if ( myHelper->GetIsQuadratic() )
{
// fill myHelper with medium nodes built by quadAlgo
- SMDS_ElemIteratorPtr fIt = fSM->GetSubMeshDS()->GetElements();
- while ( fIt->more() )
- myHelper->AddTLinks( dynamic_cast<const SMDS_MeshFace*>( fIt->next() ));
+ for ( SMDS_ElemIteratorPtr fIt = fSM->GetSubMeshDS()->GetElements(); fIt->more(); )
+ myHelper->AddTLinks( SMDS_Mesh::DownCast<SMDS_MeshFace>( fIt->next() ));
}
}
}
if ( side._topEdge.IsNull() )
{
- // find vertical EDGEs --- EGDEs shared with neighbor side FACEs
+ // find vertical EDGEs --- EDGEs shared with neighbor side FACEs
for ( int is2nd = 0; is2nd < 2 && isOK; ++is2nd ) // 2 adjacent neighbors
{
int di = is2nd ? 1 : -1;
}
if ( !C2d.IsNull() )
{
- double u = static_cast< const SMDS_EdgePosition* >( n->GetPosition() )->GetUParameter();
+ double u = SMDS_EdgePositionPtr( n->GetPosition() )->GetUParameter();
if ( f <= u && u <= l )
{
uv = C2d->Value( u ).XY();