protected:
+ FaceQuadStruct* CheckNbEdges(SMESH_Mesh& aMesh,
+ const TopoDS_Shape& aShape)
+ throw (SALOME_Exception);
+
void SetNormalizedGrid(SMESH_Mesh& aMesh,
const TopoDS_Shape& aShape,
FaceQuadStruct* quad)
throw (SALOME_Exception);
+ /**
+ * Special function for creation only quandrangle faces
+ */
+ bool ComputeQuadPref(SMESH_Mesh& aMesh,
+ const TopoDS_Shape& aShape,
+ FaceQuadStruct* quad)
+ throw (SALOME_Exception);
+
+ UVPtStruct* LoadEdgePoints2(SMESH_Mesh& aMesh,
+ const TopoDS_Face& F, const TopoDS_Edge& E,
+ bool IsReverse);
+
UVPtStruct* LoadEdgePoints(SMESH_Mesh& aMesh,
const TopoDS_Face& F, const TopoDS_Edge& E,
double first, double last);