-# Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
+# Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
#return self.IsEmbeddedMode()
return SMESH._objref_SMESH_Gen.IsEmbeddedMode(self)
- ## Sets the current study
+ ## Sets the current study. Calling SetCurrentStudy( None ) allows to
+ # switch OFF automatic pubilishing in the Study of mesh objects.
# @ingroup l1_auxiliary
def SetCurrentStudy( self, theStudy, geompyD = None ):
#self.SetCurrentStudy(theStudy)
notebook = salome_notebook.NoteBook( theStudy )
else:
notebook = salome_notebook.NoteBook( salome_notebook.PseudoStudyForNoteBook() )
+ if theStudy:
+ sb = theStudy.NewBuilder()
+ sc = theStudy.FindComponent("SMESH")
+ if sc: sb.LoadWith(sc, self)
+ pass
+ pass
## Gets the current study
# @ingroup l1_auxiliary
if error.comment: print "*** CreateMeshesFromGMF() errors:\n", error.comment
return Mesh(self, self.geompyD, aSmeshMesh), error
- ## Concatenate the given meshes into one mesh.
- # @return an instance of Mesh class
+ ## Concatenate the given meshes into one mesh. All groups of input meshes will be
+ # present in the new mesh.
# @param meshes the meshes to combine into one mesh
# @param uniteIdenticalGroups if true, groups with same names are united, else they are renamed
- # @param mergeNodesAndElements if true, equal nodes and elements aremerged
+ # @param mergeNodesAndElements if true, equal nodes and elements are merged
# @param mergeTolerance tolerance for merging nodes
- # @param allGroups forces creation of groups of all elements
+ # @param allGroups forces creation of groups corresponding to every input mesh
# @param name name of a new mesh
+ # @return an instance of Mesh class
def Concatenate( self, meshes, uniteIdenticalGroups,
mergeNodesAndElements = False, mergeTolerance = 1e-5, allGroups = False,
name = ""):
# @param discardModifs if True and the mesh has been edited since
# a last total re-compute and that may prevent successful partial re-compute,
# then the mesh is cleaned before Compute()
+ # @param refresh if @c True, Object browser is automatically updated (when running in GUI)
# @return True or False
# @ingroup l2_construct
- def Compute(self, geom=0, discardModifs=False):
+ def Compute(self, geom=0, discardModifs=False, refresh=False):
if geom == 0 or not isinstance(geom, geomBuilder.GEOM._objref_GEOM_Object):
if self.geom == 0:
geom = self.mesh.GetShapeToMesh()
smeshgui = salome.ImportComponentGUI("SMESH")
smeshgui.Init(self.mesh.GetStudyId())
smeshgui.SetMeshIcon( salome.ObjectToID( self.mesh ), ok, (self.NbNodes()==0) )
- salome.sg.updateObjBrowser(1)
+ if refresh: salome.sg.updateObjBrowser(1)
pass
return ok
return self.mesh.SetMeshOrder(submeshes)
## Removes all nodes and elements
+ # @param refresh if @c True, Object browser is automatically updated (when running in GUI)
# @ingroup l2_construct
- def Clear(self):
+ def Clear(self, refresh=False):
self.mesh.Clear()
if ( salome.sg.hasDesktop() and
- salome.myStudyManager.GetStudyByID( self.mesh.GetStudyId() )):
+ salome.myStudyManager.GetStudyByID( self.mesh.GetStudyId() ) ):
smeshgui = salome.ImportComponentGUI("SMESH")
smeshgui.Init(self.mesh.GetStudyId())
smeshgui.SetMeshIcon( salome.ObjectToID( self.mesh ), False, True )
- salome.sg.updateObjBrowser(1)
+ if refresh: salome.sg.updateObjBrowser(1)
## Removes all nodes and elements of indicated shape
+ # @param refresh if @c True, Object browser is automatically updated (when running in GUI)
+ # @param geomId the ID of a sub-shape to remove elements on
# @ingroup l2_construct
- def ClearSubMesh(self, geomId):
+ def ClearSubMesh(self, geomId, refresh=False):
self.mesh.ClearSubMesh(geomId)
if salome.sg.hasDesktop():
smeshgui = salome.ImportComponentGUI("SMESH")
smeshgui.Init(self.mesh.GetStudyId())
smeshgui.SetMeshIcon( salome.ObjectToID( self.mesh ), False, True )
- salome.sg.updateObjBrowser(1)
+ if refresh: salome.sg.updateObjBrowser(1)
## Computes a tetrahedral mesh using AutomaticLength + MEFISTO + Tetrahedron
# @param fineness [0.0,1.0] defines mesh fineness
## Scales the object
# @param theObject - the object to translate (mesh, submesh, or group)
- # @param thePoint - base point for scale
+ # @param thePoint - base point for scale (SMESH.PointStruct or list of 3 coordinates)
# @param theScaleFact - list of 1-3 scale factors for axises
# @param Copy - allows copying the translated elements
# @param MakeGroups - forces the generation of new groups from existing
if ( isinstance( theObject, list )):
theObject = self.GetIDSource(theObject, SMESH.ALL)
unRegister.set( theObject )
+ if ( isinstance( thePoint, list )):
+ thePoint = PointStruct( thePoint[0], thePoint[1], thePoint[2] )
if ( isinstance( theScaleFact, float )):
theScaleFact = [theScaleFact]
if ( isinstance( theScaleFact, int )):
## Creates a new mesh from the translated object
# @param theObject - the object to translate (mesh, submesh, or group)
- # @param thePoint - base point for scale
+ # @param thePoint - base point for scale (SMESH.PointStruct or list of 3 coordinates)
# @param theScaleFact - list of 1-3 scale factors for axises
# @param MakeGroups - forces the generation of new groups from existing ones
# @param NewMeshName - the name of the newly created mesh
if ( isinstance( theObject, list )):
theObject = self.GetIDSource(theObject,SMESH.ALL)
unRegister.set( theObject )
+ if ( isinstance( thePoint, list )):
+ thePoint = PointStruct( thePoint[0], thePoint[1], thePoint[2] )
if ( isinstance( theScaleFact, float )):
theScaleFact = [theScaleFact]
if ( isinstance( theScaleFact, int )):