+ int NbSubMeshes() const { return mySubMeshes.size(); }
void AddSubMesh( const SMESHDS_SubMesh* theSubMesh );
bool RemoveSubMesh( const SMESHDS_SubMesh* theSubMesh );
bool ContainsSubMesh( const SMESHDS_SubMesh* theSubMesh ) const;
void AddSubMesh( const SMESHDS_SubMesh* theSubMesh );
bool RemoveSubMesh( const SMESHDS_SubMesh* theSubMesh );
bool ContainsSubMesh( const SMESHDS_SubMesh* theSubMesh ) const;
+ int NbSubMeshes() const { return mySubMeshes.size(); }
// for both types
int NbElements() const;
// for both types
int NbElements() const;