functor = aFilterMgr.CreateLength()
elif theCriterion == FT_Length2D:
functor = aFilterMgr.CreateLength2D()
+ elif theCriterion == FT_NodeConnectivityNumber:
+ functor = aFilterMgr.CreateNodeConnectivityNumber()
+ elif theCriterion == FT_BallDiameter:
+ functor = aFilterMgr.CreateBallDiameter()
else:
print "Error: given parameter is not numerical functor type."
aFilterMgr.UnRegister()
# idSrc.UnRegister()
# @ingroup l1_auxiliary
def GetIDSource(self, ids, elemType = SMESH.ALL):
+ if isinstance( ids, int ):
+ ids = [ids]
return self.editor.MakeIDSource(ids, elemType)
## Creates a 0D element on a node with given number.
# @param IDOfNode the ID of node for creation of the element.
+ # @param DuplicateElements to add one more 0D element to a node or not
# @return the Id of the new 0D element
# @ingroup l2_modif_add
- def Add0DElement(self, IDOfNode):
- return self.editor.Add0DElement(IDOfNode)
+ def Add0DElement( self, IDOfNode, DuplicateElements=True ):
+ return self.editor.Add0DElement( IDOfNode, DuplicateElements )
## Create 0D elements on all nodes of the given elements except those
# nodes on which a 0D element already exists.
# of nodes IDs created by calling mesh.GetIDSource( nodes, SMESH.NODE )
# @param theGroupName optional name of a group to add 0D elements created
# and/or found on nodes of \a theObject.
+ # @param DuplicateElements to add one more 0D element to a node or not
# @return an object (a new group or a temporary SMESH_IDSource) holding
# IDs of new and/or found 0D elements. IDs of 0D elements
# can be retrieved from the returned object by calling GetIDs()
# @ingroup l2_modif_add
- def Add0DElementsToAllNodes(self, theObject, theGroupName=""):
+ def Add0DElementsToAllNodes(self, theObject, theGroupName="", DuplicateElements=False):
unRegister = genObjUnRegister()
if isinstance( theObject, Mesh ):
theObject = theObject.GetMesh()
- if isinstance( theObject, list ):
+ elif isinstance( theObject, list ):
theObject = self.GetIDSource( theObject, SMESH.ALL )
unRegister.set( theObject )
- return self.editor.Create0DElementsOnAllNodes( theObject, theGroupName )
+ return self.editor.Create0DElementsOnAllNodes( theObject, theGroupName, DuplicateElements )
## Creates a ball element on a node with given ID.
# @param IDOfNode the ID of node for creation of the element.
## Finds groups of ajacent nodes within Tolerance.
# @param Tolerance the value of tolerance
- # @param SubMeshOrGroup SubMesh or Group
+ # @param SubMeshOrGroup SubMesh, Group or Filter
# @param exceptNodes list of either SubMeshes, Groups or node IDs to exclude from search
# @param SeparateCornerAndMediumNodes if @c True, in quadratic mesh puts
# corner and medium nodes in separate groups thus preventing