+// SMESH StdMeshersGUI
+//
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+//
+//
+// File : StdMeshersGUI_ObjectReferenceParamWdg.cxx
+// Module : SMESH
+
+#include "StdMeshersGUI_ObjectReferenceParamWdg.h"
+
+#include <qpushbutton.h>
+#include <qlineedit.h>
+#include <qvariant.h>
+
+#include "SMESHGUI.h"
+#include "SMESHGUI_Utils.h"
+#include "SMESHGUI_VTKUtils.h"
+#include "SMESH_TypeFilter.hxx"
+#include "SUIT_ResourceMgr.h"
+#include "LightApp_SelectionMgr.h"
+#include "SVTK_ViewWindow.h"
+#include "SALOME_ListIO.hxx"
+#include "SALOMEDSClient_SObject.hxx"
+
+//================================================================================
+/*!
+ * \brief Constructor initialized by filter
+ * \param f - object filter
+ */
+//================================================================================
+
+StdMeshersGUI_ObjectReferenceParamWdg::StdMeshersGUI_ObjectReferenceParamWdg
+( SUIT_SelectionFilter* f, QWidget* parent)
+ : QHGroupBox( parent )
+{
+ myFilter = f;
+ init();
+}
+
+//================================================================================
+/*!
+ * \brief Constructor initialized by object type
+ * \param MeshObjectType - type of object to select
+ */
+//================================================================================
+
+StdMeshersGUI_ObjectReferenceParamWdg::StdMeshersGUI_ObjectReferenceParamWdg
+( MeshObjectType objType, QWidget* parent )
+ : QHGroupBox( parent )
+{
+ myFilter = new SMESH_TypeFilter( objType );
+ init();
+}
+//================================================================================
+/*!
+ * \brief Destructor
+ */
+//================================================================================
+
+StdMeshersGUI_ObjectReferenceParamWdg::~StdMeshersGUI_ObjectReferenceParamWdg()
+{
+ if ( myFilter )
+ delete myFilter;
+}
+
+
+//================================================================================
+/*!
+ * \brief Create a leayout, initialize fields
+ */
+//================================================================================
+
+void StdMeshersGUI_ObjectReferenceParamWdg::init()
+{
+ setFrameStyle(QFrame::NoFrame);
+ setInsideMargin(0);
+
+ mySMESHGUI = SMESHGUI::GetSMESHGUI();
+ mySelectionMgr = SMESH::GetSelectionMgr( mySMESHGUI );
+ mySelectionActivated = false;
+ myParamValue = "";
+
+ SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI );
+ QPixmap iconSlct ( mgr->loadPixmap("SMESH", tr("ICON_SELECT")));
+
+ mySelButton = new QPushButton(this);
+ mySelButton->setPixmap(iconSlct);
+ mySelButton->setToggleButton( true );
+
+ myObjNameLineEdit = new QLineEdit(this);
+ myObjNameLineEdit->setReadOnly(true);
+
+ connect( mySelButton, SIGNAL(clicked()), SLOT(activateSelection()));
+}
+
+//================================================================================
+/*!
+ * \brief SLOT: Installs selection filter that is not done automatically
+ */
+//================================================================================
+
+void StdMeshersGUI_ObjectReferenceParamWdg::activateSelection()
+{
+ if ( !mySelectionActivated && mySelectionMgr )
+ {
+ mySelectionActivated = true;
+ mySelectionMgr->clearFilters();
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(ActorSelection);
+ if ( myFilter )
+ mySelectionMgr->installFilter( myFilter );
+ connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), SLOT(onSelectionDone()));
+ }
+ emit selectionActivated();
+
+ mySelButton->setOn( mySelectionActivated );
+}
+
+//================================================================================
+/*!
+ * \brief SLOT: stop treating selection changes
+ */
+//================================================================================
+
+void StdMeshersGUI_ObjectReferenceParamWdg::deactivateSelection()
+{
+ mySelectionActivated = false;
+ disconnect(mySelectionMgr, 0, this, 0 );
+ mySelectionMgr->removeFilter( myFilter );
+
+ mySelButton->setOn( mySelectionActivated );
+}
+
+//================================================================================
+/*!
+ * \brief Connect selection slots
+ * \param other - another StdMeshersGUI_ObjectReferenceParamWdg
+ */
+//================================================================================
+
+void StdMeshersGUI_ObjectReferenceParamWdg::AvoidSimultaneousSelection
+ ( StdMeshersGUI_ObjectReferenceParamWdg* other)
+{
+ connect(other, SIGNAL(selectionActivated()), this, SLOT(deactivateSelection()));
+ connect(this, SIGNAL(selectionActivated()), other, SLOT(deactivateSelection()));
+}
+
+//================================================================================
+/*!
+ * \brief Initialize selected object name
+ * \param obj - the current object
+ */
+//================================================================================
+
+void StdMeshersGUI_ObjectReferenceParamWdg::SetObject(CORBA::Object_ptr obj)
+{
+ myObject = CORBA::Object::_nil();
+ myObjNameLineEdit->setText( "" );
+ myParamValue = "";
+
+ _PTR(SObject) sobj;
+ if ( !CORBA::is_nil( obj ))
+ sobj = SMESH::FindSObject (obj);
+ if ( sobj ) {
+ string name = sobj->GetName();
+ myObjNameLineEdit->setText( name.c_str() );
+ myObject = CORBA::Object::_duplicate( obj );
+ myParamValue = sobj->GetID();
+ }
+}
+
+//================================================================================
+/*!
+ * \brief Takes selected object
+ */
+//================================================================================
+
+void StdMeshersGUI_ObjectReferenceParamWdg::onSelectionDone()
+{
+ if ( mySelectionActivated ) {
+ CORBA::Object_var obj;
+ SALOME_ListIO aList;
+ mySelectionMgr->selectedObjects(aList);
+ if (aList.Extent() == 1)
+ obj = SMESH::IObjectToObject( aList.First() );
+ SetObject( obj.in() );
+ }
+}