bool Compute(::SMESH_Mesh & aMesh,
const TopoDS_Shape & aShape,
const bool anUpward=false,
bool Compute(::SMESH_Mesh & aMesh,
const TopoDS_Shape & aShape,
const bool anUpward=false,
- const ::MeshDimension aDim=::MeshDim_3D,
- TSetOfInt* aShapesId=0);
+ const ::MeshDimension aDim=::MeshDim_3D,
+ TSetOfInt* aShapesId=0);
* \retval bool - is a success
*/
bool Evaluate(::SMESH_Mesh & aMesh,
* \retval bool - is a success
*/
bool Evaluate(::SMESH_Mesh & aMesh,
- const TopoDS_Shape & aShape,
- MapShapeNbElems& aResMap,
+ const TopoDS_Shape & aShape,
+ MapShapeNbElems& aResMap,