bool isOK = true;
double a;
- isOK = (load >> a);
+ isOK = static_cast<bool>(load >> a);
if (isOK)
this->_length = a;
else
load.clear(ios::badbit | load.rdstate());
- isOK = (load >> a);
+ isOK = static_cast<bool>(load >> a);
if (isOK)
this->_precision = a;
else
SMESHDS_Mesh* aMeshDS = const_cast< SMESH_Mesh* >( theMesh )->GetMeshDS();
if ( SMESH_Algo::GetNodeParamOnEdge( aMeshDS, edge, params ))
{
- for ( int i = 1; i < params.size(); ++i )
+ for ( size_t i = 1; i < params.size(); ++i )
_length += GCPnts_AbscissaPoint::Length( AdaptCurve, params[ i-1 ], params[ i ]);
nbEdges += params.size() - 1;
}