const TopoDS_Shape& aShape)
/*throw (SALOME_Exception)*/;
+ virtual bool Evaluate(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape,
+ MapShapeNbElems& aResMap);
+
static TopoDS_Vertex OppositeVertex(const TopoDS_Vertex& aVertex,
const TopTools_IndexedMapOfShape& aQuads0Vertices,
FaceQuadStruct* aQuads[6]);