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fix of comment
authoreap <eap@opencascade.com>
Thu, 18 Oct 2012 11:43:55 +0000 (11:43 +0000)
committereap <eap@opencascade.com>
Thu, 18 Oct 2012 11:43:55 +0000 (11:43 +0000)
src/SMESHGUI/SMESHGUI_RemoveElementsDlg.cxx

index f16f568fe60a84b276ca3c4f1fde146ae8823ab7..6a5cedd86ccf94f8532607930e6432365cc98838 100644 (file)
@@ -372,16 +372,16 @@ void SMESHGUI_RemoveElementsDlg::SelectionIntoArgument()
       myActor = SMESH::FindActorByEntry(anIO->getEntry());
       if (myActor) {
         
-        // get selected nodes
+        // get selected elements
         QString aString = "";
         int nbElems = SMESH::GetNameOfSelectedElements(mySelector,anIO,aString);
         if (nbElems > 0) {
           myBusy = true;
           myEditCurrentArgument->setText(aString);
           myBusy = false;
-          
+
           // OK
-          
+
           myNbOkElements = nbElems;
         } // if (nbElems > 0)
       } // if (myActor)