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0020832: EDF 1359 SMESH : Automatic meshing of boundary layers
author
eap
<eap@opencascade.com>
Tue, 18 Jan 2011 10:58:51 +0000
(10:58 +0000)
committer
eap
<eap@opencascade.com>
Tue, 18 Jan 2011 10:58:51 +0000
(10:58 +0000)
show arrows on EDGE's only
src/OBJECT/SMESH_PreviewActorsCollection.cxx
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diff --git
a/src/OBJECT/SMESH_PreviewActorsCollection.cxx
b/src/OBJECT/SMESH_PreviewActorsCollection.cxx
index 91e38e35418a441c2582cdb2dcce3ffce8a425f7..b905f02367735c39990b15bba42e283c60074996 100644
(file)
--- a/
src/OBJECT/SMESH_PreviewActorsCollection.cxx
+++ b/
src/OBJECT/SMESH_PreviewActorsCollection.cxx
@@
-111,7
+111,7
@@
bool SMESH_PreviewActorsCollection::Init( const TopoDS_Shape& theShape, TopAbs_S
anIO->setEntry( aString.toLatin1().constData() );
// Init Actor
- anActor->SetVectorMode( t
rue
);
+ anActor->SetVectorMode( t
heType==TopAbs_EDGE
);
anActor->setIO( anIO );
anActor->SetSelector( mySelector );
anActor->SetPickable( true );