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Issue 0020638: EDF 1225 SMESH: Missing options in Color/Size menu
authorouv <ouv@opencascade.com>
Mon, 11 Jan 2010 13:30:06 +0000 (13:30 +0000)
committerouv <ouv@opencascade.com>
Mon, 11 Jan 2010 13:30:06 +0000 (13:30 +0000)
src/OBJECT/SMESH_Actor.cxx
src/OBJECT/SMESH_Actor.h
src/OBJECT/SMESH_ActorDef.h
src/OBJECT/SMESH_DeviceActor.cxx
src/OBJECT/SMESH_DeviceActor.h
src/OBJECT/SMESH_FaceOrientationFilter.cxx
src/OBJECT/SMESH_FaceOrientationFilter.h
src/SMESHGUI/SMESHGUI.cxx
src/SMESHGUI/SMESHGUI_Preferences_ColorDlg.cxx
src/SMESHGUI/SMESHGUI_Preferences_ColorDlg.h

index 03955716341b19f906592612abf12cc7c5915d31..b768fd2f52ecac8547a343a950e5f0887380305a 100644 (file)
@@ -661,6 +661,39 @@ bool SMESH_ActorDef::GetFacesOriented()
   return myIsFacesOriented;
 }
 
+void SMESH_ActorDef::SetFacesOrientationColor(vtkFloatingPointType theColor[3])
+{
+  my2DActor->SetFacesOrientationColor( theColor );
+  my3DActor->SetFacesOrientationColor( theColor );
+}
+
+void SMESH_ActorDef::GetFacesOrientationColor(vtkFloatingPointType theColor[3])
+{
+  my3DActor->GetFacesOrientationColor( theColor );
+}
+
+void SMESH_ActorDef::SetFacesOrientationScale(vtkFloatingPointType theScale)
+{
+  my2DActor->SetFacesOrientationScale( theScale );
+  my3DActor->SetFacesOrientationScale( theScale );
+}
+
+vtkFloatingPointType SMESH_ActorDef::GetFacesOrientationScale()
+{
+  return my3DActor->GetFacesOrientationScale();
+}
+
+void SMESH_ActorDef::SetFacesOrientation3DVectors(bool theState)
+{
+  my2DActor->SetFacesOrientation3DVectors( theState );
+  my3DActor->SetFacesOrientation3DVectors( theState );
+}
+
+bool SMESH_ActorDef::GetFacesOrientation3DVectors()
+{
+  return my3DActor->GetFacesOrientation3DVectors();
+}
+
 
 void 
 SMESH_ActorDef::
@@ -1640,6 +1673,15 @@ void SMESH_ActorDef::GetNodeColor(vtkFloatingPointType& r,vtkFloatingPointType&
   ::GetColor(myNodeProp,r,g,b);
 }
 
+void SMESH_ActorDef::Set0DColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){ 
+  my0DProp->SetColor(r,g,b);
+  Modified();
+}
+
+void SMESH_ActorDef::Get0DColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){ 
+  ::GetColor(my0DProp,r,g,b);
+}
+
 void SMESH_ActorDef::SetHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){ 
   myHighlightProp->SetColor(r,g,b);
   Modified();
@@ -1694,6 +1736,22 @@ vtkFloatingPointType SMESH_ActorDef::GetNodeSize(){
   return myNodeProp->GetPointSize();
 }
 
+void SMESH_ActorDef::Set0DSize(vtkFloatingPointType theVal){
+  my0DProp->SetPointSize(theVal);
+
+  vtkFloatingPointType aPointSize = myNodeProp->GetPointSize() > theVal ? myNodeProp->GetPointSize() : theVal;
+  //myHighlightProp->SetPointSize(theVal);
+  myHighlightProp->SetPointSize(aPointSize); // ??
+  //myPreselectProp->SetPointSize(theVal);
+  myPreselectProp->SetPointSize(aPointSize); // ??
+
+  Modified();
+}
+
+vtkFloatingPointType SMESH_ActorDef::Get0DSize(){
+  return my0DProp->GetPointSize();
+}
+
 int SMESH_ActorDef::GetObjDimension( const int theObjId )
 {
   return myVisualObj->GetElemDimension( theObjId );
index 89f4fc51acf9814560b0d56b40ab9cdd110ddd35..fee096c5756d5c919c49e7f7187293923310e5bc 100644 (file)
@@ -60,6 +60,9 @@ class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor
   virtual void SetNodeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0;
   virtual void GetNodeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0;
 
+  virtual void Set0DColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0;
+  virtual void Get0DColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0;
+
   virtual void SetHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0;
   virtual void GetHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0;
 
@@ -72,6 +75,9 @@ class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor
   virtual void SetNodeSize(vtkFloatingPointType size) = 0;
   virtual vtkFloatingPointType GetNodeSize() = 0;
 
+  virtual void Set0DSize(vtkFloatingPointType size) = 0;
+  virtual vtkFloatingPointType Get0DSize() = 0;
+
   enum EReperesent { ePoint, eEdge, eSurface};
   
   enum EEntityMode { e0DElements = 0x01, eEdges = 0x02, eFaces = 0x04, eVolumes = 0x08, eAllEntity = 0x0f};
@@ -100,6 +106,15 @@ class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor
   virtual void SetFacesOriented(bool theIsFacesOriented) = 0;
   virtual bool GetFacesOriented() = 0;
 
+  virtual void SetFacesOrientationColor(vtkFloatingPointType theColor[3]) = 0;
+  virtual void GetFacesOrientationColor(vtkFloatingPointType theColor[3]) = 0;
+
+  virtual void SetFacesOrientationScale(vtkFloatingPointType theScale) = 0;
+  virtual vtkFloatingPointType GetFacesOrientationScale() = 0;
+
+  virtual void SetFacesOrientation3DVectors(bool theState) = 0;
+  virtual bool GetFacesOrientation3DVectors() = 0;
+
   enum eControl{eNone, eLength, eLength2D, eFreeBorders, eFreeEdges, eFreeNodes,
                 eFreeFaces, eMultiConnection, eArea, eTaper, eAspectRatio,
                 eMinimumAngle, eWarping, eSkew, eAspectRatio3D, eMultiConnection2D, eVolume3D};
index 98f87fd047a4603e5a129159d6b0e7449d5c8cee..559ffd630329d4858f386275ad03c63a9ff52c2f 100644 (file)
@@ -115,6 +115,9 @@ class SMESH_ActorDef : public SMESH_Actor
   virtual void SetNodeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
   virtual void GetNodeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
 
+  virtual void Set0DColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
+  virtual void Get0DColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
+
   virtual void SetHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
   virtual void GetHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
 
@@ -127,6 +130,9 @@ class SMESH_ActorDef : public SMESH_Actor
   virtual void SetNodeSize(vtkFloatingPointType size) ;
   virtual vtkFloatingPointType GetNodeSize() ;
 
+  virtual void Set0DSize(vtkFloatingPointType size);
+  virtual vtkFloatingPointType Get0DSize();
+
   virtual int GetNodeObjId(int theVtkID);
   virtual vtkFloatingPointType* GetNodeCoord(int theObjID);
 
@@ -170,6 +176,15 @@ class SMESH_ActorDef : public SMESH_Actor
   virtual void SetFacesOriented(bool theIsFacesOriented);
   virtual bool GetFacesOriented();
 
+  virtual void SetFacesOrientationColor(vtkFloatingPointType theColor[3]);
+  virtual void GetFacesOrientationColor(vtkFloatingPointType theColor[3]);
+
+  virtual void SetFacesOrientationScale(vtkFloatingPointType theScale);
+  virtual vtkFloatingPointType GetFacesOrientationScale();
+
+  virtual void SetFacesOrientation3DVectors(bool theState);
+  virtual bool GetFacesOrientation3DVectors();
+
   virtual void SetControlMode(eControl theMode);
   virtual eControl GetControlMode(){ return myControlMode;}
 
index 4d0626902228f86a9e23f10e27d43179e588b445..f7d455ddbec82de6c02903182bb91502b903f99f 100644 (file)
@@ -625,6 +625,48 @@ SMESH_DeviceActor
   }
 }
 
+void
+SMESH_DeviceActor
+::SetFacesOrientationColor(vtkFloatingPointType theColor[3])
+{
+  myFaceOrientation->GetProperty()->SetColor( theColor );
+}
+
+void
+SMESH_DeviceActor
+::GetFacesOrientationColor(vtkFloatingPointType theColor[3])
+{
+  myFaceOrientation->GetProperty()->GetColor( theColor );
+}
+
+void
+SMESH_DeviceActor
+::SetFacesOrientationScale(vtkFloatingPointType theScale)
+{
+  myFaceOrientationFilter->SetOrientationScale( theScale );
+}
+
+vtkFloatingPointType
+SMESH_DeviceActor
+::GetFacesOrientationScale()
+{
+  return myFaceOrientationFilter->GetOrientationScale();
+}
+
+void
+SMESH_DeviceActor
+::SetFacesOrientation3DVectors(bool theState)
+{
+  myFaceOrientationFilter->Set3dVectors( theState );
+}
+
+bool
+SMESH_DeviceActor
+::GetFacesOrientation3DVectors()
+{
+  return myFaceOrientationFilter->Get3dVectors();
+}
+
 void
 SMESH_DeviceActor
 ::UpdateFaceOrientation()
index 0b9acb48fe7886a213f04debac51d28d741ffc52..8b2fd6bf7fad2b49cb21b56544cb8a1cb318c6e3 100644 (file)
@@ -77,6 +77,15 @@ class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{
   virtual void SetFacesOriented(bool theIsFacesOriented);
   virtual bool GetFacesOriented() { return myIsFacesOriented; }
 
+  virtual void SetFacesOrientationColor(vtkFloatingPointType theColor[3]);
+  virtual void GetFacesOrientationColor(vtkFloatingPointType theColor[3]);
+
+  virtual void SetFacesOrientationScale(vtkFloatingPointType theScale);
+  virtual vtkFloatingPointType GetFacesOrientationScale();
+
+  virtual void SetFacesOrientation3DVectors(bool theState);
+  virtual bool GetFacesOrientation3DVectors();
+
   //----------------------------------------------------------------------------
   //! Setting for displaying quadratic elements
   virtual void SetQuadraticArcMode(bool theFlag);
index cf09779d02985062d4d3dfa5444275ea1ee43017..63b66d5a4890f7a8d55fb291daaecb0c06953b53 100644 (file)
@@ -91,6 +91,19 @@ SMESH_FaceOrientationFilter::~SMESH_FaceOrientationFilter()
   myBaseGlyph->Delete();
 }
 
+void SMESH_FaceOrientationFilter::SetOrientationScale( vtkFloatingPointType theScale )
+{
+  myOrientationScale = theScale;
+  Modified();
+}
+
+void SMESH_FaceOrientationFilter::Set3dVectors( bool theState )
+{
+  my3dVectors = theState;
+  myBaseGlyph->SetSource(my3dVectors ? myArrowPolyData : myGlyphSource->GetOutput());
+  Modified();
+}
+
 vtkPolyData* SMESH_FaceOrientationFilter::CreateArrowPolyData()
 {
   vtkPoints* points = vtkPoints::New();
index d51b06b568cad684b42c9dc76a065af68ff4b01d..d769ecb7589bb285320da6fc9d8113ba52f07855 100644 (file)
@@ -39,6 +39,12 @@ public:
   /*!Create a new SMESH_FaceOrientationFilter.*/
   static SMESH_FaceOrientationFilter *New();
 
+  void SetOrientationScale( vtkFloatingPointType );
+  vtkFloatingPointType GetOrientationScale() const { return myOrientationScale; }
+
+  void Set3dVectors( bool );
+  bool Get3dVectors() const { return my3dVectors; }
+
 protected:
   SMESH_FaceOrientationFilter();
   virtual ~SMESH_FaceOrientationFilter();
index 74b9d16736be29afce32df22f2f2618b9c2ef1f0..20ad43e03f64b695c3c5ab398c0f396dcde1f212 100644 (file)
               c2 = int (nodecolor[2] * 255);
               QColor n(c0, c1, c2);
 
+              vtkFloatingPointType color0D[3];
+              anActor->Get0DColor(color0D[0], color0D[1], color0D[2]);
+              c0 = int (color0D[0] * 255);
+              c1 = int (color0D[1] * 255);
+              c2 = int (color0D[2] * 255);
+              QColor c0D(c0, c1, c2);
+
+              int size0D = (int)anActor->Get0DSize();
+              if(size0D == 0)
+                size0D = 1;
               int Edgewidth = (int)anActor->GetLineWidth();
               if(Edgewidth == 0)
                 Edgewidth = 1;
               int intValue = int(anActor->GetNodeSize());
               vtkFloatingPointType Shrink = anActor->GetShrinkFactor();
 
+              vtkFloatingPointType faces_orientation_color[3];
+              anActor->GetFacesOrientationColor(faces_orientation_color);
+              c0 = int (faces_orientation_color[0] * 255);
+              c1 = int (faces_orientation_color[1] * 255);
+              c2 = int (faces_orientation_color[2] * 255);
+              QColor o(c0, c1, c2);
+
+              vtkFloatingPointType faces_orientation_scale = anActor->GetFacesOrientationScale();
+              bool faces_orientation_3dvectors = anActor->GetFacesOrientation3DVectors();
+
               SMESHGUI_Preferences_ColorDlg *aDlg =
                 new SMESHGUI_Preferences_ColorDlg( SMESHGUI::GetSMESHGUI() );
               aDlg->SetColor(1, c);
               aDlg->SetColor(2, e);
               aDlg->SetColor(3, n);
               aDlg->SetColor(4, b);
+              aDlg->SetColor(5, c0D);
+              aDlg->SetColor(6, o);
               aDlg->SetIntValue(1, Edgewidth);
               aDlg->SetIntValue(2, intValue);
               aDlg->SetIntValue(3, int(Shrink*100.));
+              aDlg->SetIntValue(4, size0D);
+              aDlg->SetDoubleValue(1, faces_orientation_scale);
+              aDlg->SetBooleanValue(1, faces_orientation_3dvectors);
               if(aDlg->exec()){
                 QColor color = aDlg->GetColor(1);
                 QColor edgecolor = aDlg->GetColor(2);
                 QColor nodecolor = aDlg->GetColor(3);
                 QColor backfacecolor = aDlg->GetColor(4);
+                QColor color0D = aDlg->GetColor(5);
+                QColor faces_orientation_color = aDlg->GetColor(6);
                 /* actor color and backface color */
                 anActor->SetSufaceColor(vtkFloatingPointType (color.red()) / 255.,
                                         vtkFloatingPointType (color.green()) / 255.,
                                       vtkFloatingPointType (nodecolor.blue()) / 255.);
                 anActor->SetNodeSize(aDlg->GetIntValue(2));
 
+                /* 0D elements */
+                anActor->Set0DColor(vtkFloatingPointType (color0D.red()) / 255.,
+                                    vtkFloatingPointType (color0D.green()) / 255.,
+                                    vtkFloatingPointType (color0D.blue()) / 255.);
+                anActor->Set0DSize(aDlg->GetIntValue(4));
+
+                /* Faces orientation */
+                vtkFloatingPointType c[3] = {vtkFloatingPointType(faces_orientation_color.redF()),
+                                             vtkFloatingPointType(faces_orientation_color.greenF()),
+                                             vtkFloatingPointType(faces_orientation_color.blueF())};
+                anActor->SetFacesOrientationColor(c);
+                anActor->SetFacesOrientationScale(aDlg->GetDoubleValue(1));
+                anActor->SetFacesOrientation3DVectors(aDlg->GetBooleanValue(1));
+
                 SMESH::SMESH_GroupBase_var aGroupObject = SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IObject);
                 if( !aGroupObject->_is_nil() )
                 {
index f8ed909ae6d49faf6ed288514874929219d87fca..7e0981d630172e126eda82deb0451d4fec67eb09 100644 (file)
@@ -32,6 +32,7 @@
 // SALOME GUI includes
 #include <SUIT_Desktop.h>
 #include <QtxColorButton.h>
+#include <QtxDoubleSpinBox.h>
 #include <QtxIntSpinBox.h>
 
 // Qt includes
@@ -42,6 +43,7 @@
 #include <QHBoxLayout>
 #include <QGridLayout>
 #include <QSpinBox>
+#include <QCheckBox>
 
 #define SPACING 6
 #define MARGIN  11
@@ -81,6 +83,16 @@ SMESHGUI_Preferences_ColorDlg::SMESHGUI_Preferences_ColorDlg( SMESHGUI* theModul
   QLabel* TextLabel_Outine = new QLabel( tr( "Outline" ), ButtonGroup1 );
   btnOutlineColor = new QtxColorButton( ButtonGroup1 );
 
+  QLabel* TextLabel_0DElements_Color = new QLabel( tr( "0D elements" ), ButtonGroup1 );
+  btn0DElementsColor = new QtxColorButton( ButtonGroup1 );
+
+  QLabel* TextLabel_0DElements_Size = new QLabel( tr( "Size of 0D elements" ), ButtonGroup1 );
+  SpinBox_0DElements_Size = new QSpinBox( ButtonGroup1 );
+  SpinBox_0DElements_Size->setRange( 1, 10 );
+  SpinBox_0DElements_Size->setSingleStep( 1 );
+  SpinBox_0DElements_Size->setSizePolicy( QSizePolicy( QSizePolicy::Expanding, QSizePolicy::Fixed ) );
+  SpinBox_0DElements_Size->setButtonSymbols( QSpinBox::PlusMinus );
+
   QLabel* TextLabel_Width = new QLabel( tr( "Width" ), ButtonGroup1 );
   SpinBox_Width = new QSpinBox( ButtonGroup1 );
   SpinBox_Width->setRange( 0, 5 );
@@ -95,16 +107,20 @@ SMESHGUI_Preferences_ColorDlg::SMESHGUI_Preferences_ColorDlg( SMESHGUI* theModul
   SpinBox_Shrink->setSizePolicy( QSizePolicy( QSizePolicy::Expanding, QSizePolicy::Fixed ) );
   SpinBox_Shrink->setButtonSymbols( QSpinBox::PlusMinus );
 
-  ButtonGroup1Layout->addWidget( TextLabel_Fill,        0, 0 );
-  ButtonGroup1Layout->addWidget( btnFillColor,          0, 1 );
-  ButtonGroup1Layout->addWidget( TextLabel_BackFace,    0, 2 );
-  ButtonGroup1Layout->addWidget( btnBackFaceColor,      0, 3 );
-  ButtonGroup1Layout->addWidget( TextLabel_Outine,      1, 0 );
-  ButtonGroup1Layout->addWidget( btnOutlineColor,       1, 1 );
-  ButtonGroup1Layout->addWidget( TextLabel_Width,       1, 2 );
-  ButtonGroup1Layout->addWidget( SpinBox_Width,         1, 3 );
-  ButtonGroup1Layout->addWidget( TextLabel_ShrinkCoeff, 2, 0 );
-  ButtonGroup1Layout->addWidget( SpinBox_Shrink,        2, 1, 1, 3 );
+  ButtonGroup1Layout->addWidget( TextLabel_Fill,             0, 0 );
+  ButtonGroup1Layout->addWidget( btnFillColor,               0, 1 );
+  ButtonGroup1Layout->addWidget( TextLabel_BackFace,         0, 2 );
+  ButtonGroup1Layout->addWidget( btnBackFaceColor,           0, 3 );
+  ButtonGroup1Layout->addWidget( TextLabel_Outine,           1, 0 );
+  ButtonGroup1Layout->addWidget( btnOutlineColor,            1, 1 );
+  ButtonGroup1Layout->addWidget( TextLabel_0DElements_Color, 1, 2 );
+  ButtonGroup1Layout->addWidget( btn0DElementsColor,         1, 3 );
+  ButtonGroup1Layout->addWidget( TextLabel_0DElements_Size,  2, 0 );
+  ButtonGroup1Layout->addWidget( SpinBox_0DElements_Size,    2, 1 );
+  ButtonGroup1Layout->addWidget( TextLabel_Width,            3, 0 );
+  ButtonGroup1Layout->addWidget( SpinBox_Width,              3, 1 );
+  ButtonGroup1Layout->addWidget( TextLabel_ShrinkCoeff,      3, 2 );
+  ButtonGroup1Layout->addWidget( SpinBox_Shrink,             3, 3 );
 
   // -------------------------------
   QGroupBox* ButtonGroup2 = new QGroupBox( tr( "Nodes" ), this );
@@ -127,6 +143,30 @@ SMESHGUI_Preferences_ColorDlg::SMESHGUI_Preferences_ColorDlg( SMESHGUI* theModul
   ButtonGroup2Layout->addWidget( TextLabel_Nodes_Size );
   ButtonGroup2Layout->addWidget( SpinBox_Nodes_Size );
 
+  // -------------------------------
+  QGroupBox* ButtonGroup3 = new QGroupBox( tr( "Orientation of faces" ), this );
+  QGridLayout* ButtonGroup3Layout = new QGridLayout( ButtonGroup3 );
+  ButtonGroup3Layout->setSpacing( SPACING );
+  ButtonGroup3Layout->setMargin( MARGIN );
+
+  QLabel* TextLabel_Orientation_Color = new QLabel( tr( "Color" ), ButtonGroup3 );
+  btnOrientationColor = new QtxColorButton( ButtonGroup3 );
+
+  QLabel* TextLabel_Orientation_Scale = new QLabel( tr( "Scale" ), ButtonGroup3 );
+  SpinBox_Orientation_Scale = new QtxDoubleSpinBox( ButtonGroup3 );
+  SpinBox_Orientation_Scale->setRange( 0.05, 0.5 );
+  SpinBox_Orientation_Scale->setSingleStep( 0.05 );
+  SpinBox_Orientation_Scale->setSizePolicy( QSizePolicy( QSizePolicy::Expanding, QSizePolicy::Fixed ) );
+  SpinBox_Orientation_Scale->setButtonSymbols( QSpinBox::PlusMinus );
+
+  CheckBox_Orientation_3DVectors = new QCheckBox( tr( "3D vectors" ), ButtonGroup3 );
+
+  ButtonGroup3Layout->addWidget( TextLabel_Orientation_Color,    0, 0 );
+  ButtonGroup3Layout->addWidget( btnOrientationColor,            0, 1 );
+  ButtonGroup3Layout->addWidget( TextLabel_Orientation_Scale,    0, 2 );
+  ButtonGroup3Layout->addWidget( SpinBox_Orientation_Scale,      0, 3 );
+  ButtonGroup3Layout->addWidget( CheckBox_Orientation_3DVectors, 1, 0, 1, 4 );
+
   // -------------------------------
   QGroupBox* GroupButtons = new QGroupBox( this );
   QHBoxLayout* GroupButtonsLayout = new QHBoxLayout( GroupButtons );
@@ -148,6 +188,7 @@ SMESHGUI_Preferences_ColorDlg::SMESHGUI_Preferences_ColorDlg( SMESHGUI* theModul
   // -------------------------------
   topLayout->addWidget( ButtonGroup1 );
   topLayout->addWidget( ButtonGroup2 );
+  topLayout->addWidget( ButtonGroup3 );
   topLayout->addWidget( GroupButtons );
 
   // -------------------------------
@@ -226,10 +267,12 @@ void SMESHGUI_Preferences_ColorDlg::ActivateThisDialog()
 void SMESHGUI_Preferences_ColorDlg::SetColor( int type, const QColor& color )
 {
   switch ( type ) {
-  case 1 : btnFillColor->setColor( color );     break; // fill
-  case 2 : btnOutlineColor->setColor( color );  break; // outline
-  case 3 : btnNodeColor->setColor( color );     break; // node
-  case 4 : btnBackFaceColor->setColor( color ); break; // back face
+  case 1 : btnFillColor->setColor( color );        break; // fill
+  case 2 : btnOutlineColor->setColor( color );     break; // outline
+  case 3 : btnNodeColor->setColor( color );        break; // node
+  case 4 : btnBackFaceColor->setColor( color );    break; // back face
+  case 5 : btn0DElementsColor->setColor( color );  break; // 0d elements
+  case 6 : btnOrientationColor->setColor( color ); break; // orientation of faces
   default: break;
   }
 }
@@ -242,10 +285,12 @@ QColor SMESHGUI_Preferences_ColorDlg::GetColor( int type )
 {
   QColor color;
   switch ( type ) {
-  case 1 : color = btnFillColor->color();     break; // fill
-  case 2 : color = btnOutlineColor->color();  break; // outline
-  case 3 : color = btnNodeColor->color();     break; // node
-  case 4 : color = btnBackFaceColor->color(); break; // back face
+  case 1 : color = btnFillColor->color();        break; // fill
+  case 2 : color = btnOutlineColor->color();     break; // outline
+  case 3 : color = btnNodeColor->color();        break; // node
+  case 4 : color = btnBackFaceColor->color();    break; // back face
+  case 5 : color = btn0DElementsColor->color();  break; // 0d elements
+  case 6 : color = btnOrientationColor->color(); break; // orientation of faces
   default: break;
   }
   return color;
@@ -258,9 +303,10 @@ QColor SMESHGUI_Preferences_ColorDlg::GetColor( int type )
 void SMESHGUI_Preferences_ColorDlg::SetIntValue( int type, int value )
 {
   switch ( type ) {
-  case 1 : SpinBox_Width->setValue( value );      break; // width
-  case 2 : SpinBox_Nodes_Size->setValue( value ); break; // nodes size = value; break;
-  case 3 : SpinBox_Shrink->setValue( value );     break; // shrink coeff
+  case 1 : SpinBox_Width->setValue( value );           break; // width
+  case 2 : SpinBox_Nodes_Size->setValue( value );      break; // nodes size = value; break;
+  case 3 : SpinBox_Shrink->setValue( value );          break; // shrink coeff
+  case 4 : SpinBox_0DElements_Size->setValue( value ); break; // 0d elements
   default: break;
   }
 }
@@ -273,9 +319,62 @@ int SMESHGUI_Preferences_ColorDlg::GetIntValue( int type )
 {
   int res = 0;
   switch ( type ) {
-  case 1 : res = SpinBox_Width->value();      break; // width
-  case 2 : res = SpinBox_Nodes_Size->value(); break; // nodes size
-  case 3 : res = SpinBox_Shrink->value();     break; // shrink coeff
+  case 1 : res = SpinBox_Width->value();           break; // width
+  case 2 : res = SpinBox_Nodes_Size->value();      break; // nodes size
+  case 3 : res = SpinBox_Shrink->value();          break; // shrink coeff
+  case 4 : res = SpinBox_0DElements_Size->value(); break; // 0d elements
+  default: break;
+  }
+  return res;
+}
+
+//=================================================================================
+// function : SetDoubleValue()
+// purpose  :
+//=================================================================================
+void SMESHGUI_Preferences_ColorDlg::SetDoubleValue( int type, double value )
+{
+  switch ( type ) {
+  case 1 : SpinBox_Orientation_Scale->setValue( value ); break; // orientation scale
+  default: break;
+  }
+}
+
+//=================================================================================
+// function : GetDoubleValue()
+// purpose  :
+//=================================================================================
+double SMESHGUI_Preferences_ColorDlg::GetDoubleValue( int type )
+{
+  double res = 0;
+  switch ( type ) {
+  case 1 : res = SpinBox_Orientation_Scale->value(); break; // orientation scale
+  default: break;
+  }
+  return res;
+}
+
+//=================================================================================
+// function : SetBooleanValue()
+// purpose  :
+//=================================================================================
+void SMESHGUI_Preferences_ColorDlg::SetBooleanValue( int type, bool value )
+{
+  switch ( type ) {
+  case 1 : CheckBox_Orientation_3DVectors->setChecked( value ); break; // 3D vectors
+  default: break;
+  }
+}
+
+//=================================================================================
+// function : GetBooleanValue()
+// purpose  :
+//=================================================================================
+bool SMESHGUI_Preferences_ColorDlg::GetBooleanValue( int type )
+{
+  bool res = false;
+  switch ( type ) {
+  case 1 : res = CheckBox_Orientation_3DVectors->isChecked(); break; // 3D vectors
   default: break;
   }
   return res;
index f3f43f94dd72255e392648fb1adcad3795f73b31..5b23b4e6b9dbc996c3d2c04d5ab411030d15ebdd 100644 (file)
 // Qt includes
 #include <QDialog>
 
+class QCheckBox;
 class QSpinBox;
 class SMESHGUI;
+class QtxDoubleSpinBox;
 class QtxIntSpinBox;
 class QtxColorButton;
 
@@ -49,6 +51,10 @@ public:
   QColor                GetColor( int );
   void                  SetIntValue( int, int );
   int                   GetIntValue( int );
+  void                  SetDoubleValue( int, double );
+  double                GetDoubleValue( int );
+  void                  SetBooleanValue( int, bool );
+  bool                  GetBooleanValue( int );
 
 protected:
   void                  closeEvent( QCloseEvent* );
@@ -65,10 +71,15 @@ private:
   QtxColorButton*       btnFillColor;
   QtxColorButton*       btnBackFaceColor;
   QtxColorButton*       btnOutlineColor;
+  QtxColorButton*       btn0DElementsColor;
+  QSpinBox*             SpinBox_0DElements_Size;
   QSpinBox*             SpinBox_Width;
   QtxIntSpinBox*        SpinBox_Shrink;
   QtxColorButton*       btnNodeColor;
   QSpinBox*             SpinBox_Nodes_Size;
+  QtxColorButton*       btnOrientationColor;
+  QtxDoubleSpinBox*     SpinBox_Orientation_Scale;
+  QCheckBox*            CheckBox_Orientation_3DVectors;
 };
 
 #endif // SMESHGUI_PREFERENCES_COLORDLG_H