self.editor.ExtrusionSweepObject2D(theObject, StepVector, NbOfSteps)
return []
+
+
+ ## Generates new elements by extrusion of the given elements
+ # The path of extrusion must be a meshed edge.
+ # @param Base mesh or list of ids of elements for extrusion
+ # @param Path - 1D mesh or 1D sub-mesh, along which proceeds the extrusion
+ # @param NodeStart the start node from Path. Defines the direction of extrusion
+ # @param HasAngles allows the shape to be rotated around the path
+ # to get the resulting mesh in a helical fashion
+ # @param Angles list of angles in radians
+ # @param LinearVariation forces the computation of rotation angles as linear
+ # variation of the given Angles along path steps
+ # @param HasRefPoint allows using the reference point
+ # @param RefPoint the point around which the shape is rotated (the mass center of the shape by default).
+ # The User can specify any point as the Reference Point.
+ # @param MakeGroups forces the generation of new groups from existing ones
+ # @param ElemType type of elements for extrusion (if param Base is a mesh)
+ # @return list of created groups (SMESH_GroupBase) and SMESH::Extrusion_Error if MakeGroups=True,
+ # only SMESH::Extrusion_Error otherwise
+ # @ingroup l2_modif_extrurev
+ def ExtrusionAlongPathX(self, Base, Path, NodeStart,
+ HasAngles, Angles, LinearVariation,
+ HasRefPoint, RefPoint, MakeGroups, ElemType):
+ Angles,AnglesParameters = ParseAngles(Angles)
+ RefPoint,RefPointParameters = ParsePointStruct(RefPoint)
+ if ( isinstance( RefPoint, geompyDC.GEOM._objref_GEOM_Object)):
+ RefPoint = self.smeshpyD.GetPointStruct(RefPoint)
+ pass
+ Parameters = AnglesParameters + var_separator + RefPointParameters
+ self.mesh.SetParameters(Parameters)
+
+ if isinstance(Base,list):
+ IDsOfElements = []
+ if Base == []: IDsOfElements = self.GetElementsId()
+ else: IDsOfElements = Base
+ return self.editor.ExtrusionAlongPathX(IDsOfElements, Path, NodeStart,
+ HasAngles, Angles, LinearVariation,
+ HasRefPoint, RefPoint, MakeGroups, ElemType)
+ else:
+ if isinstance(Base,Mesh):
+ return self.editor.ExtrusionAlongPathObjX(Base.GetMesh(), Path, NodeStart,
+ HasAngles, Angles, LinearVariation,
+ HasRefPoint, RefPoint, MakeGroups, ElemType)
+ else:
+ raise RuntimeError, "Invalid Base for ExtrusionAlongPathX"
+
+
## Generates new elements by extrusion of the given elements
# The path of extrusion must be a meshed edge.
# @param IDsOfElements ids of elements
# @param NodeStart the first or the last node on the edge. Defines the direction of extrusion
# @param HasAngles allows the shape to be rotated around the path
# to get the resulting mesh in a helical fashion
- # @param Angles list of angles
+ # @param Angles list of angles in radians
# @param HasRefPoint allows using the reference point
# @param RefPoint the point around which the shape is rotated (the mass center of the shape by default).
# The User can specify any point as the Reference Point.