const double f = eData.myC3d.FirstParameter(), l = eData.myC3d.LastParameter();
const double parLen = l - f;
const int nbDivSeg = 5;
- int nbDiv = int ( eData.myLength / edgeMinSize * nbDivSeg );
+ int nbDiv = Max( 1, int ( eData.myLength / edgeMinSize * nbDivSeg ));
// compute nb of segments
bool toRecompute = true;