+CORBA::Boolean
+ SMESH_MeshEditor_i::SmoothObject(SMESH::SMESH_IDSource_ptr theObject,
+ const SMESH::long_array & IDsOfFixedNodes,
+ CORBA::Long MaxNbOfIterations,
+ CORBA::Double MaxAspectRatio,
+ SMESH::SMESH_MeshEditor::Smooth_Method Method)
+{
+ SMESH::long_array_var anElementsId = theObject->GetIDs();
+ return Smooth(anElementsId, IDsOfFixedNodes, MaxNbOfIterations, MaxAspectRatio, Method);
+}
+
+//=============================================================================
+/*!
+ *
+ */
+//=============================================================================
+
+void SMESH_MeshEditor_i::RenumberNodes()
+{
+ GetMeshDS()->Renumber( true );
+}
+
+//=============================================================================
+/*!
+ *
+ */
+//=============================================================================
+
+void SMESH_MeshEditor_i::RenumberElements()
+{
+ GetMeshDS()->Renumber( false );
+}
+
+//=======================================================================
+//function : RotationSweep
+//purpose :
+//=======================================================================
+
+void SMESH_MeshEditor_i::RotationSweep(const SMESH::long_array & theIDsOfElements,
+ const SMESH::AxisStruct & theAxis,
+ CORBA::Double theAngleInRadians,
+ CORBA::Long theNbOfSteps,
+ CORBA::Double theTolerance)
+{
+ SMESHDS_Mesh* aMesh = GetMeshDS();
+
+ set<const SMDS_MeshElement*> elements;
+ for (int i = 0; i < theIDsOfElements.length(); i++)
+ {
+ CORBA::Long index = theIDsOfElements[i];
+ const SMDS_MeshElement * elem = aMesh->FindElement(index);
+ if ( elem )
+ elements.insert( elem );
+ }
+ gp_Ax1 Ax1 (gp_Pnt( theAxis.x, theAxis.y, theAxis.z ),
+ gp_Vec( theAxis.vx, theAxis.vy, theAxis.vz ));
+
+ ::SMESH_MeshEditor anEditor( _myMesh );
+ anEditor.RotationSweep (elements, Ax1, theAngleInRadians,
+ theNbOfSteps, theTolerance);
+}
+
+//=======================================================================
+//function : RotationSweepObject
+//purpose :
+//=======================================================================
+
+void SMESH_MeshEditor_i::RotationSweepObject(SMESH::SMESH_IDSource_ptr theObject,
+ const SMESH::AxisStruct & theAxis,
+ CORBA::Double theAngleInRadians,
+ CORBA::Long theNbOfSteps,
+ CORBA::Double theTolerance)
+{
+ SMESH::long_array_var anElementsId = theObject->GetIDs();
+ RotationSweep(anElementsId, theAxis, theAngleInRadians, theNbOfSteps, theTolerance);
+}
+
+//=======================================================================
+//function : ExtrusionSweep
+//purpose :
+//=======================================================================
+
+void SMESH_MeshEditor_i::ExtrusionSweep(const SMESH::long_array & theIDsOfElements,
+ const SMESH::DirStruct & theStepVector,
+ CORBA::Long theNbOfSteps)
+{
+ SMESHDS_Mesh* aMesh = GetMeshDS();
+
+ set<const SMDS_MeshElement*> elements;
+ for (int i = 0; i < theIDsOfElements.length(); i++)
+ {
+ CORBA::Long index = theIDsOfElements[i];
+ const SMDS_MeshElement * elem = aMesh->FindElement(index);
+ if ( elem )
+ elements.insert( elem );
+ }
+ const SMESH::PointStruct * P = &theStepVector.PS;
+ gp_Vec stepVec( P->x, P->y, P->z );
+
+ ::SMESH_MeshEditor anEditor( _myMesh );
+ anEditor.ExtrusionSweep (elements, stepVec, theNbOfSteps);
+}
+
+
+//=======================================================================
+//function : ExtrusionSweepObject
+//purpose :
+//=======================================================================
+
+void SMESH_MeshEditor_i::ExtrusionSweepObject(SMESH::SMESH_IDSource_ptr theObject,
+ const SMESH::DirStruct & theStepVector,
+ CORBA::Long theNbOfSteps)
+{
+ SMESH::long_array_var anElementsId = theObject->GetIDs();
+ ExtrusionSweep(anElementsId, theStepVector, theNbOfSteps);
+}
+
+//=======================================================================
+//function : Mirror
+//purpose :
+//=======================================================================
+
+void SMESH_MeshEditor_i::Mirror(const SMESH::long_array & theIDsOfElements,
+ const SMESH::AxisStruct & theAxis,
+ SMESH::SMESH_MeshEditor::MirrorType theMirrorType,
+ CORBA::Boolean theCopy)
+{
+ SMESHDS_Mesh* aMesh = GetMeshDS();
+
+ set<const SMDS_MeshElement*> elements;
+ for (int i = 0; i < theIDsOfElements.length(); i++)
+ {
+ CORBA::Long index = theIDsOfElements[i];
+ const SMDS_MeshElement * elem = aMesh->FindElement(index);
+ if ( elem )
+ elements.insert( elem );
+ }
+ gp_Pnt P ( theAxis.x, theAxis.y, theAxis.z );
+ gp_Vec V ( theAxis.vx, theAxis.vy, theAxis.vz );
+
+ gp_Trsf aTrsf;
+ switch ( theMirrorType ) {
+ case SMESH::SMESH_MeshEditor::POINT:
+ aTrsf.SetMirror( P );
+ break;
+ case SMESH::SMESH_MeshEditor::AXIS:
+ aTrsf.SetMirror( gp_Ax1( P, V ));
+ break;
+ default:
+ aTrsf.SetMirror( gp_Ax2( P, V ));
+ }
+
+ ::SMESH_MeshEditor anEditor( _myMesh );
+ anEditor.Transform (elements, aTrsf, theCopy);
+}
+
+//=======================================================================
+//function : MirrorObject
+//purpose :
+//=======================================================================
+
+void SMESH_MeshEditor_i::MirrorObject(SMESH::SMESH_IDSource_ptr theObject,
+ const SMESH::AxisStruct & theAxis,
+ SMESH::SMESH_MeshEditor::MirrorType theMirrorType,
+ CORBA::Boolean theCopy)
+{
+ SMESH::long_array_var anElementsId = theObject->GetIDs();
+ Mirror(anElementsId, theAxis, theMirrorType, theCopy);
+}
+
+//=======================================================================
+//function : Translate
+//purpose :
+//=======================================================================
+
+void SMESH_MeshEditor_i::Translate(const SMESH::long_array & theIDsOfElements,
+ const SMESH::DirStruct & theVector,
+ CORBA::Boolean theCopy)
+{
+ SMESHDS_Mesh* aMesh = GetMeshDS();
+
+ set<const SMDS_MeshElement*> elements;
+ for (int i = 0; i < theIDsOfElements.length(); i++)
+ {
+ CORBA::Long index = theIDsOfElements[i];
+ const SMDS_MeshElement * elem = aMesh->FindElement(index);
+ if ( elem )
+ elements.insert( elem );
+ }
+ gp_Trsf aTrsf;
+ const SMESH::PointStruct * P = &theVector.PS;
+ aTrsf.SetTranslation( gp_Vec( P->x, P->y, P->z ));
+
+ ::SMESH_MeshEditor anEditor( _myMesh );
+ anEditor.Transform (elements, aTrsf, theCopy);
+}
+
+//=======================================================================
+//function : TranslateObject
+//purpose :
+//=======================================================================
+
+void SMESH_MeshEditor_i::TranslateObject(SMESH::SMESH_IDSource_ptr theObject,
+ const SMESH::DirStruct & theVector,
+ CORBA::Boolean theCopy)
+{
+ SMESH::long_array_var anElementsId = theObject->GetIDs();
+ Translate(anElementsId, theVector, theCopy);
+}
+
+//=======================================================================
+//function : Rotate
+//purpose :
+//=======================================================================
+
+void SMESH_MeshEditor_i::Rotate(const SMESH::long_array & theIDsOfElements,
+ const SMESH::AxisStruct & theAxis,
+ CORBA::Double theAngle,
+ CORBA::Boolean theCopy)
+{
+ SMESHDS_Mesh* aMesh = GetMeshDS();
+
+ set<const SMDS_MeshElement*> elements;
+ for (int i = 0; i < theIDsOfElements.length(); i++)
+ {
+ CORBA::Long index = theIDsOfElements[i];
+ const SMDS_MeshElement * elem = aMesh->FindElement(index);
+ if ( elem )
+ elements.insert( elem );
+ }
+ gp_Pnt P ( theAxis.x, theAxis.y, theAxis.z );
+ gp_Vec V ( theAxis.vx, theAxis.vy, theAxis.vz );
+
+ gp_Trsf aTrsf;
+ aTrsf.SetRotation( gp_Ax1( P, V ), theAngle);
+
+
+ ::SMESH_MeshEditor anEditor( _myMesh );
+ anEditor.Transform (elements, aTrsf, theCopy);
+}
+
+//=======================================================================
+//function : RotateObject
+//purpose :
+//=======================================================================
+
+void SMESH_MeshEditor_i::RotateObject(SMESH::SMESH_IDSource_ptr theObject,
+ const SMESH::AxisStruct & theAxis,
+ CORBA::Double theAngle,
+ CORBA::Boolean theCopy)
+{
+ SMESH::long_array_var anElementsId = theObject->GetIDs();
+ Rotate(anElementsId, theAxis, theAngle, theCopy);
+}
+
+//=======================================================================
+//function : FindCoincidentNodes
+//purpose :
+//=======================================================================
+
+void SMESH_MeshEditor_i::FindCoincidentNodes (CORBA::Double Tolerance,
+ SMESH::array_of_long_array_out GroupsOfNodes)
+{
+ ::SMESH_MeshEditor::TListOfListOfNodes aListOfListOfNodes;
+ ::SMESH_MeshEditor anEditor( _myMesh );
+ anEditor.FindCoincidentNodes( Tolerance, aListOfListOfNodes );
+
+ GroupsOfNodes = new SMESH::array_of_long_array;
+ GroupsOfNodes->length( aListOfListOfNodes.size() );
+ ::SMESH_MeshEditor::TListOfListOfNodes::iterator llIt = aListOfListOfNodes.begin();
+ for ( CORBA::Long i = 0; llIt != aListOfListOfNodes.end(); llIt++, i++ )
+ {
+ list< const SMDS_MeshNode* >& aListOfNodes = *llIt;
+ list< const SMDS_MeshNode* >::iterator lIt = aListOfNodes.begin();;
+ SMESH::long_array& aGroup = GroupsOfNodes[ i ];
+ aGroup.length( aListOfNodes.size() );
+ for ( int j = 0; lIt != aListOfNodes.end(); lIt++, j++ )
+ aGroup[ j ] = (*lIt)->GetID();
+ }
+}
+
+//=======================================================================
+//function : MergeNodes
+//purpose :
+//=======================================================================
+
+void SMESH_MeshEditor_i::MergeNodes (const SMESH::array_of_long_array& GroupsOfNodes)
+{
+ SMESHDS_Mesh* aMesh = GetMeshDS();
+
+ ::SMESH_MeshEditor::TListOfListOfNodes aListOfListOfNodes;
+ list<const SMDS_MeshElement*> elements;
+ for (int i = 0; i < GroupsOfNodes.length(); i++)
+ {
+ const SMESH::long_array& aNodeGroup = GroupsOfNodes[ i ];
+ aListOfListOfNodes.push_back( list< const SMDS_MeshNode* >() );
+ list< const SMDS_MeshNode* >& aListOfNodes = aListOfListOfNodes.back();
+ for ( int j = 0; j < aNodeGroup.length(); j++ )
+ {
+ CORBA::Long index = aNodeGroup[ j ];
+ const SMDS_MeshNode * node = aMesh->FindNode(index);
+ if ( node )
+ aListOfNodes.push_back( node );
+ }
+ if ( aListOfNodes.size() < 2 )
+ aListOfListOfNodes.pop_back();
+ }
+ ::SMESH_MeshEditor anEditor( _myMesh );
+ anEditor.MergeNodes( aListOfListOfNodes );
+}
+
+//=======================================================================
+//function : MergeEqualElements
+//purpose :
+//=======================================================================
+
+void SMESH_MeshEditor_i::MergeEqualElements()
+{
+ ::SMESH_MeshEditor anEditor( _myMesh );
+ anEditor.MergeEqualElements();
+}
+
+//=======================================================================
+//function : operator
+//purpose :
+//=======================================================================
+
+#define RETCASE(enm) case ::SMESH_MeshEditor::enm: return SMESH::SMESH_MeshEditor::enm;
+
+SMESH::SMESH_MeshEditor::Sew_Error convError( const::SMESH_MeshEditor::Sew_Error e )
+{
+ switch ( e ) {
+ RETCASE( SEW_OK );
+ RETCASE( SEW_BORDER1_NOT_FOUND );
+ RETCASE( SEW_BORDER2_NOT_FOUND );
+ RETCASE( SEW_BOTH_BORDERS_NOT_FOUND );
+ RETCASE( SEW_BAD_SIDE_NODES );
+ RETCASE( SEW_VOLUMES_TO_SPLIT );
+ RETCASE( SEW_DIFF_NB_OF_ELEMENTS );
+ RETCASE( SEW_TOPO_DIFF_SETS_OF_ELEMENTS );
+ RETCASE( SEW_BAD_SIDE1_NODES );
+ RETCASE( SEW_BAD_SIDE2_NODES );
+ }
+ return SMESH::SMESH_MeshEditor::SEW_OK;
+}
+
+//=======================================================================
+//function : SewFreeBorders
+//purpose :
+//=======================================================================
+
+SMESH::SMESH_MeshEditor::Sew_Error
+ SMESH_MeshEditor_i::SewFreeBorders(CORBA::Long FirstNodeID1,
+ CORBA::Long SecondNodeID1,
+ CORBA::Long LastNodeID1,
+ CORBA::Long FirstNodeID2,
+ CORBA::Long SecondNodeID2,
+ CORBA::Long LastNodeID2)
+{
+ SMESHDS_Mesh* aMesh = GetMeshDS();
+
+ const SMDS_MeshNode* aBorderFirstNode = aMesh->FindNode( FirstNodeID1 );
+ const SMDS_MeshNode* aBorderSecondNode = aMesh->FindNode( SecondNodeID1 );
+ const SMDS_MeshNode* aBorderLastNode = aMesh->FindNode( LastNodeID1 );
+ const SMDS_MeshNode* aSide2FirstNode = aMesh->FindNode( FirstNodeID2 );
+ const SMDS_MeshNode* aSide2SecondNode = aMesh->FindNode( SecondNodeID2 );
+ const SMDS_MeshNode* aSide2ThirdNode = aMesh->FindNode( LastNodeID2 );
+
+ if (!aBorderFirstNode ||
+ !aBorderSecondNode||
+ !aBorderLastNode)
+ return SMESH::SMESH_MeshEditor::SEW_BORDER1_NOT_FOUND;
+ if (!aSide2FirstNode ||
+ !aSide2SecondNode ||
+ !aSide2ThirdNode)
+ return SMESH::SMESH_MeshEditor::SEW_BORDER2_NOT_FOUND;
+
+ ::SMESH_MeshEditor anEditor( _myMesh );
+ return convError( anEditor.SewFreeBorder (aBorderFirstNode,
+ aBorderSecondNode,
+ aBorderLastNode,
+ aSide2FirstNode,
+ aSide2SecondNode,
+ aSide2ThirdNode,
+ true));
+}
+
+//=======================================================================
+//function : SewConformFreeBorders
+//purpose :
+//=======================================================================
+
+SMESH::SMESH_MeshEditor::Sew_Error
+ SMESH_MeshEditor_i::SewConformFreeBorders(CORBA::Long FirstNodeID1,
+ CORBA::Long SecondNodeID1,
+ CORBA::Long LastNodeID1,
+ CORBA::Long FirstNodeID2,
+ CORBA::Long SecondNodeID2)
+{
+ SMESHDS_Mesh* aMesh = GetMeshDS();
+
+ const SMDS_MeshNode* aBorderFirstNode = aMesh->FindNode( FirstNodeID1 );
+ const SMDS_MeshNode* aBorderSecondNode = aMesh->FindNode( SecondNodeID1 );
+ const SMDS_MeshNode* aBorderLastNode = aMesh->FindNode( LastNodeID1 );
+ const SMDS_MeshNode* aSide2FirstNode = aMesh->FindNode( FirstNodeID2 );
+ const SMDS_MeshNode* aSide2SecondNode = aMesh->FindNode( SecondNodeID2 );
+ const SMDS_MeshNode* aSide2ThirdNode = 0;
+
+ if (!aBorderFirstNode ||
+ !aBorderSecondNode||
+ !aBorderLastNode )
+ return SMESH::SMESH_MeshEditor::SEW_BORDER1_NOT_FOUND;
+ if (!aSide2FirstNode ||
+ !aSide2SecondNode)
+ return SMESH::SMESH_MeshEditor::SEW_BORDER2_NOT_FOUND;
+
+ ::SMESH_MeshEditor anEditor( _myMesh );
+ return convError( anEditor.SewFreeBorder (aBorderFirstNode,
+ aBorderSecondNode,
+ aBorderLastNode,
+ aSide2FirstNode,
+ aSide2SecondNode,
+ aSide2ThirdNode,
+ true ));
+}
+
+//=======================================================================
+//function : SewBorderToSide
+//purpose :
+//=======================================================================
+
+SMESH::SMESH_MeshEditor::Sew_Error
+ SMESH_MeshEditor_i::SewBorderToSide(CORBA::Long FirstNodeIDOnFreeBorder,
+ CORBA::Long SecondNodeIDOnFreeBorder,
+ CORBA::Long LastNodeIDOnFreeBorder,
+ CORBA::Long FirstNodeIDOnSide,
+ CORBA::Long LastNodeIDOnSide)
+{
+ SMESHDS_Mesh* aMesh = GetMeshDS();
+
+ const SMDS_MeshNode* aBorderFirstNode = aMesh->FindNode( FirstNodeIDOnFreeBorder );
+ const SMDS_MeshNode* aBorderSecondNode = aMesh->FindNode( SecondNodeIDOnFreeBorder );
+ const SMDS_MeshNode* aBorderLastNode = aMesh->FindNode( LastNodeIDOnFreeBorder );
+ const SMDS_MeshNode* aSide2FirstNode = aMesh->FindNode( FirstNodeIDOnSide );
+ const SMDS_MeshNode* aSide2SecondNode = aMesh->FindNode( LastNodeIDOnSide );
+ const SMDS_MeshNode* aSide2ThirdNode = 0;
+
+ if (!aBorderFirstNode ||
+ !aBorderSecondNode||
+ !aBorderLastNode )
+ return SMESH::SMESH_MeshEditor::SEW_BORDER1_NOT_FOUND;
+ if (!aSide2FirstNode ||
+ !aSide2SecondNode)
+ return SMESH::SMESH_MeshEditor::SEW_BAD_SIDE_NODES;
+
+ ::SMESH_MeshEditor anEditor( _myMesh );
+ return convError( anEditor.SewFreeBorder (aBorderFirstNode,
+ aBorderSecondNode,
+ aBorderLastNode,
+ aSide2FirstNode,
+ aSide2SecondNode,
+ aSide2ThirdNode,
+ false));
+}
+
+//=======================================================================
+//function : SewSideElements
+//purpose :
+//=======================================================================
+
+SMESH::SMESH_MeshEditor::Sew_Error
+ SMESH_MeshEditor_i::SewSideElements(const SMESH::long_array& IDsOfSide1Elements,
+ const SMESH::long_array& IDsOfSide2Elements,
+ CORBA::Long NodeID1OfSide1ToMerge,
+ CORBA::Long NodeID1OfSide2ToMerge,
+ CORBA::Long NodeID2OfSide1ToMerge,
+ CORBA::Long NodeID2OfSide2ToMerge)
+{
+ SMESHDS_Mesh* aMesh = GetMeshDS();
+
+ const SMDS_MeshNode* aFirstNode1ToMerge = aMesh->FindNode( NodeID1OfSide1ToMerge );
+ const SMDS_MeshNode* aFirstNode2ToMerge = aMesh->FindNode( NodeID1OfSide2ToMerge );
+ const SMDS_MeshNode* aSecondNode1ToMerge = aMesh->FindNode( NodeID2OfSide1ToMerge );
+ const SMDS_MeshNode* aSecondNode2ToMerge = aMesh->FindNode( NodeID2OfSide2ToMerge );
+
+ if (!aFirstNode1ToMerge ||
+ !aFirstNode2ToMerge )
+ return SMESH::SMESH_MeshEditor::SEW_BAD_SIDE1_NODES;
+ if (!aSecondNode1ToMerge||
+ !aSecondNode2ToMerge)
+ return SMESH::SMESH_MeshEditor::SEW_BAD_SIDE2_NODES;
+
+ set<const SMDS_MeshElement*> aSide1Elems, aSide2Elems;
+ for (int i = 0; i < IDsOfSide1Elements.length(); i++)
+ {
+ CORBA::Long index = IDsOfSide1Elements[i];
+ const SMDS_MeshElement * elem = aMesh->FindElement(index);
+ if ( elem )
+ aSide1Elems.insert( elem );
+ }
+ for (int i = 0; i < IDsOfSide2Elements.length(); i++)
+ {
+ CORBA::Long index = IDsOfSide2Elements[i];
+ const SMDS_MeshElement * elem = aMesh->FindElement(index);
+ if ( elem )
+ aSide2Elems.insert( elem );
+ }
+ ::SMESH_MeshEditor anEditor( _myMesh );
+ return convError( anEditor.SewSideElements (aSide1Elems, aSide2Elems,
+ aFirstNode1ToMerge,
+ aFirstNode2ToMerge,
+ aSecondNode1ToMerge,
+ aSecondNode2ToMerge));
+}