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0022106: EDF 2464 SMESH : Split quadrangles in 4 triangles
authoreap <eap@opencascade.com>
Wed, 22 May 2013 15:34:17 +0000 (15:34 +0000)
committereap <eap@opencascade.com>
Wed, 22 May 2013 15:34:17 +0000 (15:34 +0000)
 Treat SMESH_MeshEditor::QuadTo4Tri()

src/SMESH_I/SMESH_2smeshpy.cxx

index 287c228ff884eef2999f0817dab988e4489cf215..4fa56d6ca8e4fce911d80ee1b0919fcceb5fdfd2 100644 (file)
@@ -2068,7 +2068,7 @@ void _pyMeshEditor::Process( const Handle(_pyCommand)& theCommand)
       "RemoveElements","RemoveNodes","RemoveOrphanNodes","AddNode","Add0DElement","AddEdge","AddFace","AddPolygonalFace","AddBall",
       "AddVolume","AddPolyhedralVolume","AddPolyhedralVolumeByFaces","MoveNode", "MoveClosestNodeToPoint",
       "InverseDiag","DeleteDiag","Reorient","ReorientObject",
-      "TriToQuad","TriToQuadObject", "SplitQuad","SplitQuadObject",
+      "TriToQuad","TriToQuadObject", "QuadTo4Tri", "SplitQuad","SplitQuadObject",
       "BestSplit","Smooth","SmoothObject","SmoothParametric","SmoothParametricObject",
       "ConvertToQuadratic","ConvertFromQuadratic","RenumberNodes","RenumberElements",
       "RotationSweep","RotationSweepObject","RotationSweepObject1D","RotationSweepObject2D",