-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
// SMESH SMESH : implementaion of SMESH idl descriptions
// File : StdMeshers_Quadrangle_2D.hxx
// Moved here from SMESH_Quadrangle_2D.hxx
SMESH_Hypothesis::Hypothesis_Status& aStatus);
virtual bool Compute(SMESH_Mesh& aMesh,
- const TopoDS_Shape& aShape);
+ const TopoDS_Shape& aShape);
virtual bool Evaluate(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape,
MapShapeNbElems& aResMap);
FaceQuadStruct* CheckAnd2Dcompute(SMESH_Mesh& aMesh,
- const TopoDS_Shape& aShape,
+ const TopoDS_Shape& aShape,
const bool CreateQuadratic);
protected:
const TopoDS_Shape& aShape);
bool CheckNbEdgesForEvaluate(SMESH_Mesh& aMesh,
- const TopoDS_Shape & aShape,
- MapShapeNbElems& aResMap,
- std::vector<int>& aNbNodes,
+ const TopoDS_Shape & aShape,
+ MapShapeNbElems& aResMap,
+ std::vector<int>& aNbNodes,
bool& IsQuadratic);
bool SetNormalizedGrid(SMESH_Mesh& aMesh,
- const TopoDS_Shape& aShape,
- FaceQuadStruct*& quad);
+ const TopoDS_Shape& aShape,
+ FaceQuadStruct*& quad);
void SplitQuad(SMESHDS_Mesh *theMeshDS,
const int theFaceID,
FaceQuadStruct* quad);
bool EvaluateQuadPref(SMESH_Mesh& aMesh,
- const TopoDS_Shape& aShape,
- std::vector<int>& aNbNodes,
- MapShapeNbElems& aResMap,
+ const TopoDS_Shape& aShape,
+ std::vector<int>& aNbNodes,
+ MapShapeNbElems& aResMap,
bool IsQuadratic);
UVPtStruct* LoadEdgePoints2(SMESH_Mesh& aMesh,
- const TopoDS_Face& F, const TopoDS_Edge& E,
+ const TopoDS_Face& F, const TopoDS_Edge& E,
bool IsReverse);
UVPtStruct* LoadEdgePoints(SMESH_Mesh& aMesh,
- const TopoDS_Face& F, const TopoDS_Edge& E,
- double first, double last);
+ const TopoDS_Face& F, const TopoDS_Edge& E,
+ double first, double last);
UVPtStruct* MakeEdgePoints(SMESH_Mesh& aMesh,
- const TopoDS_Face& F, const TopoDS_Edge& E,
- double first, double last, int nb_segm);
+ const TopoDS_Face& F, const TopoDS_Edge& E,
+ double first, double last, int nb_segm);
// true if QuadranglePreference hypothesis is assigned that forces
// construction of quadrangles if the number of nodes on opposite edges