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PAL16774 (Crash after display of many groups)
authoreap <eap@opencascade.com>
Wed, 7 Nov 2007 09:32:54 +0000 (09:32 +0000)
committereap <eap@opencascade.com>
Wed, 7 Nov 2007 09:32:54 +0000 (09:32 +0000)
+  void RemoveVisuData(int studyID);
-  void UpdateView (SUIT_ViewWindow*,
+  bool UpdateView (SUIT_ViewWindow*,

src/SMESHGUI/SMESHGUI_VTKUtils.h

index 0e5f7dad74e4b3834a8a2e1684cb5b06d0af2394..4d866c1321621df14b5bc2bd8f0177ca1febac0d 100644 (file)
@@ -90,13 +90,14 @@ namespace SMESH {
   SMESH_Actor* CreateActor (_PTR(Study), const char*, int = false);
   void DisplayActor (SUIT_ViewWindow*, SMESH_Actor* theActor);
   void RemoveActor  (SUIT_ViewWindow*, SMESH_Actor* theActor);
+  void RemoveVisuData(int studyID);
 
   //----------------------------------------------------------------------------
   enum EDisplaing {eDisplayAll, eDisplay, eDisplayOnly, eErase, eEraseAll};
-  void UpdateView (SUIT_ViewWindow*,
+  bool UpdateView (SUIT_ViewWindow*,
                   EDisplaing theAction,
                   const char* theEntry = "");
-  void UpdateView (EDisplaing theAction,
+  bool UpdateView (EDisplaing theAction,
                   const char* theEntry = "");
 
   void UpdateView();