New();
529 myScalarBarActor->SetVisibility(false);
530 myScalarBarActor->SetLookupTable(myLookupTable);
533 //Incorrect "Min value" in Scalar Bar in Mesh:
534 // myScalarBarActor->SetLabelFormat("%.4g");
535 // changes was commented because of regression bug IPAL 19981
537 mgr = SUIT_Session::session()->resourceMgr();
541 myEntityMode = eAllEntity;
542 myEntityModeCache = eAllEntity;
545 myImplicitBoolean = vtkImplicitBoolean::New();
546 myImplicitBoolean->SetOperationTypeToIntersection();
548 //Quadratic 2D elements representation
549 //-----------------------------------------------------------------------------
550 int aQuadratic2DMode = mgr->integerValue( "SMESH", "quadratic_mode", 0);
551 if(aQuadratic2DMode == 0){
552 myHighlitableActor->SetQuadraticArcMode(false);
553 my2DActor->SetQuadraticArcMode(false);
554 my1DActor->SetQuadraticArcMode(false);
556 else if(aQuadratic2DMode == 1){
557 myHighlitableActor->SetQuadraticArcMode(true);
558 my2DActor->SetQuadraticArcMode(true);
559 my1DActor->SetQuadraticArcMode(true);
562 int aQuadraticAngle = mgr->integerValue( "SMESH", "max_angle", 2);
563 myHighlitableActor->SetQuadraticArcAngle(aQuadraticAngle);
564 my2DActor->SetQuadraticArcAngle(aQuadraticAngle);
566 // Set colors of the name actor
567 SMESH::GetColor( "SMESH", "default_grp_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
568 myNameActor->SetBackgroundColor(anRGB[0], anRGB[1], anRGB[2]);
569 SMESH::GetColor( "SMESH", "group_name_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
570 myNameActor->SetForegroundColor(anRGB[0], anRGB[1], anRGB[2]);
572 #ifndef DISABLE_PLOT2DVIEWER
576 SetBallSize(aBallElemSize);
577 Set0DSize(aElem0DSize);
581 SMESH_ActorDef::~SMESH_ActorDef()
583 if(MYDEBUG) MESSAGE("~SMESH_ActorDef - "<<this);
585 // Please keep the order same as one in the header file
587 myTimeStamp->Delete();
589 myScalarBarActor->Delete();
590 myLookupTable->Delete();
592 mySurfaceProp->Delete();
593 myBackSurfaceProp->Delete();
594 myNormalVProp->Delete();
595 myReversedVProp->Delete();
596 myEdgeProp->Delete();
597 myNodeProp->Delete();
599 myNodeActor->Delete();
600 myBaseActor->Delete();
601 //myPickableActor->Delete(); myPickableActor == myBaseActor
603 myHighlightProp->Delete();
604 myOutLineProp->Delete();
605 myPreselectProp->Delete();
607 myBallHighlightProp->Delete();
608 myBallPreselectProp->Delete();
610 myHighlitableActor->Delete();
612 my2DExtProp->Delete();
613 my3DExtProp->Delete();
615 my2DExtActor->Delete();
617 my3DExtActor->Delete();
618 // myControlActor->Delete(); myControlActor == my2DActor
620 myNodeExtProp->Delete();
621 myNodeExtActor->Delete();
625 my1DExtProp->Delete();
626 my1DExtActor->Delete();
630 myBallProp->Delete();
631 myBallActor->Delete();
632 //my0DExtProp->Delete();
633 //my0DExtActor->Delete();
635 myImplicitBoolean->Delete();
637 #ifndef DISABLE_PLOT2DVIEWER
639 SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
640 delete my2dHistogram;
645 void SMESH_ActorDef::Delete()
647 // This is just to guarantee that the DeleteActorEvent (which was previously invoked
648 // from the actor's destructor) will be thrown before removing the actor's observers,
649 // that is done inside the Superclass::Delete() method but before the destructor itself
650 // (see the issue 0021562: EDF SMESH: clipping and delete mesh clipped leads to crash).
651 // The event is caught by SMESHGUI::ProcessEvents() static method.
652 this->InvokeEvent( SMESH::DeleteActorEvent, NULL );
654 Superclass::Delete();
657 void SMESH_ActorDef::SetPointsLabeled( bool theIsPointsLabeled )
660 myNodeActor->SetPointsLabeled(theIsPointsLabeled);
661 SetRepresentation(GetRepresentation());
662 myTimeStamp->Modified();
666 void SMESH_ActorDef::SetPointsFontProperties( SMESH::LabelFont theFamily, int theSize,
667 bool theBold, bool theItalic, bool theShadow,
668 vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b )
671 myNodeActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
672 SetRepresentation( GetRepresentation() );
673 myTimeStamp->Modified();
677 void SMESH_ActorDef::SetCellsFontProperties( SMESH::LabelFont theFamily, int theSize,
678 bool theBold, bool theItalic, bool theShadow,
679 vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b )
682 my3DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
683 SetRepresentation( GetRepresentation() );
684 myTimeStamp->Modified();
687 my2DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
688 SetRepresentation( GetRepresentation() );
689 myTimeStamp->Modified();
692 my1DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
693 SetRepresentation( GetRepresentation() );
694 myTimeStamp->Modified();
697 my0DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
698 SetRepresentation( GetRepresentation() );
699 myTimeStamp->Modified();
702 myBallActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
703 SetRepresentation( GetRepresentation() );
704 myTimeStamp->Modified();
708 bool SMESH_ActorDef::GetPointsLabeled() {
709 return myNodeActor && myNodeActor->GetPointsLabeled();
712 void SMESH_ActorDef::SetCellsLabeled(bool theIsCellsLabeled)
715 my3DActor->SetCellsLabeled(theIsCellsLabeled);
718 my2DActor->SetCellsLabeled(theIsCellsLabeled);
721 my1DActor->SetCellsLabeled(theIsCellsLabeled);
724 my0DActor->SetCellsLabeled(theIsCellsLabeled);
727 myBallActor->SetCellsLabeled(theIsCellsLabeled);
729 myTimeStamp->Modified();
733 bool SMESH_ActorDef::GetCellsLabeled() {
736 result = result || my3DActor->GetCellsLabeled();
739 result = result || my2DActor->GetCellsLabeled();
742 result = result || my1DActor->GetCellsLabeled();
745 result = result || my0DActor->GetCellsLabeled();
748 result = result || myBallActor->GetCellsLabeled();
754 void SMESH_ActorDef::SetFacesOriented(bool theIsFacesOriented)
756 myIsFacesOriented = theIsFacesOriented;
758 my2DActor->SetFacesOriented(theIsFacesOriented);
759 my3DActor->SetFacesOriented(theIsFacesOriented);
761 myTimeStamp->Modified();
764 bool SMESH_ActorDef::GetFacesOriented()
766 return myIsFacesOriented;
769 void SMESH_ActorDef::SetFacesOrientationColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b)
771 my2DActor->SetFacesOrientationColor( r, g, b );
772 my3DActor->SetFacesOrientationColor( r, g, b );
775 void SMESH_ActorDef::GetFacesOrientationColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b)
777 my3DActor->GetFacesOrientationColor( r, g, b );
780 void SMESH_ActorDef::SetFacesOrientationScale(vtkFloatingPointType theScale)
782 my2DActor->SetFacesOrientationScale( theScale );
783 my3DActor->SetFacesOrientationScale( theScale );
786 vtkFloatingPointType SMESH_ActorDef::GetFacesOrientationScale()
788 return my3DActor->GetFacesOrientationScale();
791 void SMESH_ActorDef::SetFacesOrientation3DVectors(bool theState)
793 my2DActor->SetFacesOrientation3DVectors( theState );
794 my3DActor->SetFacesOrientation3DVectors( theState );
797 bool SMESH_ActorDef::GetFacesOrientation3DVectors()
799 return my3DActor->GetFacesOrientation3DVectors();
805 SetControlMode(eControl theMode)
807 SetControlMode(theMode,true);
813 SetControlMode(eControl theMode,
814 bool theCheckEntityMode)
816 vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
817 bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
818 lookupTable->SetScale(VTK_SCALE_LINEAR);
820 SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
824 myControlMode = eNone;
825 theCheckEntityMode &= mgr->booleanValue( "SMESH", "display_entity", false );
827 my0DActor->GetMapper()->SetScalarVisibility(false);
828 my1DActor->GetMapper()->SetScalarVisibility(false);
829 my2DActor->GetMapper()->SetScalarVisibility(false);
830 my3DActor->GetMapper()->SetScalarVisibility(false);
831 myBallActor->GetMapper()->SetScalarVisibility(false);
832 myScalarBarActor->SetVisibility(false);
834 bool anIsScalarVisible = theMode > eNone;
836 if(anIsScalarVisible) {
840 SMESH::Controls::Length* aControl = new SMESH::Controls::Length();
841 aControl->SetPrecision( myControlsPrecision );
842 myFunctor.reset( aControl );
843 myControlActor = my1DActor;
848 myFunctor.reset(new SMESH::Controls::Length2D());
849 myControlActor = my2DActor;
853 myFunctor.reset(new SMESH::Controls::FreeBorders());
854 myControlActor = my1DActor;
857 myFunctor.reset(new SMESH::Controls::FreeEdges());
858 myControlActor = my2DActor;
861 myFunctor.reset(new SMESH::Controls::FreeNodes());
862 myControlActor = myNodeActor;
865 myFunctor.reset(new SMESH::Controls::FreeFaces());
866 myControlActor = my2DActor;
868 case eCoincidentNodes:
870 SMESH::Controls::CoincidentNodes* cn = new SMESH::Controls::CoincidentNodes();
871 double tol = mgr->doubleValue( "SMESH", "equal_nodes_tolerance", 1e-7 );
872 cn->SetTolerance( tol );
874 myControlActor = myNodeActor;
877 case eCoincidentElems1D:
878 myFunctor.reset(new SMESH::Controls::CoincidentElements1D());
879 myControlActor = my1DActor;
881 case eCoincidentElems2D:
882 myFunctor.reset(new SMESH::Controls::CoincidentElements2D());
883 myControlActor = my2DActor;
885 case eCoincidentElems3D:
886 myFunctor.reset(new SMESH::Controls::CoincidentElements3D());
887 myControlActor = my3DActor;
889 case eBareBorderFace:
890 myFunctor.reset(new SMESH::Controls::BareBorderFace());
891 myControlActor = my2DActor;
893 case eOverConstrainedFace:
894 myFunctor.reset(new SMESH::Controls::OverConstrainedFace());
895 myControlActor = my2DActor;
897 case eMultiConnection:
898 myFunctor.reset(new SMESH::Controls::MultiConnection());
899 myControlActor = my1DActor;
901 case eMultiConnection2D:
902 myFunctor.reset(new SMESH::Controls::MultiConnection2D());
903 myControlActor = my2DActor;
907 SMESH::Controls::Area* aControl = new SMESH::Controls::Area();
908 aControl->SetPrecision( myControlsPrecision );
909 myFunctor.reset( aControl );
910 myControlActor = my2DActor;
915 SMESH::Controls::Taper* aControl = new SMESH::Controls::Taper();
916 aControl->SetPrecision( myControlsPrecision );
917 myFunctor.reset( aControl );
918 myControlActor = my2DActor;
923 SMESH::Controls::AspectRatio* aControl = new SMESH::Controls::AspectRatio();
924 aControl->SetPrecision( myControlsPrecision );
925 myFunctor.reset( aControl );
926 myControlActor = my2DActor;
931 SMESH::Controls::AspectRatio3D* aControl = new SMESH::Controls::AspectRatio3D();
932 aControl->SetPrecision( myControlsPrecision );
933 myFunctor.reset( aControl );
934 myControlActor = my3DActor;
939 SMESH::Controls::Volume* aControl = new SMESH::Controls::Volume();
940 aControl->SetPrecision( myControlsPrecision );
941 myFunctor.reset( aControl );
942 myControlActor = my3DActor;
945 case eMaxElementLength2D:
947 SMESH::Controls::MaxElementLength2D* aControl = new SMESH::Controls::MaxElementLength2D();
948 aControl->SetPrecision( myControlsPrecision );
949 myFunctor.reset( aControl );
950 myControlActor = my2DActor;
953 case eMaxElementLength3D:
955 SMESH::Controls::MaxElementLength3D* aControl = new SMESH::Controls::MaxElementLength3D();
956 aControl->SetPrecision( myControlsPrecision );
957 myFunctor.reset( aControl );
958 myControlActor = my3DActor;
961 case eBareBorderVolume:
963 myFunctor.reset(new SMESH::Controls::BareBorderVolume());
964 myControlActor = my3DActor;
967 case eOverConstrainedVolume:
969 myFunctor.reset(new SMESH::Controls::OverConstrainedVolume());
970 myControlActor = my3DActor;
975 SMESH::Controls::MinimumAngle* aControl = new SMESH::Controls::MinimumAngle();
976 aControl->SetPrecision( myControlsPrecision );
977 myFunctor.reset( aControl );
978 myControlActor = my2DActor;
983 SMESH::Controls::Warping* aControl = new SMESH::Controls::Warping();
984 aControl->SetPrecision( myControlsPrecision );
985 myFunctor.reset( aControl );
986 myControlActor = my2DActor;
991 SMESH::Controls::Skew* aControl = new SMESH::Controls::Skew();
992 aControl->SetPrecision( myControlsPrecision );
993 myFunctor.reset( aControl );
994 myControlActor = my2DActor;
1001 vtkUnstructuredGrid* aGrid = myControlActor->GetUnstructuredGrid();
1002 vtkIdType aNbCells = aGrid->GetNumberOfCells();
1004 myControlMode = theMode;
1005 switch(myControlMode){
1007 case eCoincidentNodes:
1008 myNodeExtActor->SetExtControlMode(myFunctor);
1012 case eCoincidentElems1D:
1013 my1DExtActor->SetExtControlMode(myFunctor);
1016 case eBareBorderFace:
1017 case eOverConstrainedFace:
1018 case eCoincidentElems2D:
1019 my2DExtActor->SetExtControlMode(myFunctor);
1021 case eBareBorderVolume:
1022 case eOverConstrainedVolume:
1023 case eCoincidentElems3D:
1024 my3DExtActor->SetExtControlMode(myFunctor);
1027 case eMultiConnection2D:
1028 my1DExtActor->SetExtControlMode(myFunctor,myScalarBarActor,myLookupTable);
1029 UpdateDistribution();
1032 myControlActor->SetControlMode(myFunctor,myScalarBarActor,myLookupTable);
1033 UpdateDistribution();
1037 if(theCheckEntityMode) {
1038 if(myControlActor == my1DActor) {
1039 if (!myIsEntityModeCache){
1040 myEntityModeCache = GetEntityMode();
1041 myIsEntityModeCache=true;
1043 SetEntityMode(eEdges);
1045 else if(myControlActor == my2DActor) {
1046 switch(myControlMode) {
1050 case eMultiConnection2D:
1051 if (!myIsEntityModeCache){
1052 myEntityModeCache = GetEntityMode();
1053 myIsEntityModeCache=true;
1055 SetEntityMode(eFaces);
1058 if (!myIsEntityModeCache){
1059 myEntityModeCache = GetEntityMode();
1060 myIsEntityModeCache=true;
1062 SetEntityMode(eFaces);
1064 }else if(myControlActor == my3DActor) {
1065 if (!myIsEntityModeCache){
1066 myEntityModeCache = GetEntityMode();
1067 myIsEntityModeCache=true;
1069 SetEntityMode(eVolumes);
1075 if(theCheckEntityMode){
1076 myEntityMode = myEntityModeCache;
1077 myIsEntityModeCache = false;
1082 SetRepresentation(GetRepresentation());
1084 myTimeStamp->Modified();
1087 lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
1088 double * range = lookupTable->GetRange();
1090 if (isLogarithmic && range[0] > 1e-07 && range[1] > 1e-07)
1091 lookupTable->SetScale(VTK_SCALE_LOG10);
1097 void SMESH_ActorDef::AddToRender(vtkRenderer* theRenderer){
1099 //myHighlightActor->AddToRender(theRenderer);
1101 theRenderer->AddActor(myBaseActor);
1102 theRenderer->AddActor(myNodeExtActor);
1103 theRenderer->AddActor(my1DExtActor);
1105 my3DActor ->AddToRender(theRenderer);
1106 my3DExtActor->AddToRender(theRenderer);
1107 my2DActor ->AddToRender(theRenderer);
1108 my2DExtActor->AddToRender(theRenderer);
1109 myNodeActor ->AddToRender(theRenderer);
1110 my1DActor ->AddToRender(theRenderer);
1111 my0DActor ->AddToRender(theRenderer);
1112 myBallActor ->AddToRender(theRenderer);
1113 //theRenderer->AddActor(my0DExtActor);
1115 theRenderer->AddActor(myHighlitableActor);
1117 theRenderer->AddActor2D(myScalarBarActor);
1119 // the superclass' method should be called at the end
1120 // (in particular, for correct work of selection)
1121 SALOME_Actor::AddToRender(theRenderer);
1124 void SMESH_ActorDef::RemoveFromRender(vtkRenderer* theRenderer){
1125 SALOME_Actor::RemoveFromRender(theRenderer);
1127 theRenderer->RemoveActor(myBaseActor);
1129 theRenderer->RemoveActor(myNodeExtActor);
1131 theRenderer->RemoveActor(myHighlitableActor);
1133 //theRenderer->RemoveActor(my0DExtActor);
1135 theRenderer->RemoveActor(my1DExtActor);
1137 my2DActor->RemoveFromRender(theRenderer);
1138 my2DExtActor->RemoveFromRender(theRenderer);
1139 my3DActor->RemoveFromRender(theRenderer);
1140 my3DExtActor->RemoveFromRender(theRenderer);
1141 myNodeActor->RemoveFromRender(theRenderer);
1142 my0DActor->RemoveFromRender(theRenderer);
1143 myBallActor->RemoveFromRender(theRenderer);
1144 my1DActor->RemoveFromRender(theRenderer);
1146 theRenderer->RemoveActor(myScalarBarActor);
1150 bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj,
1151 const char* theEntry,
1152 const char* theName,
1155 Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(theEntry,"SMESH",theName);
1159 myVisualObj = theVisualObj;
1160 myVisualObj->Update(theIsClear);
1162 myNodeActor->Init(myVisualObj,myImplicitBoolean);
1163 myBaseActor->Init(myVisualObj,myImplicitBoolean);
1165 myHighlitableActor->Init(myVisualObj,myImplicitBoolean);
1167 myNodeExtActor->Init(myVisualObj,myImplicitBoolean);
1169 my0DActor->Init(myVisualObj,myImplicitBoolean);
1170 myBallActor->Init(myVisualObj,myImplicitBoolean);
1171 //my0DExtActor->Init(myVisualObj,myImplicitBoolean);
1173 my1DActor->Init(myVisualObj,myImplicitBoolean);
1174 my1DExtActor->Init(myVisualObj,myImplicitBoolean);
1176 my2DActor->Init(myVisualObj,myImplicitBoolean);
1177 my2DExtActor->Init(myVisualObj,myImplicitBoolean);
1178 my3DActor->Init(myVisualObj,myImplicitBoolean);
1179 my3DExtActor->Init(myVisualObj,myImplicitBoolean);
1181 my0DActor->GetMapper()->SetLookupTable(myLookupTable);
1182 myBallActor->GetMapper()->SetLookupTable(myLookupTable);
1183 //my0DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1185 my1DActor->GetMapper()->SetLookupTable(myLookupTable);
1186 my1DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1188 my2DActor->GetMapper()->SetLookupTable(myLookupTable);
1189 my2DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1190 my3DActor->GetMapper()->SetLookupTable(myLookupTable);
1191 my3DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1193 vtkFloatingPointType aFactor, aUnits;
1194 my2DActor->GetPolygonOffsetParameters(aFactor,aUnits);
1195 my2DActor->SetPolygonOffsetParameters(aFactor,aUnits*0.75);
1196 my2DExtActor->SetPolygonOffsetParameters(aFactor,aUnits*0.5);
1197 my3DActor->SetPolygonOffsetParameters(2*aFactor,aUnits);
1199 SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
1203 //SetIsShrunkable(theGrid->GetNumberOfCells() > 10);
1204 SetIsShrunkable(true);
1206 SetShrinkFactor( SMESH::GetFloat( "SMESH:shrink_coeff", 75 ) / 100. );
1208 int aMode = mgr->integerValue( "SMESH", "display_mode" );
1209 SetRepresentation(-1);
1212 SetRepresentation(eEdge);
1213 }else if(aMode == 1){
1214 SetRepresentation(eSurface);
1215 }else if(aMode == 2){
1216 SetRepresentation(ePoint);
1223 if( dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
1224 SetIsDisplayNameActor( true );
1226 int aMarkerType = mgr->integerValue( "SMESH", "type_of_marker", 1 ); // dot
1227 int aMarkerScale = mgr->integerValue( "SMESH", "marker_scale", 9 ); // 5 pixels
1228 SetMarkerStd( (VTK::MarkerType)aMarkerType, (VTK::MarkerScale)aMarkerScale );
1230 myTimeStamp->Modified();
1236 vtkFloatingPointType* SMESH_ActorDef::GetBounds(){
1237 return myNodeActor->GetBounds();
1241 vtkDataSet* SMESH_ActorDef::GetInput(){
1242 return GetUnstructuredGrid();
1246 void SMESH_ActorDef::SetTransform(VTKViewer_Transform* theTransform){
1247 Superclass::SetTransform(theTransform);
1249 myNodeActor->SetTransform(theTransform);
1250 myBaseActor->SetTransform(theTransform);
1252 myHighlitableActor->SetTransform(theTransform);
1254 myNodeExtActor->SetTransform(theTransform);
1256 my0DActor->SetTransform(theTransform);
1257 myBallActor->SetTransform(theTransform);
1258 //my0DExtActor->SetTransform(theTransform);
1260 my1DActor->SetTransform(theTransform);
1261 my1DExtActor->SetTransform(theTransform);
1263 my2DActor->SetTransform(theTransform);
1264 my2DExtActor->SetTransform(theTransform);
1265 my3DActor->SetTransform(theTransform);
1266 my3DExtActor->SetTransform(theTransform);
1272 void SMESH_ActorDef::SetMapper(vtkMapper* theMapper){
1273 vtkLODActor::SetMapper(theMapper);
1277 void SMESH_ActorDef::ShallowCopy(vtkProp *prop){
1278 SALOME_Actor::ShallowCopy(prop);
1282 vtkMapper* SMESH_ActorDef::GetMapper(){
1283 return myPickableActor->GetMapper();
1287 vtkUnstructuredGrid* SMESH_ActorDef::GetUnstructuredGrid(){
1288 return myVisualObj->GetUnstructuredGrid();
1292 bool SMESH_ActorDef::IsInfinitive(){
1293 vtkDataSet *aDataSet = myPickableActor->GetUnstructuredGrid();
1295 myIsInfinite = aDataSet->GetNumberOfCells() == 0 ||
1296 ( aDataSet->GetNumberOfCells() == 1 &&
1297 aDataSet->GetCell(0)->GetCellType() == VTK_VERTEX );
1298 return SALOME_Actor::IsInfinitive();
1302 void SMESH_ActorDef::SetIsShrunkable(bool theShrunkable){
1303 if ( myIsShrinkable == theShrunkable )
1305 myIsShrinkable = theShrunkable;
1309 vtkFloatingPointType SMESH_ActorDef::GetShrinkFactor(){
1310 return myBaseActor->GetShrinkFactor();
1313 void SMESH_ActorDef::SetShrinkFactor(vtkFloatingPointType theValue){
1314 myBaseActor->SetShrinkFactor(theValue);
1316 my1DActor->SetShrinkFactor(theValue);
1317 my1DExtActor->SetShrinkFactor(theValue);
1319 my2DActor->SetShrinkFactor(theValue);
1320 my2DExtActor->SetShrinkFactor(theValue);
1321 my3DActor->SetShrinkFactor(theValue);
1322 my3DExtActor->SetShrinkFactor(theValue);
1323 my3DExtActor->SetShrinkFactor(theValue);
1324 myHighlitableActor->SetShrinkFactor(theValue);
1329 void SMESH_ActorDef::SetShrink(){
1330 if(!myIsShrinkable) return;
1332 myBaseActor->SetShrink();
1334 my1DActor->SetShrink();
1335 my1DExtActor->SetShrink();
1337 my2DActor->SetShrink();
1338 my2DExtActor->SetShrink();
1339 my3DActor->SetShrink();
1340 my3DExtActor->SetShrink();
1341 myHighlitableActor->SetShrink();
1347 void SMESH_ActorDef::UnShrink(){
1348 if(!myIsShrunk) return;
1350 myBaseActor->UnShrink();
1352 my1DActor->UnShrink();
1353 my1DExtActor->UnShrink();
1355 my2DActor->UnShrink();
1356 my2DExtActor->UnShrink();
1357 my3DActor->UnShrink();
1358 my3DExtActor->UnShrink();
1359 myHighlitableActor->UnShrink();
1366 int SMESH_ActorDef::GetNodeObjId(int theVtkID){
1367 return myPickableActor->GetNodeObjId(theVtkID);
1370 vtkFloatingPointType* SMESH_ActorDef::GetNodeCoord(int theObjID){
1371 return myPickableActor->GetNodeCoord(theObjID);
1375 int SMESH_ActorDef::GetElemObjId(int theVtkID){
1376 return myPickableActor->GetElemObjId(theVtkID);
1379 vtkCell* SMESH_ActorDef::GetElemCell(int theObjID){
1380 return myPickableActor->GetElemCell(theObjID);
1384 void SMESH_ActorDef::SetVisibility(int theMode){
1385 SetVisibility(theMode,true);
1389 void SMESH_ActorDef::SetVisibility(int theMode, bool theIsUpdateRepersentation){
1390 SALOME_Actor::SetVisibility(theMode);
1392 myNodeActor->VisibilityOff();
1393 myBaseActor->VisibilityOff();
1395 myNodeExtActor->VisibilityOff();
1397 my0DActor->VisibilityOff();
1398 myBallActor->VisibilityOff();
1399 //my0DExtActor->VisibilityOff();
1401 my1DActor->VisibilityOff();
1402 my1DExtActor->VisibilityOff();
1404 my2DActor->VisibilityOff();
1405 my2DExtActor->VisibilityOff();
1406 my3DActor->VisibilityOff();
1407 my3DExtActor->VisibilityOff();
1409 myScalarBarActor->VisibilityOff();
1411 if(GetVisibility()){
1412 if(theIsUpdateRepersentation)
1413 SetRepresentation(GetRepresentation());
1415 if(myControlMode != eNone){
1416 switch(myControlMode){
1418 case eCoincidentNodes:
1419 myNodeExtActor->VisibilityOn();
1423 case eCoincidentElems1D:
1424 my1DExtActor->VisibilityOn();
1427 case eBareBorderFace:
1428 case eOverConstrainedFace:
1429 case eCoincidentElems2D:
1430 my2DExtActor->VisibilityOn();
1432 case eBareBorderVolume:
1433 case eOverConstrainedVolume:
1434 case eCoincidentElems3D:
1435 my3DExtActor->VisibilityOn();
1438 case eMultiConnection2D:
1439 my1DExtActor->VisibilityOn();
1441 if(myControlActor->GetUnstructuredGrid()->GetNumberOfCells())
1442 myScalarBarActor->VisibilityOn();
1446 if(myRepresentation != ePoint)
1447 myPickableActor->VisibilityOn();
1449 myNodeActor->VisibilityOn();
1452 if(myEntityMode & e0DElements && GetRepresentation() != ePoint ){
1453 my0DActor->VisibilityOn();
1455 if(myEntityMode & eBallElem && GetRepresentation() != ePoint ){
1456 myBallActor->VisibilityOn();
1459 if(myEntityMode & eEdges && GetRepresentation() != ePoint){
1460 my1DActor->VisibilityOn();
1463 if(myEntityMode & eFaces && GetRepresentation() != ePoint){
1464 my2DActor->VisibilityOn();
1467 if(myEntityMode & eVolumes && GetRepresentation() != ePoint){
1468 my3DActor->VisibilityOn();
1471 if(myNodeActor->GetPointsLabeled()){
1472 myNodeActor->VisibilityOn();
1476 my0DActor->UpdateLabels();
1479 myBallActor->UpdateLabels();
1482 my1DActor->UpdateLabels();
1485 my2DActor->UpdateLabels();
1488 my3DActor->UpdateLabels();
1490 #ifndef DISABLE_PLOT2DVIEWER
1492 SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
1499 void SMESH_ActorDef::SetEntityMode(unsigned int theMode)
1501 myEntityState = eAllEntity;
1503 if(!myVisualObj->GetNbEntities(SMDSAbs_0DElement)) {
1504 myEntityState &= ~e0DElements;
1505 theMode &= ~e0DElements;
1508 if(!myVisualObj->GetNbEntities(SMDSAbs_Ball)) {
1509 myEntityState &= ~eBallElem;
1510 theMode &= ~eBallElem;
1513 if(!myVisualObj->GetNbEntities(SMDSAbs_Edge)) {
1514 myEntityState &= ~eEdges;
1518 if(!myVisualObj->GetNbEntities(SMDSAbs_Face)) {
1519 myEntityState &= ~eFaces;
1523 if(!myVisualObj->GetNbEntities(SMDSAbs_Volume)) {
1524 myEntityState &= ~eVolumes;
1525 theMode &= ~eVolumes;
1529 if(myVisualObj->GetNbEntities(SMDSAbs_0DElement))
1530 theMode |= e0DElements;
1532 if(myVisualObj->GetNbEntities(SMDSAbs_Ball))
1533 theMode |= eBallElem;
1535 if(myVisualObj->GetNbEntities(SMDSAbs_Edge))
1538 if(myVisualObj->GetNbEntities(SMDSAbs_Face))
1541 if(myVisualObj->GetNbEntities(SMDSAbs_Volume))
1542 theMode |= eVolumes;
1545 myBaseActor->myGeomFilter->SetInside(myEntityMode != myEntityState);
1547 myEntityMode = theMode;
1548 VTKViewer_ExtractUnstructuredGrid* aFilter = NULL;
1549 aFilter = myBaseActor->GetExtractUnstructuredGrid();
1550 aFilter->ClearRegisteredCellsWithType();
1551 aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
1553 VTKViewer_ExtractUnstructuredGrid* aHightFilter = myHighlitableActor->GetExtractUnstructuredGrid();
1554 aHightFilter->ClearRegisteredCellsWithType();
1555 aHightFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
1557 if (myEntityMode & e0DElements) {
1558 if (MYDEBUG) MESSAGE("0D ELEMENTS");
1559 aFilter->RegisterCellsWithType(VTK_VERTEX);
1560 aHightFilter->RegisterCellsWithType(VTK_VERTEX);
1563 if (myEntityMode & eBallElem) {
1564 aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
1565 aHightFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
1568 if (myEntityMode & eEdges) {
1569 if (MYDEBUG) MESSAGE("EDGES");
1570 aFilter->RegisterCellsWithType(VTK_LINE);
1571 aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
1573 aHightFilter->RegisterCellsWithType(VTK_LINE);
1574 aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
1577 if (myEntityMode & eFaces) {
1578 if (MYDEBUG) MESSAGE("FACES");
1579 aFilter->RegisterCellsWithType(VTK_TRIANGLE);
1580 aFilter->RegisterCellsWithType(VTK_POLYGON);
1581 aFilter->RegisterCellsWithType(VTK_QUAD);
1582 aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
1583 aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
1584 aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
1586 aHightFilter->RegisterCellsWithType(VTK_TRIANGLE);
1587 aHightFilter->RegisterCellsWithType(VTK_POLYGON);
1588 aHightFilter->RegisterCellsWithType(VTK_QUAD);
1589 aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
1590 aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
1591 aHightFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
1594 if (myEntityMode & eVolumes) {
1595 if (MYDEBUG) MESSAGE("VOLUMES");
1596 aFilter->RegisterCellsWithType(VTK_TETRA);
1597 aFilter->RegisterCellsWithType(VTK_VOXEL);
1598 aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
1599 aFilter->RegisterCellsWithType(VTK_WEDGE);
1600 aFilter->RegisterCellsWithType(VTK_PYRAMID);
1601 aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
1602 aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
1603 aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
1604 aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
1605 aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
1606 aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
1607 //#ifdef VTK_HAVE_POLYHEDRON
1608 aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
1611 aHightFilter->RegisterCellsWithType(VTK_TETRA);
1612 aHightFilter->RegisterCellsWithType(VTK_VOXEL);
1613 aHightFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
1614 aHightFilter->RegisterCellsWithType(VTK_WEDGE);
1615 aHightFilter->RegisterCellsWithType(VTK_PYRAMID);
1616 aHightFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
1617 aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
1618 aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
1619 aHightFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
1620 aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
1621 aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
1622 aHightFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
1623 //#ifdef VTK_HAVE_POLYHEDRON
1624 aHightFilter->RegisterCellsWithType(VTK_POLYHEDRON);
1628 if (MYDEBUG) MESSAGE(aFilter->GetOutput()->GetNumberOfCells());
1629 SetVisibility(GetVisibility(),false);
1632 void SMESH_ActorDef::SetRepresentation (int theMode)
1634 int aNbEdges = myVisualObj->GetNbEntities(SMDSAbs_Edge);
1635 int aNbFaces = myVisualObj->GetNbEntities(SMDSAbs_Face);
1636 int aNbVolumes = myVisualObj->GetNbEntities(SMDSAbs_Volume);
1637 int aNb0Ds = myVisualObj->GetNbEntities(SMDSAbs_0DElement);
1638 int aNbBalls = myVisualObj->GetNbEntities(SMDSAbs_Ball);
1641 myRepresentation = eSurface;
1642 if (!aNbFaces && !aNbVolumes && aNbEdges) {
1643 myRepresentation = eEdge;
1644 } else if (!aNbFaces && !aNbVolumes && !aNbEdges) {
1645 myRepresentation = ePoint;
1650 if (!aNbFaces && !aNbVolumes && !aNbEdges && !aNb0Ds && !aNbBalls) return;
1653 if (!aNbFaces && !aNbVolumes && !aNb0Ds && !aNbBalls) return;
1656 myRepresentation = theMode;
1659 if (!GetUnstructuredGrid()->GetNumberOfCells())
1660 myRepresentation = ePoint;
1663 if (myRepresentation == ePoint) {
1671 myPickableActor = myBaseActor;
1672 myNodeActor->SetVisibility(false);
1673 myNodeExtActor->SetVisibility(false);
1674 vtkProperty *aProp = NULL, *aBackProp = NULL;
1675 vtkProperty *aPropVN = NULL, *aPropVR = NULL;
1676 SMESH_DeviceActor::EReperesent aReperesent = SMESH_DeviceActor::EReperesent(-1);
1677 SMESH_Actor::EQuadratic2DRepresentation aQuadraticMode = GetQuadratic2DRepresentation();
1678 switch (myRepresentation) {
1680 myPickableActor = myNodeActor;
1681 myNodeActor->SetVisibility(true);
1682 aQuadraticMode = SMESH_Actor::eLines;
1683 aProp = aBackProp = aPropVN = aPropVR = myNodeProp;
1684 aReperesent = SMESH_DeviceActor::ePoint;
1687 aProp = aBackProp = aPropVN = aPropVR = myEdgeProp;
1688 aReperesent = SMESH_DeviceActor::eInsideframe;
1691 aProp = mySurfaceProp;
1692 aBackProp = myBackSurfaceProp;
1693 aPropVN = myNormalVProp;
1694 aPropVR = myReversedVProp;
1695 aReperesent = SMESH_DeviceActor::eSurface;
1699 my2DActor->SetProperty(aProp);
1700 my2DActor->SetBackfaceProperty(aBackProp);
1701 my2DActor->SetRepresentation(aReperesent);
1703 if(aQuadraticMode == SMESH_Actor::eLines)
1704 my2DActor->SetQuadraticArcMode(false);
1705 else if(aQuadraticMode == SMESH_Actor::eArcs)
1706 my2DActor->SetQuadraticArcMode(true);
1708 my2DExtActor->SetRepresentation(aReperesent);
1710 my3DActor->SetProperty(aPropVN);
1711 my3DActor->SetBackfaceProperty(aPropVR);
1712 my3DActor->SetRepresentation(aReperesent);
1714 //my0DExtActor->SetVisibility(false);
1715 my1DExtActor->SetVisibility(false);
1716 my2DExtActor->SetVisibility(false);
1717 my3DExtActor->SetVisibility(false);
1720 //my0DActor->SetProperty(aProp);
1721 //my0DActor->SetBackfaceProperty(aBackProp);
1722 my0DActor->SetRepresentation(aReperesent);
1723 myBallActor->SetRepresentation(aReperesent);
1724 //my0DExtActor->SetRepresentation(aReperesent);
1726 switch(myControlMode){
1728 case eMultiConnection:
1729 aProp = aBackProp = my1DProp;
1730 if(myRepresentation != ePoint)
1731 aReperesent = SMESH_DeviceActor::eInsideframe;
1735 if(aQuadraticMode == SMESH_Actor::eLines)
1736 my1DActor->SetQuadraticArcMode(false);
1737 else if(aQuadraticMode == SMESH_Actor::eArcs)
1738 my1DActor->SetQuadraticArcMode(true);
1740 my1DActor->SetProperty(aProp);
1741 my1DActor->SetBackfaceProperty(aBackProp);
1742 my1DActor->SetRepresentation(aReperesent);
1744 my1DExtActor->SetRepresentation(aReperesent);
1746 if(myIsPointsVisible)
1747 myPickableActor = myNodeActor;
1748 if(GetPointRepresentation())
1749 myNodeActor->SetVisibility(true);
1751 SetMapper(myPickableActor->GetMapper());
1753 SetVisibility(GetVisibility(),false);
1759 void SMESH_ActorDef::SetPointRepresentation(bool theIsPointsVisible){
1760 if ( myIsPointsVisible == theIsPointsVisible )
1762 myIsPointsVisible = theIsPointsVisible;
1763 SetRepresentation(GetRepresentation());
1766 bool SMESH_ActorDef::GetPointRepresentation(){
1767 return myIsPointsVisible || myNodeActor->GetPointsLabeled();
1771 void SMESH_ActorDef::UpdateHighlight(){
1772 myHighlitableActor->SetHighlited(false);
1773 myHighlitableActor->SetVisibility(false);
1775 bool anIsVisible = GetVisibility();
1777 switch(myRepresentation){
1778 case SMESH_DeviceActor::eSurface:
1779 case SMESH_DeviceActor::eWireframe:
1781 if(myIsHighlighted) {
1782 myHighlitableActor->SetProperty(myHighlightProp);
1783 myBallActor->SetProperty(myBallHighlightProp);
1784 }else if(myIsPreselected){
1785 myHighlitableActor->SetProperty(myPreselectProp);
1786 myBallActor->SetProperty(myBallPreselectProp);
1787 } else if(anIsVisible){
1788 myBallActor->SetProperty(myBallProp);
1789 (myRepresentation == eSurface) ?
1790 myHighlitableActor->SetProperty(myOutLineProp) : myHighlitableActor->SetProperty(myEdgeProp);
1792 if(GetUnstructuredGrid()->GetNumberOfCells()) {
1793 myHighlitableActor->SetHighlited(anIsVisible);
1794 myHighlitableActor->GetExtractUnstructuredGrid()->
1795 SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::eCells);
1796 myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
1798 myHighlitableActor->SetVisibility(anIsVisible);
1801 case SMESH_DeviceActor::ePoint:
1803 if(myIsHighlighted) {
1804 myNodeActor->SetProperty(myHighlightProp);
1805 }else if(myIsPreselected) {
1806 myNodeActor->SetProperty(myPreselectProp);
1807 } else if(anIsVisible) {
1808 myNodeActor->SetProperty(myNodeProp);
1810 myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
1811 myNodeActor->GetExtractUnstructuredGrid()->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
1818 void SMESH_ActorDef::highlight(bool theHighlight){
1819 if ( myIsHighlighted == theHighlight )
1821 myIsHighlighted = theHighlight;
1826 void SMESH_ActorDef::SetPreSelected(bool thePreselect){
1827 if ( myIsPreselected == thePreselect )
1829 myIsPreselected = thePreselect;
1835 int SMESH_ActorDef::RenderOpaqueGeometry(vtkViewport *vp)
1837 if (myPickableActor->GetIsOpaque())
1839 vtkRenderer *ren = static_cast<vtkRenderer *>(vp);
1847 int SMESH_ActorDef::RenderTranslucentGeometry(vtkViewport *vp)
1849 if (!myPickableActor->GetIsOpaque())
1851 vtkRenderer *ren = static_cast<vtkRenderer *>(vp);
1859 void SMESH_ActorDef::Render(vtkRenderer *ren){
1860 unsigned long aTime = myTimeStamp->GetMTime();
1861 unsigned long anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
1862 unsigned long aClippingTime = myImplicitBoolean->GetMTime();
1863 if(anObjTime > aTime || aClippingTime > aTime)
1868 void SMESH_ActorDef::Update(){
1869 if(MYDEBUG) MESSAGE("SMESH_ActorDef::Update");
1871 if(GetControlMode() != eNone) {
1872 unsigned long aTime = myTimeStamp->GetMTime();
1873 unsigned long anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
1874 if (anObjTime > aTime)
1875 SetControlMode(GetControlMode(),false);
1879 myNodeActor->UpdateLabels();
1882 my0DActor->UpdateLabels();
1885 myBallActor->UpdateLabels();
1888 my1DActor->UpdateLabels();
1891 my2DActor->UpdateLabels();
1894 my3DActor->UpdateLabels();
1896 if(myIsFacesOriented){
1897 SetFacesOriented(myIsFacesOriented);
1900 if(myVisualObj->GetEntitiesFlag()) {
1901 myEntityMode |= myVisualObj->GetEntitiesState();
1904 SetEntityMode(GetEntityMode());
1905 SetVisibility(GetVisibility());
1907 myTimeStamp->Modified();
1912 void SMESH_ActorDef::ReleaseGraphicsResources(vtkWindow *renWin){
1913 SALOME_Actor::ReleaseGraphicsResources(renWin);
1915 myPickableActor->ReleaseGraphicsResources(renWin);
1919 static void GetColor(vtkProperty *theProperty, vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
1920 vtkFloatingPointType* aColor = theProperty->GetColor();
1927 void SMESH_ActorDef::SetOpacity(vtkFloatingPointType theValue){
1928 mySurfaceProp->SetOpacity(theValue);
1929 myBackSurfaceProp->SetOpacity(theValue);
1930 myNormalVProp->SetOpacity(theValue);
1931 myReversedVProp->SetOpacity(theValue);
1932 myEdgeProp->SetOpacity(theValue);
1933 myOutLineProp->SetOpacity(theValue);
1934 myNodeProp->SetOpacity(theValue);
1936 my1DProp->SetOpacity(theValue);
1937 my0DProp->SetOpacity(theValue);
1938 myBallProp->SetOpacity(theValue);
1942 vtkFloatingPointType SMESH_ActorDef::GetOpacity(){
1943 return mySurfaceProp->GetOpacity();
1947 void SMESH_ActorDef::SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta){
1948 mySurfaceProp->SetColor(r,g,b);
1949 my2DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
1950 if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
1951 if( aGroupObj->GetElementType() == SMDSAbs_Face )
1952 myNameActor->SetBackgroundColor(r,g,b);
1954 myDeltaBrightness = delta;
1955 QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
1956 myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
1960 void SMESH_ActorDef::GetSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta){
1961 ::GetColor(mySurfaceProp,r,g,b);
1962 delta = myDeltaBrightness;
1965 void SMESH_ActorDef::SetVolumeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta){
1966 myNormalVProp->SetColor(r,g,b);
1967 my3DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
1968 if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
1969 if( aGroupObj->GetElementType() == SMDSAbs_Volume )
1970 myNameActor->SetBackgroundColor(r,g,b);
1972 myDeltaVBrightness = delta;
1973 QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
1974 myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
1978 void SMESH_ActorDef::GetVolumeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta){
1979 ::GetColor(myNormalVProp,r,g,b);
1980 delta = myDeltaVBrightness;
1983 void SMESH_ActorDef::SetEdgeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
1984 myEdgeProp->SetColor(r,g,b);
1985 my1DProp->SetColor(r,g,b);
1986 my1DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
1987 if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
1988 if( aGroupObj->GetElementType() == SMDSAbs_Edge )
1989 myNameActor->SetBackgroundColor(r,g,b);
1993 void SMESH_ActorDef::GetEdgeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
1994 ::GetColor(myEdgeProp,r,g,b);
1997 void SMESH_ActorDef::SetOutlineColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
1998 myOutLineProp->SetColor(r,g,b);
2002 void SMESH_ActorDef::GetOutlineColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
2003 ::GetColor(myOutLineProp,r,g,b);
2007 void SMESH_ActorDef::SetNodeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
2008 myNodeProp->SetColor(r,g,b);
2009 myNodeExtProp->SetColor(1.0-r,1.0-g,1.0-b);
2010 if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2011 if( aGroupObj->GetElementType() == SMDSAbs_Node )
2012 myNameActor->SetBackgroundColor(r,g,b);
2016 void SMESH_ActorDef::GetNodeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
2017 ::GetColor(myNodeProp,r,g,b);
2020 void SMESH_ActorDef::Set0DColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
2021 my0DProp->SetColor(r,g,b);
2022 if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2023 if( aGroupObj->GetElementType() == SMDSAbs_0DElement )
2024 myNameActor->SetBackgroundColor(r,g,b);
2028 void SMESH_ActorDef::Get0DColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
2029 ::GetColor(my0DProp,r,g,b);
2032 void SMESH_ActorDef::SetBallColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
2033 myBallProp->SetColor(r,g,b);
2034 if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2035 if( aGroupObj->GetElementType() == SMDSAbs_Ball )
2036 myNameActor->SetBackgroundColor(r,g,b);
2040 void SMESH_ActorDef::GetBallColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
2041 ::GetColor(myBallProp,r,g,b);
2044 void SMESH_ActorDef::SetHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
2045 myHighlightProp->SetColor(r,g,b);
2046 myBallHighlightProp->SetColor(r,g,b);
2050 void SMESH_ActorDef::GetHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
2051 ::GetColor(myHighlightProp,r,g,b);
2054 void SMESH_ActorDef::SetPreHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
2055 myPreselectProp->SetColor(r,g,b);
2056 myBallPreselectProp->SetColor(r,g,b);
2060 void SMESH_ActorDef::GetPreHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
2061 ::GetColor(myPreselectProp,r,g,b);
2065 vtkFloatingPointType SMESH_ActorDef::GetLineWidth(){
2066 return myEdgeProp->GetLineWidth();
2070 void SMESH_ActorDef::SetLineWidth(vtkFloatingPointType theVal){
2071 myEdgeProp->SetLineWidth(theVal);
2073 my1DProp->SetLineWidth(theVal + aLineWidthInc);
2074 my1DExtProp->SetLineWidth(theVal + aLineWidthInc);
2075 my2DExtProp->SetLineWidth(theVal + aLineWidthInc);
2076 my3DExtProp->SetLineWidth(theVal + aLineWidthInc);
2077 myOutLineProp->SetLineWidth(theVal);
2078 myHighlightProp->SetLineWidth(theVal);
2079 myPreselectProp->SetLineWidth(theVal);
2083 vtkFloatingPointType SMESH_ActorDef::GetOutlineWidth()
2085 return myOutLineProp->GetLineWidth();
2088 void SMESH_ActorDef::SetOutlineWidth(vtkFloatingPointType theVal)
2090 myOutLineProp->SetLineWidth(theVal);
2094 void SMESH_ActorDef::Set0DSize(vtkFloatingPointType theVal){
2095 my0DProp->SetPointSize(theVal);
2096 myHighlightProp->SetPointSize(theVal);
2097 myPreselectProp->SetPointSize(theVal);
2099 if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
2100 aCustom->Set0DSize(theVal);
2102 if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
2103 aCustom->Set0DSize(theVal);
2109 vtkFloatingPointType SMESH_ActorDef::Get0DSize(){
2110 return my0DProp->GetPointSize();
2113 void SMESH_ActorDef::SetBallSize(vtkFloatingPointType theVal){
2114 myBallProp->SetPointSize(theVal);
2115 myBallHighlightProp->SetPointSize(theVal);
2116 myBallPreselectProp->SetPointSize(theVal);
2117 if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
2118 aCustom->SetBallSize(theVal);
2120 if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
2121 aCustom->SetBallSize(theVal);
2127 vtkFloatingPointType SMESH_ActorDef::GetBallSize(){
2128 return myBallProp->GetPointSize();
2131 int SMESH_ActorDef::GetObjDimension( const int theObjId )
2133 return myVisualObj->GetElemDimension( theObjId );
2138 IsImplicitFunctionUsed() const
2140 return myBaseActor->IsImplicitFunctionUsed();
2144 SMESH_ActorDef::SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed)
2146 myNodeActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2147 myBaseActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2149 myHighlitableActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2151 myNodeExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2153 my0DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2154 myBallActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2155 //my0DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2157 my1DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2158 my1DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2160 my2DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2161 my2DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2162 my3DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2163 my3DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2167 SMESH_ActorDef::AddClippingPlane(vtkPlane* thePlane)
2170 myImplicitBoolean->GetFunction()->AddItem(thePlane);
2171 myCippingPlaneCont.push_back(thePlane);
2172 if(!IsImplicitFunctionUsed())
2173 SetImplicitFunctionUsed(true);
2174 myNodeActor->UpdateLabels();
2176 return myCippingPlaneCont.size();
2181 RemoveAllClippingPlanes()
2183 myImplicitBoolean->GetFunction()->RemoveAllItems();
2184 myImplicitBoolean->GetFunction()->Modified(); // VTK bug
2185 myCippingPlaneCont.clear();
2186 SetImplicitFunctionUsed(false);
2187 myNodeActor->UpdateLabels();
2192 GetNumberOfClippingPlanes()
2194 return myCippingPlaneCont.size();
2199 GetClippingPlane(vtkIdType theID)
2201 if(theID >= myCippingPlaneCont.size())
2203 return myCippingPlaneCont[theID].Get();
2206 void SMESH_ActorDef::UpdateScalarBar()
2208 SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
2212 vtkTextProperty* aScalarBarTitleProp = vtkTextProperty::New();
2214 QColor aTColor = mgr->colorValue( "SMESH", "scalar_bar_title_color", QColor( 255, 255, 255 ) );
2215 aScalarBarTitleProp->SetColor( aTColor.red()/255., aTColor.green()/255., aTColor.blue()/255. );
2217 aScalarBarTitleProp->SetFontFamilyToArial();
2219 if ( mgr->hasValue( "SMESH", "scalar_bar_title_font" ) )
2221 QFont f = mgr->fontValue( "SMESH", "scalar_bar_title_font" );
2222 if ( f.family() == "Arial" )
2223 aScalarBarTitleProp->SetFontFamilyToArial();
2224 else if ( f.family() == "Courier" )
2225 aScalarBarTitleProp->SetFontFamilyToCourier();
2226 else if ( f.family() == "Times" )
2227 aScalarBarTitleProp->SetFontFamilyToTimes();
2230 aScalarBarTitleProp->BoldOn();
2232 aScalarBarTitleProp->BoldOff();
2235 aScalarBarTitleProp->ItalicOn();
2237 aScalarBarTitleProp->ItalicOff();
2240 aScalarBarTitleProp->ShadowOn();
2242 aScalarBarTitleProp->ShadowOff();
2245 myScalarBarActor->SetTitleTextProperty( aScalarBarTitleProp );
2246 aScalarBarTitleProp->Delete();
2248 vtkTextProperty* aScalarBarLabelProp = vtkTextProperty::New();
2250 aTColor = mgr->colorValue( "SMESH", "scalar_bar_label_color", QColor( 255, 255, 255 ) );
2251 aScalarBarLabelProp->SetColor( aTColor.red()/255., aTColor.green()/255., aTColor.blue()/255. );
2253 aScalarBarLabelProp->SetFontFamilyToArial();
2254 if( mgr->hasValue( "SMESH", "scalar_bar_label_font" ) )
2256 QFont f = mgr->fontValue( "SMESH", "scalar_bar_label_font" );
2257 if( f.family() == "Arial" )
2258 aScalarBarLabelProp->SetFontFamilyToArial();
2259 else if( f.family() == "Courier" )
2260 aScalarBarLabelProp->SetFontFamilyToCourier();
2261 else if( f.family() == "Times" )
2262 aScalarBarLabelProp->SetFontFamilyToTimes();
2265 aScalarBarLabelProp->BoldOn();
2267 aScalarBarLabelProp->BoldOff();
2270 aScalarBarLabelProp->ItalicOn();
2272 aScalarBarLabelProp->ItalicOff();
2275 aScalarBarLabelProp->ShadowOn();
2277 aScalarBarLabelProp->ShadowOff();
2280 myScalarBarActor->SetLabelTextProperty( aScalarBarLabelProp );
2281 aScalarBarLabelProp->Delete();
2283 bool horiz = ( mgr->integerValue( "SMESH", "scalar_bar_orientation" ) == 1 );
2284 QString name = QString( "scalar_bar_%1_" ).arg( horiz ? "horizontal" : "vertical" );
2286 myScalarBarActor->SetOrientationToHorizontal();
2288 myScalarBarActor->SetOrientationToVertical();
2291 vtkFloatingPointType aXVal = horiz ? 0.20 : 0.01;
2292 if( mgr->hasValue( "SMESH", name + "x" ) )
2293 aXVal = mgr->doubleValue( "SMESH", name + "x", aXVal );
2295 vtkFloatingPointType aYVal = horiz ? 0.01 : 0.1;
2296 if( mgr->hasValue( "SMESH", name + "y" ) )
2297 aYVal = mgr->doubleValue( "SMESH", name + "y", aYVal );
2298 myScalarBarActor->SetPosition( aXVal, aYVal );
2300 vtkFloatingPointType aWVal = horiz ? 0.60 : 0.10;
2301 if( mgr->hasValue( "SMESH", name + "width" ) )
2302 aWVal = mgr->doubleValue( "SMESH", name + "width", aWVal );
2303 myScalarBarActor->SetWidth( aWVal );
2305 vtkFloatingPointType aHVal = horiz ? 0.12 : 0.80;
2306 if( mgr->hasValue( "SMESH", name + "height" ) )
2307 aHVal = mgr->doubleValue( "SMESH", name + "height", aHVal );
2308 myScalarBarActor->SetHeight( aHVal );
2311 if( mgr->hasValue( "SMESH", "scalar_bar_num_labels" ) )
2312 anIntVal = mgr->integerValue( "SMESH", "scalar_bar_num_labels", anIntVal );
2313 myScalarBarActor->SetNumberOfLabels( anIntVal == 0 ? 5: anIntVal );
2316 if( mgr->hasValue( "SMESH", "scalar_bar_num_colors" ) )
2317 anIntVal = mgr->integerValue( "SMESH", "scalar_bar_num_colors", anIntVal );
2318 myScalarBarActor->SetMaximumNumberOfColors( anIntVal == 0 ? 64 : anIntVal );
2320 bool distributionVisibility = mgr->booleanValue("SMESH","distribution_visibility");
2321 myScalarBarActor->SetDistributionVisibility(distributionVisibility);
2323 int coloringType = mgr->integerValue("SMESH", "distribution_coloring_type", 0);
2324 myScalarBarActor->SetDistributionColoringType(coloringType);
2326 QColor distributionColor = mgr->colorValue("SMESH", "distribution_color",
2327 QColor(255, 255, 255));
2329 rgb[0]= distributionColor.red()/255.;
2330 rgb[1]= distributionColor.green()/255.;
2331 rgb[2]= distributionColor.blue()/255.;
2332 myScalarBarActor->SetDistributionColor(rgb);
2337 void SMESH_ActorDef::UpdateDistribution()
2339 if(SMESH::Controls::NumericalFunctor* fun =
2340 dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
2342 int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
2343 std::vector<int> nbEvents;
2344 std::vector<double> funValues;
2345 SMESH_VisualObjDef::TEntityList elems;
2346 if ( ! dynamic_cast<SMESH_MeshObj*>(myVisualObj.get()))
2347 dynamic_cast<SMESH_VisualObjDef*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
2348 std::vector<int> elemIds;
2349 for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
2350 elemIds.push_back( (*e)->GetID());
2351 vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
2352 double * range = lookupTable->GetRange();
2353 bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
2354 fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range, isLogarithmic);
2355 myScalarBarActor->SetDistribution(nbEvents);
2359 void SMESH_ActorDef::SetQuadratic2DRepresentation(EQuadratic2DRepresentation theMode)
2362 case SMESH_Actor::eLines :
2363 myHighlitableActor->SetQuadraticArcMode(false);
2364 my2DActor->SetQuadraticArcMode(false);
2365 my1DActor->SetQuadraticArcMode(false);
2367 case SMESH_Actor::eArcs :
2368 myHighlitableActor->SetQuadraticArcMode(true);
2369 if(GetRepresentation() != SMESH_Actor::ePoint) {
2370 my2DActor->SetQuadraticArcMode(true);
2371 my1DActor->SetQuadraticArcMode(true);
2380 SMESH_Actor::EQuadratic2DRepresentation SMESH_ActorDef::GetQuadratic2DRepresentation()
2382 if(myHighlitableActor->GetQuadraticArcMode())
2383 return SMESH_Actor::eArcs;
2385 return SMESH_Actor::eLines;
2388 void SMESH_ActorDef::SetMarkerStd( VTK::MarkerType theMarkerType, VTK::MarkerScale theMarkerScale )
2390 SALOME_Actor::SetMarkerStd( theMarkerType, theMarkerScale );
2391 myNodeActor->SetMarkerStd( theMarkerType, theMarkerScale );
2392 myNodeExtActor->SetMarkerStd( theMarkerType, theMarkerScale );
2395 void SMESH_ActorDef::SetMarkerTexture( int theMarkerId, VTK::MarkerTexture theMarkerTexture )
2397 SALOME_Actor::SetMarkerTexture( theMarkerId, theMarkerTexture );
2398 myNodeActor->SetMarkerTexture( theMarkerId, theMarkerTexture );
2399 myNodeExtActor->SetMarkerTexture( theMarkerId, theMarkerTexture );
2400 myMarkerTexture = theMarkerTexture; // for deferred update of myHighlightActor
2403 #ifndef DISABLE_PLOT2DVIEWER
2404 SPlot2d_Histogram* SMESH_ActorDef::UpdatePlot2Histogram() {
2407 my2dHistogram->clearAllPoints();
2409 if(SMESH::Controls::NumericalFunctor* fun =
2410 dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
2413 if(!my2dHistogram) {
2414 my2dHistogram = new SPlot2d_Histogram();
2415 Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(getIO()->getEntry(),"SMESH",getName());
2416 my2dHistogram->setIO(anIO);
2419 int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
2420 std::vector<int> nbEvents;
2421 std::vector<double> funValues;
2422 SMESH_VisualObjDef::TEntityList elems;
2423 if ( ! dynamic_cast<SMESH_MeshObj*>(myVisualObj.get()))
2424 dynamic_cast<SMESH_VisualObjDef*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
2425 std::vector<int> elemIds;
2427 for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
2428 elemIds.push_back( (*e)->GetID());
2430 vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
2431 double * range = lookupTable->GetRange();
2432 bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
2433 fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range, isLogarithmic);
2435 for ( int i = 0; i < std::min( nbEvents.size(), funValues.size() -1 ); i++ )
2436 my2dHistogram->addPoint(funValues[i] + (funValues[i+1] - funValues[i])/2.0, static_cast<double>(nbEvents[i]));
2438 if(funValues.size() >= 2)
2439 my2dHistogram->setWidth((funValues[1] - funValues[0]) * 0.8) ;
2443 //Color of the histogram
2444 if(myScalarBarActor->GetDistributionColoringType() == SMESH_MULTICOLOR_TYPE)
2445 my2dHistogram->setAutoAssign(true);
2448 myScalarBarActor->GetDistributionColor(rgb);
2449 QColor aColor = QColor( (int)( rgb[0]*255 ), (int)( rgb[1]*255 ), (int)( rgb[2]*255 ) );
2450 my2dHistogram->setColor(aColor);
2454 return my2dHistogram;