+
+ if ( toRenumber )
+ for ( y = 0; y < ySize; ++y )
+ {
+ vector< const SMDS_MeshNode* >& column0y = columns[ colIndex( 0, y )];
+ for ( z = 0; z < zSize; ++z )
+ renumHelper.AddReplacingNode( column0y[ z ] );
+ }
+
+ for ( x = 1; x < xSize-1; ++x )