#define _SMESH_QuadToTriaAdaptor_HXX_
#include "SMESH_StdMeshers.hxx"
-#include "SMDS_FaceOfNodes.hxx"
class SMESH_Mesh;
+class SMESH_ElementSearcher;
class SMDS_MeshElement;
class SMDS_MeshNode;
-class Handle(TColgp_HArray1OfPnt);
-class Handle(TColgp_HArray1OfVec);
-class TopoDS_Shape;
+class SMDS_MeshFace;
+class Handle_TColgp_HArray1OfPnt;
+class Handle_TColgp_HArray1OfVec;
class gp_Pnt;
class gp_Vec;
#include <list>
#include <vector>
+#include <TopoDS_Shape.hxx>
+
+/*!
+ * \brief "Transforms" quadrilateral faces into triangular ones by creation of pyramids
+ */
class STDMESHERS_EXPORT StdMeshers_QuadToTriaAdaptor
{
public:
+ StdMeshers_QuadToTriaAdaptor();
~StdMeshers_QuadToTriaAdaptor();
bool Compute(SMESH_Mesh& aMesh);
- const std::list<const SMDS_FaceOfNodes*>* GetTriangles(const SMDS_MeshElement* aFace);
+ const std::list<const SMDS_MeshFace*>* GetTriangles(const SMDS_MeshElement* aFace);
+
+ /*!
+ * \brief Return sum of generated and already present triangles
+ */
+ int TotalNbOfTriangles() const { return myNbTriangles; }
+
+ TopoDS_Shape GetShape() const { return myShape; }
protected:
//bool CheckDegenerate(const SMDS_MeshElement* aFace);
int Preparation(const SMDS_MeshElement* face,
- Handle(TColgp_HArray1OfPnt)& PN,
- Handle(TColgp_HArray1OfVec)& VN,
+ Handle_TColgp_HArray1OfPnt& PN,
+ Handle_TColgp_HArray1OfVec& VN,
std::vector<const SMDS_MeshNode*>& FNodes,
gp_Pnt& PC, gp_Vec& VNorm,
const SMDS_MeshElement** volumes=0);
bool CheckIntersection(const gp_Pnt& P, const gp_Pnt& PC,
gp_Pnt& Pint, SMESH_Mesh& aMesh,
const TopoDS_Shape& aShape,
- const TopoDS_Shape& NotCheckedFace);
+ const SMDS_MeshElement* NotCheckedFace);
bool Compute2ndPart(SMESH_Mesh& aMesh);
- typedef std::list<const SMDS_FaceOfNodes* > TTriaList;
- typedef std::multimap<const SMDS_MeshElement*, TTriaList > TQuad2Trias;
- typedef std::map<const SMDS_MeshElement*, TTriaList *, TIDCompare> TPyram2Trias;
+
+ typedef std::list<const SMDS_MeshFace* > TTriaList;
+ typedef std::multimap<const SMDS_MeshElement*, TTriaList > TQuad2Trias;
TQuad2Trias myResMap;
- TPyram2Trias myPyram2Trias;
+ std::vector<const SMDS_MeshElement*> myPyramids;
std::list< const SMDS_MeshNode* > myDegNodes;
+ const SMESH_ElementSearcher* myElemSearcher;
+
+ int myNbTriangles;
+
+ TopoDS_Shape myShape;
};
#endif