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0021347: [CEA 497] Visualisation into SMESH and VISU of hexagonal prism cells (MED_OC...
authoreap <eap@opencascade.com>
Fri, 16 Dec 2011 09:07:56 +0000 (09:07 +0000)
committereap <eap@opencascade.com>
Fri, 16 Dec 2011 09:07:56 +0000 (09:07 +0000)
0021380: EDF 1937 SMESH: Take into account QUAD9 and HEXA27

13 files changed:
doc/salome/gui/SMESH/images/image146.png
doc/salome/gui/SMESH/images/image152.png
doc/salome/gui/SMESH/images/image_octa12.png [new file with mode: 0644]
doc/salome/gui/SMESH/input/adding_nodes_and_elements.doc
resources/Makefile.am
resources/mesh_biquad_quadrangle.png [new file with mode: 0644]
resources/mesh_octahedron.png [new file with mode: 0644]
resources/mesh_pentahedron.png [new file with mode: 0644]
resources/mesh_triquad_hexahedron.png [new file with mode: 0644]
src/SMDS/SMDS_Downward.cxx
src/SMDS/SMDS_Mesh.hxx
src/SMDS/SMDS_MeshInfo.hxx
src/SMDS/SMDS_UnstructuredGrid.cxx

index 2f2f7120f3890cbb91faad52cd2ae9f87cae5f31..521513c60fc8a1a60c05c7e78f1e1a3d988ca690 100755 (executable)
Binary files a/doc/salome/gui/SMESH/images/image146.png and b/doc/salome/gui/SMESH/images/image146.png differ
index ef8ef087d955956428be099ee88db0310ceab10b..79e264f628f6dc8cd13fe9d4881db4eb8983657e 100755 (executable)
Binary files a/doc/salome/gui/SMESH/images/image152.png and b/doc/salome/gui/SMESH/images/image152.png differ
diff --git a/doc/salome/gui/SMESH/images/image_octa12.png b/doc/salome/gui/SMESH/images/image_octa12.png
new file mode 100644 (file)
index 0000000..1a5ed8c
Binary files /dev/null and b/doc/salome/gui/SMESH/images/image_octa12.png differ
index c0168994b230585103cd8eb2a927b295c02becd7..9890d9a59ae51af2c2774ea6d0a470c71ddaa92b 100644 (file)
@@ -13,6 +13,7 @@
 <li>\ref adding_polygons_anchor "Polygons"</li>
 <li>\ref adding_tetrahedrons_anchor "Tetrahedrons"</li>
 <li>\ref adding_hexahedrons_anchor "Hexahedrons"</li>
 <li>\ref adding_polygons_anchor "Polygons"</li>
 <li>\ref adding_tetrahedrons_anchor "Tetrahedrons"</li>
 <li>\ref adding_hexahedrons_anchor "Hexahedrons"</li>
+<li>\ref adding_octahedrons_anchor "Hexagonal prism"</li>
 <li>\ref adding_polyhedrons_anchor "Polyhedrons"</li>
 </ul>
 
 <li>\ref adding_polyhedrons_anchor "Polyhedrons"</li>
 </ul>
 
@@ -147,6 +148,16 @@ the \b Apply or <b>Apply and Close</b> button. Your hexahedron will be created:
 
 \image html image71.jpg
 
 
 \image html image71.jpg
 
+<br>
+\anchor adding_octahedrons_anchor
+<h2>Adding hexagonal prism</h2>
+
+In the Add Hexagonal Prism dialog box specify the nodes which will
+form your hexagonal prism by selecting them in the 3D viewer with pressed Shift button and click
+the \b Apply or <b>Apply and Close</b> button. Your hexagonal prism will be created:
+
+\image html image_octa12.png
+
 <br>
 \anchor adding_polyhedrons_anchor
 <h2>Adding polyhedrons</h2>
 <br>
 \anchor adding_polyhedrons_anchor
 <h2>Adding polyhedrons</h2>
index ffe0038c31a43fca62930d27b8c403933e35869e..ea7514d3fb937ebc7841c85838eaf5bc433a73e4 100644 (file)
@@ -36,6 +36,7 @@ dist_salomeres_DATA = \
        mesh_area.png \
        mesh_aspect.png \
        mesh_aspect_3d.png \
        mesh_area.png \
        mesh_aspect.png \
        mesh_aspect_3d.png \
+       mesh_biquad_quadrangle.png \
        mesh_clear.png \
        mesh_compute.png \
        mesh_diagonal.png \
        mesh_clear.png \
        mesh_compute.png \
        mesh_diagonal.png \
@@ -65,6 +66,7 @@ dist_salomeres_DATA = \
        mesh_line_n.png \
        mesh_line.png \
        mesh_move_node.png \
        mesh_line_n.png \
        mesh_line.png \
        mesh_move_node.png \
+       mesh_octahedron.png \
        mesh_orientation.png \
        mesh.png \
        mesh_polygon.png \
        mesh_orientation.png \
        mesh.png \
        mesh_polygon.png \
@@ -102,6 +104,7 @@ dist_salomeres_DATA = \
        mesh_tree_importedmesh.png \
        mesh_tree_mesh_warn.png \
        mesh_triangle_n.png \
        mesh_tree_importedmesh.png \
        mesh_tree_mesh_warn.png \
        mesh_triangle_n.png \
+       mesh_triquad_hexahedron.png \
        mesh_triangle.png \
        mesh_update.png \
        mesh_vertex_n.png \
        mesh_triangle.png \
        mesh_update.png \
        mesh_vertex_n.png \
@@ -149,6 +152,7 @@ dist_salomeres_DATA = \
        select1.png \
        StdMeshers.xml \
        mesh_pattern.png \
        select1.png \
        StdMeshers.xml \
        mesh_pattern.png \
+       mesh_pentahedron.png \
        pattern_sample_2d.png \
        pattern_sample_3D.png \
        mesh_add.png \
        pattern_sample_2d.png \
        pattern_sample_3D.png \
        mesh_add.png \
diff --git a/resources/mesh_biquad_quadrangle.png b/resources/mesh_biquad_quadrangle.png
new file mode 100644 (file)
index 0000000..9d66e0a
Binary files /dev/null and b/resources/mesh_biquad_quadrangle.png differ
diff --git a/resources/mesh_octahedron.png b/resources/mesh_octahedron.png
new file mode 100644 (file)
index 0000000..23ff0fd
Binary files /dev/null and b/resources/mesh_octahedron.png differ
diff --git a/resources/mesh_pentahedron.png b/resources/mesh_pentahedron.png
new file mode 100644 (file)
index 0000000..78f40c9
Binary files /dev/null and b/resources/mesh_pentahedron.png differ
diff --git a/resources/mesh_triquad_hexahedron.png b/resources/mesh_triquad_hexahedron.png
new file mode 100644 (file)
index 0000000..06e18a6
Binary files /dev/null and b/resources/mesh_triquad_hexahedron.png differ
index 87e773898d1ac78ace3240cde2572e6559d2e34a..1bbd1f07b90711572f18ed9d1816ffb93ccc1c67 100644 (file)
@@ -52,14 +52,17 @@ int SMDS_Downward::getCellDimension(unsigned char cellType)
       _cellDimension[VTK_QUADRATIC_TRIANGLE] = 2;
       _cellDimension[VTK_QUAD] = 2;
       _cellDimension[VTK_QUADRATIC_QUAD] = 2;
       _cellDimension[VTK_QUADRATIC_TRIANGLE] = 2;
       _cellDimension[VTK_QUAD] = 2;
       _cellDimension[VTK_QUADRATIC_QUAD] = 2;
+      _cellDimension[VTK_BIQUADRATIC_QUAD] = 2;
       _cellDimension[VTK_TETRA] = 3;
       _cellDimension[VTK_QUADRATIC_TETRA] = 3;
       _cellDimension[VTK_HEXAHEDRON] = 3;
       _cellDimension[VTK_QUADRATIC_HEXAHEDRON] = 3;
       _cellDimension[VTK_TETRA] = 3;
       _cellDimension[VTK_QUADRATIC_TETRA] = 3;
       _cellDimension[VTK_HEXAHEDRON] = 3;
       _cellDimension[VTK_QUADRATIC_HEXAHEDRON] = 3;
+      _cellDimension[VTK_TRIQUADRATIC_HEXAHEDRON] = 3;
       _cellDimension[VTK_WEDGE] = 3;
       _cellDimension[VTK_QUADRATIC_WEDGE] = 3;
       _cellDimension[VTK_PYRAMID] = 3;
       _cellDimension[VTK_QUADRATIC_PYRAMID] = 3;
       _cellDimension[VTK_WEDGE] = 3;
       _cellDimension[VTK_QUADRATIC_WEDGE] = 3;
       _cellDimension[VTK_PYRAMID] = 3;
       _cellDimension[VTK_QUADRATIC_PYRAMID] = 3;
+      _cellDimension[VTK_HEXAGONAL_PRISM] = 3;
     }
   return _cellDimension[cellType];
 }
     }
   return _cellDimension[cellType];
 }
@@ -79,23 +82,7 @@ SMDS_Downward::SMDS_Downward(SMDS_UnstructuredGrid *grid, int nbDownCells) :
   this->_cellIds.clear();
   this->_cellTypes.clear();
   if (_cellDimension.empty())
   this->_cellIds.clear();
   this->_cellTypes.clear();
   if (_cellDimension.empty())
-    {
-      _cellDimension.resize(VTK_MAXTYPE + 1, 0);
-      _cellDimension[VTK_LINE] = 1;
-      _cellDimension[VTK_QUADRATIC_EDGE] = 1;
-      _cellDimension[VTK_TRIANGLE] = 2;
-      _cellDimension[VTK_QUADRATIC_TRIANGLE] = 2;
-      _cellDimension[VTK_QUAD] = 2;
-      _cellDimension[VTK_QUADRATIC_QUAD] = 2;
-      _cellDimension[VTK_TETRA] = 3;
-      _cellDimension[VTK_QUADRATIC_TETRA] = 3;
-      _cellDimension[VTK_HEXAHEDRON] = 3;
-      _cellDimension[VTK_QUADRATIC_HEXAHEDRON] = 3;
-      _cellDimension[VTK_WEDGE] = 3;
-      _cellDimension[VTK_QUADRATIC_WEDGE] = 3;
-      _cellDimension[VTK_PYRAMID] = 3;
-      _cellDimension[VTK_QUADRATIC_PYRAMID] = 3;
-    }
+    getCellDimension( VTK_LINE );
 }
 
 SMDS_Downward::~SMDS_Downward()
 }
 
 SMDS_Downward::~SMDS_Downward()
index 9df39f25ad369c1a0075ff2d12a119af901b095b..7dbdf325cc9ee9699d4ccd0e6bc08b56dc9d950c 100644 (file)
@@ -183,6 +183,28 @@ public:
                                  const SMDS_MeshNode * n34,
                                  const SMDS_MeshNode * n41);
 
                                  const SMDS_MeshNode * n34,
                                  const SMDS_MeshNode * n41);
 
+  virtual SMDS_MeshFace* AddFaceWithID(int n1, int n2, int n3, int n4,
+                                       int n12,int n23,int n34,int n41, int nCenter, int ID);
+  virtual SMDS_MeshFace* AddFaceWithID(const SMDS_MeshNode * n1,
+                                       const SMDS_MeshNode * n2,
+                                       const SMDS_MeshNode * n3,
+                                       const SMDS_MeshNode * n4,
+                                       const SMDS_MeshNode * n12,
+                                       const SMDS_MeshNode * n23,
+                                       const SMDS_MeshNode * n34,
+                                       const SMDS_MeshNode * n41,
+                                       const SMDS_MeshNode * nCenter,
+                                       int ID);
+  virtual SMDS_MeshFace* AddFace(const SMDS_MeshNode * n1,
+                                 const SMDS_MeshNode * n2,
+                                 const SMDS_MeshNode * n3,
+                                 const SMDS_MeshNode * n4,
+                                 const SMDS_MeshNode * n12,
+                                 const SMDS_MeshNode * n23,
+                                 const SMDS_MeshNode * n34,
+                                 const SMDS_MeshNode * n41,
+                                 const SMDS_MeshNode * nCenter);
+
   virtual SMDS_MeshVolume* AddVolumeWithID(int n1, int n2, int n3, int n4, int ID);
   virtual SMDS_MeshVolume* AddVolumeWithID(const SMDS_MeshNode * n1,
                                            const SMDS_MeshNode * n2,
   virtual SMDS_MeshVolume* AddVolumeWithID(int n1, int n2, int n3, int n4, int ID);
   virtual SMDS_MeshVolume* AddVolumeWithID(const SMDS_MeshNode * n1,
                                            const SMDS_MeshNode * n2,
@@ -277,6 +299,36 @@ public:
                                      const SMDS_MeshFace * f5,
                                      const SMDS_MeshFace * f6);
 
                                      const SMDS_MeshFace * f5,
                                      const SMDS_MeshFace * f6);
 
+  // hexagonal prism
+  virtual SMDS_MeshVolume* AddVolumeWithID(int n1, int n2, int n3, int n4, int n5, int n6,
+                                           int n7, int n8, int n9, int n10, int n11, int n12,
+                                           int ID);
+  virtual SMDS_MeshVolume* AddVolumeWithID(const SMDS_MeshNode * n1,
+                                           const SMDS_MeshNode * n2,
+                                           const SMDS_MeshNode * n3,
+                                           const SMDS_MeshNode * n4,
+                                           const SMDS_MeshNode * n5,
+                                           const SMDS_MeshNode * n6,
+                                           const SMDS_MeshNode * n7,
+                                           const SMDS_MeshNode * n8,
+                                           const SMDS_MeshNode * n9,
+                                           const SMDS_MeshNode * n10,
+                                           const SMDS_MeshNode * n11,
+                                           const SMDS_MeshNode * n12,
+                                           int ID);
+  virtual SMDS_MeshVolume* AddVolume(const SMDS_MeshNode * n1,
+                                     const SMDS_MeshNode * n2,
+                                     const SMDS_MeshNode * n3,
+                                     const SMDS_MeshNode * n4,
+                                     const SMDS_MeshNode * n5,
+                                     const SMDS_MeshNode * n6,
+                                     const SMDS_MeshNode * n7,
+                                     const SMDS_MeshNode * n8,
+                                     const SMDS_MeshNode * n9,
+                                     const SMDS_MeshNode * n10,
+                                     const SMDS_MeshNode * n11,
+                                     const SMDS_MeshNode * n12);
+
   // 2d order tetrahedron of 10 nodes
   virtual SMDS_MeshVolume* AddVolumeWithID(int n1, int n2, int n3, int n4,
                                            int n12,int n23,int n31,
   // 2d order tetrahedron of 10 nodes
   virtual SMDS_MeshVolume* AddVolumeWithID(int n1, int n2, int n3, int n4,
                                            int n12,int n23,int n31,
@@ -424,27 +476,92 @@ public:
                                      const SMDS_MeshNode * n37,
                                      const SMDS_MeshNode * n48);
 
                                      const SMDS_MeshNode * n37,
                                      const SMDS_MeshNode * n48);
 
-  virtual SMDS_MeshFace* AddPolygonalFaceWithID (std::vector<int> nodes_ids,
-                                                 const int        ID);
+  // 2d oreder Hexahedrons with 27 nodes
+  virtual SMDS_MeshVolume* AddVolumeWithID(int n1, int n2, int n3, int n4,
+                                           int n5, int n6, int n7, int n8,
+                                           int n12,int n23,int n34,int n41,
+                                           int n56,int n67,int n78,int n85,
+                                           int n15,int n26,int n37,int n48,
+                                           int n1234,int n1256,int n2367,int n3478,
+                                           int n1458,int n5678,int nCenter,
+                                           int ID);
+  virtual SMDS_MeshVolume* AddVolumeWithID(const SMDS_MeshNode * n1,
+                                           const SMDS_MeshNode * n2,
+                                           const SMDS_MeshNode * n3,
+                                           const SMDS_MeshNode * n4,
+                                           const SMDS_MeshNode * n5,
+                                           const SMDS_MeshNode * n6,
+                                           const SMDS_MeshNode * n7,
+                                           const SMDS_MeshNode * n8,
+                                           const SMDS_MeshNode * n12,
+                                           const SMDS_MeshNode * n23,
+                                           const SMDS_MeshNode * n34,
+                                           const SMDS_MeshNode * n41,
+                                           const SMDS_MeshNode * n56,
+                                           const SMDS_MeshNode * n67,
+                                           const SMDS_MeshNode * n78,
+                                           const SMDS_MeshNode * n85,
+                                           const SMDS_MeshNode * n15,
+                                           const SMDS_MeshNode * n26,
+                                           const SMDS_MeshNode * n37,
+                                           const SMDS_MeshNode * n48,
+                                           const SMDS_MeshNode * n1234,
+                                           const SMDS_MeshNode * n1256,
+                                           const SMDS_MeshNode * n2367,
+                                           const SMDS_MeshNode * n3478,
+                                           const SMDS_MeshNode * n1458,
+                                           const SMDS_MeshNode * n5678,
+                                           const SMDS_MeshNode * nCenter,
+                                           int ID);
+  virtual SMDS_MeshVolume* AddVolume(const SMDS_MeshNode * n1,
+                                     const SMDS_MeshNode * n2,
+                                     const SMDS_MeshNode * n3,
+                                     const SMDS_MeshNode * n4,
+                                     const SMDS_MeshNode * n5,
+                                     const SMDS_MeshNode * n6,
+                                     const SMDS_MeshNode * n7,
+                                     const SMDS_MeshNode * n8,
+                                     const SMDS_MeshNode * n12,
+                                     const SMDS_MeshNode * n23,
+                                     const SMDS_MeshNode * n34,
+                                     const SMDS_MeshNode * n41,
+                                     const SMDS_MeshNode * n56,
+                                     const SMDS_MeshNode * n67,
+                                     const SMDS_MeshNode * n78,
+                                     const SMDS_MeshNode * n85,
+                                     const SMDS_MeshNode * n15,
+                                     const SMDS_MeshNode * n26,
+                                     const SMDS_MeshNode * n37,
+                                     const SMDS_MeshNode * n48,
+                                     const SMDS_MeshNode * n1234,
+                                     const SMDS_MeshNode * n1256,
+                                     const SMDS_MeshNode * n2367,
+                                     const SMDS_MeshNode * n3478,
+                                     const SMDS_MeshNode * n1458,
+                                     const SMDS_MeshNode * n5678,
+                                     const SMDS_MeshNode * nCenter);
+
+  virtual SMDS_MeshFace* AddPolygonalFaceWithID (const std::vector<int> & nodes_ids,
+                                                 const int                ID);
 
 
-  virtual SMDS_MeshFace* AddPolygonalFaceWithID (std::vector<const SMDS_MeshNode*> nodes,
-                                                 const int                         ID);
+  virtual SMDS_MeshFace* AddPolygonalFaceWithID (const std::vector<const SMDS_MeshNode*> & nodes,
+                                                 const int                                 ID);
 
 
-  virtual SMDS_MeshFace* AddPolygonalFace (std::vector<const SMDS_MeshNode*> nodes);
+  virtual SMDS_MeshFace* AddPolygonalFace (const std::vector<const SMDS_MeshNode*> & nodes);
 
   virtual SMDS_MeshVolume* AddPolyhedralVolumeWithID
 
   virtual SMDS_MeshVolume* AddPolyhedralVolumeWithID
-                           (std::vector<int> nodes_ids,
-                            std::vector<int> quantities,
-                            const int        ID);
+                           (const std::vector<int> & nodes_ids,
+                            const std::vector<int> & quantities,
+                            const int                ID);
 
   virtual SMDS_MeshVolume* AddPolyhedralVolumeWithID
 
   virtual SMDS_MeshVolume* AddPolyhedralVolumeWithID
-                           (std::vector<const SMDS_MeshNode*> nodes,
-                            std::vector<int>                  quantities,
-                            const int                         ID);
+                           (const std::vector<const SMDS_MeshNode*> & nodes,
+                            const std::vector<int>                  & quantities,
+                            const int                                 ID);
 
   virtual SMDS_MeshVolume* AddPolyhedralVolume
 
   virtual SMDS_MeshVolume* AddPolyhedralVolume
-                           (std::vector<const SMDS_MeshNode*> nodes,
-                            std::vector<int>                  quantities);
+                           (const std::vector<const SMDS_MeshNode*> & nodes,
+                            const std::vector<int>                  & quantities);
 
   virtual SMDS_MeshVolume* AddVolumeFromVtkIds(const std::vector<vtkIdType>& vtkNodeIds);
 
 
   virtual SMDS_MeshVolume* AddVolumeFromVtkIds(const std::vector<vtkIdType>& vtkNodeIds);
 
index 87a096f038ab90d75f7f472b8a0aef57c856fb4d..d68fa238b6aa496e8dc7d118b682830252d2fd70 100644 (file)
@@ -44,9 +44,11 @@ public:
 
   int Nb0DElements() const { return myNb0DElements; }
   inline int NbEdges      (SMDSAbs_ElementOrder order = ORDER_ANY) const;
 
   int Nb0DElements() const { return myNb0DElements; }
   inline int NbEdges      (SMDSAbs_ElementOrder order = ORDER_ANY) const;
+
   inline int NbFaces      (SMDSAbs_ElementOrder order = ORDER_ANY) const;
   inline int NbTriangles  (SMDSAbs_ElementOrder order = ORDER_ANY) const;
   inline int NbQuadrangles(SMDSAbs_ElementOrder order = ORDER_ANY) const;
   inline int NbFaces      (SMDSAbs_ElementOrder order = ORDER_ANY) const;
   inline int NbTriangles  (SMDSAbs_ElementOrder order = ORDER_ANY) const;
   inline int NbQuadrangles(SMDSAbs_ElementOrder order = ORDER_ANY) const;
+  int NbBiQuadQuadrangles() const { return myNbBiQuadQuadrangles; }
   int NbPolygons() const { return myNbPolygons; }
 
   inline int NbVolumes (SMDSAbs_ElementOrder order = ORDER_ANY) const;
   int NbPolygons() const { return myNbPolygons; }
 
   inline int NbVolumes (SMDSAbs_ElementOrder order = ORDER_ANY) const;
@@ -54,6 +56,8 @@ public:
   inline int NbHexas   (SMDSAbs_ElementOrder order = ORDER_ANY) const;
   inline int NbPyramids(SMDSAbs_ElementOrder order = ORDER_ANY) const;
   inline int NbPrisms  (SMDSAbs_ElementOrder order = ORDER_ANY) const;
   inline int NbHexas   (SMDSAbs_ElementOrder order = ORDER_ANY) const;
   inline int NbPyramids(SMDSAbs_ElementOrder order = ORDER_ANY) const;
   inline int NbPrisms  (SMDSAbs_ElementOrder order = ORDER_ANY) const;
+  inline int NbHexPrisms(SMDSAbs_ElementOrder order = ORDER_ANY) const;
+  int NbTriQuadHexas() const { return myNbTriQuadHexas; }
   int NbPolyhedrons() const { return myNbPolyhedrons; }
 
 protected:
   int NbPolyhedrons() const { return myNbPolyhedrons; }
 
 protected:
@@ -76,13 +80,14 @@ private:
   int myNb0DElements;
   int myNbEdges      , myNbQuadEdges      ;
   int myNbTriangles  , myNbQuadTriangles  ;
   int myNb0DElements;
   int myNbEdges      , myNbQuadEdges      ;
   int myNbTriangles  , myNbQuadTriangles  ;
-  int myNbQuadrangles, myNbQuadQuadrangles;
+  int myNbQuadrangles, myNbQuadQuadrangles, myNbBiQuadQuadrangles;
   int myNbPolygons;
 
   int myNbTetras  , myNbQuadTetras  ;
   int myNbPolygons;
 
   int myNbTetras  , myNbQuadTetras  ;
-  int myNbHexas   , myNbQuadHexas   ;
+  int myNbHexas   , myNbQuadHexas,    myNbTriQuadHexas;
   int myNbPyramids, myNbQuadPyramids;
   int myNbPrisms  , myNbQuadPrisms  ;
   int myNbPyramids, myNbQuadPyramids;
   int myNbPrisms  , myNbQuadPrisms  ;
+  int myNbHexPrism;
   int myNbPolyhedrons;
 
   std::vector<int*> myNb; // pointers to myNb... fields
   int myNbPolyhedrons;
 
   std::vector<int*> myNb; // pointers to myNb... fields
@@ -90,16 +95,17 @@ private:
 };
 
 inline SMDS_MeshInfo::SMDS_MeshInfo():
 };
 
 inline SMDS_MeshInfo::SMDS_MeshInfo():
-  myNbNodes(0),
-  myNb0DElements(0),
+  myNbNodes      (0),
+  myNb0DElements (0),
   myNbEdges      (0), myNbQuadEdges      (0),
   myNbTriangles  (0), myNbQuadTriangles  (0),
   myNbEdges      (0), myNbQuadEdges      (0),
   myNbTriangles  (0), myNbQuadTriangles  (0),
-  myNbQuadrangles(0), myNbQuadQuadrangles(0),
-  myNbPolygons(0),
-  myNbTetras  (0), myNbQuadTetras  (0),
-  myNbHexas   (0), myNbQuadHexas   (0),
-  myNbPyramids(0), myNbQuadPyramids(0),
-  myNbPrisms  (0), myNbQuadPrisms  (0),
+  myNbQuadrangles(0), myNbQuadQuadrangles(0), myNbBiQuadQuadrangles(0),
+  myNbPolygons   (0),
+  myNbTetras     (0), myNbQuadTetras  (0),
+  myNbHexas      (0), myNbQuadHexas   (0), myNbTriQuadHexas(0),
+  myNbPyramids   (0), myNbQuadPyramids(0),
+  myNbPrisms     (0), myNbQuadPrisms  (0),
+  myNbHexPrism   (0),
   myNbPolyhedrons(0)
 {
   // Number of nodes in standard element types (. - actual nb, * - after the shift)
   myNbPolyhedrons(0)
 {
   // Number of nodes in standard element types (. - actual nb, * - after the shift)
@@ -108,8 +114,8 @@ inline SMDS_MeshInfo::SMDS_MeshInfo():
   // d   l  c  g     d
   // e      e  e     e
   // s
   // d   l  c  g     d
   // e      e  e     e
   // s
-  // -----------------
-  // 0                  - DON't USE 0!!!
+  // =================
+  // 0 ---------------  - DON't USE 0!!!
   // 1            .  *
   // 2         .
   // 3      .     *
   // 1            .  *
   // 2         .
   // 3      .     *
@@ -118,27 +124,34 @@ inline SMDS_MeshInfo::SMDS_MeshInfo():
   // 6   *  .
   // 7         *
   // 8   *  .
   // 6   *  .
   // 7         *
   // 8   *  .
-  // 9         *
+  // 9      .  *
   // 10  *
   // 10  *
-  // 11     *
-  // 12     *
+  // 11
+  // 12  *
   // 13  *
   // 13  *
-  // 14     *
+  // 14
   // 15  *
   // 16     *
   // 15  *
   // 16     *
-  // 17
+  // 17     *
   // 18
   // 18
-  // 19
+  // 19     *
   // 20  *
   // 20  *
+  // 21     *
+  // 22     *
+  // 23
+  // 24
+  // 25
+  // 26
+  // 27  *
   //
   // So to have a unique index for each type basing on nb of nodes, we use a shift:
   myShift.resize(SMDSAbs_NbElementTypes, 0);
 
   //
   // So to have a unique index for each type basing on nb of nodes, we use a shift:
   myShift.resize(SMDSAbs_NbElementTypes, 0);
 
-  myShift[ SMDSAbs_Face      ] = +8; // 3->11, 4->12, 6->14, 8->16
+  myShift[ SMDSAbs_Face      ] = +13;// 3->16, 4->17, 6->19, 8->21, 9->22
   myShift[ SMDSAbs_Edge      ] = +5; // 2->7, 4->9
   myShift[ SMDSAbs_0DElement ] = +2; // 1->3
 
   myShift[ SMDSAbs_Edge      ] = +5; // 2->7, 4->9
   myShift[ SMDSAbs_0DElement ] = +2; // 1->3
 
-  myNb.resize( index( SMDSAbs_Volume,20 ) + 1, NULL);
+  myNb.resize( index( SMDSAbs_Volume,27 ) + 1, NULL);
 
   myNb[ index( SMDSAbs_Node,1 )] = & myNbNodes;
 
 
   myNb[ index( SMDSAbs_Node,1 )] = & myNbNodes;
 
@@ -151,15 +164,18 @@ inline SMDS_MeshInfo::SMDS_MeshInfo():
   myNb[ index( SMDSAbs_Face,4 )] = & myNbQuadrangles;
   myNb[ index( SMDSAbs_Face,6 )] = & myNbQuadTriangles;
   myNb[ index( SMDSAbs_Face,8 )] = & myNbQuadQuadrangles;
   myNb[ index( SMDSAbs_Face,4 )] = & myNbQuadrangles;
   myNb[ index( SMDSAbs_Face,6 )] = & myNbQuadTriangles;
   myNb[ index( SMDSAbs_Face,8 )] = & myNbQuadQuadrangles;
+  myNb[ index( SMDSAbs_Face,9 )] = & myNbBiQuadQuadrangles;
 
   myNb[ index( SMDSAbs_Volume, 4)]  = & myNbTetras;
   myNb[ index( SMDSAbs_Volume, 5)]  = & myNbPyramids;
   myNb[ index( SMDSAbs_Volume, 6)]  = & myNbPrisms;
   myNb[ index( SMDSAbs_Volume, 8)]  = & myNbHexas;
   myNb[ index( SMDSAbs_Volume, 10)] = & myNbQuadTetras;  
 
   myNb[ index( SMDSAbs_Volume, 4)]  = & myNbTetras;
   myNb[ index( SMDSAbs_Volume, 5)]  = & myNbPyramids;
   myNb[ index( SMDSAbs_Volume, 6)]  = & myNbPrisms;
   myNb[ index( SMDSAbs_Volume, 8)]  = & myNbHexas;
   myNb[ index( SMDSAbs_Volume, 10)] = & myNbQuadTetras;  
+  myNb[ index( SMDSAbs_Volume, 12)] = & myNbHexPrism;
   myNb[ index( SMDSAbs_Volume, 13)] = & myNbQuadPyramids;
   myNb[ index( SMDSAbs_Volume, 15)] = & myNbQuadPrisms;  
   myNb[ index( SMDSAbs_Volume, 20)] = & myNbQuadHexas;   
   myNb[ index( SMDSAbs_Volume, 13)] = & myNbQuadPyramids;
   myNb[ index( SMDSAbs_Volume, 15)] = & myNbQuadPrisms;  
   myNb[ index( SMDSAbs_Volume, 20)] = & myNbQuadHexas;   
+  myNb[ index( SMDSAbs_Volume, 27)] = & myNbTriQuadHexas;   
 }
 
 inline SMDS_MeshInfo& // operator=
 }
 
 inline SMDS_MeshInfo& // operator=
@@ -222,11 +238,11 @@ SMDS_MeshInfo::NbTriangles  (SMDSAbs_ElementOrder order) const
 
 inline int // NbQuadrangles
 SMDS_MeshInfo::NbQuadrangles(SMDSAbs_ElementOrder order) const
 
 inline int // NbQuadrangles
 SMDS_MeshInfo::NbQuadrangles(SMDSAbs_ElementOrder order) const
-{ return order == ORDER_ANY ? myNbQuadrangles+myNbQuadQuadrangles : order == ORDER_LINEAR ? myNbQuadrangles : myNbQuadQuadrangles; }
+{ return order == ORDER_ANY ? myNbQuadrangles+myNbQuadQuadrangles+myNbBiQuadQuadrangles : order == ORDER_LINEAR ? myNbQuadrangles : myNbQuadQuadrangles+myNbBiQuadQuadrangles; }
 
 inline int // NbVolumes
 SMDS_MeshInfo::NbVolumes (SMDSAbs_ElementOrder order) const
 
 inline int // NbVolumes
 SMDS_MeshInfo::NbVolumes (SMDSAbs_ElementOrder order) const
-{ return NbTetras(order) + NbHexas(order) + NbPyramids(order) + NbPrisms(order) + (order == ORDER_QUADRATIC ? 0 : myNbPolyhedrons); }
+{ return NbTetras(order) + NbHexas(order) + NbPyramids(order) + NbPrisms(order) + NbHexPrisms(order) + (order == ORDER_QUADRATIC ? 0 : myNbPolyhedrons); }
 
 inline int // NbTetras
 SMDS_MeshInfo::NbTetras  (SMDSAbs_ElementOrder order) const
 
 inline int // NbTetras
 SMDS_MeshInfo::NbTetras  (SMDSAbs_ElementOrder order) const
@@ -234,7 +250,7 @@ SMDS_MeshInfo::NbTetras  (SMDSAbs_ElementOrder order) const
 
 inline int // NbHexas
 SMDS_MeshInfo::NbHexas   (SMDSAbs_ElementOrder order) const
 
 inline int // NbHexas
 SMDS_MeshInfo::NbHexas   (SMDSAbs_ElementOrder order) const
-{ return order == ORDER_ANY ? myNbHexas+myNbQuadHexas : order == ORDER_LINEAR ? myNbHexas : myNbQuadHexas; }
+{ return order == ORDER_ANY ? myNbHexas+myNbQuadHexas+myNbTriQuadHexas : order == ORDER_LINEAR ? myNbHexas : myNbQuadHexas+myNbTriQuadHexas; }
 
 inline int // NbPyramids
 SMDS_MeshInfo::NbPyramids(SMDSAbs_ElementOrder order) const
 
 inline int // NbPyramids
 SMDS_MeshInfo::NbPyramids(SMDSAbs_ElementOrder order) const
@@ -244,6 +260,10 @@ inline int // NbPrisms
 SMDS_MeshInfo::NbPrisms  (SMDSAbs_ElementOrder order) const
 { return order == ORDER_ANY ? myNbPrisms+myNbQuadPrisms : order == ORDER_LINEAR ? myNbPrisms : myNbQuadPrisms; }
 
 SMDS_MeshInfo::NbPrisms  (SMDSAbs_ElementOrder order) const
 { return order == ORDER_ANY ? myNbPrisms+myNbQuadPrisms : order == ORDER_LINEAR ? myNbPrisms : myNbQuadPrisms; }
 
+inline int // NbHexPrisms
+SMDS_MeshInfo::NbHexPrisms  (SMDSAbs_ElementOrder order) const
+{ return order == ORDER_ANY ? myNbHexPrism : order == ORDER_LINEAR ? myNbHexPrism : 0; }
+
 inline int // NbElements
 SMDS_MeshInfo::NbElements(SMDSAbs_ElementType type) const
 { 
 inline int // NbElements
 SMDS_MeshInfo::NbElements(SMDSAbs_ElementType type) const
 { 
@@ -254,11 +274,13 @@ SMDS_MeshInfo::NbElements(SMDSAbs_ElementType type) const
     nb += myNbPolygons + myNbPolyhedrons;
     break;
   case SMDSAbs_Volume:
     nb += myNbPolygons + myNbPolyhedrons;
     break;
   case SMDSAbs_Volume:
-    nb = myNbTetras+ myNbPyramids+ myNbPrisms+ myNbHexas+
-      myNbQuadTetras+ myNbQuadPyramids+ myNbQuadPrisms+ myNbQuadHexas+myNbPolyhedrons;
+    nb = myNbTetras+ myNbPyramids+ myNbPrisms+ myNbHexas+ myNbHexPrism+
+      myNbQuadTetras+ myNbQuadPyramids+ myNbQuadPrisms+ myNbQuadHexas+ myNbTriQuadHexas+
+      myNbPolyhedrons;
     break;
   case SMDSAbs_Face:
     break;
   case SMDSAbs_Face:
-    nb = myNbTriangles+ myNbQuadrangles+ myNbQuadTriangles+ myNbQuadQuadrangles + myNbPolygons;
+    nb = myNbTriangles+ myNbQuadrangles+
+      myNbQuadTriangles+ myNbQuadQuadrangles+ myNbBiQuadQuadrangles+ myNbPolygons;
     break;
   case SMDSAbs_Edge:
     nb = myNbEdges + myNbQuadEdges;
     break;
   case SMDSAbs_Edge:
     nb = myNbEdges + myNbQuadEdges;
@@ -275,7 +297,7 @@ SMDS_MeshInfo::NbElements(SMDSAbs_ElementType type) const
 }
 
 int // NbEntities
 }
 
 int // NbEntities
-SMDS_MeshInfo::NbEntities(SMDSAbs_EntityType  type) const
+SMDS_MeshInfo::NbEntities(SMDSAbs_EntityType type) const
 {
   switch (type) {
   case SMDSEntity_Node:
 {
   switch (type) {
   case SMDSEntity_Node:
@@ -302,6 +324,9 @@ SMDS_MeshInfo::NbEntities(SMDSAbs_EntityType  type) const
   case SMDSEntity_Quad_Quadrangle:
     return myNbQuadQuadrangles;
     break;
   case SMDSEntity_Quad_Quadrangle:
     return myNbQuadQuadrangles;
     break;
+  case SMDSEntity_BiQuad_Quadrangle:
+    return myNbBiQuadQuadrangles;
+    break;
   case SMDSEntity_Polygon:
     return myNbPolygons;
     break;
   case SMDSEntity_Polygon:
     return myNbPolygons;
     break;
@@ -323,12 +348,18 @@ SMDS_MeshInfo::NbEntities(SMDSAbs_EntityType  type) const
   case SMDSEntity_Quad_Hexa:
     return myNbQuadHexas;
     break;
   case SMDSEntity_Quad_Hexa:
     return myNbQuadHexas;
     break;
+  case SMDSEntity_TriQuad_Hexa:
+    return myNbTriQuadHexas;
+    break;
   case SMDSEntity_Penta:
     return myNbPrisms;
     break;
   case SMDSEntity_Quad_Penta:
     return myNbQuadPrisms;
     break;
   case SMDSEntity_Penta:
     return myNbPrisms;
     break;
   case SMDSEntity_Quad_Penta:
     return myNbQuadPrisms;
     break;
+  case SMDSEntity_Hexagonal_Prism:
+    return myNbHexPrism;
+    break;
   case SMDSEntity_Polyhedra:
     return myNbPolyhedrons;
     break;
   case SMDSEntity_Polyhedra:
     return myNbPolyhedrons;
     break;
index 8b76b0459991da8f5b74f9473872326c3db98291..8015105e7fe6a7aa85d9f721f8f2da7d9857913d 100644 (file)
@@ -372,73 +372,83 @@ void SMDS_UnstructuredGrid::BuildDownwardConnectivity(bool withEdges)
 
   // --- create SMDS_Downward structures (in _downArray vector[vtkCellType])
 
 
   // --- create SMDS_Downward structures (in _downArray vector[vtkCellType])
 
-  _downArray.resize(VTK_MAXTYPE + 1, 0); // --- max. type value = VTK_QUADRATIC_PYRAMID
-
-  _downArray[VTK_LINE] = new SMDS_DownEdge(this);
-  _downArray[VTK_QUADRATIC_EDGE] = new SMDS_DownQuadEdge(this);
-  _downArray[VTK_TRIANGLE] = new SMDS_DownTriangle(this);
-  _downArray[VTK_QUADRATIC_TRIANGLE] = new SMDS_DownQuadTriangle(this);
-  _downArray[VTK_QUAD] = new SMDS_DownQuadrangle(this);
-  _downArray[VTK_QUADRATIC_QUAD] = new SMDS_DownQuadQuadrangle(this);
-  _downArray[VTK_TETRA] = new SMDS_DownTetra(this);
-  _downArray[VTK_QUADRATIC_TETRA] = new SMDS_DownQuadTetra(this);
-  _downArray[VTK_PYRAMID] = new SMDS_DownPyramid(this);
-  _downArray[VTK_QUADRATIC_PYRAMID] = new SMDS_DownQuadPyramid(this);
-  _downArray[VTK_WEDGE] = new SMDS_DownPenta(this);
-  _downArray[VTK_QUADRATIC_WEDGE] = new SMDS_DownQuadPenta(this);
-  _downArray[VTK_HEXAHEDRON] = new SMDS_DownHexa(this);
-  _downArray[VTK_QUADRATIC_HEXAHEDRON] = new SMDS_DownQuadHexa(this);
+  _downArray.resize(VTK_MAXTYPE + 1, 0);
+
+  _downArray[VTK_LINE]                    = new SMDS_DownEdge(this);
+  _downArray[VTK_QUADRATIC_EDGE]          = new SMDS_DownQuadEdge(this);
+  _downArray[VTK_TRIANGLE]                = new SMDS_DownTriangle(this);
+  _downArray[VTK_QUADRATIC_TRIANGLE]      = new SMDS_DownQuadTriangle(this);
+  _downArray[VTK_QUAD]                    = new SMDS_DownQuadrangle(this);
+  _downArray[VTK_QUADRATIC_QUAD]          = new SMDS_DownQuadQuadrangle(this);
+  _downArray[VTK_BIQUADRATIC_QUAD]        = new SMDS_DownQuadQuadrangle(this);
+  _downArray[VTK_TETRA]                   = new SMDS_DownTetra(this);
+  _downArray[VTK_QUADRATIC_TETRA]         = new SMDS_DownQuadTetra(this);
+  _downArray[VTK_PYRAMID]                 = new SMDS_DownPyramid(this);
+  _downArray[VTK_QUADRATIC_PYRAMID]       = new SMDS_DownQuadPyramid(this);
+  _downArray[VTK_WEDGE]                   = new SMDS_DownPenta(this);
+  _downArray[VTK_QUADRATIC_WEDGE]         = new SMDS_DownQuadPenta(this);
+  _downArray[VTK_HEXAHEDRON]              = new SMDS_DownHexa(this);
+  _downArray[VTK_QUADRATIC_HEXAHEDRON]    = new SMDS_DownQuadHexa(this);
+  _downArray[VTK_TRIQUADRATIC_HEXAHEDRON] = new SMDS_DownQuadHexa(this);
+  _downArray[VTK_HEXAGONAL_PRISM]         = new SMDS_DownPenta(this);
 
   // --- get detailed info of number of cells of each type, allocate SMDS_downward structures
 
   const SMDS_MeshInfo &meshInfo = _mesh->GetMeshInfo();
 
 
   // --- get detailed info of number of cells of each type, allocate SMDS_downward structures
 
   const SMDS_MeshInfo &meshInfo = _mesh->GetMeshInfo();
 
-  int nbLinTetra = meshInfo.NbTetras(ORDER_LINEAR);
-  int nbQuadTetra = meshInfo.NbTetras(ORDER_QUADRATIC);
-  int nbLinPyra = meshInfo.NbPyramids(ORDER_LINEAR);
-  int nbQuadPyra = meshInfo.NbPyramids(ORDER_QUADRATIC);
-  int nbLinPrism = meshInfo.NbPrisms(ORDER_LINEAR);
-  int nbQuadPrism = meshInfo.NbPrisms(ORDER_QUADRATIC);
-  int nbLinHexa = meshInfo.NbHexas(ORDER_LINEAR);
-  int nbQuadHexa = meshInfo.NbHexas(ORDER_QUADRATIC);
-
-  int nbLineGuess = int((4.0 / 3.0) * nbLinTetra + 2 * nbLinPrism + 2.5 * nbLinPyra + 3 * nbLinHexa);
+  int nbLinTetra  = meshInfo.NbTetras  (ORDER_LINEAR);
+  int nbQuadTetra = meshInfo.NbTetras  (ORDER_QUADRATIC);
+  int nbLinPyra   = meshInfo.NbPyramids(ORDER_LINEAR);
+  int nbQuadPyra  = meshInfo.NbPyramids(ORDER_QUADRATIC);
+  int nbLinPrism  = meshInfo.NbPrisms  (ORDER_LINEAR);
+  int nbQuadPrism = meshInfo.NbPrisms  (ORDER_QUADRATIC);
+  int nbLinHexa   = meshInfo.NbHexas   (ORDER_LINEAR);
+  int nbQuadHexa  = meshInfo.NbHexas   (ORDER_QUADRATIC);
+  int nbHexPrism  = meshInfo.NbHexPrisms();
+
+  int nbLineGuess     = int((4.0 / 3.0) * nbLinTetra + 2 * nbLinPrism + 2.5 * nbLinPyra + 3 * nbLinHexa);
   int nbQuadEdgeGuess = int((4.0 / 3.0) * nbQuadTetra + 2 * nbQuadPrism + 2.5 * nbQuadPyra + 3 * nbQuadHexa);
   int nbQuadEdgeGuess = int((4.0 / 3.0) * nbQuadTetra + 2 * nbQuadPrism + 2.5 * nbQuadPyra + 3 * nbQuadHexa);
-  int nbLinTriaGuess = 2 * nbLinTetra + nbLinPrism + 2 * nbLinPyra;
+  int nbLinTriaGuess  = 2 * nbLinTetra + nbLinPrism + 2 * nbLinPyra;
   int nbQuadTriaGuess = 2 * nbQuadTetra + nbQuadPrism + 2 * nbQuadPyra;
   int nbQuadTriaGuess = 2 * nbQuadTetra + nbQuadPrism + 2 * nbQuadPyra;
-  int nbLinQuadGuess = int((2.0 / 3.0) * nbLinPrism + (1.0 / 2.0) * nbLinPyra + 3 * nbLinHexa);
+  int nbLinQuadGuess  = int((2.0 / 3.0) * nbLinPrism + (1.0 / 2.0) * nbLinPyra + 3 * nbLinHexa);
   int nbQuadQuadGuess = int((2.0 / 3.0) * nbQuadPrism + (1.0 / 2.0) * nbQuadPyra + 3 * nbQuadHexa);
 
   int nbQuadQuadGuess = int((2.0 / 3.0) * nbQuadPrism + (1.0 / 2.0) * nbQuadPyra + 3 * nbQuadHexa);
 
-  int GuessSize[VTK_QUADRATIC_TETRA];
-  GuessSize[VTK_LINE] = nbLineGuess;
-  GuessSize[VTK_QUADRATIC_EDGE] = nbQuadEdgeGuess;
-  GuessSize[VTK_TRIANGLE] = nbLinTriaGuess;
-  GuessSize[VTK_QUADRATIC_TRIANGLE] = nbQuadTriaGuess;
-  GuessSize[VTK_QUAD] = nbLinQuadGuess;
-  GuessSize[VTK_QUADRATIC_QUAD] = nbQuadQuadGuess;
-  GuessSize[VTK_TETRA] = nbLinTetra;
-  GuessSize[VTK_QUADRATIC_TETRA] = nbQuadTetra;
-  GuessSize[VTK_PYRAMID] = nbLinPyra;
-  GuessSize[VTK_QUADRATIC_PYRAMID] = nbQuadPyra;
-  GuessSize[VTK_WEDGE] = nbLinPrism;
-  GuessSize[VTK_QUADRATIC_WEDGE] = nbQuadPrism;
-  GuessSize[VTK_HEXAHEDRON] = nbLinHexa;
-  GuessSize[VTK_QUADRATIC_HEXAHEDRON] = nbQuadHexa;
-
-  _downArray[VTK_LINE]->allocate(nbLineGuess);
-  _downArray[VTK_QUADRATIC_EDGE]->allocate(nbQuadEdgeGuess);
-  _downArray[VTK_TRIANGLE]->allocate(nbLinTriaGuess);
-  _downArray[VTK_QUADRATIC_TRIANGLE]->allocate(nbQuadTriaGuess);
-  _downArray[VTK_QUAD]->allocate(nbLinQuadGuess);
-  _downArray[VTK_QUADRATIC_QUAD]->allocate(nbQuadQuadGuess);
-  _downArray[VTK_TETRA]->allocate(nbLinTetra);
-  _downArray[VTK_QUADRATIC_TETRA]->allocate(nbQuadTetra);
-  _downArray[VTK_PYRAMID]->allocate(nbLinPyra);
-  _downArray[VTK_QUADRATIC_PYRAMID]->allocate(nbQuadPyra);
-  _downArray[VTK_WEDGE]->allocate(nbLinPrism);
-  _downArray[VTK_QUADRATIC_WEDGE]->allocate(nbQuadPrism);
-  _downArray[VTK_HEXAHEDRON]->allocate(nbLinHexa);
-  _downArray[VTK_QUADRATIC_HEXAHEDRON]->allocate(nbQuadHexa);
+  int GuessSize[VTK_MAXTYPE];
+  GuessSize[VTK_LINE]                    = nbLineGuess;
+  GuessSize[VTK_QUADRATIC_EDGE]          = nbQuadEdgeGuess;
+  GuessSize[VTK_TRIANGLE]                = nbLinTriaGuess;
+  GuessSize[VTK_QUADRATIC_TRIANGLE]      = nbQuadTriaGuess;
+  GuessSize[VTK_QUAD]                    = nbLinQuadGuess;
+  GuessSize[VTK_QUADRATIC_QUAD]          = nbQuadQuadGuess;
+  GuessSize[VTK_BIQUADRATIC_QUAD]        = nbQuadQuadGuess;
+  GuessSize[VTK_TETRA]                   = nbLinTetra;
+  GuessSize[VTK_QUADRATIC_TETRA]         = nbQuadTetra;
+  GuessSize[VTK_PYRAMID]                 = nbLinPyra;
+  GuessSize[VTK_QUADRATIC_PYRAMID]       = nbQuadPyra;
+  GuessSize[VTK_WEDGE]                   = nbLinPrism;
+  GuessSize[VTK_QUADRATIC_WEDGE]         = nbQuadPrism;
+  GuessSize[VTK_HEXAHEDRON]              = nbLinHexa;
+  GuessSize[VTK_QUADRATIC_HEXAHEDRON]    = nbQuadHexa;
+  GuessSize[VTK_TRIQUADRATIC_HEXAHEDRON] = nbQuadHexa;
+  GuessSize[VTK_HEXAGONAL_PRISM]         = nbHexPrism;
+
+  _downArray[VTK_LINE]                   ->allocate(nbLineGuess);
+  _downArray[VTK_QUADRATIC_EDGE]         ->allocate(nbQuadEdgeGuess);
+  _downArray[VTK_TRIANGLE]               ->allocate(nbLinTriaGuess);
+  _downArray[VTK_QUADRATIC_TRIANGLE]     ->allocate(nbQuadTriaGuess);
+  _downArray[VTK_QUAD]                   ->allocate(nbLinQuadGuess);
+  _downArray[VTK_QUADRATIC_QUAD]         ->allocate(nbQuadQuadGuess);
+  _downArray[VTK_BIQUADRATIC_QUAD]       ->allocate(nbQuadQuadGuess);
+  _downArray[VTK_TETRA]                  ->allocate(nbLinTetra);
+  _downArray[VTK_QUADRATIC_TETRA]        ->allocate(nbQuadTetra);
+  _downArray[VTK_PYRAMID]                ->allocate(nbLinPyra);
+  _downArray[VTK_QUADRATIC_PYRAMID]      ->allocate(nbQuadPyra);
+  _downArray[VTK_WEDGE]                  ->allocate(nbLinPrism);
+  _downArray[VTK_QUADRATIC_WEDGE]        ->allocate(nbQuadPrism);
+  _downArray[VTK_HEXAHEDRON]             ->allocate(nbLinHexa);
+  _downArray[VTK_QUADRATIC_HEXAHEDRON]   ->allocate(nbQuadHexa);
+  _downArray[VTK_TRIQUADRATIC_HEXAHEDRON]->allocate(nbQuadHexa);
+  _downArray[VTK_HEXAGONAL_PRISM]        ->allocate(nbHexPrism);
 
   // --- iteration on vtkUnstructuredGrid cells, only faces
   //     for each vtk face:
 
   // --- iteration on vtkUnstructuredGrid cells, only faces
   //     for each vtk face: