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authoreap <eap@opencascade.com>
Mon, 15 Nov 2010 10:54:52 +0000 (10:54 +0000)
committereap <eap@opencascade.com>
Mon, 15 Nov 2010 10:54:52 +0000 (10:54 +0000)
src/SMESH/SMESH_Mesh.cxx

index 39c2ca9762d8e6ce72a8ce054edef8dc5d140cfa..20de5aedc82652f37cd073b06f9702698a87687e 100644 (file)
@@ -267,7 +267,7 @@ void SMESH_Mesh::Clear()
   // update compute state of submeshes
   if ( SMESH_subMesh *sm = GetSubMeshContaining( GetShapeToMesh() ) ) {
     SMESH_subMeshIteratorPtr smIt = sm->getDependsOnIterator(/*includeSelf=*/true,
-                                                             /*complexShapeFirst=*/false);
+                                                             /*complexShapeFirst=*/true);
     while ( smIt->more() ) {
       sm = smIt->next();
       sm->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE );