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0021134: EDF 1749 GHS3D: GHS3D can't compute the 3D elements from 2D skin elements
author
eap
<eap@opencascade.com>
Wed, 26 Jan 2011 13:40:27 +0000
(13:40 +0000)
committer
eap
<eap@opencascade.com>
Wed, 26 Jan 2011 13:40:27 +0000
(13:40 +0000)
Fix SplitVolumesIntoTetra() taking into account changed behavior
of the complex SMESHDS_SubMesh
src/SMESH/SMESH_MeshEditor.cxx
patch
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diff --git
a/src/SMESH/SMESH_MeshEditor.cxx
b/src/SMESH/SMESH_MeshEditor.cxx
index a0434ebfc519dece8f71cd68fe7136356996b1d7..48784b5f2b0d0237d653e4623de33ac03eec25d4 100644
(file)
--- a/
src/SMESH/SMESH_MeshEditor.cxx
+++ b/
src/SMESH/SMESH_MeshEditor.cxx
@@
-1569,8
+1569,8
@@
void SMESH_MeshEditor::SplitVolumesIntoTetra (const TIDSortedElemSet & theElems,
SMDS_VolumeTool volTool;
SMESH_MesherHelper helper( *GetMesh());
- SMESHDS_SubMesh* subMesh = GetMeshDS()->MeshElements(1);
- SMESHDS_SubMesh* fSubMesh = subMesh;
+ SMESHDS_SubMesh* subMesh =
0;//
GetMeshDS()->MeshElements(1);
+ SMESHDS_SubMesh* fSubMesh =
0;//
subMesh;
SMESH_SequenceOfElemPtr newNodes, newElems;