#include <unordered_map>
#ifdef _DEBUG_
-#define __myDEBUG
+//#define __myDEBUG
//#define __NOT_INVALIDATE_BAD_SMOOTH
//#define __NODES_AT_POS
#endif
_EdgesOnShape& eos = data._edgesOnShape[iS];
if ( eos._edges.empty() ) continue;
if ( eos.ShapeType() != TopAbs_EDGE && eos.ShapeType() != TopAbs_VERTEX ) continue;
+ if ( !eos._sWOL.IsNull() ) continue; // PAL23566
for ( size_t i = 0; i < eos._edges.size(); ++i )
{