#include "SMESH_MesherHelper.hxx"
+class TopTools_IndexedMapOfShape;
+
typedef struct point3Dstruct
{
const SMDS_MeshNode * node;
const TopoDS_Shape& aShape)
throw (SALOME_Exception);
- ostream & SaveTo(ostream & save);
- istream & LoadFrom(istream & load);
- friend ostream & operator << (ostream & save, StdMeshers_Hexa_3D & hyp);
- friend istream & operator >> (istream & load, StdMeshers_Hexa_3D & hyp);
+ static TopoDS_Vertex OppositeVertex(const TopoDS_Vertex& aVertex,
+ const TopTools_IndexedMapOfShape& aQuads0Vertices,
+ FaceQuadStruct* aQuads[6]);
protected:
TopoDS_Edge