+ private:
+
+ bool findBoxFaces( const TopoDS_Shape& shape,
+ std::list< _QuadFaceGrid >& boxFaceContainer,
+ SMESH_Mesh& mesh,
+ SMESH_ProxyMesh& proxyMesh,
+ bool& toRenumber,
+ _QuadFaceGrid * & fBottom,
+ _QuadFaceGrid * & fTop,
+ _QuadFaceGrid * & fFront,
+ _QuadFaceGrid * & fBack,
+ _QuadFaceGrid * & fLeft,
+ _QuadFaceGrid * & fRight);