+\anchor blsurf_attractor
+<h2>Advanced maps</h2>
+\n
+\image html blsurf_parameters_sizemap2.png
+\n
+Specific size maps, called attractors can be defined on faces. They allow to define the size of the mesh elements on a face so that the mesh is the finest on the attractor shape and becomes coarser when getting far from this shape.
+The selected attractor can be either a Vertex or an Edge. The attractor doesn't have to be a sub-shape of the shape to mesh.
+\n
+Furthermore you can choose to keep the size constant until a certain distance from a shape. This option can be combined or not with the "attractor" size map described above.
+\n
+If the two options are combined the size will remain constant until the distant specified in "constant over" and grow then as prescribed by the attractor function. Else the growing is only controled by the standard arguments of BLSURF (gradation ...).
+
+\image html blsurf_attractors2.png "Example of mesh created using attractors, the attractors here are the side edges and the size grow from the side of the surface towards the apex"
+\n
+\image html blsurf_const_size_near_shape2.png "Example of size map with constant size option, the size is kept constant on the left side of the surface until a certain distance"
+\n
+Remark : The validation of the hypothesis might take a few seconds if attractors are defined or the "constant size" option is used because a map of distances has to be built on the whole surface for each face where such an hypothesis has been defined.
+